ziratha, neutral female null Tourist ° [Ziratha the Peregrinatrix] St10 Dx8 Co18 In10 Wi4 Ch7 TouNulFemNeu Min:6 $134 HP59(147) Pw24(24) AC-14 Xp10/8791 T8313 Sat Brd Latest messages The superruby bites you! [-4 -> 59] You sense a faint wave of psychic energy. Unknown command '^J'. You hit the superruby! You kill the superruby! 131 gold pieces. You have a little trouble lifting B - a superruby corpse. Your movements are slowed slightly because of your load. You sense a faint wave of psychic energy. You are jerked back by the iron ball! You fall into the water. You sink like a rock. A potion explodes! Your burns disappear. But you aren't drowning. You touch bottom. What do you want to use or apply? [#####a-djkmsCFHJKMS or ?*] # Really quit [yes/no]? Your inventory Amulets r - an uncursed amulet of reflection (being worn) Weapons # - an uncursed rusty +1 dagger # - an uncursed +0 dagger # - the uncursed rusty +5 dwarvish mattock named Cursed Begining # - a blessed +1 bow (alternate weapon; not wielded) # - an uncursed rusty +5 javelin # - an uncursed +1 crossbow # - an uncursed +0 elven dagger # - an uncursed rusty +0 spear a - a blessed +0 dwarvish mattock o - a blessed +3 dagger (weapon in hand) N - an uncursed rusty very corroded +0 dwarvish spear P - 15 uncursed rusty +0 darts Armor # - a blessed +0 pair of soft sneakers # - an uncursed thoroughly rusty +0 pair of leather gloves # - an uncursed +0 plasteel cloak (being worn) # - a cursed +0 pair of weighting gauntlets (being worn) l - an uncursed corroded +0 orcish helm (being worn) q - an uncursed +0 pair of gnomish boots t - a blessed +1 helmet D - an uncursed +0 pair of high boots I - an uncursed +2 leather cloak O - an uncursed +0 crystal plate mail (being worn) Q - an uncursed +0 enchanted (of premature death) small shield R - the cursed rusty -1 helmet named Accelerator Button U - an uncursed +0 T-shirt (being worn) V - an uncursed rusty +2 dwarvish roundshield (being worn) X - an uncursed +0 pair of soft sneakers (being worn) Z - an uncursed +0 helmet Comestibles # - an uncursed peanut bag # - an uncursed cheese # - 3 uncursed tripe rations B - an uncursed superruby corpse Scrolls # - an uncursed scroll of blank paper # - an uncursed scroll of standard id # - an uncursed scroll of enchant weapon # - 7 uncursed scrolls of healing h - 4 uncursed scrolls of phase door p - an uncursed scroll of cure w - an uncursed scroll of identify Spellbooks # - an uncursed spellbook of blank paper (1:0) e - a blessed spellbook of enchant armor (0:0) u - an uncursed spellbook of inertia (0:1) G - an uncursed spellbook of blank paper (3:3) Potions # - a blessed potion of monster detection f - a blessed potion of gain health n - a blessed potion of gain level y - 2 uncursed potions of ESP z - a cursed burnt diluted potion of monster detection A - an uncursed potion of restore ability L - an uncursed burnt diluted potion of healing Rings # - an uncursed ring of polymorph control g - an uncursed ring of sustain ability (on left hand) i - a cursed -1 ring of gain intelligence W - an uncursed ring of protection from shape changers (on right hand) Wands # - an uncursed wand of secret door detection (0:10) # - an uncursed wand of entrapping (0:0) b - an uncursed wand of speed monster (0:3) m - an uncursed wand of fear (0:7) J - an uncursed wand of probing (0:4) S - an uncursed wand of slow monster (0:3) Tools # - an uncursed bag of tricks (5:8) # - an uncursed mirror c - an uncursed ice box d - an uncursed towel j - 10 uncursed wax candles k - 2 blessed wax candles s - an uncursed +0 fishing pole C - a cursed figurine of a maggot F - a blessed tin whistle called tin H - an uncursed bag of holding called holding K - a blessed mirror M - an uncursed blindfold Gems # - an uncursed +0 worthless piece of blue glass # - the blessed +2 worthless piece of pink glass named Piercerib # - 2 uncursed +0 vivianite stones # - 10 uncursed +0 rocks (in quiver) v - an uncursed +0 worthless piece of yellowish brown glass x - 2 uncursed +0 worthless pieces of yellow glass E - an uncursed +0 worthless piece of red glass T - a blessed +5 worthless