ziratha, chaotic female devilish Elementalist ----- -------- |<..--- ------.......-- |.....---|.........--..| -..|....|.---------|..| --.|-.....-. ---- --|.......... ----.|....| -----..| --- --#|..| |!.`!|#.-). ..I.|,#|.. ###-+-#.----.... ---.--.-.... })&@ |..|......[..}|.%. |..%....}.}.}...} -----.}..%..}.}--- |......}.%.....-- |.-----...}.}.}.| |...| --..------- |...| ---- ----- [Ziratha the Air Current Lover] St5 Dx17 Co11 In14 Wi18 Ch7 ElmDevFemCha Min:5 $334 HP-5(97) Pw102(209) AC3 Xp9/4993 T5357 Sat Latest messages The watch captain swings his silver saber. The silver sears your flesh! The watch captain hits you! [-18 -> 12] Warning: HP low! The watch captain swings his silver saber. The watch captain misses. Unknown command '^J'. What do you want to read? [a-dj-nps-uzINQ-SU-X or ?*] As you read the scroll, it disappears. You feel healthier! The watch captain swings his silver saber. The silver sears your flesh! The watch captain hits you! [-17 -> 19] Warning: HP low! The watch captain swings his silver saber. The silver sears your flesh! The watch captain hits you! You die... Your inventory Weapons # - 33 uncursed +0 shotgun shells {1} # - an uncursed +0 bronze mace {12} # - the cursed -1 athame named Magicbane {4} # - 32 uncursed +2 arrows {1} # - an uncursed +1 arrow {0} # - 29 uncursed +0 arrows {0} # - the cursed -3 dwarvish mattock named Breakwound Impacter {48} # - 19 blessed +2 darts {0} # - 18 uncursed +0 darts of disintegration {0} # - an uncursed +5 orcish dagger {4} # - a blessed +2 fire stick {16} # - 3 cursed +0 orcish spears {36} # - 17 uncursed +0 silver arrows {0} f - 3 cursed -1 orcish spears {36} o - a blessed poisoned +1 orcish dagger {4} q - the uncursed +1 hand blaster named Smugglers End {12} v - 10 blessed +1 darts {0} w - an uncursed +0 orcish short sword {12} x - 21 uncursed +0 orcish spears {252} A - 12 uncursed +0 orcish daggers {48} B - 3 blessed +1 orcish spears named Cosomoco Vaitando {36} D - 91 uncursed +0 darts {0} E - an uncursed +0 elven dagger {4} F - 2 uncursed +0 daggers {8} G - 26 cursed -1 darts {0} H - 8 uncursed poisoned +5 darts {0} Z - a cursed -1 elven dagger (weapon in foreclaw) {4} Armor # - a heavily cursed +0 small shield {12} # - an uncursed +0 pair of iron shoes {20} # - an uncursed +0 dwarvish cloak {4} # - an uncursed +0 pair of iron shoes {20} # - an uncursed +0 victorian underwear {5} # - an uncursed +0 dwarvish cloak {4} # - an uncursed +0 orcish helm {12} # - a blessed +1 orcish helm {12} # - an uncursed +0 mummy wrapping {2} # - an uncursed +0 mummy wrapping {2} # - an uncursed +0 pair of iron shoes {20} # - an uncursed +0 dwarvish cloak {4} # - the cursed -1 banded mail named We Are Nine {160} # - an uncursed +0 enchanted (of displacement) pair of iron shoes {20} # - an uncursed +0 dwarvish cloak {4} # - an uncursed +0 gnomish helm {1} # - an uncursed +0 enchanted (of peacevision) gimp cloak {4} # - an uncursed +0 pair of synthetic sandals {8} # - a blessed +0 leather jacket {12} # - the blessed +4 pair of leather gloves named Ludgera's Deception {4} # - an uncursed +0 plate mail {200} g - an uncursed +0 robe of permanence (being worn) {16} Y - the cursed -3 helm of brilliance named Mexico's Secret Agency {20} Comestibles # - 7 uncursed cream pies {0} # - an uncursed candy bar {0} # - an uncursed pancake {0} # - 5 blessed pears {0} # - an uncursed tin of blue jelly {0} # - a cursed food ration {0} # - an uncursed holy wafer {0} # - a blessed fortune cookie {0} # - 2 blessed asian pears {0} # - 11 uncursed apples {0} Scrolls j - an uncursed scroll of identify {0} k - 2 uncursed scrolls of magic mapping {0} l - 8 uncursed scrolls of healing {0} m - 5 uncursed scrolls of mana {0} n - 4 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of cure {0} s - 2 uncursed scrolls of teleportation {0} t - an uncursed scroll of blank paper {0} S - a blessed scroll of mana {0} U - a blessed scroll of healing {0} V - a blessed scroll of standard id {0} W - a blessed scroll of phase door {0} X - an uncursed scroll of remove curse {0} Spellbooks a - a blessed spellbook of steam venom named pray 600 (0:2) {0} b - a blessed spellbook of air