ziratha, chaotic female devilish Electric Mage ------- |.....| |....<+ ----------- |.^...| |%%!%%.%%%| --.-+-- |%%(!%.F%.| #,#,,#, |%%%}%.%}%| #,,,,,# |......I..| ####,,, --------)-- ##,# ###&# ------|------ #,d,# ##|...........| ----.--# #,......`.....| |...... ------ ##,|...........| |{...#|##,|....|##,,|...........| |.....-,,,-....-,,,#------------- |....%|##!|....|#### ------- ------ [Ziratha the Buzzer] St9 Dx12 Co13 In16 Wi6 Ch9 EleDevFemCha Dlvl:4 $7 HP-7(107) Pw44(110) AC-9 Xp7/981 T2515 Latest messages Warning: HP low! You are almost hit by a shotgun shell. You hear a flinging sound. You are almost hit by a shotgun shell. You deflect a shotgun shell with your armor. (2x) You are hit by a shotgun shell! [-7 -> 13] Warning: HP low! In what direction? [47896321><] The door resists! You hear a flinging sound. You dodge a shotgun shell. You are almost hit by a shotgun shell. You hear a flinging sound. You are hit by a shotgun shell! You hear the howling of the CwnAnnwn... [-11 -> 3] Warning: HP low! You are hit by a shotgun shell! You die... Your inventory Weapons a - 29 uncursed +0 darts {0} l - an uncursed +0 worm tooth {2} n - 25 uncursed +0 bullets {0} q - 32 uncursed +0 shotgun shells {1} J - 18 cursed -4 arrows named Belthronding {0} K - an uncursed +0 bow (weapon in foreclaws) {12} W - 22 cursed -1 darts {0} Armor p - the uncursed +2 pair of water walking boots named WÇ_'ÂOó„ëÅÆtö"S]ˆj'v’£ù‚Äš»L^a1• (being worn) {8} r - an uncursed corroded +0 full plate mail (being worn) {250} C - the uncursed +4 orcish helm named Blastbark (being worn) {12} X - an uncursed +0 pair of low boots {4} Comestibles t - 3 uncursed carrots {0} w - an uncursed rock lizard corpse {10} z - 11 uncursed slime molds {0} Y - an uncursed tin of spinach {0} Scrolls e - a heavily cursed scroll of lava {0} m - 3 uncursed scrolls of phase door {0} o - 7 uncursed scrolls of healing {0} u - an uncursed scroll of food detection {0} x - a cursed scroll of identify {0} O - an uncursed scroll of sin {0} Spellbooks V - an uncursed spellbook of cure glib (2:1) {0} Potions g - an uncursed potion of paralysis {0} i - an uncursed potion of extra healing {0} y - an uncursed potion of fruit juice {0} Wands c - an uncursed wand of fire called nothing/empty (1:0) {0} f - an uncursed wand of lightning (0:-1) {0} Tools b - an uncursed ice box {701} h - a blessed figurine of a reddish mold {0} j - an uncursed oil lamp {0} k - an uncursed skeleton key {0} s - an uncursed stethoscope {0} Gems v - 2 uncursed +0 worthless pieces of yellow glass {2} Z - an uncursed +0 worthless piece of cyan glass {1} Contents of the ice box: an uncursed mood ring {0} an uncursed potion of levitation {0} an uncursed spellbook of haste self (5:2) {0} a blessed spellbook of lightning (0:1) {0} a blessed spellbook of shocking sphere (0:5) {0} a blessed scroll of healing {0} an uncursed scroll of cure {0} 5 uncursed scrolls of mana {0} a blessed scroll of light {0} 3 uncursed food rations {0} an uncursed +0 studded leather armor {80} an uncursed +1 orcish helm {12} 2 blessed +3 orcish daggers {8} 47 blessed +2 darts {1} an uncursed +4 dart {0} the cursed +4 scimitar named Typhoon {16} an uncursed +0 bullwhip {8} a cursed -1 orcish dagger {4} an uncursed +2 axe {24} an uncursed +0 battle-axe {48} 2 uncursed +0 orcish spears {24} a cursed -3 flintlock {10} a blessed +1 quarterstaff {16} 118 gold pieces {0} an uncursed iguana corpse {30} an uncursed hare corpse {20} Final attributes You have transgressed Your alignment was -27 Your max alignment was 22 You carried 0 sins You could not have this property at all: fear resistance You could not have this property extrinsically: teleport control You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 61% chance Monsters only dropped their equipment with 94% chance Ring drop chance was reduced to 97% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 62% The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: firearms The following skill was limited to skilled proficiency: bare-handed combat The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: devices (turn 142) Number of artifacts generated was 0 Number of fake artifacts generated was 7 Monster spawn increase started at turn 75814 Monster spawn increase reached its maximum at turn 119554 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 844668 The monster class that cannot be genocided was trapper or lurker above Today, this monster class was always generated invisible: wraith The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: extremely annoying fish (freq bonus 8) The monster species that spawned more often: queen bee (freq bonus 12) The monster species that spawned more often: werepermamimic (freq bonus 16) The monster species that spawned more often: smoothy rumpliest nappy introvert faust forewoman prearming accosted (freq bonus 4) The monster species that spawned more often: spring wolf (freq bonus 12) The monster species that spawned more often: blue mold (freq bonus 18) The monster species that spawned more often: dark mimic (freq bonus 28) The monster species that spawned more often: blinker (freq bonus 18) The monster species that spawned more often: burning permamimic (freq bonus 4) The monster species that spawned more often: ultra demon (freq bonus 5) The monster species that spawned