ziratha, chaotic female devilish Electric Mage /-\ |&| \-/ [Ziratha the Buzzer] St5 Dx9 Co9 In11 Wi4 Ch7 EleDevFemCha Dlvl:4 $94 HP0(77) Pw3(114) AC7 Xp7/803 T2066 Latest messages You finish eating the baby psychic dragon corpse. The digestolichen touches you! [-1 -> 31] The digestolichen grabs you! The digestolichen misses. You miss the digestolichen. The digestolichen touches you! [-1 -> 31] The digestolichen engulfs you! The digestolichen strongly digests you! You are unharmed. You miss it. The digestolichen thoroughly digests you! You are unharmed. Unknown command '^J'. The digestolichen utterly digests you! You are unharmed. You hit the digestolichen. The digestolichen totally digests you! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {16} c - a cursed -1 boomerang {0} K - a cursed -1 dwarvish mattock {48} Armor b - an uncursed +0 studded leather armor (being worn) {80} J - an uncursed +0 yellow dragon scale shield {20} Comestibles i - an uncursed fortune cookie {0} k - an uncursed tin of jackal meat {0} Scrolls h - an uncursed scroll of standard id {0} j - an uncursed scroll of healing {0} Potions L - 2 uncursed potions of paralysis {0} Wands f - an uncursed wand of lightning (0:1) {0} B - an uncursed wand of fire (0:0) {0} H - an uncursed wand of poison (0:5) {0} Tools E - a cursed large box {517} Contents of the large box: an uncursed oilskin sack {5} an uncursed oil lamp {0} an uncursed wand of wonder (0:18) {0} an uncursed ring of polymorph {0} an uncursed potion of sleeping {0} an uncursed potion of restore ability {0} an uncursed potion of booze {0} an uncursed potion of levitation {0} a blessed potion of radium {0} an uncursed spellbook of wizard lock (2:2) {0} a blessed spellbook of lightning (0:2) {0} a blessed spellbook of shocking sphere (0:4) {0} an uncursed scroll of enchant armor {0} an uncursed scroll of cure {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 5 uncursed scrolls of healing {0} an uncursed scroll of taming {0} an uncursed cream pie {0} an uncursed sprig of wolfsbane {0} an uncursed apple {0} 2 uncursed food rations {0} 15 cursed -3 droven arrows {0} a blessed +1 short sword {12} 27 gold pieces {0} The oilskin sack is empty. Final attributes You were piously aligned Your alignment was 23 Your max alignment was 23 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: stun resistance You could not have this property intrinsically: acid resistance Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 5 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 40% Amulet drop chance was reduced to 10% Monster death drops spawned with only 83% chance The following skill could not be trained at all: body spells The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: knife The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: missile weapons The following skill became untrainable if you tried to train it too early: mace (turn 59) Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 27609 Monster spawn increase reached its maximum at turn 45362 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1326962 The monster class that cannot be genocided was pile of coins Today, this monster class was always generated invisible: snake The monster class that was spawned more often: vortex (freq bonus 1) The monster species that spawned more often: crusher snakeman (freq bonus 72) The monster species that spawned more often: zombie warrior (freq bonus 3) The monster species that spawned more often: Katharina's lovely girl boot (freq bonus 16) The monster species that spawned more often: itemporter (freq bonus 9) The monster species that spawned more often: Infestion (freq bonus 8) The monster species that spawned more often: golden colony (freq bonus 6) The monster species that spawned more often: aqua regia golem (freq bonus 2) The monster species that spawned more often: elf (freq bonus 9) The monster species that spawned more often: nomi (freq bonus 4) The monster species that spawned more often: invisible warp fungus (freq bonus 8) The monster species that spawned more often: humorist castrati (freq bonus 5) The monster species that spawned more often: very old green dragon (freq bonus 6) The monster species that spawned more often: factualism coshed (freq bonus 7) The monster species that spawned more often: capablest comeuppance (freq bonus 32) The monster species that spawned more often: master mimic (freq bonus 9) The monster species that spawned more often: cooling turret (freq bonus 5) The monster species that spawned more often: corsair of Umbar (freq bonus 21) The monster species that spawned more often: raincoat preemption swinging (freq bonus 4) The monster species that spawned more often: centipede (freq bonus 2) The monster species that spawned more often: epidote growth (freq bonus 4) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 1) The monster trait that was more common: monsters with nurse dialogue (freq bonus 4) The monster trait that was more common: monsters that can control teleport (freq bonus 2) The monster trait that was more common: monsters that want quest artifacts (freq bonus 1) The monster species that never randomly spawned: snore warp fungus The monster species that never randomly spawned: shrieker mushroom patch The monster species that never randomly spawned: Tanja The monster species that never randomly spawned: death mage The monster species that never randomly spawned: floating spirit The monster species that never randomly spawned: ghostly lich The monster species that never randomly spawned: multiplying hulk The monster species that never randomly spawned: Jessica's mocassin The monster species that never randomly spawned: communicant overt The monster species that never randomly spawned: bright blue mold The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: healer uniform (clean white clothes) The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: gnomish suit (little blue vest) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: destruction stone (gray) The RNG hath decreed that this item was never generated: sleep (runed) The RNG hath decreed that this item was never generated: probing (uranium) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: wind (blowing) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of invisibility (opera cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 19) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 19) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 36) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 7) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 8) The RNG hath decreed that this item was generated more often: lightless boots (sharp-edged sandals, freq bonus 6) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: resistance (castor bean, freq bonus 6) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 9) The RNG hath decreed that this item was generated more often: small piece of unrefined mithril (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: black opal (black, freq bonus 13) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this item was always generated cursed: orcish helm (iron skull cap) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: wakame ((null)) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was always generated cursed: sustain ability (bronze) The RNG hath decreed that this item was always generated cursed: inka spear ((null)) The RNG hath decreed that this item was always generated cursed: cloak of leech (energizer cloak) The RNG hath decreed that this item was always generated cursed: cyanide (vermillion) The RNG hath decreed that this item was always generated cursed: cloak of spray (brown burnoose) The RNG hath decreed that this trap was always invisible: dark mode trap The RNG hath decreed that this trap was generated more often: shades of grey trap (freq bonus 4) Next attribute increase check would have come at turn 3219 Strength training was 50 Dexterity training was 31 Wisdom training was 44 Constitution training was 50 You were shock resistant You were poison resistant You were level-drain resistant You were prevented from having fire resistance (0) You were prevented from having stun resistance (0) You had infravision You had 1413 points of nutrition remaining You were swallowed by a digestolichen Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 155% b - lightning 4 matter 0% 330% c - wizard lock 2 matter 0% 90% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Not Ready(1783) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) sigil of control 1X Prepared(0) Discoveries Weapons quarterstaff (staff) dwarvish mattock (broad pick) droven arrow (obsidian arrow) Armor yellow dragon scale shield (yellow dragonhide shield) Scrolls scroll of taming (I HEARD YOU WERE SLEEPING THERE) scroll of healing (THAPSATE STHRAITO) scroll of mana (PUTO FER LO) scroll of phase door (NOUS DEVONS GAGNER NOTRE RACE) scroll of standard id (UNNETHACK TRASHED UNSKILLED WEAPONS ON PURPOSE) scroll of cure (MAY THE FORCE BE WITH YOU) scroll of enchant armor (SUN STOP STATUS) Spellbooks spellbook of shocking sphere (polished) spellbook of lightning (heavy) spellbook of wizard lock (gold) Potions potion of radium (iridescent) potion of oil (squishy) potion of speed (illuminated) potion of paralysis (tesco value) potion of sleeping (cornflower) potion of restore ability (violet) potion of booze (coffee) potion of levitation (vermillion) Rings ring of polymorph (shining) Wands wand of lightning (titanium) wand of wonder (balsa) wand of fire (cornered) wand of poison (fluted) Tools oil lamp (lamp) large box (wooden box) oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 ants a mimic ant 2 normal ants a giant ant a leader ant a giant beetle an acid boob 0 smart bombs (1 created) 3 jackals a fox 7 coyotes 0 shock hound pups (1 created) 13 shocking spheres (14 created) 0 hobbits (1 created) 0 large hobbits (1 created) 0 dog-men (1 created) 0 blue jellies (1 created) 0 kobolds (1 created) a demimondaine 0 dryads (1 created) a neevil 0 goblins (1 created) a papier-mache cow 4 rothes 2 large rothes a giant badger a cow a sewer rat 2 black rats (3 created) 0 sand rats (2 created) a snow rabbit a drillborer a fog cloud 2 larvae a Windows 95 an egg-laying mammal a chaffinch a baby psychic dragon a whirlwind 0 lichens (1 created) 0 shaded lichens (1 created) a porter lichen 0 water lichens (1 created) 0 digestolichens (1 created) 0 yellow growths (1 created) an orange mushroom (0 created) an orange spore a cyan mold 0 pale stalks (1 created) 2 reddish patches (0 created) a slow fungus 0 shriekers (1 created) an intermediate gnome a low minator a low speeze a lesser visor hulk (2 created) a grid xorn a monkey a tundra bear cub a controller a human adventurer 0 weary pilgrims (1 created) 0 item masters (4 created) 0 shopkeepers (1 created) a babelfish a newt a twen a kogepan a floor grue a novice medium wall 3 small turrets a cold trove a health trove a poison trove 109 creatures born. 85 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 13 times You eaten food with animal by-products 8 times You eaten meat 8 times You were an atheist You never prayed to the gods You hit with a wielded weapon 74 times You killed 55 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You changed form 4 times You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Unskilled] (max Expert) (7 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Expert) (40 of 160) devices [Basic] (max Expert) (25 of 160) petkeeping [Basic] (max Expert) (62 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (93 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (1 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (80 of 160) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 4 with 3491 points, and 121 pieces of gold, after 2066 moves. Killer: a monster (digestolichen) You were level 7 with a maximum of 77 hit points when you died. You reached the 28th place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 114081 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 6 [max 11]. Drowned in a moat by a magikarp. 143 [145] 3 54340 rikerw-Nuc-Ang-Fem-Cha died in The Dungeons of Doom on level 4 [max 12]. Killed by a blast of disintegration. - [71] 26 4792 Solarflare-Zyb-Tro-Fem-Cha quit in The Dungeons of Doom on level 3. 63 [63] 27 3520 aaxelb-Ele-Asg-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a bullet. - [87] *28 3491 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (digestolichen). - [77] 29 3428 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (warrior changed). - [76] 30 3408 ziratha-Abu-Red-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (covetous war orc). - [84]