ziratha, chaotic female devilish Electric Mage ----------- ----- ------## ------------- |.........|## |...| |.....,# |.....|.....| |..........,## |...| |....|,# |...........| |.........|,,## |..`|## |...<|,# |...........| |.........|#,,# ,#|....,# ------,# |...........| ---|------- #,# ### #,,....|,# #,# --#-.-|------ #,,%,# #,# ##,, -,,-----,,# ###,###,,,,#,# ##########,######,# ##,,# ###,,,,# ##,# #,,,##,,####,# #,,,,,,,,,,,,,,,#,--------,,#######,,,##,# #,------ #,----.----#,# #,#--------.--#,#,|...#..|,,,,,,,,,`#,##,# #,#.[.[| #,-.....(.|#,# #,#|..........#,#,|[.....|,#######,,,,##,# #,|....| ##|.......|#,# ###,#|..........|,#,|......|,# #@-----,# #,|....| |.......|-|--#,,,,+..........|,#,|.`...#|,# #&|....,# #,-.[..| |.......||...,,,##|..........|,#,.......|,# #e|...|## ##------ ---------|.{|#### ------------,,#|......#,# #,$...| ---- ##,,----#---,# ##|...| ##,,,,,,,,,,# |...| ############ ----- [Ziratha the Bolter] St6 Dx16 Co9 In6 Wi6 Ch6 EleDevFemCha Dlvl:2 $36 HP0(59) Pw42(82) AC-4 Xp5/196 T791 Lev Latest messages You cannot reach the floor. What do you want to take off? [DEF or ?*] (2x) Never mind. The Keystone Kop hits you! [-1 -> 13] You hit the Keystone Kop. You plunge the Doomblade deeply into the Keystone Kop! You kill the Keystone Kop! Unknown command '^J'. You plunge the Doomblade deeply into the angry watch captain! The angry watch captain swings his long sword. Your crystal plate mail blocks the angry watch captain's attack. The angry watch captain's splint mail blocks your attack. The angry watch captain swings his long sword. The angry watch captain hits you! [-5 -> 9] Warning: HP low! The angry watch captain swings his long sword. The angry watch captain hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff {16} q - 19 uncursed +1 darts {0} w - the uncursed +0 orcish short sword named Doomblade (weapon in foreclaw) {12} Armor b - an uncursed +0 studded leather armor {80} z - a blessed +1 crystal plate mail (being worn) {200} A - the cursed -3 ring mail named Seraph's Hymn {100} B - an uncursed +0 dented pot {4} C - an uncursed +0 enchanted (of angry gods) special shield {40} D - the cursed -2 pair of levitation boots named Narthanc (being worn) {8} E - an uncursed +0 orcish cloak (being worn) {4} F - a cursed +0 dunce cap (being worn) {2} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of lava {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 4 uncursed scrolls of phase door {0} n - an uncursed scroll of cure {0} r - 2 uncursed scrolls of teleportation {0} v - a cursed scroll of healing {0} y - an uncursed scroll of identify {0} Spellbooks h - a blessed spellbook of shocking sphere (0:4) {0} i - a blessed spellbook of lightning (0:2) {0} u - an uncursed spellbook of lightning (5:5) {0} Potions d - an uncursed potion of full healing {0} p - an uncursed potion of gain energy {0} s - an uncursed potion of levitation {0} x - a heavily cursed potion of full healing {0} Rings g - an uncursed ring of searching (on right foreclaw) {0} Wands f - an uncursed wand of lightning (0:0) {0} o - an uncursed wand of teleportation called vanishes (0:6) {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 14 You carried 1 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: fire resistance You could not have this property intrinsically: magic resistance Scroll identification only worked 100 times out of 369 Ring identification only worked 4 times out of 13 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 9 Monsters only dropped their equipment with 66% chance Amulet drop chance was reduced to 60% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 61% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: high heels The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: body armor The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: searching (turn 75) Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 68940 Monster spawn increase reached its maximum at turn 103673 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 885360 The monster class that cannot be genocided was lizard The monster class that was spawned more often: unicorn or horse (freq bonus 2) The monster species that spawned more often: really good guard (freq bonus 20) The monster species that spawned more often: evasive vampire (freq bonus 24) The monster species that spawned more often: demonic door (freq bonus 18) The monster species that spawned more often: blue draconian (freq bonus 12) The monster species that spawned more often: stereoscopically oviparity (freq bonus 9) The monster species that spawned more often: gigant (freq bonus 7) The monster species that spawned more often: loth rethread (freq bonus 12) The monster species that spawned more often: topaz growth (freq bonus 12) The monster species that spawned more often: slave master (freq bonus 10) The monster species that spawned more often: displacement sphere (freq bonus 24) The monster species that spawned more often: rabid jackal (freq bonus 16) The monster species that spawned more often: antibody boulevard misjudgment (freq bonus 16) The monster species that spawned more often: weregreenslime (freq bonus 20) The monster species that spawned more often: rat swarm (freq bonus 6) The monster species that spawned more often: random cortex (freq bonus 32) The monster species that spawned more often: radially nonreciprocal (freq bonus 12) The monster species that spawned more often: rosily trammelled (freq bonus 4) The monster species that spawned more often: dear deer lady (freq bonus 30) The monster species that spawned more often: nasty horned devil (freq bonus 6) The monster species that spawned more often: supplement microsecond (freq bonus 5) The monster trait that was more common: monsters whose attacks rust your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 1) The monster trait that was more common: monsters that are fleecy-colored <3 (freq bonus 4) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 1) The monster trait that was more common: silent monsters (freq bonus 3) The monster trait that was more common: monsters whose attacks contaminate you (freq bonus 2) The monster trait that was more common: monsters that are mindless (freq bonus 2) The monster species that never randomly spawned: toxic fiend The monster species that never randomly spawned: furious fungus The monster species that never randomly spawned: aligned kop The monster species that never randomly spawned: weretrapper The monster species that never randomly spawned: cook The monster species that never randomly spawned: iron cock The monster