ziratha, chaotic female devilish Electric Mage ------########--------------.----------------------------------- ###|.....,,,,,,,,..........*%............$........................| #,,..><)|########|.----------...-------.--------..-----.---------.| #,#---.-- |.|......|......|....|.|.((((.|..-...|.|....)).|.| #,# ##,# |.|......|...........|.|((((((|..|...|.|....)..|.| ----------,# #%,# |.|......|......|....|)|......|..|...|.|..))[..|.| |........|,# #,## |.|......|......||...-.-|------..-----.|....)..|.| |........|,# #,# |.--[---------|--..........)...........------|--.| |.........`# #,# |....%...............{........[..................| |........|####,## #|.----|-----|----......------%-----.#............| ----------`K,,,,# ######..| .....|......|-----.|...?..=?..|...---|-----..| #,,,/##-|-+- #,,,,,|.|......|......|......|....).?...|...|.......|..| ###### |)..| ##,####|.|......|......|....|.|.!...=%...|...|.......|..| |...|##,,# |.|......|......|....|.|..(.).=.(.|...|.......|..| |...|,,,## |.--------------------.------------...---------..| |....,### |................................................| -----## -------------------------------------------------- [Ziratha the Hummer] St8 Dx13 Co12 In17 Wi9 Ch8 EleDevFemCha Dlvl:5 $47 HP-13(131) Pw107(181) AC1 Xp11/11451 T8028 Sat Latest messages The freemason abbot hits you! [-6 -> 48] What do you want to zap? [#dfuxyGQSW or ?*] Nothing happens. You are no longer dimmed. What do you want to zap? [#dfuxyGQSW or ?*] (2x) That is a silly thing to zap. In what direction? [47896321><] The bolt of lightning misses the freemason abbot. The bolt of lightning bounces! (2x) The freemason abbot swings his club. The freemason abbot hits you! [-13 -> 36] The freemason abbot swings his club. The freemason abbot hits you! [-3 -> 33] The freemason abbot breathes light! The solar beam hits you! The irradiation hurts like hell! You die... Your inventory Amulets a - an uncursed amulet of ESP (being worn) {0} Weapons r - the blessed +0 golden saber named Diplomat {12} Z - an uncursed +4 silver saber (weapon in foreclaw) {12} Armor e - an uncursed +0 pair of water walking boots {8} h - the cursed -8 pair of elven boots named Charm of Holding {8} t - an uncursed +0 banded mail (being worn) {160} I - an uncursed +0 pair of iron shoes (being worn) {20} Comestibles # - 3 uncursed lemons {0} # - 7 uncursed cream pies {0} # - 2 uncursed tripe rations {0} D - an uncursed tripe ration {0} Scrolls l - a blessed scroll of summon boss {0} p - 2 uncursed scrolls of mana {0} B - a blessed scroll of enchant weapon {0} H - 3 uncursed scrolls of healing {0} O - an uncursed scroll of taming {0} U - an uncursed scroll of summon undead {0} X - an uncursed scroll of enchant armor {0} Spellbooks n - an uncursed spellbook of phase door (0:1) {0} o - an uncursed spellbook of wizard lock (0:0) {0} A - an uncursed spellbook of anti-magic shell (2:1) {0} L - an uncursed spellbook of cause fear (0:1) {0} N - an uncursed spellbook of chemistry (0:3) {0} R - an uncursed spellbook of enchant weapon (0:4) {0} Potions # - an uncursed potion of blood {0} c - an uncursed potion of object detection {0} q - a cursed potion of object detection {0} E - an uncursed potion of see invisible {0} F - a blessed potion of stunning {0} Rings g - an uncursed ring of conflict {0} Wands # - a blessed wand of fire (0:2) {0} d - a cursed wand of teleportation called vanishes (0:4) {0} f - an uncursed wand of lightning (0:1) {0} u - an uncursed wand of summon undead (0:11) {0} x - an uncursed wand of inertia control (0:14) {0} y - an uncursed wand of cold called cod (0:1) {0} G - an uncursed wand of striking called striking (0:5) {0} Q - an uncursed wand of healing called healing (0:0) {0} S - an uncursed wand of sleep called sleep/paralyse/death (0:2) {0} W - a blessed wand of make invisible called vanishes2 (0:2) {0} Tools # - an uncursed leather leash {0} # - an uncursed leather leash {0} # - an uncursed tin opener {0} # - an uncursed bag of tricks (0:18) {5} # - an uncursed sack {5} # - a blessed tin opener {0} b - a blessed bag of holding called holding {177} j - an uncursed blindfold {0} k - a blessed oil lamp