ziratha, chaotic female devilish Electric Mage ------ |<...| |....| |>.(.| ----.- #,# #,# I #,# #,# -.---- -----....| .......&.| |......@K| ......%%)| |.....%.*| ---------- [Ziratha the Buzzer] St8 Dx16 Co14 In10 Wi6 Ch5 EleDevFemCha Dlvl:6 $29 HP-4(118) Pw1(144) AC4 Xp8/2276 T4285 Nmb Latest messages You hear the howling of the CwnAnnwn... [-10 -> 11] Warning: HP low! The Detective Lieutenant misses. (2x) The farting boy picks up a rubber hose {8}. In what direction? [47896321><] The bolt of lightning hits the farting boy! The bolt of lightning bounces! The Detective Lieutenant hits you! [-1 -> 11] Warning: HP low! The farting boy produces squeaky farting noises with his ugly butt. You feel numb. The farting boy swings his soft girl sneaker. The soft leather sneaker actually feels quite soothing. The farting boy hits you! [-9 -> 3] Warning: HP low! The Detective Lieutenant hits you! You die... Your inventory Weapons # - an uncursed +0 short sword {12} # - 2 uncursed +4 orcish spears {24} # - an uncursed +0 orcish dagger {4} # - a heavily cursed +0 dart {0} a - a blessed +0 quarterstaff (weapon in foreclaws) {16} f - an uncursed +0 bow {12} u - 13 uncursed +0 orcish arrows {0} w - an uncursed +0 orcish short sword {12} x - 36 uncursed +0 darts {0} y - a cursed -1 shuriken {0} z - an uncursed +1 shuriken {0} A - 41 uncursed +0 shuriken {1} D - an uncursed +0 dwarvish short sword {12} I - an uncursed +1 orcish spear {12} L - an uncursed +0 bow {12} M - 5 cursed -1 arrows {0} N - 28 uncursed +0 arrows {0} Q - 3 uncursed poisoned +0 darts {0} R - a cursed -1 dart {0} S - an uncursed +0 physician bar {20} T - a blessed +1 catapult (alternate weapon; not wielded) {2} U - a cursed -3 dart {0} V - the uncursed +0 bow named Team Ant's Friend {12} W - a cursed -4 dart {0} X - a blessed +0 dart {0} Z - 3 uncursed +0 orcish spears {36} Armor b - an uncursed +0 studded leather armor (being worn) {80} C - an uncursed +0 paranoia helmet (being worn) {20} E - an uncursed +0 dwarvish cloak (being worn) {4} P - an uncursed +0 dwarvish iron helm {16} Comestibles # - 5 uncursed asian pears {0} c - an uncursed partly eaten food ration {1} J - 2 blessed cream pies {0} Y - 5 uncursed apples {0} Scrolls # - a blessed scroll of healing {0} # - an uncursed scroll of teleportation {0} # - a blessed scroll of cure {0} # - an uncursed scroll of WC {0} e - 2 blessed scrolls of remove curse {0} k - 8 uncursed scrolls of healing {0} l - 5 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} s - an uncursed scroll of confuse monster {0} v - a blessed scroll of standard id {0} K - an uncursed scroll of blank paper {0} O - a blessed scroll of enchant armor {0} Spellbooks # - an uncursed spellbook of chemistry (0:1) {0} h - a blessed spellbook of shocking sphere (0:5) {0} i - a blessed spellbook of lightning (0:1) {0} Potions # - an uncursed potion of recovery {0} d - a blessed potion of gain energy {0} q - an uncursed potion of blindness {0} t - an uncursed potion of monster detection {0} B - an uncursed potion of confusion {0} F - a cursed potion of amnesia {0} H - 2 uncursed potions of see invisible {0} Rings g - an uncursed ring of levitation {0} p - an uncursed ring of poison resistance (on left foreclaw) {0} Tools j - an uncursed magic marker (1:18) {0} r - the cursed -1 pick-axe named Earthshaker {32} Gems G - 22 cursed -1 rocks (in quiver) {0} Final attributes You were piously aligned Your alignment was 27 Your max alignment was 27 You carried 0 sins You could not have this property at all: numbopathy You could not have this property extrinsically: wallwalking You could not have this property intrinsically: stealth Scroll identification only worked 100 times out of 146 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 25 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 70% Wand drop chance was reduced to 99% Potion drop chance was reduced to 94% The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: lance The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: hammer The following skill became untrainable if you tried to train it too early: spear (turn 36) Number of artifacts generated was 1 Number of fake artifacts generated was 8 Monster spawn increase started at turn 23505 Monster spawn increase reached its maximum