current (5:3) {0} c - a blessed spellbook of power failure (1:2) {0} d - a blessed spellbook of clouds (0:3) {0} z - an uncursed spellbook of clairvoyance (2:4) {0} Q - an uncursed spellbook of poison brand (0:0) {0} R - an uncursed spellbook of detect monsters (0:2) {0} Potions h - an uncursed potion of healing {0} i - an uncursed potion of fruit juice {0} r - an uncursed potion of confusion {0} J - an uncursed potion of booze {0} K - a blessed potion of ESP {0} L - 2 uncursed potions of extra healing {0} M - an uncursed potion of invisibility {0} O - an uncursed potion of sickness {0} P - an uncursed potion of polymorph {0} Rings u - an uncursed ring of cold resistance {0} I - a cursed -1 ring of gain intelligence {0} N - a blessed +2 ring of adornment {0} Wands # - an uncursed wand of full healing (7:5) {0} e - a blessed wand of cold (0:1) {0} y - an uncursed wand of entrapping (0:8) {0} C - an uncursed wand of solar beam called radiation? (0:5) {0} T - an uncursed wand of digging (0:0) {0} Tools # - an uncursed can of grease (0:14) {0} # - an uncursed +0 pick-axe {32} # - an uncursed +0 pick-axe {32} # - an uncursed leather leash {0} # - a cursed magic whistle {0} # - an uncursed bottle {1} # - an uncursed magic lamp {0} Gems # - an uncursed +0 worthless piece of yellow glass {1} # - an uncursed +0 worthless piece of green glass {1} # - an uncursed +0 worthless piece of yellowish brown glass {1} # - an uncursed +5 worthless piece of teal glass {1} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 29 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: see invisible You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 134 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 56 Gem identification only worked 100 times out of 107 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 57% Ring drop chance was reduced to 48% Amulet drop chance was reduced to 31% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 22% of the time only Monster death drops spawned with only 91% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: devices The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: bow The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: body spells (turn 27) Number of artifacts generated was 4 Number of fake artifacts generated was 12 Monster spawn increase started at turn 14203 Monster spawn increase reached its maximum at turn 72363 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2104176 The monster class that cannot be genocided was xorn The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: Juen's sexy leather pump (freq bonus 48) The monster species that spawned more often: Azista (freq bonus 60) The monster species that spawned more often: black and white mold (freq bonus 4) The monster species that spawned more often: grid bug (freq bonus 48) The monster species that spawned more often: silver naga (freq bonus 6) The monster species that spawned more often: Stahngnir (freq bonus 28) The monster species that spawned more often: undead gnasher scorpion (freq bonus 4) The monster species that spawned more often: grandmaster spore lichen (freq bonus 30) The monster species that spawned more often: whirlwind weasel (freq bonus 24) The monster species that spawned more often: adult sky dragon (freq bonus 12) The monster species that spawned more often: The Boar of Everholt (freq bonus 12) The monster species that spawned more often: supercop (freq bonus 8) The monster species that spawned more often: geology torturer (freq bonus 48) The monster species that spawned more often: domestic naga hatchling (freq bonus 8) The monster species that spawned more often: multi-hued vortex (freq bonus 12) The monster species that spawned more often: high voltage vortex (freq bonus 15) The monster species that spawned more often: off-shitter (freq bonus 15) The monster species that spawned more often: chaos drow (freq bonus 12) The monster species that spawned more often: cloak permamimic (freq bonus 24) The monster species that spawned more often: recuse curlicue bassinet (freq bonus 30) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 20) The monster species that