ziratha, chaotic female devilish Flame Mage #,# ---------- #,# ---------------- |........| #,# |.......^......| --.------- #,##|..............| -----.------------#,%,%..............| |................|####|...^..........| |.|-.................................| |.||.............|####--------.------- ###|.-|....--.......| #,# #,,...-....||....^..| #,# #,#|.-|....||.......| #,# #,#|.|-------+------- ##,######### #,#--- .......[..,# #%# -........|,# #,#--- |......^.|,# .--%--.| |....>...|,# .&.[).)| |........|,# o-|.%..| |.^......|,# ------ ---------,# #,# #,# [Ziratha the Broiler] St8 Dx14 Co16 In15 Wi10 Ch6 FlaDevFemCha Dlvl:4 $6 HP69(95) Pw124(124) AC-7 Xp7/1090 T2649 Sat Glb Latest messages You displaced the ice grue. The ice grue bites you! You're covered in frost! The ice grue's sinister gaze fills your mind with dreadful, evil thoughts! Unknown command '^J'. (2x) You hit the Mordor orc. The Mordor orc throws a crude spear! You are hit by a crude spear. Unknown command '^J'. You hit the Mordor orc. (2x) The ice grue bites you! You're covered in frost! Your potion of gain ability freezes and shatters! The ice grue breathes frost! The blast of frost whizzes by you! The Mordor orc throws a crude spear! You are almost hit by a crude spear. Unknown command '^J'. (19x) # Really quit [yes/no]? Your inventory Weapons # - an uncursed +0 axe {24} a - a blessed +1 quarterstaff {16} x - 18 uncursed +0 crossbow bolts {0} z - the uncursed +0 chemistry space axe named Also Matte Mask {48} F - a cursed +0 axe {24} G - 16 cursed -1 ya {0} N - 2 uncursed +5 orcish daggers {8} P - 5 uncursed +0 orcish spears {60} Q - 3 uncursed +5 orcish spears named booya {36} R - 2 blessed +0 orcish daggers {8} S - an uncursed +0 bronze lance {75} T - an uncursed +0 crossbow {20} U - 20 uncursed +0 silver arrows {0} W - 2 uncursed +0 orcish daggers {8} X - a blessed +0 orcish bow {12} Z - 31 uncursed +1 crossbow bolts {1} Armor # - an uncursed +0 orcish shield {20} # - an uncursed +0 orcish helm {12} # - an uncursed +0 cloak of magic resistance {4} # - an uncursed +0 pair of water walking boots {8} # - a cursed -1 mummy wrapping {2} # - an uncursed +0 dunce cap {2} # - the prime cursed -4 enchanted (of Team Nastytrap) special shield named Paurhach (being worn) {40} b - an uncursed +0 studded leather armor {80} o - a cursed -2 pair of levitation boots named cursed {8} y - an uncursed +0 pair of boots of freedom (being worn) {8} B - a blessed +0 banded mail (being worn) {160} D - an uncursed +0 pair of leather gloves (being worn) {4} H - a cursed +0 enchanted (of sleep resistance) quiz helm (being worn) {20} J - an uncursed +0 mummy wrapping (being worn) {2} Y - an uncursed +1 scale mail {100} Comestibles # - a blessed tripe ration {0} # - an uncursed pancake {0} # - 7 blessed slime molds {0} # - 3 cursed apples {0} c - 4 uncursed food rations {0} r - 3 uncursed tripe rations {0} A - a cursed slime mold {0} Scrolls e - an uncursed scroll of enchant weapon {0} l - 6 uncursed scrolls of healing {0} m - 5 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} p - an uncursed scroll of cure {0} t - an uncursed scroll of growth {0} v - a blessed scroll of trap disarming {0} C - an uncursed scroll of identify {0} M - an uncursed scroll of teleportation {0} O - an uncursed scroll of create familiar {0} Spellbooks h - a blessed spellbook of flame sphere (0:4) {0} i - a blessed spellbook of fireball (0:3) {0} j - a blessed spellbook of detect monsters (0:4) {0} E - an uncursed spellbook of chemistry (0:4) {0} Potions d - an uncursed potion of gain ability {0} s - 2 uncursed potions of sleeping {0} w - an uncursed potion of clairvoyance {0} Rings # - an uncursed ring of special effects {0} g - an uncursed ring of special effects (on right foreclaw) {0} q - an uncursed ring of levitation {0} I - an uncursed ring of searching {0} L - an uncursed ring of teleport control {0} Wands # - an uncursed wand of striking (0:-2) {0} f - an uncursed wand of fire (2:3) {0} K - an uncursed wand of make invisible (0:5) {0} Tools k - an uncursed magic marker (0:55) {0} u - an uncursed large box {500} The large box is empty. Final attributes You were piously aligned Your alignment was 23 Your max alignment was 23 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: keen memory You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 167 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 