ziratha, chaotic female devilish Electric Mage ----------------------------------------------- |.....|......`...^..|`%..`|.....|.....|....%..| |.---.|.---------.|.|.|.---.|.---.---.|.-----.| |...|...|.........|.|.|.....|.|...| |.....|...| --------- ---.----..-----------.-------.|.-- ------|.--| |...|.).| |...|.|.|-------#...# #...# ------|...| |.|.|.|.| -----.|.|.||.....|#.### ##### |.%...|--.--- |.|...|.| |.....|.|.-|...).|#...# |..#..|.|...| |.|----.| |.-----.|<`-./....###.# |.....-.|--.| |.|.....| |*|.....|.-|......#...# |.....|.|...| |.-----.| --|.---.|.|.||./....#.### |.....|.|.--- |*....|.| F&|.%...|.|.|---.--.#.# ------|...| |.---.|.---.I%----|.|.-----...-.| ----- |...|.|....`.... |.|.......`.|.| ---.|.|.---I.--.| |.-----.---.|.| |...|.|.|.....| . |..*%.|..I|I.^| |.--|.---.---.---------.---......`- |...|.......|................)...^| ----------------------------------- [Ziratha the Buzzer] St12 Dx14 Co9 In17 Wi7 Ch8 EleDevFemCha Dlvl:5 $230 HP-6(106) Pw39(157) AC-2 Xp9/3852 T2697 Nmb Latest messages [-8 -> 17] Warning: HP low! Your bronze plate mail deflects the bit's attack. You hear a flinging sound. You are hit by a knife. [-1 -> 16] Warning: HP low! # Are you sure you want to pray? [yn] (n) You begin praying to Marilyn Monroe. You are surrounded by a shimmering light. You feel something move nearby. (2x) The bit starts to attack you, but pulls back. You feel something move nearby. You finish your prayer. You feel that Marilyn Monroe is well-pleased. You feel more confident in your fighting skills. You hit it. It hits you! You die... Your inventory Amulets # - an uncursed amulet of reflection {0} Weapons # - an uncursed +0 sexy leather pump {2} # - an uncursed +0 rifle {12} # - 3 uncursed +1 orcish spears {36} # - a blessed +0 orcish dagger {4} a - a blessed +1 quarterstaff (weapon in foreclaws) {16} q - 39 uncursed +0 darts {0} s - 40 blessed +1 shotgun shells {1} t - 3 uncursed +0 orcish daggers {12} v - a blessed +3 crossbow {20} M - 2 uncursed +0 orcish spears {24} N - 8 blessed +6 orcish daggers {32} Z - 5 uncursed +5 daggers named Steelgoad {20} Armor # - a cursed corroded +0 enchanted (of peacevision) ulch helmet (being worn) {20} # - an uncursed +0 bronze plate mail (being worn) {200} b - an uncursed +0 studded leather armor {80} A - an uncursed +0 mummy wrapping {2} B - a cursed -2 dunce cap {2} D - an uncursed +0 pair of jumping boots (being worn) {8} L - an uncursed +5 mummy wrapping {2} T - an uncursed +0 scale mail {100} Comestibles c - 3 uncursed food rations {0} r - an uncursed tin of lichen {0} z - an uncursed tin of healthy cave spider meat {0} C - 4 uncursed carrots {0} K - 3 uncursed cream pies {0} O - 9 uncursed slime molds {0} U - an uncursed cram ration {0} W - an uncursed tripe ration {0} Scrolls # - 4 uncursed scrolls of blank paper {0} e - an uncursed scroll of enchant weapon {0} k - 2 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 2 uncursed scrolls of phase door {0} n - an uncursed scroll of enthronization {0} o - an uncursed scroll of cure {0} p - a cursed scroll of lockout {0} w - an uncursed scroll of enchant armor {0} x - an uncursed scroll of teleportation {0} F - a cursed scroll of healing {0} G - an uncursed scroll of destroy armor {0} S - an uncursed scroll of enrage {0} Spellbooks h - a blessed spellbook of shocking sphere (0:5) {0} i - a blessed spellbook of lightning (0:1) {0} P - an uncursed spellbook of slow monster (4:5) {0} V - an uncursed spellbook of forgotten spell (0:0) {0} X - an uncursed spellbook of blank paper (0:0) {0} Potions d - a potion of holy water {0} f - an uncursed potion of full healing {0} H - an uncursed potion of water {0} I - 2 uncursed potions of ESP {0} J - a blessed potion of hallucination {0} R - an uncursed potion of acid {0} Rings g - an uncursed -2 ring of protection {0} Wands # - an uncursed wand of undead turning (0:5) {0} # - an uncursed wand of speed monster (0:7) {0} # - an uncursed wand of locking (0:11) {0} # - an uncursed wand of draining (0:1) {0} # - an uncursed wand of wind (0:3) {0} # - an uncursed wand of healing (7:4) {0} # - an uncursed wand of speed monster (0:5) {0} # - an uncursed wand of digging (0:8) {0} # - an uncursed wand of magic missile (0:5) {0} # - an uncursed wand of striking (0:5) {0} # - an uncursed wand of extra healing (0:3) {0} # - an uncursed wand of striking (0:-2) {0} # - an uncursed wand of light (0:21) {0} # - an uncursed wand of striking (0:5) {0} # - an uncursed wand of undead turning (0:4) {0} # - an uncursed wand of magic mapping (2:1) {0} # - an uncursed wand of darkness (7:-2) {0} # - an uncursed wand of reduce max hitpoints (0:4) {0} # - an uncursed wand of teleportation called vanishes (0:6) {0} # - an uncursed wand of secret door detection called nothing? (0:6) {0} u - an uncursed wand of teleportation called vanishes (4:2) {0} y - an uncursed