ziratha, chaotic female mazewalking Paladin }-------- |.......| |.-----@| |.|...|.. -.---<- ......# -###-- [Ziratha the Chivalrous Warrior] St4 Dx9 Co11 In6 Wi8 Ch8 PalMazFemCha Dlvl:3 $54 HP44(44) Pw30(30) AC-3 Xp3/71 T758 Latest messages A - a thick spellbook {0}. You stumble into a spider web! What do you want to read? [gi-os-uyzA or ?*] The words on the page seem to glow faintly. You begin to memorize the runes. You hear a kestrel reading a scroll of healing {0}. You have keen knowledge of the spell. You add the "acidshield" spell to your repertoire. # You are stuck to the web. (4x) You disentangle yourself. This is a lava tile that can burn you to a crisp. Really step on it? [yn] (n) There is a wall in the way! This is a nether mist tile, which can drain your experience. Really step on it? [yn] (n) (2x) There is a wall in the way! You hit the friendly adventurer. You engulf the friendly adventurer! You kill the friendly adventurer! # Really quit [yes/no]? Your inventory Weapons a - a blessed +3 long sword (weapon in hand) {16} q - an uncursed +0 knife {2} w - 11 uncursed +0 darts {0} Armor b - an uncursed +0 large shield (being worn) {40} c - an uncursed +0 helmet (being worn) {20} d - an uncursed +0 studded leather armor (being worn) {80} e - an uncursed +0 pair of leather gloves (being worn) {4} f - an uncursed +0 pair of low boots (being worn) {4} Comestibles h - 5 uncursed food rations {0} Scrolls j - 6 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} s - a cursed scroll of healing {0} t - an uncursed scroll of trap creation {0} y - an uncursed scroll of gold detection {0} Spellbooks g - an uncursed spellbook of turn undead (0:2) {0} o - an uncursed spellbook of dememorize (0:1) {0} u - the uncursed spellbook of polymorph named Dikkin's Favorite Spell (0:1) {0} z - an uncursed spellbook of levitation (6:2) {0} A - an uncursed spellbook of acidshield (0:3) {0} Potions r - an uncursed potion of amnesia {0} v - an uncursed potion of healing {0} Rings i - an uncursed ring of warning {0} Wands x - an uncursed wand of cold (0:7) {0} Gems p - an uncursed +0 worthless piece of pink glass {1} Final attributes You have strayed Your alignment was -2 Your max alignment was 10 You carried 1 sins You could not have this property at all: searching You could not have this property extrinsically: shock resistance You could not have this property intrinsically: fear resistance Scroll identification only worked 100 times out of 159 Ring identification only worked 4 times out of 7 Gem identification only worked 100 times out of 167 Monsters only dropped their musable items with 98% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 41% Wand drop chance was reduced to 93% Amulet drop chance was reduced to 60% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: sling The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: knife The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: shuriken The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: general combat (turn 10) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 20530 Monster spawn increase reached its maximum at turn 58030 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 230679 The monster class that cannot be genocided was nymph The monster class that was spawned more often: cat or other feline (freq bonus 6) The monster species that spawned more often: dear deer lady (freq bonus 14) The monster species that spawned more often: blade barrier (freq bonus 66) The monster species that spawned more often: striped spider (freq bonus 48) The monster species that spawned more often: white butterfly (freq bonus 21) The monster species that spawned more often: sexy sports lady (freq bonus 12) The monster species that spawned more often: wild mumak (freq bonus 14) The monster species that spawned more often: kickboxing lady (freq bonus 24) The monster species that spawned more often: team nastytrap member (freq bonus 9) The monster species that spawned more often: chaos ant (freq bonus 44) The monster species that spawned more often: swarm centipede (freq bonus 33) The monster species that spawned more often: oreades (freq bonus 27) The monster species that spawned more often: time machine (freq bonus 36) The monster species that spawned more often: undead gang scholar (freq bonus 20) The monster species that spawned more often: sand tide (freq bonus 18) The monster species that spawned more often: small mimic (freq bonus 48) The monster species that spawned more often: planet messing (freq bonus 24) The monster species that spawned more often: hellcat (freq bonus 18) The monster species that spawned more often: Sophia (freq bonus 96) The monster species that spawned more often: girl who hates latin teachers (freq bonus 48) The monster species that spawned more often: plague daemon (freq bonus 30) The monster trait that was more common: monsters that rattle with their bones (freq bonus 4) The monster trait that was more common: monsters that want to arrest the player (freq bonus 2) The monster species that never randomly spawned: guzzling vortex The monster species that never randomly spawned: prologed staffed The monster species that never randomly spawned: magic book permamimic The monster species that never randomly spawned: whirlier exhalent The monster species that never randomly spawned: giant gold frog The monster species that never randomly spawned: blast dream turret The monster species that never randomly spawned: ghost mage The monster species that never randomly spawned: armored trapper The monster species that never randomly spawned: eldritch force fungus The monster species that never randomly spawned: dwarf high priest The RNG hath decreed that this item was never generated: elven toga ((null)) The RNG hath decreed that this item was never generated: tin ((null)) The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was never generated: autodestruct de vice boots (explosive boots) The RNG hath decreed that this item was never generated: droven helm (spider shaped helm) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: sack (bag) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) The