ziratha, chaotic female devilish Electric Mage ### #,# ##--------- ----- ----.%----.-----####### #,......... --...--## |...%%&........-,,,,,,# ###,|.......|,# ..---..,# |...%%e........|#########,,,|.......|,,,|.| |.|,# |..............-,# ##,,,#,|.......%,%%|.| |.|,# -.--------------)# #,,###,---------##,|.---.|,# #,,# #,# ##,## #,,,# #,--.<.--,## #..- #,,,,####,,# ###,# #,,-----#,,## |...| ,,,,,,,,),## #,# #,,,,,,,,,,## ....- #,---------------,# #########,,# ..... #%|.............|%# #,,# |...| #,..%...........[,# ##,# |..`| ##|............^|# ### |...| --------------- ----- [Ziratha the Buzzer] St7 Dx11 Co9 In9 Wi16 Ch8 EleDevFemCha Dlvl:3 $56 HP10(81) Pw147(152) AC-8 Xp6/415 T1983 Latest messages Unfortunately, nothing happens. You hear some noises in the distance. The lower ent shrieks. Your plate mail blocks the lower ent's attack. Your iron skull cap deflects the lower ent's attack. The lower ent just misses! Your iron skull cap blocks the lower ent's attack. The bad egg bites you! [-4 -> 12] Warning: HP low! Your plate mail blocks the bloodshot mewlip's attack. The lower ent shrieks. The lower ent hits you! [-2 -> 10] Warning: HP low! The lower ent just misses! Your plate mail deflects the bad egg's attack. Your plate mail blocks the bloodshot mewlip's attack. # Really quit [yes/no]? Your inventory Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {16} e - a cursed -4 orcish dagger {4} h - an uncursed +0 club {12} v - 6 uncursed +0 orcish daggers {24} z - 7 uncursed +0 darts {0} I - an uncursed +0 aklys {7} J - an uncursed +0 orcish short sword {12} M - 6 cursed +0 orcish daggers {24} R - a blessed +0 scimitar {16} V - an uncursed +0 scimitar {16} W - an uncursed +0 steel whip {8} Armor x - an uncursed +0 studded leather armor {80} G - an uncursed +1 plate mail (being worn) {200} H - a cursed +0 pair of difficult gloves (being worn) {4} N - an uncursed +0 orcish helm (being worn) {12} P - an uncursed +0 orcish helm {12} Q - an uncursed +0 orcish helm {12} S - an uncursed +0 orcish helm {12} T - an uncursed +0 orcish helm {12} Y - an uncursed +1 orcish helm {12} Z - an uncursed +0 orcish helm {12} Comestibles q - 4 uncursed cream pies {0} y - an uncursed food ration {0} A - 3 cursed apples {0} Scrolls i - an uncursed scroll of charging {0} j - 2 uncursed scrolls of cure {0} p - an uncursed scroll of healing {0} E - an uncursed scroll of earth {0} O - an uncursed scroll of remove curse {0} Potions D - a cursed potion of dimness {0} X - a potion of holy water {0} Rings g - an uncursed ring of protection from shape changers (on right foreclaw) {0} o - an uncursed ring of poison resistance (on left foreclaw) {0} C - a cursed ring of teleportation {0} F - a cursed ring of teleportation {0} Wands f - an uncursed wand of lightning (0:1) {0} m - an uncursed wand of locking called empty? (0:0) {0} Tools b - an uncursed large box {536} k - an uncursed lock pick {0} l - an uncursed tin whistle called tin {0} w - an uncursed tin whistle called tin {0} Contents of the large box: a blessed potion of gain energy {0} a blessed spellbook of lightning (0:3) {0} a blessed spellbook of shocking sphere (0:3) {0} an uncursed scroll of clouds {0} an uncursed scroll of cure {0} an uncursed scroll of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} an uncursed scroll of remove curse {0} an uncursed apple {0} 2 uncursed food rations {0} 4 uncursed +0 darts {0} 3 uncursed +0 orcish spears {36} Final attributes You were piously aligned Your alignment was 20 Your max alignment was 21 You carried 0 sins You could not have this property at all: warning You could not have this property extrinsically: reflection You could not have this property intrinsically: drunken boxing Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 68 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 15 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 87% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 85% Wand drop chance was reduced to 86% Potion drop chance was reduced to 93% The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: bow The following skill became untrainable if you tried to train it too early: occult spells (turn 62) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24074 Monster spawn increase reached its maximum at turn 51592 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 990150 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: Zouthern animal (freq bonus 5) The monster species that spawned more often: Katia's lovely sneaker (freq bonus 14) The monster species that spawned more often: kappa groupleader (freq bonus 21) The monster species that spawned more often: blue warp fungus (freq bonus 42) The monster species that spawned more often: large puma (freq bonus 27) The monster species that spawned more often: nirvana unite (freq