wand of fire (0:0) {0} Y - an uncursed wand of fear (0:4) {0} Tools j - an uncursed oil lamp {0} E - a cursed tinning kit (0:89) {0} Gems # - an uncursed +0 worthless piece of green glass {1} Q - an uncursed +0 worthless piece of pink glass {1} Final attributes You were piously aligned Your alignment was 23 Your max alignment was 23 You carried 1 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: fire resistance You could not have this property intrinsically: fear factor Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 18 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 124 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 76% chance Scroll drop chance was reduced to 74% Ring drop chance was reduced to 10% Amulet drop chance was reduced to 19% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 82% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: missile weapons The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: flail (turn 22) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 42530 Monster spawn increase reached its maximum at turn 71500 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 682992 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: cockatrice (freq bonus 3) The monster species that spawned more often: silver force fungus (freq bonus 10) The monster species that spawned more often: toxic fiend (freq bonus 8) The monster species that spawned more often: rock mole (freq bonus 15) The monster species that spawned more often: curio blindest (freq bonus 24) The monster species that spawned more often: Vampire Kommissioner (freq bonus 14) The monster species that spawned more often: ebony force patch (freq bonus 12) The monster species that spawned more often: luminescent mushroom (freq bonus 20) The monster species that spawned more often: furloughing phlox (freq bonus 15) The monster species that spawned more often: giant spellbook trove (freq bonus 5) The monster species that spawned more often: dark russian girl (freq bonus 12) The monster species that spawned more often: jamclamper (freq bonus 80) The monster species that spawned more often: stone soup mummy (freq bonus 10) The monster species that spawned more often: bomb throwing cat (freq bonus 24) The monster species that spawned more often: big scroll trove (freq bonus 18) The monster species that spawned more often: Nadine (freq bonus 30) The monster species that spawned more often: trouncing palazzi (freq bonus 8) The monster species that spawned more often: lava spore (freq bonus 30) The monster species that spawned more often: sprow (freq bonus 20) The monster species that spawned more often: dogbot (freq bonus 48) The monster species that spawned more often: evasive soldier ant (freq bonus 8) The monster trait that was more common: monsters that count as elf (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your equipment (freq bonus 1) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 1) The monster trait that was more common: monsters that originate from dnethack (freq bonus 2) The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 6) The monster trait that was more common: monsters that howl at the moon (freq bonus 9) The monster trait that was more common: monsters that usually spawn tame (freq bonus 1) The monster species that never randomly spawned: pile of titanium coins The monster species that never randomly spawned: scone giant The monster species that never randomly spawned: depowered patch The monster species that never randomly spawned: Prostetnik Vogon Jeltz The monster species that never randomly spawned: hidden force fungus The monster species that never randomly spawned: large cuban singer The monster species that never randomly spawned: faberge sphere The monster species that never randomly spawned: watch lieutenant The monster species that never randomly spawned: gainsaid cheese donating spinier The monster species that never randomly spawned: mirror force fungus The RNG hath decreed that this item was never generated: magic banana ((null)) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: command demon (gehenna) The RNG hath decreed that this item was never generated: wildhild bow ((null)) The RNG hath decreed that this item was never generated: switcheroo (amazing) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: amulet of disintegration resistance (hardrock) The RNG hath decreed that this item was never generated: cold (short) The RNG hath decreed that this item was never generated: red double lightsaber (double lightsaber) The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was generated more often: sound effect stone (gray, freq bonus 22) The RNG hath decreed that this item was generated more often: force bolt (red, freq bonus 14) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 11) The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 68) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 97) The RNG hath decreed that this item was generated more often: trap creation (TOP SECRET DO NOT READ, freq bonus 15) The RNG hath decreed that this item was generated more often: filtering stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: crystal boots (glass boots, freq bonus 9) The RNG hath decreed that this item was generated more often: dark elven mithril-coat ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: boogeyman helmet (frequent helmet, freq bonus 2) The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 11) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of freedom (angband cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: punishment (VE FORBRYDERNE, freq bonus 5) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 11) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 25) The RNG hath decreed that this item was always generated cursed: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) The RNG hath decreed that this item was always generated cursed: basterd sword (huge sword) The RNG hath decreed that this item was always generated cursed: consort's suit (loud foppish suit) The RNG hath decreed that this item was always generated cursed: urine (manky) The RNG hath decreed that this item was always generated cursed: cure glib (lovely) The RNG hath decreed that this item was always generated cursed: autocurse stone (gray) The RNG hath decreed that this item was always generated cursed: thunder (sparking) The RNG hath decreed that this item was always generated cursed: chain coif ((null)) The RNG hath decreed that this item was always generated cursed: fumbling (trippy) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this trap was always invisible: lootcut trap The RNG hath decreed that this trap was generated more often: non-prayer trap (freq bonus 1) Next attribute increase check would have come at turn 8642 Strength training was 38 Dexterity training was 48 Wisdom training was 50 Constitution training was 48 You were fire resistant You were shock resistant You were poison resistant You were level-drain resistant You were numbed (10) You had the following problem: Your food was always rotten. (0) You were being chased by the kops. (281) You were prevented from having clairvoyance (0) You recognized peaceful creatures You had infravision You had 1167 points of nutrition remaining You could jump Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could not have safely prayed (694) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 44% 99% b - lightning 4 matter 0% 489% c - slow monster 2 enchant 50% 87% d - forgotten spell 1 occult 44% 85% Techniques known in the end Name Level Status reinforce memory 9X LIMIT(0) appraisal 9 R LIMIT(0) panic digging 9 R LIMIT(0) phase door 9 R LIMIT(997) invoke deity 9 R LIMIT(0) power surge 7X LIMIT(0) draw energy 5X LIMIT(0) sigil of control 3X LIMIT(0) Discoveries Amulets amulet of reflection (miniature) Weapons quarterstaff (staff) orcish spear (crude spear) orcish dagger (crude dagger) Armor ulch helmet (frequent helmet) dunce cap (conical hat) jumping boots (thick-soled boots) Scrolls scroll of enchant weapon (HFR GUR SBEPR YHXR) scroll of healing (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of mana (SVDUNPX SVPXUNPX) scroll of phase door (GOOD OLD TTY OWNS AWFUL CURSES INTERFACE) scroll of standard id (A ZA Z0 9) scroll of cure (PROR PERPERCA) scroll of lockout (OWERED HITTING BY LOOK SOUP) scroll of enchant armor (LE AMY OSISIYATHA UGCINA UKUPHUMEZA IINGCAMANGO ISIZIBA UBUBI) scroll of destroy armor (PRECIOUS BODILY FLUIDS) scroll of create monster (LITTLE INJURED DOUBLE PAY) scroll of bad effect (YNORI ERUP) scroll of blank paper (unlabeled) scroll of enthronization (WEATHER GH-KISS) scroll of teleportation (TYPE OF ICE BLOCK HAEHAEHAEHAEHAEHAEHAE) scroll of enrage (OM) Spellbooks spellbook of shocking sphere (spacious) spellbook of lightning (complete) spellbook of slow monster (heretical) spellbook of forgotten spell (fuzzy) spellbook of blank paper (plain) Potions potion of water (clear) potion of oil (golden) potion of healing (baloon flower) potion of full healing (vapor) potion of ESP (buzzing) potion of hallucination (anise seed) potion of acid (yellow) Rings ring of protection (topaz) Wands wand of lightning (multicolor) wand of teleportation called vanishes (noticeable) wand of fire (teaching) wand of secret door detection called nothing? (plasma) wand of undead turning (rusty) wand of speed monster (irregular) wand of locking (gnarled) wand of draining (marble) wand of wind (blooming) wand of healing (octogonal) wand of digging (energetic) wand of magic missile (round) wand of striking (aspen) wand of extra healing (cyan) wand of light (contaminated) wand of magic mapping (chromatic) wand