at turn 70360 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1316157 The monster class that cannot be genocided was light The monster class that was spawned more often: piece of food (freq bonus 12) The monster species that spawned more often: Radio Kriminologist (freq bonus 18) The monster species that spawned more often: sow retard (freq bonus 45) The monster species that spawned more often: difficult lead golem (freq bonus 28) The monster species that spawned more often: info boy (freq bonus 96) The monster species that spawned more often: undead paladin (freq bonus 48) The monster species that spawned more often: wierdo terror (freq bonus 32) The monster species that spawned more often: green cube (freq bonus 28) The monster species that spawned more often: psycho nymph (freq bonus 78) The monster species that spawned more often: leadwolf (freq bonus 30) The monster species that spawned more often: kallwalker (freq bonus 51) The monster species that spawned more often: caracol dendrological (freq bonus 48) The monster species that spawned more often: anarchistic warranter loblolly (freq bonus 84) The monster species that spawned more often: Mother Lily (freq bonus 39) The monster species that spawned more often: electro archer (freq bonus 26) The monster species that spawned more often: rainbow to (freq bonus 28) The monster species that spawned more often: void force patch (freq bonus 14) The monster species that spawned more often: Ghost of Heel (freq bonus 28) The monster species that spawned more often: heavyweight nymph (freq bonus 52) The monster species that spawned more often: t-a-n-k (freq bonus 28) The monster species that spawned more often: dandier incising (freq bonus 26) The monster trait that was more common: monsters that count as orc (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 1) The monster trait that was more common: monsters whose attacks cause fire, cold, shock and drain life damage (freq bonus 3) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 2) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 2) The monster trait that was more common: monsters that are uncommon by a factor 7 (freq bonus 2) The monster trait that was more common: monsters that laugh (freq bonus 4) The monster species that never randomly spawned: ebony colony The monster species that never randomly spawned: blowup doll The monster species that never randomly spawned: Mordor orc The monster species that never randomly spawned: emperor lich The monster species that never randomly spawned: bebelith The monster species that never randomly spawned: Michael Yamada The monster species that never randomly spawned: siena force patch The monster species that never randomly spawned: yoga girl The monster species that never randomly spawned: anti-defense monster The monster species that never randomly spawned: guatemalan suture The monster class that always generated with extra speed: centaur The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: stealer stone (gray) The RNG hath decreed that this item was never generated: psionic cloak (eldritch cloak) The RNG hath decreed that this item was never generated: touchstone (gray) The RNG hath decreed that this item was never generated: pendant (looped) The RNG hath decreed that this item was never generated: leather peep-toes (asian footwear) The RNG hath decreed that this item was never generated: freezing boots (side zip boots) The RNG hath decreed that this item was never generated: oilskin cloak (slippery cloak) The RNG hath decreed that this item was never generated: egoist cloak (prolo cloak) The RNG hath decreed that this item was never generated: nonintrinsical stone (gray) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 6) The RNG hath decreed that this item was generated more often: mirror (looking glass, freq bonus 16) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 58) The RNG hath decreed that this item was generated more often: beartrap ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 7) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 14) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: pet-stomping platform boots (thick-soled boots, freq bonus 54) The RNG hath decreed that this item was generated more often: tripe ration ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 7) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 2) The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: difficult boots (winter boots, freq bonus 7) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 8) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 11) The RNG hath decreed that this item was generated more often: droven lance (obsidian lance, freq bonus 6) The RNG hath decreed that this item was generated more often: charoite (violet, freq bonus 13) The RNG hath decreed that this item was always generated cursed: jet (black) The RNG hath decreed that this item was always generated cursed: bronze lance ((null)) The RNG hath decreed that this item was always generated cursed: amulet of blindness (radiant) The RNG hath decreed that this item was always generated cursed: soft star ((null)) The RNG hath decreed that this item was always generated cursed: heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: naylight cloak (hearing cloak) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this trap was always invisible: solvejg trap The RNG hath decreed that this trap was generated more often: heap trap (freq bonus 3) Next attribute increase check would have come at turn 4729 Strength training was 50 Dexterity training was 24 Wisdom training was 50 Constitution training was 50 You were fire resistant You were shock resistant You were poison resistant You were level-drain resistant You were numbed (91) You were prevented from having phasing (0) You were prevented from having numbopathy (0) You had infravision You had 2004 points of nutrition remaining You could teleport You had psi resistance Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could not have safely prayed (1074) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 268% b - lightning 4 matter 0% 438% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Not Ready(3848) phase door 8 R Prepared(0) invoke deity 8 R Prepared(0) power surge 6X Prepared(0) draw energy 4X Prepared(0) sigil of control 2X Prepared(0) Discoveries Weapons quarterstaff (staff) orcish spear (crude spear) orcish dagger (crude dagger) orcish arrow (crude arrow) orcish short sword (crude short sword) shuriken (throwing star) dwarvish short sword (broad short sword) Armor paranoia helmet (rotating helmet) dwarvish cloak (hooded cloak) dwarvish iron helm (hard hat) Scrolls scroll of remove curse (DEJIZ FRADO) scroll of healing (NEED MORE ID IS THE TITLE OF THE SLEX ANTHEM) scroll of mana (TEENAGE MUTANT UGLY THINGS) scroll of phase door (AMYBSOD DOES NOT KNOW C) scroll of standard id (SEE IF I CARE) scroll of cure (EAT FRUIT FASTLY) scroll of teleportation (YOU WILL DIE A SLOW SLOW DEATH) scroll of WC (BAIOCH THACH DERPHO PHIRBSAT SOTHORAI) scroll of confuse monster (IGNORE SHELL BLOC RING) scroll of blank paper (unlabeled) scroll of enchant armor (ABABILA) Spellbooks spellbook of shocking sphere (flaming) spellbook of lightning (blurred) spellbook of chemistry (thin) Potions potion of gain energy (carcinogenic) potion of blindness (tesco value) potion of recovery (golden) potion of monster detection (thaumaturgic) potion of confusion (cherry-blossom) potion of amnesia (sparkling) potion of see invisible (greenish-blue) Rings ring of levitation (clay) ring of poison resistance (romantic) Wands wand of lightning (tetragonal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a giant grasshopper 0 normal ants (1 created) a blob a blat 0 slugs (1 created) a pack jackal a wolf 0 shock hound pups (1 created) a gas spore a floating eye 36 shocking spheres 0 kittens (2 created) an evasive jermlaine 0 normal hobbits (1 created) a porter flying dwarf 0 blue jellies (1 created) 2 kobolds (3 created) 0 hidden kobolds (1 created) a pleasure 0 kicker kobolds (1 created) 0 small kobolds (1 created) a small group kobold 0 taslois (1 created) an eloi a kobold shaman (2 created) 0 tasloi lookouts (1 created) a kobold archer 0 kobold chieftains (1 created) a baby mimic a mynock a petit mimic a mimic (2 created) 0 permamimics (1 created) a small mimic (2 created) a mountain force nymph 0 pixie archers (1 created) a dryad 0 naiads (1 created) 0 neevils (1 created) a porter Mordor orc 0 super goblins (1 created) 