never randomly spawned: watchman The monster species that never randomly spawned: incapable male nurse The monster species that never randomly spawned: Minator Kaptain The monster species that never randomly spawned: Light Archon The monster species that never randomly spawned: black mushroom patch The monster species that never randomly spawned: pygmy warrior The monster species that never randomly spawned: baby wyvern The monster species that never randomly spawned: giant brown bear The monster species that never randomly spawned: sand-dweller The monster species that never randomly spawned: brown jelly The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was never generated: dwarvish iron helm (hard hat) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS) The RNG hath decreed that this item was never generated: banishment (cocky) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: wooden geta ((null)) The RNG hath decreed that this item was never generated: bota mochi ((null)) The RNG hath decreed that this item was generated more often: destruction stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 8) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: spirit axe ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 36) The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 3) The RNG hath decreed that this item was generated more often: natural stick ((null), freq bonus 49) The RNG hath decreed that this item was generated more often: water bolt (accusory, freq bonus 6) The RNG hath decreed that this item was generated more often: paper shotgun ((null), freq bonus 62) The RNG hath decreed that this item was generated more often: grenade launcher ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 9) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of contamination resistance (ill cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: black spell gauntlets (occultism gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: brass lantern ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 9) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 7) The RNG hath decreed that this item was generated more often: dagger ((null), freq bonus 3) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: lag stone (gray) The RNG hath decreed that this item was always generated cursed: lock manipulation (castle) The RNG hath decreed that this item was always generated cursed: low boots (walking shoes) The RNG hath decreed that this item was always generated cursed: cyan spell stone (gray) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: magic shield (pure) The RNG hath decreed that this item was always generated cursed: darkness (obscure) The RNG hath decreed that this item was always generated cursed: two-handed sword ((null)) The RNG hath decreed that this item was always generated cursed: dragon spear ((null)) The RNG hath decreed that this trap was always invisible: polymorph trap The RNG hath decreed that this trap was generated more often: evil artifact trap (freq bonus 3) Next attribute increase check would have come at turn 5461 Strength training was 50 Dexterity training was -9 Wisdom training was 6 Constitution training was 17 You were fire resistant You were cold resistant You were shock resistant You were poison resistant You were level-drain resistant You were suffering from very slight contamination. (8) You were prevented from having see invisible (0) You were prevented from having confusion resistance (0) You had infravision You had 3361 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amon Ra, Hersifon and Mor Havoc Your deity was Mor Havoc The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - steam venom 4 elemental 0% 617% b - air current 1 elemental 0% 47% c - power failure 5 elemental 0% 352% d - clouds 4 elemental 0% 247% e - clairvoyance 3 divine 60% 59% f - detect monsters 4 divine 90% 66% g - poison brand 3 elemental 0% 67% Techniques known in the end Name Level Status elemental fist 9X LIMIT(0) sigil of control 9X LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(0) invoke deity 9 R LIMIT(0) ward against ice 5X LIMIT(0) reinforce memory 