piece of radiant glass Contents of the ice box: an uncursed rotted jackal corpse 4 uncursed oranges 11 uncursed slime molds an uncursed pancake 3 uncursed food rations 2 uncursed tripe rations an uncursed tin of green mushroom patch meat an uncursed sandwich 3 uncursed cream pies Contents of the bag of holding called holding: an uncursed +3 gnomish helm an uncursed +0 gnomish suit the uncursed +3 studded leather armor named Energy Core an uncursed rusty +0 ring mail an uncursed +0 pair of rubber boots an uncursed +0 bronze plate mail an uncursed rusty +0 dwarvish iron helm a blessed rusty +1 dwarvish iron helm 36 uncursed +0 arrows an uncursed rusty +0 two-handed sword a cursed -6 knife an uncursed rusty very corroded +0 spear an uncursed +0 submachine gun 2 blessed +0 frag grenades 2 uncursed +1 orcish spears an uncursed rusty corroded +0 javelin 12 uncursed +4 arrows named Stinging Vine a blessed +3 arrow an uncursed rusty +0 axe an uncursed rusty corroded +1 orcish spear an uncursed +0 worthless piece of violet glass an uncursed +0 worthless piece of teal glass an uncursed ring of levitation a cursed potion of booze an uncursed burnt diluted potion of confusion an uncursed potion of full healing a cursed potion of restore ability an uncursed scroll of blank paper an uncursed scroll of blank paper 2 uncursed scrolls of blank paper an uncursed scroll of genocide 5 uncursed scrolls of mana an uncursed scroll of blank paper an uncursed scroll of cure a cursed cram ration 4 uncursed slime molds an uncursed pancake an uncursed tripe ration a cursed eucalyptus leaf 6 uncursed cram rations an uncursed +0 mummy wrapping an uncursed +0 mummy wrapping an uncursed rusty +0 splint mail an uncursed +0 ring mail an uncursed +0 studded leather armor an uncursed rusty +0 pair of iron shoes an uncursed +0 pair of low boots an uncursed +0 axe 16 uncursed rusty +0 darts 7 uncursed +0 darts of disintegration an uncursed +0 crossbow bolt an uncursed +0 pistol an uncursed +0 boomerang an uncursed +0 trident an uncursed rusty +0 orcish short sword 2 uncursed +0 orcish daggers a blessed +3 long sword a cursed rusty -1 axe a cursed -1 club 112 gold pieces Final attributes You were piously aligned Your alignment was 35 Your max alignment was 35 You carried 8 sins You could not have this property at all: numbopathy You could not have this property extrinsically: fire resistance You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 187 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 8 Gem identification only worked 100 times out of 194 Monsters only dropped their musable items with 96% chance Musable item generation frequency had a negative bias of 44% Ring drop chance was reduced to 75% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 99% Concealing monsters were spawned underneath items 69% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: martial arts The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: scimitar (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 7 Monster spawn increase started at turn 14465 Monster spawn increase reached its maximum at turn 75856 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 682020 The monster class that cannot be genocided was troll The monster class that was spawned more often: eye or sphere (freq bonus 4) The monster species that spawned more often: ostro (freq bonus 20) The monster species that spawned more often: Inge (freq bonus 24) The monster species that spawned more often: nine of clubs (freq bonus 36) The monster species that spawned more often: petro warp patch (freq bonus 12) The monster species that spawned more often: giant swamp dragonfly (freq bonus 10) The monster species that spawned more often: cockatrice (freq bonus 18) The monster species that spawned more often: carnality finickier tessellated trusteeship (freq bonus 7) The monster species that spawned more often: cocktaur (freq bonus 12) The monster species that spawned more often: blink mold (freq bonus 32) The monster species that spawned more often: duergar thief (freq bonus 12) The monster species that spawned more often: world's