more often: wrumphus (freq bonus 8) The monster species that spawned more often: super enemy (freq bonus 20) The monster species that spawned more often: sneerful nonhero (freq bonus 18) The monster species that spawned more often: Vampire Lieutenant (freq bonus 15) The monster species that spawned more often: history dragon (freq bonus 32) The monster species that spawned more often: weasel (freq bonus 6) The monster species that spawned more often: udun-spawn (freq bonus 15) The monster species that spawned more often: cerulean sentai (freq bonus 10) The monster species that spawned more often: antimatter elemental (freq bonus 6) The monster species that spawned more often: giant house fly (freq bonus 10) The monster trait that was more common: monsters whose attacks cancel you (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 8) The monster trait that was more common: monsters that have lash attacks (freq bonus 2) The monster species that never randomly spawned: water colony The monster species that never randomly spawned: uninterruptedly emote coloured avifauna The monster species that never randomly spawned: nexus growth The monster species that never randomly spawned: The Marquis de la Tour The monster species that never randomly spawned: sulfur force patch The monster species that never randomly spawned: false force fungus The monster species that never randomly spawned: great ogre mage The monster species that never randomly spawned: real fungus The monster species that never randomly spawned: evil starseer The monster species that never randomly spawned: wind stalk The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: selfdestruct (silly) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: helm of bad alignment (hydra helmet) The RNG hath decreed that this item was never generated: nature beam (retarded) The RNG hath decreed that this item was never generated: lightning shield (dull yellow shield) The RNG hath decreed that this item was never generated: make visible (appearing) The RNG hath decreed that this item was never generated: futon swatter ((null)) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was never generated: charred bread ((null)) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 324) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 23) The RNG hath decreed that this item was generated more often: instant amnesia (HAKUNA MATATA, freq bonus 6) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: droven short sword (obsidian short sword, freq bonus 16) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 17) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 4) The RNG hath decreed that this item was generated more often: droven chain mail (crested black mail, freq bonus 7) The RNG hath decreed that this item was generated more often: silk spear ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elven dagger (runed dagger, freq bonus 12) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: rotating chain ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 9) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 18) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 10) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 4) The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes) The RNG hath decreed that this item was always generated cursed: partial plate mail ((null)) The RNG hath decreed that this item was always generated cursed: bag of digestion (bag) The RNG hath decreed that this item was always generated cursed: psychic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: leveling gloves (tar gloves) The RNG hath decreed that this item was always generated cursed: pill ((null)) The RNG hath decreed that this item was always generated cursed: thorns (crepuscle) The RNG hath decreed that this item was always generated cursed: tron stone (gray) The RNG hath decreed that this item was always generated cursed: solar beam (beaming) The RNG hath decreed that this item was always generated cursed: blank paper (plain) The RNG hath decreed that this trap was always invisible: rolling boulder trap The RNG hath decreed that this trap was generated more often: loudspeaker (freq bonus 3) Next attribute increase check would have come at turn 4432 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 37 You were fire resistant You were shock resistant You were poison resistant You were level-drain resistant You were prevented from having fear resistance (0) You were prevented from having teleport control (0) You had 2348 points of nutrition remaining You could walk on water You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.1.1 (c8c08329) - last build Tue Nov 7 05:15:31 2017. You could not have safely prayed (624) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 14% 195% b - lightning 4 matter 0% 430% c - haste self 3 body 90% 77% d - cure glib 6 healing 98% 90% Techniques known in the end Name Level Status reinforce memory 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(836) invoke deity 7 R LIMIT(0) power surge 5X LIMIT(0) draw energy 3X LIMIT(0) sigil of control 1X LIMIT(0) Discoveries Weapons quarterstaff (staff) orcish dagger (crude dagger) scimitar (curved sword) battle-axe (double-headed axe) orcish spear (crude spear) Armor water walking boots (velvet pumps) orcish