2X LIMIT(0) Discoveries Artifacts Magicbane [neutral athame] Weapons dwarvish mattock (broad pick) orcish dagger (crude dagger) orcish spear (crude spear) orcish short sword (crude short sword) elven dagger (runed dagger) Armor robe of permanence (red robe) iron shoes (hard shoes) dwarvish cloak (hooded cloak) orcish helm (iron skull cap) gnomish helm (little red hat) gimp cloak (glaring cloak) synthetic sandals (hugging boots) leather gloves (odd pair of gloves) helm of brilliance (space helmet) Scrolls scroll of identify (ETAOIN SHRDLU) scroll of magic mapping (OPGELEVELT) scroll of healing (POKE MONGO) scroll of mana (GRASS MUD HORSE) scroll of phase door (DARTS DIVINATIONS TRAPSANDDOORS) scroll of standard id (DIFFER SEX CANT USE STUNTS) scroll of cure (TICHAMIRA ZVINO PANGUVA PAMAWERE) scroll of teleportation (ALIUS PRA) scroll of blank paper (unlabeled) scroll of remove curse (EIESOUS OUAIR AMOUN OUTHI) Spellbooks spellbook of steam venom (hostile) spellbook of air current (big) spellbook of power failure (crashy) spellbook of clouds (psychedelic) spellbook of clairvoyance (disrupted) spellbook of detect monsters (orange) spellbook of poison brand (corroded) Potions potion of healing (creamy) potion of booze (laurel) potion of full healing (red) potion of fruit juice (hallowed) potion of confusion (sticky) potion of ESP (milky) potion of extra healing (aquamarine) potion of invisibility (pink) potion of sickness (yerba mate) potion of polymorph (fragrant olive) Rings ring of cold resistance (soft) ring of gain intelligence (color changing) ring of adornment (jade) Wands wand of cold (acrylic) wand of entrapping (tapered) wand of solar beam called radiation? (obscure) wand of digging (cocky) wand of full healing (cracked) Tools whistle called tin magic whistle (whistle) magic lamp (lamp) whistle called tin leather leash (leash) Gems gray stone called bad? worthless piece of yellow glass (yellow) worthless piece of green glass (green) worthless piece of yellowish brown glass (yellowish brown) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a normal ant 0 hidden soldier ants (3 created) 0 tribbles (1 created) 3 large chickens a mutated undead cockatrice 6 jackals (7 created) 2 pack jackals 0 gravity jackals (2 created) 0 thick jackals (2 created) 2 foxes a canermine a weasel a wild dog 0 death dogs (2 created) 0 little dogs (1 created) a dog a gas spore (2 created) 0 float flylers (1 created) a kitten (2 created) a hobbit gentleman 5 hobbits (6 created) 2 dwarves a camo dwarf 0 group dwarves (2 created) 2 dwarf thieves a petty hobbit brigand thief (2 created) 0 dolgsman hunters (1 created) a hobbit king a high ping bastard a dwarf king permamimic 0 larva imps (2 created) an imp 2 jellies a white jelly 0 hard blue jellies (1 created) 0 many-hued jellies (1 created) 8 kobolds 4 pack kobolds 2 hidden kobolds (4 created) a reston 2 kicker kobolds 4 small kobolds a small group kobold a mud kobold 5 large kobolds a poison kobold a fairy moogle 3 kobold lords a tasloi lookout a disintegration kobold a swamp kobold a swamp kappa a stone kobold a klingon 2 baby mimics (4 created) 2 mynocks (6 created) 0 mini mimics (1 created) 0 petit mimics (1 created) 0 mimics (1 created) 0 small mimics (1 created) 0 small healing mimics (1 created) 0 small flying mimics (1 created) a large mimic a friend nymph a flying dryad 0 goblins (1 created) a fry 0 earth gases (1 created) a fiendish hobgoblin 2 low snotlings (3 created) 5 hill orcs a goblin shaman a rock piercer a silky anteater 0 lambs (1 created) a knapsack lamb 5 rothes 0 large rothes (2 created) an osquip 5 sewer rats 4 drains rats 3 evasive sewer rats a black rat a GR (2 created) 0 spike fiends (1 created) a quill bear 2 eevees an enormous rat 0 ferrets (1 created) 0 cave spiders (1 created) 0 green centipedes (1 created) a spiderman 0 green killer tomatoes (1 created) 0 vortices (1 created) 0 rot worms (1 created) 2 larvae (4 created) 0 bore worms (2 created) 11 grid bugs (12 created) a generic error 0 yellow lights (1 created) 0 egg-laying mammals (1 created) a wombat 0 baby golden dragons (1 created) 0 sylphies (1 created) a whirlwind a lichen