of darkness (holly) wand of reduce max hitpoints (saffron) wand of fear (platonic) Tools oil lamp (lamp) Gems worthless piece of green glass (green) worthless piece of pink glass (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a blob a blat a phasing acid blob 8 tribbles (5 created) a racoon dog 0 dingo puppies (1 created) 0 shock hound pups (1 created) 4 shocking spheres (5 created) 0 scrawny cats (1 created) a deformed galltrit a hurkle 0 hobbit lords (1 created) 3 giant improaches 0 evasive homunculi (1 created) 0 egodretches (1 created) a fighter imp 0 blue jellies (1 created) 2 kobolds (3 created) 7 pack kobolds (10 created) a large kobold 0 swamp kobolds (1 created) 6 leprechauns a baby mimic 2 small mimics (3 created) a large mimic 2 water nymphs 0 cave goblins (1 created) 0 hill orcs (6 created) 4 mobgoblins (13 created) a Mordor orc a rock piercer a rothe (2 created) a moon clan 0 pack rabbits (4 created) a ferret a cave spider a mud spider 2 man eating plants a red killer tomato 0 horses (1 created) a health cloud 0 bore worms (1 created) 0 dung worms (2 created) a grid bug 6 group bugs a porter yellow light a zuubie a hidden bat a large bat a fat bat 0 boot girls (1 created) an emu an aggressive lichen a brown patch a yellow growth a violet fungus 2 bots (1 created) 0 bits (1 created) a creeping spore (0 created) an intermediate gnome (2 created) 0 jagulars (1 created) 2 New Kops (5 created) 0 kestrels (2 created) 0 Whitlevel Kops (1 created) a Keystone Kop (14 created) 0 killer kops (1 created) a Kop Sergeant (6 created) 0 Uniform Lieutenants (1 created) 0 Detective Lieutenants (1 created) a Kop Kaptain 0 RNG Kaptains (1 created) 0 petty kop kaptains (1 created) a malkuth sephirah 0 torchbearers (1 created) a koldier a watch kop 0 Kop Kommissioners (1 created) 0 Inspector Kommissioners (1 created) 0 Warder Kommissioners (1 created) 0 kergeants (1 created) a watch kaptain 0 netzah sephiroth (1 created) 0 fenh sephiroth (1 created) 0 doh sephiroth (2 created) The high-heel loving asian girl her heels a K14 0 beriah sephiroth (1 created) 0 Kop Kchieves (1 created) 0 Uniform Kchieves (1 created) 0 hesed sephiroth (1 created) a tiny lich 3 mummies 0 cat mummies (1 created) 0 kappa mummies (1 created) a dwarf mummy 0 golden naga hatchlings (1 created) a grey naga hatchling a domestic naga hatchling a porter gray ooze 7 ojyama puyos (10 created) 0 slimebeths (1 created) 10 garter snakes a barrow wight a porter wight 0 nasty wraiths (1 created) 4 kobold zombies 2 gnome zombies 3 orc zombies an elf zombie a human zombie (4 created) a zombie a paper golem 0 bronze golems (1 created) 0 shopkeepers (2 created) 0 soldiers (1 created) 0 sergeants (1 created) 0 angry watch lieutenants (1 created) a minighost a mana stealer 2 newts a twen (2 created) 0 mimic lizards (1 created) a batman plant a burned out kogepan 0 low rub monsters (1 created) 0 blubbering icky things (1 created) a crude turret a dagger turret 0 jumping jellyfish (1 created) 242 creatures born. 140 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 17 times You eaten food with animal by-products 15 times You eaten meat 15 times You have communicated with the gods 3 times You prayed to the gods 3 times You hit with a wielded weapon 200 times You killed 112 monsters You read items or engraved 18 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (16 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (20 of 20) body armor [Basic] (max Expert) (31 of 160) devices [Basic] (max Expert) (42 of 160) spirituality [Basic] (max Expert) (49 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (220 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (2 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (312 of 160) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 5 with 16054 points, and 0 pieces of gold, after 2697 moves. Killer: a monster (invisible beriah sephirah) You were level 9 with a maximum of 106 hit points when you died. You reached the 15th place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 181779 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 8]. Killed by a monster (Great Katcher). - [192] 3 114081 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 6 [max 11]. Drowned in a moat by a magikarp. 143 [145] 13 18967 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5. Killed by being stuck in an anoxic pit. - [115] 14 16882 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a monster (leprechotta). - [127] *15 16054 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom * on level 5. Killed by a monster (invisible beriah sephirah). - [106] 16 14424 ziratha-Ele-Dev-Fem-Cha turned to stone in The Dungeons of Doom on level 4. Petrified by a coming into contact with a petrifying object. 115 [115] 17 12976 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (lost soul). - [107]