12 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 96% Ring drop chance was reduced to 80% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 82% Concealing monsters were spawned underneath items 76% of the time only The following skill could not be trained at all: crossbow The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: unicorn horn The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: spirituality (turn 5) Number of artifacts generated was 2 Number of fake artifacts generated was 5 Monster spawn increase started at turn 57401 Monster spawn increase reached its maximum at turn 114211 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 257876 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: mummy (freq bonus 48) The monster species that spawned more often: nexus vortex (freq bonus 312) The monster species that spawned more often: porter mana stalk (freq bonus 54) The monster species that spawned more often: speeding thing (freq bonus 300) The monster species that spawned more often: grimlock (freq bonus 159) The monster species that spawned more often: Maria Wong, the Vampire (freq bonus 100) The monster species that spawned more often: patellate liqueur disapprobation hulled psychotherapist sickbay (freq bonus 204) The monster species that spawned more often: tool trove (freq bonus 55) The monster species that spawned more often: cockroachicus (freq bonus 100) The monster species that spawned more often: Detective Katcher (freq bonus 106) The monster species that spawned more often: zombie car (freq bonus 612) The monster species that spawned more often: Tomas (freq bonus 159) The monster species that spawned more often: braaaaains (freq bonus 153) The monster species that spawned more often: werewolf (freq bonus 600) The monster species that spawned more often: Thilo (freq bonus 150) The monster species that spawned more often: Julietta (freq bonus 102) The monster species that spawned more often: Tastytraking (freq bonus 102) The monster species that spawned more often: Hanh's translucent sandal (freq bonus 306) The monster species that spawned more often: kobold diceroller (freq bonus 100) The monster species that spawned more often: Aee (freq bonus 200) The monster species that spawned more often: fanatician (freq bonus 50) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 18) The monster trait that was more common: monsters from the Evil Variant (freq bonus 4) The monster trait that was more common: monsters who can cast arcane spells (freq bonus 2) The monster trait that was more common: monsters that want the Candelabrum of Invocation (freq bonus 4) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 2) The monster trait that was more common: monsters with death resistance (freq bonus 1) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 2) The monster trait that was more common: monsters whose attacks levelport you, or drain your levels if you can't levelport (freq bonus 1) The monster trait that was more common: unknown (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 6) The monster species that never randomly spawned: gevurah sephirah The monster species that never randomly spawned: lick frocked The monster species that never randomly spawned: Internet Exploder The monster species that never randomly spawned: empiric hypothecate The monster species that never randomly spawned: red laser The monster species that never randomly spawned: parrot chick The monster species that never randomly spawned: watercaul The monster species that never randomly spawned: The Red Death The monster species that never randomly spawned: Nora's beautiful combat boot The monster species that never randomly spawned: adequacy irrepressibly The RNG hath decreed that this item was never generated: droven dagger (obsidian dagger) The RNG hath decreed that this item was never generated: metabolic stone (gray) The RNG hath decreed that this item was never generated: fire (ANDOVA BEGARIN) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: unidentify stone (gray) The RNG hath decreed that this item was never generated: highlevel stone (gray) The RNG hath decreed that this item was never generated: dragon horned headpiece (headpiece) The RNG hath decreed that this item was never generated: onion ((null)) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was generated