a porter lichen 0 stalking lichens (2 created) 0 yellow growths (1 created) 0 orange molds (1 created) an orange growth (0 created) a red spore 0 pale molds (1 created) 2 pale mushrooms (1 created) an apprentice spore lichen a reddish mold a porter slow fungus (0 created) a sucker growth (0 created) a mind growth a shrieker a violet spore 0 fakers (1 created) a sub-gnome 4 gnomes (5 created) 2 gnome stalkers (3 created) a normal gnome a gnome thief (2 created) 5 intermediate gnomes (6 created) 4 gnome lords (9 created) 3 gnome watchers a gnome friendloader 3 gnomish wizards (5 created) a gnomish caster 0 angsty gnomes (1 created) 0 deep gnomes (1 created) a deep force gnome an underpants gnome a kestrel a Keystone Kop (4 created) 0 Keystone Detectives (2 created) a Kop Sergeant (2 created) 0 Policeman Sergeants (1 created) a Kop Lieutenant a Kop Kaptain (3 created) 0 Officer Kaptains (1 created) 0 Detective Kaptains (1 created) an Uniform Kommissioner 2 mummies a hobbit mummy a tomb mummy 0 mummics (1 created) 0 nexus naga hatchlings (1 created) a slimebesu (2 created) 3 garter snakes a striped rat snake 2 house snakes 0 tapioca snakes (1 created) a snake 0 undead ego snakes (1 created) 0 rat snakes (1 created) 0 blue snakes (1 created) a viper a dwarf python a python 2 snowmen a vampiroid a grid xorn 0 space monkeys (1 created) 2 kobold zombies (3 created) 2 gnome zombies (3 created) a hobbit zombie a tasloi zombie 0 crawling claws (1 created) an orc zombie a human zombie (2 created) an ugly stick a friendly adventurer 0 humans (1 created) 5 muggers a money transporter a Metal-elf 0 item masters (8 created) 0 shopkeepers (12 created) 0 aligned priests (1 created) a watchman (8 created) 0 watch captains (4 created) 0 water demons (3 created) 0 twens (1 created) a gecko 0 leopard frogs (1 created) 0 deminewts (1 created) an iguana (2 created) 0 compsognathi (1 created) a giant emerald frog 0 roast gooses (3 created) 0 gray mewlips (1 created) an inedible slime mold 0 petty roast turkeys (1 created) 0 piles of copper coins (1 created) a novice light wall a mini rub monster (2 created) a small turret a dart turret a disintegration trove an energy trove 0 shock troves (1 created) 382 creatures born. 234 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 37 times You eaten food with animal by-products 31 times You eaten meat 30 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 486 times You killed 220 monsters You read items or engraved 14 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (44 of 160) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Master) (22 of 160) spirituality [Unskilled] (max Expert) (14 of 20) Weapon Skills dagger [Basic] (max Expert) (85 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (381 of 160) polearms [Unskilled] (max Expert) (0 of 20) trident [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Skilled] (max Wizard) (265 of 540) matter spells [Basic] (max Master) (20 of 160) Goodbye ziratha the Elementalist... You died in The Gnomish Mines on dungeon level 5 with 20553 points, and 334 pieces of gold, after 5357 moves. Killer: a monster (watch captain) You were level 9 with a maximum of 97 hit points when you died. You reached the 34th place on the top 10000 list. No Points Name Hp [max] 1 1724617 ziratha-Ice-Dev-Fem-Neu died in Town on level 7 [max 19]. Killed by a monster (black shuck of Moloch), while helpless. - [318] 2 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 3 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 32 21029 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 4 [max 6]. Killed by a monster (invisible Policeman Kommissioner). - [125] 33 21018 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 40. Killed by a bullet. - [119] *34 20553 ziratha-Elm-Dev-Fem-Cha died in The Gnomish Mines on * level 5 [max 6]. Killed by a monster (watch captain). - [97] 35 19896 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 6. Killed by a monster (spotted mushroom patch). - [146] 36 19678 Solarflare-Zyb-Tro-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a monster (hallucinogen-distorted giant ant), while helpless. - [1]