best soccer player (freq bonus 30) The monster species that spawned more often: mirror golem (freq bonus 18) The monster species that spawned more often: porter block fungus (freq bonus 24) The monster species that spawned more often: great blue dragon (freq bonus 48) The monster species that spawned more often: newsgroup lady (freq bonus 10) The monster species that spawned more often: crystal drake (freq bonus 32) The monster species that spawned more often: desert mushroom (freq bonus 36) The monster species that spawned more often: improved destruction dino (freq bonus 15) The monster species that spawned more often: brass golem (freq bonus 21) The monster species that spawned more often: recommenced harvest (freq bonus 42) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 4) The monster trait that was more common: monsters that have infravision (freq bonus 2) The monster trait that was more common: monsters whose attacks teleport you (freq bonus 2) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 4) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 2) The monster trait that was more common: monsters that roar (freq bonus 4) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 1) The monster species that never randomly spawned: weredisenchanter The monster species that never randomly spawned: brass dragon bat The monster species that never randomly spawned: nether idiot The monster species that never randomly spawned: ice mage The monster species that never randomly spawned: jumping champion The monster species that never randomly spawned: drone mushroom The monster species that never randomly spawned: pustulent warp fungus The monster species that never randomly spawned: gnoll matriarch The monster species that never randomly spawned: antimagic force patch The monster species that never randomly spawned: statable salamander equilibrate The monster class that always generated with extra speed: elemental The RNG hath decreed that this item was never generated: field helm (yellow helmet) The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was never generated: amulet of undressing (uplift) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: dimness (viva) The RNG hath decreed that this item was never generated: bronze lance ((null)) The RNG hath decreed that this item was never generated: plasteel gloves (white gloves) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: spellbinder (multiplicative) The RNG hath decreed that this item was never generated: unfair stilettos (beautiful heels) The RNG hath decreed that this item was generated more often: vulnerability cloak (flax cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 20) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 16) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 13) The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: silver spear ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: kokken ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: tunnelization (threatening, freq bonus 17) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 20) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 34) The RNG hath decreed that this item was generated more often: magic shield (pure, freq bonus 8) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 45) The RNG hath decreed that this item was generated more often: boss boots (rain boots, freq bonus 10) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 10) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 3) The RNG hath decreed that this item was generated more often: elven short sword (runed short sword, freq bonus 5) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 50) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: tracker (pigtail) The RNG hath decreed that this item was always generated cursed: disenchanting boots (jade boots) The RNG hath decreed that this item was always generated cursed: hellish bolt (hellish) The RNG hath decreed that this item was always generated cursed: boots of displacement (hugging boots) The RNG hath decreed that this trap was always invisible: giant chasm The