more often: heavy attack (grindstone, freq bonus 11) The RNG hath decreed that this item was generated more often: whispers from beyond (detestable, freq bonus 8) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 14) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 15) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 66) The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 15) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 197) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 106) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 19) The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 7) The RNG hath decreed that this item was generated more often: acid ingestion (unhealthy, freq bonus 3) The RNG hath decreed that this item was generated more often: blacky helmet (middle-earth helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 19) The RNG hath decreed that this item was generated more often: quiz helm (deformed helmet, freq bonus 13) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 8) The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 8) The RNG hath decreed that this item was generated more often: bloodsucking shoes (yellow sneakers, freq bonus 13) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 46) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 55) The RNG hath decreed that this item was always generated cursed: cyan spell cloak (cyanism cloak) The RNG hath decreed that this item was always generated cursed: wonder helmet (weeping helmet) The RNG hath decreed that this item was always generated cursed: inka shackle ((null)) The RNG hath decreed that this item was always generated cursed: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was always generated cursed: gauntlets of safeguard (orange gloves) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this item was always generated cursed: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: iron prison (convicted) The RNG hath decreed that this item was always generated cursed: verisiert stone (gray) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this trap was always invisible: burning trap The RNG hath decreed that this trap was generated more often: heap trap (freq bonus 4) Next attribute increase check would have come at turn 3366 Strength training was 50 Dexterity training was 24 Wisdom training was 14 Constitution training was 19 You were fire resistant You were sleep resistant You were poison resistant You were level-drain resistant You had slippery foreclaws (27) You had the following problem: Your display failed. (839) You had the following problem: Your inventory gradually filled up with cursed items. (0) You had the following problem: You had to partake in the Great NetHack Quiz. (0) You were prevented from having manaleech (0) You were prevented from having keen memory (0) Your chance to block was 2% You had automatic searching You had infravision You had 2818 points of nutrition remaining You had free action Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Ash The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 49% 114% b - fireball 4 matter 43% 284% c - detect monsters 4 divine 59% 274% d - chemistry 1 divine 49% 94% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Not Ready(1472) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) Discoveries Weapons quarterstaff (staff) ya (bamboo arrow) orcish dagger (crude dagger) orcish spear (crude spear) orcish bow (crude bow) Armor leather gloves (fatal gloves) orcish shield (red-eyed shield) orcish helm (iron skull cap) cloak of magic resistance (prolo cloak) water walking boots (yellow sneakers) dunce cap (conical hat) levitation boots (platform boots) boots of freedom (jade boots) quiz helm (covered helmet) Scrolls scroll of enchant weapon (THANKS FOR PLAYING SLASHEM EXTENDED) scroll of healing (COPAC DE INUNDATII) scroll of mana (BADIDEAS XOMIDEAS DIESELTEAMIDEAS) scroll of phase door (NEJZINITE EBAD NADVOR E LADNO) scroll of standard id (YPHEBARMO ENOR SEKEMI KRIOUDASEPHE TRIBEPSI) scroll of cure (JETZT FAHREN SIE DOCH BITTE ENDLICH ZU) scroll of growth (BOYTIT ZIDEC) scroll of trap disarming (I WANNA BE THE GUY) scroll of create familiar (NOISY STUNT NO EFFECTIVE) scroll of identify (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of teleportation (ERHEBOLUNGSFAHRT) Spellbooks spellbook of flame sphere (pocket) spellbook of fireball (moldy) spellbook of detect monsters (natural) spellbook of chemistry (incessant) Potions potion of gain ability (marigold) potion of sleeping (camo) potion of clairvoyance (St.John's Wort) Rings ring of special effects (ridged) ring of levitation (fluorspar) ring of searching (azurite) ring of teleport control (eternium) Wands wand of fire (tolkienian) wand of striking (trippy) wand of make invisible (pourpoor) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a blob 0 hell hound pups (1 created) 0 gas spores (1 created) 0 monotons (1 created) 0 floating eyes (1 created) a float flyler 0 floating noses (2 created) 0 floating cunts (1 created) 0 speeding eyes (2 created) 0 porter floating eyes (1 created) 0 dutons (2 created) 0 werefloatingeyes (4 created) a triton 0 quatons (1 created) 6 flaming spheres (7 created) 0 crawling eyes (2 created) 0 hobbit lords (1 created) 0 homunculi (1 created) 15 pack kobolds 0 hidden kobolds (1 created) 0 butchers (2 created) a picture kobold a large kobold a kobold lord 0 kobold shamans (1 created) an unidentified kobold shaman 0 butcher shamans (1 created) 0 baby mimics (1 created) a mynock (3 created) 0 mini mimics (1 created) 0 mimics (1 created) 0 goblins (1 created) a group goblin (2 created) a gas cloud 6 Mordor orcs (11 created) 55 drains rats an evasive sewer rat a giant rat 5 ravenous rats an eevee 2 cave spiders 0 land spiders (1 created) a black metroid 0 bore worms (3 created) a spark bug (2 created) a bat (2 created) 0 pheasants (1 created) a giant bat an athol 2 emus 0 spore lichens (1 created) a water lichen 2 immobile molds (1 created) 0 immobile mushrooms (1 created) 2 brown molds (1 created) 0 blue growths (1 created) a blue fungus a golden growth a golden mushroom a spore shrieker (0 created) 0 intermediate gnomes (1 created) 0 ice monsters (1 created) 6 Keystone Kops 3 Kop Sergeants (4 created) 0 Warder Kaptains (1 created) a mummy (2 created) 0 adom mummies (1 created) a newt mummy 0 gecko mummies (1 created) 0 goblin mummies (1 created) a tasloi mummy a gnome mummy a dwarf mummy a red naga hatchling 0 domestic naga hatchlings (1 created) a bionic naga hatchling a tapioca pudding a vat slime a grid xorn 0 baby monkeys (1 created) a kobold zombie a tasloi zombie a boil-covered wretch a werefloatingeye (0 created) 0 shopkeepers (3 created) a shadow sword 0 floating fish (1 created) 0 eel-lizards (2 created) a twen 0 iguanas (1 created) 0 piles of copper coins (6 created) 0 piles of silver coins (6 created) 0 gold mimics (1 created) 0 sexagenarian brays (1 created) 0 fake coinses (2 created) a creeping credits (3 created) 0 piles of killer coins (2 created) 5 floor grues (6 created) 3 dark grues a fragment grue an ice grue (2 created) a novice medium wall a white icky thing a health trove 0 tool troves (1 created) 0 attractive troves (1 created) 244 creatures born. 158 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 17 times You eaten food with animal by-products 11 times You eaten meat 10 times You have communicated with the gods 7 times You prayed to the gods 1 time You hit with a wielded weapon 154 times You killed 102 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (10 of 20) general combat [Unskilled] (max Expert) (16 of 20) body armor [Basic] (max Expert) (23 of 160) devices [Basic] (max Expert) (25 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Basic] (max Expert) (29 of 160) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (93 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (52 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (44 of 160) Goodbye ziratha the Flame Mage... You quit in The Dungeons of Doom on dungeon level 4 with 4566 points, and 6 pieces of gold, after 2649 moves. Killer: quit You were level 7 with a maximum of 95 hit points when you quit. You reached the 70th place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 3 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 68 4911 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 5. 78 [78] 69 4792 Solarflare-Zyb-Tro-Fem-Cha quit in The Dungeons of Doom on level 3. 63 [63] *70 4566 ziratha-Fla-Dev-Fem-Cha quit in The Dungeons of Doom on level 4 [max 5]. 69 [95] 71 4426 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a solar beam. - [96] 72 4221 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a shotgun shell. - [107]