ziratha, chaotic female devilish Acid Mage --------- #----- ---------- |.......| #,....| |.}#}.}.}| |......^| #,|...| ####|..}}}.}#| |.......| #,|...| #,,,-.{#.}}}.| ------- |<...{..| #,|.#.| #)##----.----- --.....|## #--|-|---- ##,-.--- #,# #,# |......-,# ##,,,#,# #,,#,,# #,# ####,# |......|,# ##,,###,,# #,###,# #,# #,,,,# |......|,` #,,## ##,## #,# #,## ##,###,#### |......|## #,## #,,# #,# #,,# ##,,,,,,# |.....(| - #,# ##,####,# ##,# ##,,,,##### ----|--- I ...,## #,# #,,,##,# #,# #,,-.--------- #,# #,,| ,,, ###,##,# #,# #,#|.........| #,# ##oI###--.--+--- #,##,# -|---,,-.........| #,# #&e,,,,...``...| #,##,# |...+,,|.........| #,############,#####|.`..|..| --|--,# |...|,,|.........| #%,,,,,,,,,,,,,# |......`| |.>..,# |...-,#|......---- ################ -------- |.|.|## |...|##|......| ----- ----- -------- [Ziratha the Slimer] St9 Dx11 Co11 In19 Wi5 Ch7 AciDevFemCha Dlvl:2 $539 HP-2(72) Pw86(91) AC3 Xp5/258 T2069 Brd Latest messages The hole spider misses. The force hobgoblin swings her two-handed sword. Your scale mail blocks the force hobgoblin's attack. [-3 -> 34] Your scale mail deflects the hole spider's attack. You have a little trouble lifting P - a luminescent potion {0}. The hole spider just misses! The force hobgoblin swings her two-handed sword. The force hobgoblin hits you! [-23 -> 12] Warning: HP low! The hole spider misses. Unknown command '^J'. You miss the hole spider. The hole spider bites you! [-1 -> 11] Warning: HP low! The force hobgoblin swings her two-handed sword. The force hobgoblin hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff {16} v - the uncursed +0 axe named Vorpal Edge {24} y - an uncursed +3 orcish spear {12} M - 5 cursed -3 arrows {0} N - the cursed -1 orcish dagger named Super Spray Box 3.1 (weapon in foreclaw) {4} Armor b - an uncursed +0 studded leather armor {80} w - an uncursed +0 leather armor {60} B - an uncursed +0 scale mail (being worn) {100} G - a cursed +0 banded mail {160} Comestibles c - 2 uncursed food rations {0} p - 4 uncursed oranges {0} r - 15 uncursed slime molds {0} I - an uncursed carrot {0} Scrolls e - an uncursed scroll of teleportation {0} k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 4 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} q - an uncursed scroll of earth {0} z - a blessed scroll of identify {0} D - an uncursed scroll of clouds {0} Spellbooks h - a blessed spellbook of acid sphere (0:1) {0} i - a blessed spellbook of acid stream (3:3) {0} t - an uncursed spellbook of levitation (0:4) {0} Potions d - an uncursed potion of invisibility {0} E - a blessed potion of object detection {0} L - a blessed potion of paralysis {0} P - an uncursed potion of gain energy {0} Rings g - an uncursed ring of teleportation {0} K - an uncursed ring of stealth {0} O - an uncursed ring of special effects {0} Wands f - an uncursed wand of acid (0:5) {0} u - an uncursed wand of cancellation (0:4) {0} x - an uncursed wand of healing (0:5) {0} C - an uncursed wand of undead turning (0:1) {0} J - an uncursed wand of polymorph (0:6) {0} Tools j - an uncursed magic marker (1:9) {0} A - an uncursed large box {500} F - an uncursed large box {500} Contents of the large box: an uncursed spellbook of induce vomiting (0:4) {0} an uncursed melon {0} Contents of the large box: an uncursed potion of healing {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 19 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: hallu party You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 105 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 13 Monsters only dropped their equipment with 78% chance Musable item generation frequency had a negative bias of 5% Ring drop chance was reduced to 80% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 93% The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: flail The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: devices (turn 89) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 10700 Monster spawn increase reached its maximum at turn 24927 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 208516 The monster class that cannot be genocided was nymph The monster class that was spawned more often: gremlin (freq bonus 2) The monster color that was spawned more often: magenta (freq bonus 2) The monster species that spawned more often: plasma colony (freq bonus 9) The monster species that spawned more often: thunderbolt bug (freq bonus 30) The monster species that spawned more often: arch-newt (freq bonus 8) The monster species that spawned more