RNG hath decreed that this trap was generated more often: madness trap (freq bonus 1) Next attribute increase check would have come at turn 8458 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 0 The escalating chokhmah attack damage was 2 You were poison resistant You were punished You had the following problem: An auto destruct mechanism was initiated. (394) You had the following problem: You can't see your carry capacity or the weight of items. (0) You were prevented from having fire resistance (0) You were prevented from having numbopathy (0) Your chance to block was 30% You had automatic searching You had 2748 points of nutrition remaining You aggravated monsters You could survive without air You were protected from shape changers You were fast You had reflection You had fixed abilities You were very unlucky (-8) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Blind Io, The Lady and Offler Your deity was The Lady The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - enchant armor 7 enchant 99% 75% b - inertia 7 enchant 99% 79% c - magic missile 3 attack 90% 80% d - forgotten spell 1 occult 18% 93% Techniques known in the end Name Level Status appraisal 10 R Prepared(0) panic digging 10 R Not Ready(6095) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) disarm 4 O Prepared(0) Discoveries Amulets amulet of reflection (rare) Weapons dwarvish mattock (broad pick) javelin (throwing spear) elven dagger (runed dagger) dwarvish spear (stout spear) orcish spear (crude spear) orcish short sword (crude short sword) orcish dagger (crude dagger) Armor soft sneakers (light footwear) leather gloves (occultism gloves) weighting gauntlets (ice-cold gloves) orcish helm (iron skull cap) gnomish boots (little black boots) helmet (thinking helmet) high boots (jackboots) dwarvish roundshield (large round shield) gnomish helm (little red hat) gnomish suit (little blue vest) dwarvish iron helm (hard hat) iron shoes (hard shoes) low boots (walking shoes) Scrolls scroll of healing (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) scroll of mana (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) scroll of phase door (YUM YUM) scroll of standard id (KOLLA OLPHILOGEMALA ACHEROIO) scroll of cure (FEELING MARKSMAN AMYLEIN) scroll of enthronization (FELLOW LEAF ELF STAT CANNT LOWED) scroll of enchant weapon (GRO STUNT NO EFFECTIVE) scroll of identify (OTTO PALLINE DI GELATO) scroll of punishment (BASIL BALLS OF BEAN BREAD) scroll of blank paper (unlabeled) scroll of genocide (JUBILEX HAS A SAVEGAME CORRUPTION SPIT ATTACK IN GRUNTHACK) Spellbooks spellbook of enchant armor (battered) spellbook of inertia (rank) spellbook of magic missile (thorny) spellbook of forgotten spell (multiplicative) spellbook of blank paper (plain) Potions potion of healing (dandelion) potion of full healing (swirly) potion of sleeping (iffy) potion called vmt? (radiating) potion of paralysis (ghostly) potion of monster detection (anise seed) potion of gain health (iris) potion of gain level (emerald) potion of ESP (buzzing) potion of restore ability (tan) potion of booze (squishy) potion of confusion (ecru) Rings ring of polymorph control (engagement) ring of sustain ability (beryl) ring of gain intelligence (immaterial) ring of protection from shape changers (dime store) ring of levitation (platinum) Wands wand of speed monster (pebble) wand of slow monster (gemstone) wand of probing (maple) wand of digging (redwood) wand of teleportation (cedar) wand of secret door detection (rusting) wand of entrapping (diagonal) wand of fear (fuchsia) Tools bag of holding called holding (bag) tin whistle called tin (whistle) bag of tricks (bag) mirror (looking glass) ice box (cooling box) wax candle (candle) Gems worthless piece of blue glass (blue) worthless piece of pink glass (pink) vivianite stone (cyan) worthless piece of yellowish brown glass (yellowish brown) worthless piece of yellow glass (yellow) worthless piece of red glass (red) worthless piece of radiant glass (radiant) worthless piece of violet glass (violet) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 jelly bees (1 created) a