called one {0} w - a cursed tin whistle called tin {0} z - an uncursed blindfold {0} C - an uncursed chest {750} M - an uncursed tin whistle called tin {0} T - an uncursed bag of holding called holding {5} Gems i - 2 uncursed +0 worthless pieces of white glass {2} v - an uncursed +3 worthless piece of yellow glass {1} J - an uncursed +0 worthless piece of white glass {1} K - 19 uncursed +0 lapis lazulis {19} The sack is empty. Contents of the bag of holding called holding: an uncursed +0 T-shirt {2} a cursed -1 dwarvish mattock {48} the uncursed +0 reinforced mace named Laser Paladin {12} a blessed +3 pair of low boots {4} an uncursed +0 cloak of displacement {4} an uncursed +0 dwarvish cloak {4} the cursed -2 pair of gnomish boots named Elessar {4} a cursed -1 orcish helm {12} an uncursed +0 mummy wrapping {2} an uncursed +0 cloak of displacement {4} a cursed -1 cloak of confusion {4} an uncursed +0 mummy wrapping {2} an uncursed +2 shield {50} an uncursed +0 dwarvish cloak {4} an uncursed +0 studded leather armor {80} a blessed +0 pair of iron shoes {20} an uncursed +0 randomized helmet {20} the uncursed +1 dwarvish cloak named The Dictator of France {4} an uncursed +0 mummy wrapping {2} an uncursed +0 cloak of turn loss {4} an uncursed +0 dwarvish cloak {4} an uncursed +0 dwarvish cloak {4} a cursed -1 pair of levitation boots {8} an uncursed +0 pair of speed boots {8} an uncursed +0 dwarvish roundshield {40} 20 uncursed +0 silver arrows {0} 16 uncursed +1 arrows named A Woman's Scorn {0} 2 uncursed +0 daggers {8} the uncursed +0 morning star named Evening Star {48} an uncursed +2 two-handed sword {60} 20 cursed +0 inka stingers {0} the blessed +2 dagger named Husoldal Evo {4} an uncursed +0 battle-axe {48} an uncursed +0 inka blade {12} the uncursed +4 battle-axe named The Eye of Etlich {48} 19 uncursed +0 crossbow bolts {0} the blessed -1 axe named A Tale of Two Cities {24} a cursed -2 elven bow {12} a blessed +0 steel whip {8} 9 blessed +0 darts {0} an uncursed +0 baseball bat {12} the cursed +9 trident named Multiple Character {10} 18 cursed poisoned +0 orcish arrows {0} 9 uncursed +0 darts {0} a cursed -1 stick of dynamite {0} an uncursed poisoned +0 axe {24} a cursed +0 worthless piece of radiant glass {1} the cursed +4 rock named Orchast {0} a blessed +1 ring of gain intelligence {0} an uncursed potion of polymorph {0} an uncursed potion of booze {0} an uncursed potion of fear {0} a cursed potion of healing {0} 2 uncursed potions of gain level {0} an uncursed spellbook of forgotten spell (0:4) {0} a blessed spellbook of magic mapping (0:4) {0} a blessed spellbook of lightning (0:5) {0} a blessed spellbook of shocking sphere (0:5) {0} an uncursed spellbook of blank paper (0:2) {0} an uncursed spellbook of slow monster (0:3) {0} an uncursed scroll of identify {0} a blessed scroll of create monster {0} a blessed scroll of identify {0} an uncursed scroll of blank paper {0} an uncursed scroll of cure {0} 5 uncursed scrolls of mana {0} 6 uncursed scrolls of healing {0} an uncursed scroll of stinking cloud {0} a blessed scroll of healing {0} a blessed scroll of stinking cloud {0} an uncursed scroll of enchant weapon {0} a cursed sprig of wolfsbane {0} an uncursed peanut bag {0} a blessed tin of floating eye meat {0} 14 uncursed slime molds {0} an uncursed amulet of flying {0} a blessed +0 quarterstaff {16} The chest is empty. The bag of holding called holding is empty. Final attributes You were piously aligned Your alignment was 35 Your max alignment was 35 You carried 1 sins You could not have this property at all: sickopathy You could not have this property extrinsically: magic resistance You could not have this property intrinsically: drain resistance Scroll identification only worked 100 times out of 200 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 87 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 239 Tool identification only worked 5 times out of 10 Monsters only dropped their equipment with 89% chance Ring drop chance was reduced to 76% Amulet drop chance was reduced to 41% Potion drop chance was reduced to 81% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: two-handed weapons The following skill was trained at half the usual rate: sling The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: elemental spells (turn 18) Number of artifacts generated was 5 Number of fake artifacts generated was 13 Monster spawn increase started at turn 29758 Monster spawn increase reached its maximum at turn 72021 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 180948 The monster class that cannot be genocided was light The monster class that was spawned more often: trove (freq bonus 2) The monster species that spawned more often: karat surefire (freq bonus 6) The monster species that spawned more often: epithelium barely (freq bonus 8) The monster species that spawned more often: Thuy-Han (freq bonus 18) The monster species that spawned more often: windiest repose nailhead (freq bonus 54) The monster species that spawned more often: cheator rusalka (freq bonus 22) The monster species that spawned more often: sane stalk (freq bonus 60) The monster species that spawned more often: nasty fungus (freq bonus 15) The monster species that spawned more often: anarchy spinet (freq bonus 21) The monster species that spawned more often: black soul (freq bonus 4) The monster species that spawned more often: fumble vortex (freq bonus 60) The monster species that spawned more often: scowl wirepuller (freq bonus 9) The monster species that spawned more often: criminal scumbag (freq bonus 8) The monster species that spawned more often: hanging property (freq bonus 10) The monster species that spawned more often: forsaken girl (freq bonus 24) The monster species that spawned more often: poison lichen (freq bonus 18) The monster species that spawned more often: translucent warp patch (freq bonus 6) The monster species that spawned more often: releasable wanderlust (freq bonus 48) The monster species that spawned more often: gloomiest stretch (freq bonus 5) The monster species that spawned more often: Medusa's pet fish (freq bonus 48) The monster species that spawned more often: nalfeshnee (freq bonus 14) The monster trait that was more common: monsters that are always male (freq bonus 3) The monster trait that was more common: monsters that have gaze attacks (freq bonus 3) The monster trait that was more common: monsters that cuss (freq bonus 2) The monster species that never randomly spawned: brooklyn preprogrammed The monster species that never randomly spawned: retrofitting segueing The monster species that never randomly spawned: nightingale The monster species that never randomly spawned: soft warp fungus The monster species that never randomly spawned: vacuum force patch The monster species that never randomly spawned: unaligned priest The monster species that never randomly spawned: scroll trove The monster species that never randomly spawned: freezer turret The monster species that never randomly spawned: anopheles fly The monster species that never randomly spawned: triad champion The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: war hammer ((null)) The RNG hath decreed that this item was never generated: tarrier ((null)) The RNG hath decreed that this item was never generated: platinum dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cardboard fan ((null)) The RNG hath decreed that this item was never generated: blue dragon scale mail ((null)) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was never generated: droven greatsword (large obsidian sword) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: spellbinder (multiplicative) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 9) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 8) The RNG hath decreed that this item was generated more often: log ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: rocket launcher ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 11) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: evil dragon scale mail ((null), freq bonus 155) The RNG hath decreed that this item was generated more often: worthless piece of red glass (red, freq bonus 3) The RNG hath decreed that this item was generated more often: recovery (reddish, freq bonus 6) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 7) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 5) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mallet ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 10) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 11) The RNG hath decreed that this item was generated more often: resist sleep (fuzzy, freq bonus 2) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 34) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 35) The RNG hath decreed that this item was always generated cursed: levitation boots (snow boots) The RNG hath decreed that this item was always generated cursed: fireball (ragged) The RNG hath decreed that this item was always generated cursed: increase max hitpoints (vanishing) The RNG hath decreed that this item was always generated cursed: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was always generated cursed: switcheroo (amazing) The RNG hath decreed that this item was always generated cursed: elven toga ((null)) The RNG hath decreed that this item was always generated cursed: superscroller stone (gray) The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: inka spear ((null)) The RNG hath decreed that this trap was always invisible: turn table The RNG hath decreed that this trap was generated more often: lag trap (freq bonus 1) Next attribute increase check would have come at turn 10161 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 You were fire resistant You were shock resistant You were poison resistant You were being chased by the kops. (1830) You were prevented from having magic resistance (0) You were prevented from having sickopathy (0) You were telepathic You had infravision You had 2542 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 270% b - lightning 4 matter 0% 700% c - slow monster 2 enchant 0% 170% d - cause fear 3 enchant 0% 70% e - forgotten spell 1 occult 10% 41% f - magic mapping 5 divine 95% 32% g - chemistry 1 divine 10% 68% h - wizard lock 2 matter 0% 84% i - enchant weapon 7 enchant 99% 70% j - phase door 4 occult 90% 96% k - anti-magic shell 6 occult 98% 99% Techniques known in the end Name Level Status reinforce memory 11X LIMIT(0) appraisal 11 R LIMIT(0) panic digging 11 R LIMIT(2238) phase door 11 R LIMIT(0) invoke deity 11 R LIMIT(0) power surge 9X LIMIT(0) draw energy 7X LIMIT(0) sigil of control 5X LIMIT(0) disarm 3 O LIMIT(0) sigil of tempest 2X LIMIT(0) Discoveries Artifacts Dragonclan Sword [lawful samurai sword] Amulets amulet of ESP (dev) amulet of flying (circular) Weapons quarterstaff (staff) dwarvish mattock (broad pick) elven bow (runed bow) battle-axe (double-headed axe) orcish arrow (crude arrow) stick of dynamite (red stick) Armor dwarvish cloak (hooded cloak) water walking boots (femmy boots) elven boots (explosive boots) iron shoes (hard shoes) low boots (walking shoes) cloak of displacement (jarring cloak) gnomish boots (little black boots) orcish helm (iron skull cap) cloak of confusion (bituminous mantle) randomized helmet (spinning helmet) cloak of turn loss (opera cloak) levitation boots (fleecy boots) speed boots (profiled boots) dwarvish roundshield (large round shield) Scrolls scroll of stinking cloud (DYNAMOHACK WHEN) scroll of healing (MAKED FLOT STONE TO HURTED ENEMYTRAP) scroll of mana (IF YOU WIN ANGBAND THE GAME PROMPTS YOU TO COMMIT SUICIDE) scroll of phase door (OMIAZBOYISU531) scroll of standard id (TEMOV) scroll of cure (HALUAT OMAISUUTENSA TUNNISTETTU) scroll of identify (CANT ESCAP BY GOAL IS INFEST FOR 45 LAPS) scroll of create monster (IN MY NEXT LIFE ILL BECOME A FEMINIST) scroll of teleportation (ZESE PLASHCH) scroll of summon boss (PRATYAVAYAH) scroll of enchant weapon (THERMOCH CHTHABOI ACHAPH MARMILYCHA BERTHIOCH CHAREL) scroll of taming (SGURDNOEDAMTONSAWEMAGSIHT) scroll of summon undead (ZOUCH ZOUKI TO PARY) scroll of enchant armor (I AM VERY DISGUSTED WITH THE TRASHY MAN) scroll of blank paper (unlabeled) Spellbooks spellbook of shocking sphere (regenerating) spellbook of lightning (white) spellbook of cause fear (dark blue) spellbook of magic mapping (lupine) spellbook of forgotten spell (exciting) spellbook of blank paper (plain) spellbook of slow monster (stapled) spellbook of chemistry (raging) spellbook of wizard lock (deep) spellbook of enchant weapon (khaki) spellbook of phase door (purple) spellbook of anti-magic shell (psychedelic) Potions potion of gain level (mulberry) potion of extra healing (anise seed) potion of paralysis (amber) potion called water (clear) potion of blood (blood-red) potion of object detection (fuming) potion of see invisible (castor bean) potion of stunning (orange tea) potion of polymorph (hidden tea) potion of booze (pseudo-violet) potion of fear (blue flag) potion of healing (bayberry) Rings ring of conflict (marble) ring of gain intelligence (delayed) Wands wand of lightning (untouchable) wand of summon undead (measured) wand of inertia control (overpowered) wand of fire (mulberry) wand of teleportation called vanishes (poured) wand of cold called cod (cyan) wand of striking called striking (triclinic) wand of healing called healing (saffron) wand of sleep called sleep/paralyse/death (sycamore) wand of make invisible called vanishes2 (fallthrough) Tools oil lamp called one (lamp) tin whistle called tin (whistle) bag of holding called holding (bag) magic lamp (lamp) leather leash (leash) bag of tricks (bag) sack (bag) chest (wooden container) Gems worthless piece of white glass (white) worthless piece of yellow glass (yellow) lapis lazuli (blue) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 mimic ants 5 flying toasters 0 white lice (1 created) 0 giant white ants (1 created) a house fly 2 acid blobs a nexus blob a fuel barrel 0 smart bombs (1 created) a quivering blob 0 buzzing blobs (1 created) 7 jackals 2 thick jackals a fox an enemy a terminator chess wild dog (2 created) a little dog a rabid dingo 0 shock hound pups (1 created) a gas spore 3 monotons 2 floating eyes 52 shocking spheres a bloodshot eye 2 kittens a papier-mache tiger a large cat (2 created) an evasive jermlaine 0 wimps (1 created) a hobbit a telehobbit a dwarf a force dwarf 3 army dwarves a porter flying dwarf 2 dwarf thieves 2 duergar thieves a mutant human a blue yeek 0 hobbit lords (2 created) a hobbit wizard a scruffy looking hobbit a dwarf lord 0 dwarven casters (1 created) a fetish a fetish blowdart a 5K guy a dwarven messenger a nibelung 0 giant improaches (1 created) 2 homunculi 0 dretches (1 created) a tengu 0 shade jellies (1 created) 2 small kobolds a kobold lord a mini leprechaun a leprechaun 2 baby mimics a mynock 0 small flying mimics (1 created) a naiad a silly nymph a cave goblin an evasive hill orc (2 created) a Mordor orc 0 timid goblins (1 created) 2 baby wild boars 0 rothes (1 created) a mutated rothe 4 furry rothes a stickrothe 2 boars 0 sheep (1 created) 4 sewer rats 0 visor sewer rats (1 created) 0 rabbits (1 created) a pack rabbit 4 field voles a breeder mouse 0 giant rats (1 created) 0 wererats (1 created) an eevee (2 created) a rabid rabbit a thorn beast a daddy longlegs 0 large spiders (1 created) a stalactoid 0 blue centipedes (1 created) a white unicorn foal a yellow nightmare a grain vortex 0 violet vorticeses (1 created) 0 crawling worm masses (1 created) a spark bug a foxfire a platypus a two-winged shape 0 minxes (1 created) an airborne parrot 0 pole ducks (1 created) 0 mid centaurs (1 created) a baby golden dragon a baby evil dragon 0 baby magic dragons (1 created) a young blue dragon 0 nothing at alls (1 created) a lichen (2 created) 2 cribos (0 created) 2 yellow molds a yellow growth a yellow fungus 2 yellow stalks (1 created) a yellow mushroom 3 yellow spores (2 created) a yellow force patch (2 created) a blink spore 0 green growths (1 created) a cyan fungus 0 sucker fungi (1 created) 0 colorful growths (1 created) 2 mana molds (0 created) 3 dull fungi (0 created) 4 sub-gnomes 5 gnomes (6 created) 2 gnome thieves a little grey alien 4 panotties 2 intermediate gnomes a tiny rascalling 7 gnome lords a gnome watcher a group gnome lord 5 gnomish wizards a gnomish mana wizard 0 gnome ladies (1 created) 34 burrower gnomes a deep gnome thief 4 deep gnome diggers a gnome king 2 New Kops (4 created) a low minator 2 kestrels (3 created) 2 