0 papier-mache cows (1 created) a lamb 5 sewer rats an evasive sewer rat 0 eevees (1 created) 0 hedgehogs (1 created) 0 spiderlings (1 created) 0 evasive recluse spiders (1 created) 0 kancho assassins (1 created) 2 grid bugs a spark bug 5 insane echidnas a large bat 0 baby yellow dragons (1 created) a baby psychic dragon a baby green dragon an emu 0 the hiddens (1 created) a lichen (2 created) an immobile mold 0 blink colonies (1 created) 0 luminescent spores (1 created) a cyan growth a reddish mold 0 conscious molds (6 created) 0 conscious growths (2 created) 5 conscious fungi (6 created) 0 conscious patches (5 created) 2 conscious stalks (4 created) 0 conscious mushrooms (6 created) 2 conscious spores (3 created) 0 conscious force fungi (1 created) a mana warp patch (0 created) an intermediate gnome 0 gnome lords (1 created) 0 deep gnomes (1 created) 5 Keystone Kops an Uniform Kop a Keystone Officer a Keystone Detective (2 created) 0 Kop Sergeants (1 created) a Kop Lieutenant (2 created) a Warder Lieutenant 0 Detective Lieutenants (1 created) 0 mummies (1 created) a newt mummy 0 gecko mummies (1 created) 0 gnome mummies (2 created) 0 hobbit mummies (1 created) 0 dwarf mummies (1 created) 0 mummics (1 created) a human mummy 2 space orc bosses a low speeze a small rust monster a house snake a rat snake 0 wights (1 created) 0 crypt wraiths (1 created) 0 weremonkeys (1 created) a black bear cub a blacker bear a goblin zombie 0 orc zombies (1 created) 4 elf zombies 0 zombies (1 created) 0 ettin zombies (1 created) 0 ogre zombies (1 created) a human adventurer a filthy street urchin a human a dark ranger a weremonkey (0 created) 0 farting boys (1 created) 0 item masters (17 created) 0 shopkeepers (6 created) 0 watchmen (4 created) 0 watch captains (2 created) 3 minighosts (4 created) 0 sin images (1 created) 2 baby boos 0 small boos (1 created) a shadow (2 created) a midghost a piranha a newt (2 created) 2 twens 0 deminewts (1 created) an iguana a hadrosaurus a sukkiri flower 0 poison creepers (1 created) 0 plague poppies (1 created) 0 batman plants (2 created) 0 burning fern spores (1 created) a lime killer tomato a kogepan a gray mewlip 0 spotted mushroom patches (1 created) a porter bad egg a petty killer tomato 0 many-eyed mosses (1 created) a small turret 0 arrow turrets (1 created) a fire trove a disintegration trove 0 health troves (1 created) 266 creatures born. 146 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 23 times You eaten food with animal by-products 18 times You eaten meat 16 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 236 times You killed 108 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Basic] (max Expert) (23 of 160) body armor [Basic] (max Expert) (26 of 160) devices [Basic] (max Expert) (24 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (18 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (82 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (108 of 160) polearms [Unskilled] (max Expert) (7 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (25 of 160) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (13 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (160 of 160) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 6 with 9381 points, and 29 pieces of gold, after 4285 moves. Killer: a monster (Detective Lieutenant) You were level 8 with a maximum of 118 hit points when you died. You reached the 35th place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 336783 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 11. Killed by being consumed by the contamination. 198 [198] 3 227829 Bluescreen-Sco-Vor-Fem-Neu died in The Dungeons of Doom on level 16. Killed by genocidal confusion. - [174] 33 12049 Lorskel-Aci-Vgo-Mal-Neu died in The Gnomish Mines on level 8. Killed by a monster (stunted undead kop). - [102] 34 10805 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a kokken. - [105] *35 9381 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom * on level 6. Killed by a monster (Detective Lieutenant). - [118] 36 9353 ziratha-Zoo-Alb-Mal-Cha turned to stone in Sokoban on level 4 [max 8]. Petrified by a coming into contact with a petrifying object. 72 [102] 37 8933 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 6. 68 [78]