helm (iron skull cap) low boots (walking shoes) Scrolls scroll of light (MAKE LAND EXPLODE MAY LOWED DEFEND) scroll of healing (ELF VERY ACCURASY) scroll of mana (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY) scroll of phase door (CHENGEBIOCHTHO MYSAGOTH ECHE OO) scroll of standard id (ELF IS DOUBLEQUICKER WHEN RAIN) scroll of cure (BITING WITH COOL TUSK MAYBE FREEZED) scroll of fire (FLASHING POLISH SHOTTED FROM BODY AVOID HIT) scroll of sin (SPEE WORK WHEN TOUCH) scroll of lava (LDL 750 MG SLASH DL) scroll of food detection (THE BEST WAY TO DEAL WITH CATS IS TO STRANGULATE THEM) scroll of identify (OTTO PALLINE DI GELATO) Spellbooks spellbook of shocking sphere (mossy) spellbook of lightning (salted) spellbook of haste self (biting) spellbook of cure glib (hostile) Potions potion of gain ability (dark green) potion of oil (amber) potion of extra healing (illegal) potion of paralysis (buzzing) potion of fruit juice (sky blue) potion of levitation (aromatic) Rings mood ring (oblivion) Wands wand of lightning (diffuse) wand of fire called nothing/empty (jeweled) Tools oil lamp (lamp) ice box (cooling box) skeleton key (key) Gems worthless piece of yellow glass (yellow) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a worker ant 2 blobs (8 created) 3 blats (4 created) 3 acid blobs (19 created) an acid boob 0 shader acid blobs (1 created) a phasing acid blob (4 created) a nexus blob (2 created) 2 red blobs (4 created) 0 white blobs (5 created) 0 blue blobs (2 created) 0 blobs of preserved organs (1 created) 0 fuel barrels (9 created) 0 combo fuel barrels (1 created) 0 elona snails (2 created) 0 giant snails (2 created) 0 smart bombs (7 created) 0 quivering blobs (3 created) 0 grating blobs (1 created) 0 giant beelobs (2 created) a speeding blob a poisonous blob a gelatinous cube (4 created) 0 fat bullies (1 created) 0 onanocter 1as (1 created) 0 king slugs (1 created) 0 gigantic blobs (2 created) 3 jackals 2 foxes 2 weasels a gang guy 0 little dogs (1 created) 0 shock hound pups (1 created) a gas spore (2 created) 21 shocking spheres 0 housecats (1 created) a gobhoblin 0 camo dwarves (1 created) a hurkle a small dog-man 4 kobolds 2 leprechauns 0 petit mimics (1 created) 16 marine goblins (18 created) an orc a large rothe 0 pack rats (1 created) a rabbit a giant rat 0 giant garbage rats (1 created) a metal mole 0 cave spiders (6 created) 0 hole spiders (1 created) 0 healthy cave spiders (2 created) 0 white centipedes (1 created) 0 daddy longlegses (1 created) 0 swarm centipedes (2 created) 0 large spiders (1 created) 0 recluse spiders (1 created) 0 confident spiders (1 created) 0 brown centipedes (1 created) 0 red centipedes (1 created) a man eating plant 0 pure white unicorns (1 created) 0 vipertices (1 created) a dung worm 0 ratbots (1 created) a giant force bat 0 baby blue dragons (1 created) a lichen (0 created) a brown force patch 0 blue growths (1 created) 0 mean patches (1 created) 0 golden molds (1 created) 0 red growths (1 created) 0 pale molds (1 created) 0 violet spores (1 created) a sub-gnome 0 Warder Kaptains (1 created) 0 storm naga hatchlings (1 created) a house snake 2 baby umber hulks a monkey 2 gnome zombies an orc zombie a vicar a coal miner a drunk jet guy 0 item masters (2 created) 0 shopkeepers (1 created) 0 tortoises (1 created) a hata-hata 0 dangerous large eels (1 created) 0 jellyfish (2 created) 3 twens 0 baby cave lizards (1 created) a rock lizard 0 iguanas (1 created) a batman plant a pile of copper coins (2 created) 22 floor grues 3 midgrues a drowzee a dark grue a fragment grue an ice grue a novice medium wall 0 small turrets (1 created) a crude turret 0 dart turrets (1 created) a scroll trove 0 tool troves (1 created) 257 creatures born. 132 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 18 times You eaten food with animal by-products 14 times You eaten meat 14 times You have communicated with the gods 2 times You prayed to the gods 2 times You hit with a wielded weapon 185 times You killed 79 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (18 of 20) body armor [Basic] (max Expert) (44 of 160) devices [Basic] (max Expert) (27 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (25 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (20 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (160 of 160) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (137 of 160) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 4 with 4221 points, and 118 pieces of gold, after 2515 moves. Killer: a shotgun shell You were level 7 with a maximum of 107 hit points when you died. You reached the 53rd place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 336783 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by being consumed by the contamination. 198 [198] 3 227829 Bluescreen-Sco-Vor-Fem-Neu died in The Dungeons of Doom on level 16. Killed by genocidal confusion. - [174] 51 4792 Solarflare-Zyb-Tro-Fem-Cha quit in The Dungeons of Doom on level 3. 63 [63] 52 4426 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a solar beam. - [96] *53 4221 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a shotgun shell. - [107] 54 3520 aaxelb-Ele-Asg-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a bullet. - [87] 55 3491 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (digestolichen). - [77]