bonus 8) The monster species that spawned more often: octon (freq bonus 9) The monster species that spawned more often: eevee (freq bonus 24) The monster species that spawned more often: dryad kelp (freq bonus 18) The monster species that spawned more often: buddha consecratory meticulosity (freq bonus 8) The monster species that spawned more often: cave worm (freq bonus 9) The monster species that spawned more often: orange laser (freq bonus 7) The monster species that spawned more often: citric acid cloud (freq bonus 7) The monster species that spawned more often: ichthyosaur (freq bonus 24) The monster species that spawned more often: Graz'zt (freq bonus 7) The monster species that spawned more often: Kisame Hoshigaki of the Mist (freq bonus 56) The monster species that spawned more often: Aburame Shino (freq bonus 16) The monster species that spawned more often: snow witch (freq bonus 16) The monster species that spawned more often: magnetic patch (freq bonus 48) The monster species that spawned more often: creaky throat (freq bonus 10) The monster species that spawned more often: chthonian (freq bonus 14) The monster trait that was more common: monsters with drain resistance (freq bonus 2) The monster species that never randomly spawned: outjutting centralization The monster species that never randomly spawned: hidden stalk The monster species that never randomly spawned: tyrannosaur The monster species that never randomly spawned: absorbing dust vortex The monster species that never randomly spawned: translucency catchword The monster species that never randomly spawned: reutilize part The monster species that never randomly spawned: cerulean mold The monster species that never randomly spawned: Yasaman's leather boot The monster species that never randomly spawned: petty chillbug The monster species that never randomly spawned: wereprostituteshoe The monster class that always generated with extra speed: ghost The RNG hath decreed that this item was never generated: quasar stone (gray) The RNG hath decreed that this item was never generated: star rod (rod) The RNG hath decreed that this item was never generated: robe of specialty (brown robe) The RNG hath decreed that this item was never generated: wild blade ((null)) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was never generated: teleportation (VENZAR BORGAVVE) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 3) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 18) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 32) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 19) The RNG hath decreed that this item was generated more often: chain and sickle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: summon sexy girl (girly, freq bonus 48) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 15) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 218) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 7) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: WC (LETS PLAY NETHACK, freq bonus 8) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: bronze plate mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: blue dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: cause fear (light blue, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of discovery (ignorant cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 66) The RNG hath decreed that this item was always generated cursed: zoom shot crossbow ((null)) The RNG hath decreed that this item was always generated cursed: heavy shield ((null)) The RNG hath decreed that this item was always generated cursed: high boots (jackboots) The RNG hath decreed that this item was always generated cursed: knife ((null)) The RNG hath decreed that this item was always generated cursed: speed (dark green) The RNG hath decreed that this item was always generated cursed: large box of digestion (wooden box) The RNG hath decreed that this item was always generated cursed: dented pot ((null)) The RNG hath decreed that this item was always generated cursed: skeleton key (key) The RNG hath decreed that this item was always generated cursed: red spell heels (lolita boots) The RNG hath decreed that this item was always generated cursed: natural candle (candle) The RNG hath decreed that this trap was always invisible: teleporting items trap The RNG hath decreed that this trap was generated more often: lava trap (freq bonus 2) Next attribute increase check would have come at turn 8285 Strength training was 50 Dexterity training was 50 Wisdom training was 7 Constitution training was 50 You were fire resistant You were shock resistant You were poison resistant You were level-drain resistant You were punished You had the following problem: Your techniques didn't work. (0) You were prevented from having warning (0) You