Kops 0 Whitlevel Kops (2 created) 0 Kop Reinforcers (1 created) 0 Keystone Kops (11 created) 0 Keystone Inspectors (1 created) 0 Keystone Policemen (1 created) 0 Keystone Officers (1 created) a killer kop a Kop Sergeant (4 created) 5 Bulletproof Sergeants 0 Inspector Sergeants (1 created) 0 Officer Sergeants (1 created) 0 Kop Lieutenants (3 created) a Barrier Kop an Inspector Lieutenant 2 Officer Lieutenants (3 created) a Detective Lieutenant 0 Undead Lieutenants (1 created) 3 Kop Kaptains 0 Inspector Kaptains (1 created) 0 Officer Kaptains (1 created) an Undead Kaptain 0 RNG Kaptains (1 created) 0 freemason initiates (1 created) a petty kop kaptain 0 grah sephiroth (1 created) 0 kratschers (1 created) 0 Uniform Kommissioners (1 created) a freemason abbot (2 created) 0 mars-resounds (1 created) 0 Kop Kchieves (1 created) 0 Vampire Kchieves (1 created) a Minator Katcher 2 mummies a gnome mummy an orc mummy a dwarf mummy 0 mummics (1 created) an elf mummy a human mummy a blue naga hatchling an ogre a low ooze a gray ooze 0 gray force oozes (1 created) a house snake a tapioca snake an undead snake a water moccasin a medium hulk a vogon a rock inhabitant a gnome zombie an orc zombie 3 dwarf zombies 5 elf zombies 2 human zombies a grunthack zombie a zombie a hungry dead potato a rope golem 0 scarecrows (1 created) 2 weary pilgrims a drunkard an arcade scrub a sailor a boil-covered wretch an annoying idiot a wide-eyed tourist 0 singing happy drunks (1 created) a busy-looking merchant a human 4 muggers a novice mage 0 item masters (2 created) 0 shopkeepers (10 created) 0 aligned priests (1 created) 0 soldiers (3 created) 0 lieutenants (1 created) 0 watchmen (8 created) 0 watch captains (4 created) 0 angry watchmen (3 created) a minighost a shadow a ghost 0 daos (1 created) 2 tortoises (4 created) a slithy tortoise (2 created) a hata-hata a rouge jellyfish (3 created) 0 pikes (1 created) 0 large eels (1 created) 0 floating fish (2 created) a jellyfish 0 thick jellyfish (1 created) 0 babelfish (1 created) a piranha 0 eel-lizards (1 created) an atlantean 2 newts a twen (2 created) a normal frog a gecko a leopard frog 0 glacier fern spores (2 created) a blazing fern spore 0 green mushroom patches (1 created) 0 shrieker mushroom patches (1 created) 0 inedible slime molds (1 created) 0 weeping willows (1 created) 0 petty roast turkeys (1 created) 0 ravenous cream pies (1 created) a pile of copper coins 2 floor grues (3 created) a novice medium wall a novice dark wall a low rub monster an arrow turret a dart turret a jumping babelfish a disintegration trove a potion trove a poison trove 496 creatures born. 365 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 43 times You eaten food with animal by-products 33 times You eaten meat 33 times You have communicated with the gods 7 times You prayed to the gods 3 times You hit with a wielded weapon 564 times You killed 298 monsters You read items or engraved 36 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (56 of 160) body armor [Basic] (max Expert) (48 of 160) devices [Basic] (max Expert) (53 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Skilled] (max Expert) (424 of 540) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (160 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (77 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Expert) (466 of 540) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 5 with 46227 points, and 47 pieces of gold, after 8028 moves. Killer: solar beam You were level 11 with a maximum of 131 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 114081 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 6 [max 11]. Drowned in a moat by a magikarp. 143 [145] 3 54340 rikerw-Nuc-Ang-Fem-Cha died in The Dungeons of Doom on level 4 [max 12]. Killed by a blast of disintegration. - [71] * 4 46227 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 5 [max 8]. Killed by a solar beam. - [131] 5 42454 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 7. Killed by a monster (Kop Katcher). - [135] 6 36429 ziratha-Ele-Gig-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by a monster (red river hog). - [135]