often: stone demon (freq bonus 54) The monster species that spawned more often: loud mold (freq bonus 16) The monster species that spawned more often: aquatic ant (freq bonus 8) The monster species that spawned more often: upper spirit (freq bonus 12) The monster species that spawned more often: excommunicator wrongheaded (freq bonus 15) The monster species that spawned more often: killer duck (freq bonus 18) The monster species that spawned more often: Klara (freq bonus 8) The monster species that spawned more often: player unicorn (freq bonus 8) The monster species that spawned more often: stygian fetish (freq bonus 28) The monster species that spawned more often: magic snake (freq bonus 15) The monster species that spawned more often: Doctor Materialismus (freq bonus 16) The monster species that spawned more often: sticky warp patch (freq bonus 18) The monster species that spawned more often: boobed permamimic (freq bonus 12) The monster species that spawned more often: passivity lichen (freq bonus 5) The monster species that spawned more often: stalactite penetrator (freq bonus 8) The monster species that spawned more often: Nadja's erotic lady shoe (freq bonus 8) The monster species that spawned more often: eraser helper (freq bonus 6) The monster trait that was more common: monsters that are strong (freq bonus 8) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 4) The monster trait that was more common: monsters that eat both meat and veggies (freq bonus 1) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 6) The monster species that never randomly spawned: wifebeater asshole The monster species that never randomly spawned: inka militia The monster species that never randomly spawned: werefloatingeye The monster species that never randomly spawned: loud colony The monster species that never randomly spawned: azure stalk The monster species that never randomly spawned: nonexistence tipple The monster species that never randomly spawned: snore stalk The monster species that never randomly spawned: netter lynching fumbling presifting The monster species that never randomly spawned: werefireelemental The monster species that never randomly spawned: gridded pallbearer The RNG hath decreed that this item was never generated: vivianite (cyan) The RNG hath decreed that this item was never generated: trump coat (residential cloak) The RNG hath decreed that this item was never generated: psybeam (psionic) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: club ((null)) The RNG hath decreed that this item was never generated: finger (old) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: zipper boots (persian boots) The RNG hath decreed that this item was never generated: copper dragon scales ((null)) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 33) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: cure hallucination (glowing, freq bonus 35) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 19) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 33) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 14) The RNG hath decreed that this item was generated more often: onion ((null), freq bonus 76) The RNG hath decreed that this item was generated more often: ancient arrow ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 11) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 28) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 11) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 6) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: copying (ITAINO ITAINO TONDEKE, freq bonus 2) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 4) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sleepstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 7) The RNG hath decreed that this item was generated more often: healing (bamboo, freq bonus 7) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 79) The RNG hath decreed that this item was always generated cursed: elysium hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: copying (ITAINO ITAINO TONDEKE) The RNG hath decreed that this item was always generated cursed: gray dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: underlaid stone (gray) The RNG hath decreed that this item was always generated cursed: untame monster (classy) The RNG hath decreed that this item was always generated cursed: amulet of spell forgetting (guilded) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this item was always generated cursed: gimp cloak (pitch