putty a worker ant a green mantis 0 disguised soldier ants (1 created) 0 acid blobs (1 created) 0 fuel barrels (1 created) a smart bomb 0 chickens (1 created) a cocktypus (2 created) 2 giant cocktypi (3 created) 2 jackals (3 created) 3 pack foxes 4 exploding jackals a scruffy little dog (2 created) a racoon dog a canermine 0 coyotes (1 created) a tour de dope winner a terminator chess wild dog 2 gang guys a fenek a little dog (2 created) 0 automatic little dogs (1 created) a canine badger a dog (0 created) a large dingo 0 hidden gas spores (1 created) 0 strange terminals (1 created) a floating cunt 0 porter floating eyes (1 created) an abra (2 created) a kitten 0 housecats (1 created) a pack cat an extremely cute cat a panther a flying caterwaul an evasive jermlaine a hobbit gentleman a wimp a hobbit 8 army dwarves 0 large hobbits (1 created) a bugbear 0 hobbit lords (1 created) 0 hobbit bandits (1 created) 0 hobbit wizards (1 created) a scruffy looking hobbit a dwarf lord stonebreaker a dog-man a 5K guy a hobbit king a hobbit master thief a high ping bastard a dretch a fighter imp a roman lemure a spotted jelly a kobold a reston a disintegration kobold a devilish potato a rock kobold 0 mini leprechauns (1 created) a mynock a mini mimic (2 created) 2 mimics a blue faerie a mountain nymph 0 hiding pixies (1 created) 0 dryads (1 created) 0 evil kneevils (1 created) 0 evasive wood nymphs (1 created) 2 water nymphs a sly water nymph 2 goblins a group goblin a hitter goblin 0 hobgoblins (1 created) 0 force hobgoblins (1 created) a man from mars 0 goblin shamans (1 created) an iron piercer a papier-mache cow (2 created) a silky anteater 2 rothes a warthog 0 scrampers (1 created) 2 sewer rats an evasive sewer rat a visor sewer rat a pack rat 3 field mice 2 rock moles a millipede a hole spider 0 araches (1 created) 3 spiderlings 2 recluse spiders 0 mud spiders (1 created) a small tarantula a blue centipede 0 minor mist clouds (1 created) a vipertex a snail a maggot a sukiya 2 dung worms 2 contaminated bugs 0 defilers (1 created) 2 catbots 2 egg-laying mammals (3 created) 2 echidnas (4 created) a fook yoo platypus 3 zuubies 2 wombats 0 bats (1 created) 0 mohats (1 created) a vulture 2 Rame Ducks a thrush a weak crow a large bat a fruit bat a leocentaur a baby deep dragon (2 created) a baby white dragon a baby psychic dragon 0 baby rainbow dragons (2 created) 0 baby magic dragons (1 created) 0 young silver dragons (1 created) a young orange dragon a superruby a girl who looks like her name was Fanny a cribo 0 green patches (1 created) a pale patch 2 stalking apprentice lichens 0 reddish molds (1 created) a spore shrieker a violet fungus (0 created) 2 aokabis (1 created) a karmic spore (0 created) a firework cart a gnome a gnome thief a petty gnome thief a little grey alien a panotty 2 Emmelie's sneakers an intermediate gnome 3 gnome lords 2 gnome friendloaders a group gnome lord 3 gnomish wizards (4 created) a gnomish caster a deep gnome (2 created) a burrower gnome a deep force gnome a porter gnome warrior a giant child a girl in worn-out sneakers a jagular 0 New Kops (1 created) a Keystone Kop 0 Keystone Inspectors (1 created) a Keystone Officer (3 created) a Policeman Sergeant an Undead Sergeant 4 Succubus Lieutenants 0 Policeman Lieutenants (1 created) 0 Officer Kaptains (1 created) a RNG Kaptain a tiny lich 2 mummies a dcss mummy 2 gecko mummies 0 kobold mummies (1 created) a cat mummy a gnome mummy (2 created) a drow mummy a human mummy a spammer mummy a buttsally 0 nexus naga hatchlings (1 created) an annoyed ogre a gray ooze a rattlesnake a garter snake a vat snake 2 river moccasins a rat snake 0 cave vipers (1 created) a blue snake a silver snake 0 nazis (1 created) a baby umber hulk 0 denryus (1 created) a vampiroid 0 barrow wights (1 created) a grid xorn an aggravating wallwalker a baby monkey a space monkey a black bear cub 2 kobold zombies an ossium animatum a newt zombie 3 gnome zombies 0 tasloi zombies (1 created) a banished soul 2 orc zombies a dwarf zombie 0 monkey zombies (1 created) 3 elf zombies a helper zombie a zombie 0 ghasts (1 created) a