were prevented from having reflection (0) You had infravision You had 503 points of nutrition remaining You aggravated monsters You were protected from shape changers Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could not have safely prayed (1009) You survived Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 45% 171% b - lightning 4 matter 27% 281% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Not Ready(2893) invoke deity 6 R Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons quarterstaff (staff) orcish dagger (crude dagger) aklys (thonged club) orcish short sword (crude short sword) scimitar (curved sword) orcish spear (crude spear) Armor difficult gloves (nondescript gloves) orcish helm (iron skull cap) Scrolls scroll of remove curse (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) scroll of healing (NEW VERSIONS ARE BETTER THAN OLD ONES) scroll of mana (MUUTATATOTOTS MOMMYXOMUHU THEGIAGGOSTUONO) scroll of phase door (ETAOIN SHRDLU) scroll of standard id (SUTSI) scroll of cure (LOMA ZATH AION ACHTHASE MA) scroll of clouds (THE MIND FLAYERS TENTACLES SUCK YOU) scroll of charging (OH CAPTAIN MY CAPTAIN) scroll of earth (GENIE STUNT IS MORE POWER) Spellbooks spellbook of shocking sphere (yellow-stained) spellbook of lightning (mossy) Potions potion of speed (camo) potion of healing (dark green) potion of dimness (baby's breath) potion of water (clear) potion of gain energy (orange tea) Rings ring of protection from shape changers (bloodstone) ring of poison resistance (tiger eye) ring of teleportation (secretion) Wands wand of lightning (spruce) wand of locking called empty? (stable) Tools tin whistle called tin (whistle) large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a white blob 5 jackals 2 pack jackals 2 thick jackals a stoat 0 shock hound pups (1 created) 0 ego gas spores (1 created) a hidden gas spore 13 shocking spheres (15 created) a hobbit 2 kobolds (3 created) 0 small kobolds (1 created) a small group kobold a gizard a goblin 15 marine goblins a fiendish goblin 0 little wild pigs (1 created) 0 papier-mache cows (1 created) a silky anteater 2 sewer rats 68 drains rats 0 rabbits (1 created) a quill rat 0 green killer tomatoes (1 created) a plasma cloud a minor fog cloud 0 evasive maggots (1 created) a grid bug 2 bats 0 brown growths (1 created) 0 golden mushrooms (1 created) a red mushroom a reddish mold 5 Keystone Policemen (6 created) 0 Kop Sergeants (1 created) a baby ogre a garter snake (2 created) a gnome zombie a friendly adventurer a stupid looking cos-player 0 squint-eyed rogues (1 created) a battle-scarred veteran 0 humans (1 created) a nord (2 created) 0 shopkeepers (1 created) a minighost a twen a gecko (2 created) 0 sukkiri flowers (1 created) 2 batman plants (4 created) a dungeon fern spore 0 grey mushroom patches (2 created) 2 lime killer tomatoes 0 kogepans (1 created) 0 goombas (1 created) 0 gray mewlips (1 created) 0 flying goombas (1 created) 0 bad eggs (1 created) 0 kudzus (1 created) 0 roast turkeys (1 created) 0 bloodshot mewlips (1 created) 0 lower ents (1 created) a novice dark wall a small turret a crude turret a fire trove 186 creatures born. 151 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 10 times You eaten meat 10 times You have communicated with the gods 9 times You prayed to the gods 1 time You hit with a wielded weapon 139 times You killed 107 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Unskilled] (max Expert) (14 of 20) body armor [Basic] (max Expert) (35 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (26 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (16 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (143 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (21 of 160) Goodbye ziratha the Electric Mage... You quit in The Dungeons of Doom on dungeon level 3 with 1816 points, and 56 pieces of gold, after 1983 moves. Killer: quit You were level 6 with a maximum of 81 hit points when you quit. You reached the 36th place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 114081 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 6 [max 11]. Drowned in a moat by a magikarp. 143 [145] 3 54340 rikerw-Nuc-Ang-Fem-Cha died in The Dungeons of Doom on level 4 [max 12]. Killed by a blast of disintegration. - [71] 34 2050 rikerw-Kur-Ang-Mal-Cha died in The Gnomish Mines on level 4. Killed by a monster (ogre mummy), while being clawed. - [58] 35 1958 ziratha-Ele-Fie-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (atzilut sephirah). - [66] *36 1816 ziratha-Ele-Dev-Fem-Cha quit in The Dungeons of Doom on level 3. 10 [81] 37 1756 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (Kop Kchief). - [77] 38 1652 rikerw-Fem-Ang-Mal-Cha died in The Dungeons of Doom on level 3. Killed by being consumed by the contamination. 55 [63]