cloak) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: shield of peace ((null)) The RNG hath decreed that this trap was always invisible: artifact jackpot trap The RNG hath decreed that this trap was generated more often: guillotine trap (freq bonus 4) Next attribute increase check would have come at turn 4641 Strength training was 46 Dexterity training was 18 Wisdom training was 20 Constitution training was 37 You were fire resistant You were poison resistant You were level-drain resistant You were acid resistant You were prevented from having a sight bonus (0) You were prevented from hallu partying (0) You had infravision You had 1525 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Warpfire Hellspawn The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could have safely prayed (38) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 105% b - acid stream 4 matter 0% 285% c - levitation 4 body 87% 82% Techniques known in the end Name Level Status reinforce memory 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(0) phase door 5 R LIMIT(3979) invoke deity 5 R LIMIT(0) power surge 3X LIMIT(0) draw energy 1X LIMIT(0) Discoveries Weapons quarterstaff (staff) orcish spear (crude spear) orcish dagger (crude dagger) Scrolls scroll of teleportation (OUPH CHTHETHONIMEETHECHRINIA) scroll of healing (MUQIN BENDAN XI WO DE JIBA) scroll of mana (01DOTE) scroll of phase door (SEVER OPEROFOR) scroll of standard id (HIT THE KEY BY VACUUM LEAF) scroll of cure (HEAL A WOUND BY CALLING MANSERVENT) scroll of earth (KTTDLWRGT) scroll of identify (EUROVISION FARCE CONTEST) scroll of clouds (FLEECY HENCE TRUE QED THANK YOU GIVE ME THAT 1000000 DOLLARS) Spellbooks spellbook of acid sphere (gehenna) spellbook of acid stream (plaid) spellbook of levitation (leather) spellbook of induce vomiting (fading) Potions potion of invisibility (effervescent) potion of object detection (iridescent) potion of paralysis (sweet basil) potion of gain energy (luminescent) potion of healing (thyme) Rings ring of teleportation (teak) ring of stealth (oblivion) ring of special effects (compost) Wands wand of acid (lavender) wand of cancellation (driftwood) wand of healing (walnut) wand of undead turning (curved) wand of polymorph (pokemon logo) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a blob 7 pack jackals a coyote 0 acid hound pups (1 created) a floating eye a porter floating eye 3 acid spheres (4 created) an aqua kobold a group goblin a hobgoblin 0 force hobgoblins (1 created) 0 orcs (1 created) 0 pack rabbits (2 created) an eevee 0 hole spiders (2 created) 0 grid bugs (2 created) 0 group bugs (17 created) an egg-laying mammal a hidden bat a lichen 0 brown growths (1 created) a blue fungus 0 orange growths (1 created) a reddish mold 2 shriekers (1 created) an intermediate gnome a New Kop a swamp naga hatchling 2 kobold zombies (3 created) 0 gentlemen (1 created) a village idiot a weary-looking traveler a coal miner a human a heretic a curser 0 peasants (1 created) 0 item masters (1 created) an iguana 2 novice dark walls 0 gem troves (1 created) 73 creatures born. 40 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 9 times You eaten food with animal by-products 8 times You eaten meat 8 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 65 times You killed 34 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) body armor [Basic] (max Expert) (23 of 160) devices [Basic] (max Expert) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (16 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Expert) (28 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (23 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (36 of 160) Goodbye ziratha the Acid Mage... You died in The Dungeons of Doom on dungeon level 2 with 1568 points, and 539 pieces of gold, after 2069 moves. Killer: a monster (force hobgoblin) You were level 5 with a maximum of 72 hit points when you died. You reached the 95th place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 3 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 93 1652 rikerw-Fem-Ang-Mal-Cha died in The Dungeons of Doom on level 3. Killed by being consumed by the contamination. 55 [63] 94 1602 rikerw-Trc-Ang-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (eel-dog). - [39] *95 1568 ziratha-Aci-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (force hobgoblin). - [72] 96 1434 Andy-Mon-Mns-Fem-Law quit in The Gnomish Mines on level 3. 70 [70] 97 1120 ziratha-Aci-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (angry watch captain). - [58]