RNG hath decreed that this item was never generated: acquirement (THE RESULT IS THE FRUIT) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: devil star ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: detect monsters (leather, freq bonus 29) The RNG hath decreed that this item was generated more often: fourdent ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: two-handed flail ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: inka blade ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 46) The RNG hath decreed that this item was generated more often: wind (timber, freq bonus 36) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 10) The RNG hath decreed that this item was generated more often: cancellation (shining, freq bonus 9) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 2) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 8) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bamboo spear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: blank paper (unlabeled, freq bonus 7) The RNG hath decreed that this item was generated more often: pike ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 61) The RNG hath decreed that this item was always generated cursed: mare trident ((null)) The RNG hath decreed that this item was always generated cursed: white sweets ((null)) The RNG hath decreed that this item was always generated cursed: archaic cloak (greek cloak) The RNG hath decreed that this item was always generated cursed: lag stone (gray) The RNG hath decreed that this item was always generated cursed: asbestos javelin ((null)) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: secret whip ((null)) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: burrow (beautiful) The RNG hath decreed that this item was always generated cursed: amulet of waking (awake) The RNG hath decreed that this trap was always invisible: deformatting trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 1) Next attribute increase check would have come at turn 1021 Strength training was 10 Dexterity training was 6 Wisdom training was 9 Constitution training was 24 You were prevented from having shock resistance (0) You were prevented from having automatic searching (0) Your chance to block was 27% You were aware of the presence of something You were warned of undead You were aware of the presence of demons You had 1393 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ariel, Tyrael and Gabriel Your deity was Gabriel The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (760) You survived Spells known in the end Name Level Category Fail Memory a - turn undead 6 protect 98% 493% b - dememorize 2 divine 90% 93% c - polymorph 6 body 98% 96% d - levitation 4 body 90% 98% e - acidshield 6 protect 98% 100% Techniques known in the end Name Level Status turn undead 3X Prepared(0) healing hands 3X Prepared(0) shield bash 3X Prepared(0) spirituality check 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Armor helmet (padded helmet) leather gloves (velvet gloves) low boots (walking shoes) Scrolls scroll of healing (MAYBE GIVE FELLOW THE PROP) scroll of mana (SACRED TRANSPOSITIONS) scroll of phase door (FROTZ) scroll of standard id (ELF USED TO TELL SECRET TO EN LOSE SIGHT OF WHY COMPETE) scroll of cure (BERUEHRSKI NIXI SONST IS FEHLVERSUCHSKI) scroll of trap creation (ADEON HOLDS 4TH RANK BUT HAS BEEN KILLED BY A NEWT) scroll of gold detection (QUICKER USED THE STUNT OF ELF) Spellbooks spellbook of turn undead (candy) spellbook of dememorize (deep blue) spellbook of polymorph (withered) spellbook of levitation (bronze) spellbook of acidshield (thick) Potions potion of blindness (cloudy) potion of amnesia (sparkling) potion of healing (palmarosa) Rings ring of warning (elysium) Wands wand of cold (burnable) Gems worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a kitten an evasive jermlaine 0 hobbits (1 created) an aqua kobold 0 mynocks (1 created) 0 little wild pigs (2 created) 0 sheep (1 created) 0 scavengers (1 created) a spiderling 0 larvae (2 created) 0 grid bugs (1 created) a pheasant 0 kestrels (1 created) an aggravating wallwalker 0 human adventurers (1 created) a friendly adventurer a human thief 0 white friars (1 created) a mean-looking mercenary a battle-scarred veteran a furry a nord 0 asgardians (1 created) 0 superthieves (1 created) a minighost 0 tortoises (2 created) 0 hata-hatas (1 created) 0 giant clams (1 created) a newt (2 created) 0 gray newts (1 created) 0 novice light walls (1 created) 0 small turrets (2 created) 0 jumping jellyfish (1 created) 0 flying stalker piranhas (1 created) 0 jumping eels (2 created) 0 stalkishes (1 created) 42 creatures born. 14 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 8 times You killed 10 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Grand Master) (26 of 160) body armor [Basic] (max Expert) (21 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (24 of 160) searching [Unskilled] (max Expert) (3 of 20) spirituality [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (28 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Fare thee well ziratha the Paladin... You quit in The Dungeons of Doom on dungeon level 3 with 438 points, and 54 pieces of gold, after 758 moves. Killer: quit You were level 3 with a maximum of 44 hit points when you quit. You reached the 85th place on the top 10000 list. No Points Name Hp [max] 1 851918 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 16 [max 40]. Killed by a monster (Planetar). - [237] 2 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 3 336783 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by being consumed by the contamination. 198 [198] 83 494 rikerw-Nec-Sat-Fem-Neu quit in The Dungeons of Doom on level 1. 48 [48] 84 463 Bluescreen-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 4. Killed by a blast of fire. - [21] *85 438 ziratha-Pal-Maz-Fem-Cha quit in The Dungeons of Doom on level 3. 44 [44] 86 426 Solarflare-Mah-Ame-Mal-Law died in The Gnomish Mines on level 3. Killed by a monster (xyloman). - [43] 87 418 Andy-For-Red-Fem-Neu escaped the dungeon [max level 1]. 38 [38]