species that never randomly spawned: blabbering otaku The monster species that never randomly spawned: hard hitting dude The monster species that never randomly spawned: Greta The monster species that never randomly spawned: kaptain The RNG hath decreed that this item was never generated: worthless piece of green glass (green) The RNG hath decreed that this item was never generated: blue spell stone (gray) The RNG hath decreed that this item was never generated: blood (blood-red) The RNG hath decreed that this item was never generated: high boots (jackboots) The RNG hath decreed that this item was never generated: rifle ((null)) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: inventory id (NOW YOU SEE IT) The RNG hath decreed that this item was never generated: stygian pike ((null)) The RNG hath decreed that this item was never generated: gain health (iridescent) The RNG hath decreed that this item was never generated: binning kit ((null)) The RNG hath decreed that this item was generated more often: boots of fainting (cast iron boots, freq bonus 12) The RNG hath decreed that this item was generated more often: cure glib (lovely, freq bonus 16) The RNG hath decreed that this item was generated more often: food detection (YUM YUM, freq bonus 19) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: fluorite (violet, freq bonus 2) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 74) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 13) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 9) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 2) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 7) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 3) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 5) The RNG hath decreed that this item was always generated cursed: extra healing (bronze) The RNG hath decreed that this item was always generated cursed: diamond (white) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this item was always generated cursed: create facility (HARATTAMA KIYOTTAMA) The RNG hath decreed that this item was always generated cursed: tele level (irregular) The RNG hath decreed that this item was always generated cursed: blue spell helmet (bluy helmet) The RNG hath decreed that this item was always generated cursed: banishing fear (voluminous) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was always generated cursed: heavy shield ((null)) The RNG hath decreed that this item was always generated cursed: full healing (black) The RNG hath decreed that this trap was always invisible: fire trap The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 1) Next attribute increase check would have come at turn 8992 Strength training was 20 Dexterity training was 7 Wisdom training was 16 Constitution training was 29 You were fire resistant You were shock resistant You were poison resistant You were level-drain resistant You were suffering from very slight contamination. (2) You were being chased by the kops. (6193) You were prevented from having confusion resistance (0) You had automatic searching You had infravision You had 851 points of nutrition remaining You were levitating (0) Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could have safely prayed (247) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 108% b - lightning 4 matter 90% 313% Techniques known in the end Name Level Status reinforce memory 5X LIMIT(0) appraisal 5 R LIMIT(0) panic digging 5 R LIMIT(3131) phase door 5 R LIMIT(2781) invoke deity 5 R LIMIT(0) power surge 3X LIMIT(0) draw energy 1X LIMIT(0) Discoveries Weapons quarterstaff (staff) orcish short sword (crude short sword) Armor levitation boots (tightly fitting boots) orcish cloak (coarse mantelet) dunce cap (conical hat) Scrolls scroll of lava (KIRJE) scroll of healing (SUKI TOKIMEKI TO KISS) scroll of mana (REGNAD) scroll of phase door (GAGARINX FORGOT THAT HE WON EASY MODE IN THE KURWA CHALLENGE) scroll of standard id (BREADANDBUTTER POPGUN NUKE) scroll of cure (AKU WIS ENTUK WONG SAIKI PANCENE CUKUP SAKA IKU) scroll of teleportation (SILLY LITTLE NYMPHS) scroll of identify (NEPHERIERI) Spellbooks spellbook of shocking sphere (switching) spellbook of lightning (corroded) Potions potion of full healing (blueberry) potion of gain energy (turquoise) potion of levitation (milky) Rings ring of searching (oblivion) Wands wand of lightning (holed) wand of teleportation called vanishes (windy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 acid blobs (1 created) a jackal a gravity jackal a large fox 0 shock hound pups (1 created) 0 shocking spheres (2 created) 0 gas clouds (1 created) a sewer rat a rabbit 2 hole spiders 0 grid bugs (1 created) a giant force bat a red growth 0 Kops (1 created) 4 Keystone Kops (7 created) 0 Keystone Inspectors (1 created) a Kop Sergeant (2 created) 0 Kop Lieutenants (3 created) 0 Kop Kaptains (2 created) 0 Kop Kchieves (1 created) a mummy 0 vampiroids (7 created) a gnome zombie a hobbit zombie 0 white friars (1 created) an alien 0 shopkeepers (1 created) a soldier 0 angry watch captains (1 created) a newt a pile of copper coins an arrow turret 0 food troves (1 created) 0 energy troves (1 created) a health trove 53 creatures born. 23 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 22 times You killed 16 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (2 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (26 of 160) searching [Basic] (max Expert) (25 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (12 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (30 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 2 with 834 points, and 0 pieces of gold, after 791 moves. Killer: a monster (angry watch captain) You were level 5 with a maximum of 59 hit points when you died. You reached the 49th place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 209839 ziratha-Ele-Dev-Fem-Cha died in Sokoban on level 7 [max 11]. Killed by a monster (dveikus sephirah). - [173] 3 181779 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 8]. Killed by a monster (Great Katcher). - [192] 47 1602 rikerw-Trc-Ang-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (eel-dog). - [39] 48 915 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 3. 16 [65] *49 834 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom * on level 2. Killed by a monster (angry watch captain). - [59] 50 638 rikerw-For-Ang-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (river moccasin). - [42] 51 582 aaxelb-Zyb-Asg-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Ms. Touverac, the shopkeeper). - [54]