ghoul an ettin zombie a straw golem a wax golem a grey cyborg a leather golem a wooden golem 0 elderly gentlemen (1 created) a boil-covered wretch an aimless-looking merchant a cross-eyed mage a woodsman a heretic a curser a poisoner 0 incantifiers (1 created) a dark spearwoman a vile hunter 4 muggers a wererat a weremonkey a water thief a little boy an elam a wererabbit a black knight a gibberling 0 item masters (6 created) 0 shopkeepers (14 created) 0 aligned priests (1 created) a soldier 4 watchmen (8 created) a watch captain (4 created) 3 minighosts a shadow sword a green glutton ghost 0 tortoises (1 created) a slithy tortoise a hata-hata a hata-mata a rouge jellyfish 0 hovering fish (1 created) a thick jellyfish 0 goldfish (1 created) 0 giant crayfish (1 created) a magikarp (2 created) 0 piranhas (2 created) 0 visor piranhas (2 created) 0 alligator snapping turtles (1 created) 0 saberfish (1 created) a newt 0 normal frogs (1 created) 0 archaeopteryxes (1 created) a demitwen a red koopa 0 hidden lizards (1 created) a giant gecko 0 colorless mushroom patches (1 created) a sukkiri flower a dungeon fern spore a glacier fern spore a blazing fern spore a white mushroom patch (2 created) a clear mewlip 0 shrieker mushroom patches (1 created) 3 fried chickens 0 yellow mushroom patches (1 created) 2 goombas 0 mercury mushroom patches (1 created) 0 slimy mushroom patches (2 created) a pile of copper coins a novice light wall a novice medium wall 0 empire state buildings (1 created) a mini rub monster a low rub monster (2 created) 0 unlight turrets (1 created) 0 Roxy Greta's sneakers (1 created) 0 fire troves (1 created) 0 hallu troves (1 created) 0 energy troves (2 created) a health trove a poison trove 0 shock troves (1 created) 0 attractive troves (1 created) a burning trove 417 creatures born. 294 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 57 times You eaten food with animal by-products 48 times You eaten meat 46 times You have communicated with the gods 19 times You prayed to the gods 3 times You hit with a wielded weapon 877 times You killed 254 monsters You read items or engraved 28 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (5 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Expert) (41 of 160) shield [Basic] (max Expert) (21 of 160) body armor [Basic] (max Expert) (153 of 160) two-handed weapons [Unskilled] (max Expert) (14 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (25 of 160) searching [Unskilled] (max Expert) (9 of 20) spirituality [Basic] (max Expert) (45 of 160) petkeeping [Unskilled] (max Expert) (5 of 20) missile weapons [Unskilled] (max Expert) (2 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (84 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (44 of 160) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (15 of 20) spear [Expert] (max Expert) (602 of 12800) javelin [Unskilled] (max Expert) (20 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (63 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Basic] (max Wizard) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Aloha ziratha the Tourist... You quit in The Gnomish Mines on dungeon level 6 with 35868 points, and 246 pieces of gold, after 8313 moves. Killer: quit You were level 10 with a maximum of 147 hit points when you quit. You reached the 18th place on the top 10000 list. No Points Name Hp [max] 1 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 2 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 3 336783 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by being consumed by the contamination. 198 [198] 16 37108 ziratha-Ele-Dev-Fem-Law died in The Dungeons of Doom on level 5 [max 6]. Killed by a shotgun shell. - [122] 17 36429 ziratha-Ele-Gig-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by a monster (red river hog). - [135] *18 35868 ziratha-Tou-Nul-Fem-Neu quit in The Gnomish Mines on level 6 [max 7]. 59 [147] 19 34496 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (Kop Kommissioner). - [132] 20 33260 ziratha-Pri-Sti-Fem-Cha died in The Gnomish Mines on level 7. Killed by a monster (gevurah sephirah). - [109]