ziratha, chaotic female devilish Electric Mage #,# --------##---------- -----|----########--.`....--,.........| ------ |........|,,,,,%,,...----...,|###.....| |....| |..---->.%,#######|..|# |..|#|.....<..| |....| |..| |..|## |..{---..| |........| ....^| |..| |..| --......-- |........| |....| |..----..| #-------- |........| I.).. |........| ##,,,,,,####--------.- -%-#####--|--.----########,,##,,,,,,,,,,,,,,,`# ###$l##,,,,,,,,,,,,,,,,,,,,,,,^,,############### #ee,,&,,,#,,############),,,,,,,,,# -|---------|- -.-.------.---------- |...........|## |...................| |...........-,# -------...................| |...........|## |.........................| |...........| |.........................| ------------- |.........................| --------------------------- [Ziratha the Buzzer] St6 Dx15 Co11 In10 Wi5 Ch7 EleDevFemCha Dlvl:8 $903 HP0(127) Pw7(129) AC2 Xp9/3875 T3073 Sat Latest messages You stop. Your shocking sphere is in the way! The leprechotta claws you! [-8 -> 25] Warning: HP low! Your chain mail blocks the leprechotta's attack. The leprechotta claws you! The leprechotta rips into your breast with maniacal fervor! [-11 -> 14] Warning: HP low! You hear the howling of the CwnAnnwn... [-6 -> 8] Warning: HP low! What do you want to read? [emyFPSTWXZ or ?*] As you read the scroll, it disappears. Your body is transported to another location! The leprechotta claws you! [-4 -> 4] Warning: HP low! The leprechotta bites you! You die... Your inventory Weapons a - a blessed +1 quarterstaff {16} g - 19 blessed +2 arrows {0} k - an uncursed +0 hugging boot {5} l - a blessed +0 orcish dagger {4} o - an uncursed +0 bow {12} p - the cursed -1 silver saber named Skystrike {12} r - 23 uncursed poisoned +0 crossbow bolts {0} t - an uncursed +5 bow {12} u - 31 uncursed +0 arrows (in quiver) {0} z - an uncursed +0 droven dagger (weapon in foreclaw) {4} D - a blessed +0 katana {16} J - an uncursed +0 axe {24} Q - an uncursed +0 power crossbow {20} V - an uncursed +0 bow (alternate weapon; not wielded) {12} Armor d - a cursed -2 pair of low boots {4} h - an uncursed +0 dwarvish cloak (being worn) {4} i - the cursed -2 dwarvish iron helm named A.Ha's Revenant {16} q - an uncursed +0 studded leather armor {80} v - an uncursed +0 pair of leather gloves {4} B - an uncursed +0 pair of gauntlets (being worn) {4} G - an uncursed +0 chain mail (being worn) {120} O - an uncursed +0 scale mail {100} Comestibles c - an uncursed food ration {0} n - an uncursed grass lizard corpse {10} w - an uncursed eucalyptus leaf {0} x - an uncursed pear {0} N - 2 uncursed cream pies {0} Scrolls m - an uncursed scroll of phase door {0} y - an uncursed scroll of mana {0} F - an uncursed scroll of remove curse {0} P - a blessed scroll of taming {0} S - an uncursed scroll of random enchantment {0} T - an uncursed scroll of standard id {0} Z - a blessed scroll of blank paper {0} Spellbooks e - an uncursed spellbook of restore ability (7:3) {0} W - an uncursed spellbook of cure random status (6:2) {0} X - an uncursed spellbook of enlighten (0:3) {0} Potions s - an uncursed potion of speed {0} C - an uncursed potion of booze {0} R - an uncursed potion of extra healing {0} Y - an uncursed potion of levitation {0} Wands f - an uncursed wand of lightning (0:0) {0} j - an uncursed wand of striking (0:4) {0} Tools b - an uncursed oilskin sack {95} Contents of the oilskin sack: 243 gold pieces {0} an uncursed +0 dwarvish mattock {48} the uncursed +1 pick-axe named World's Burden {32} an uncursed magic marker (1:100) {0} a cursed ring of stealth {0} an uncursed ring of sleeping {0} an uncursed potion of restore ability {0} a blessed spellbook of lightning (0:5) {0} a blessed spellbook of shocking sphere (0:2) {0} an uncursed scroll of cure {0} 4 uncursed scrolls of mana {0} 16 blessed +0 odor shots {0} an uncursed +0 flintlock {10} Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins You could not have this property at all: the Force You could not have this property extrinsically: fear factor You could not have this property intrinsically: flying Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 225 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 85% chance Wand drop chance was reduced to 61% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 81% of the time only The following skill could not be trained at all: high heels The following skill was trained at half the usual rate: short sword The following skill was trained at one fifth the usual rate: two-handed weapons The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: divination spells (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 7 Monster spawn increase started at turn 31930 Monster spawn increase reached its maximum at turn 91758 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 295330 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: xorn (freq bonus 1) The monster species that spawned more often: ramming wall (freq bonus 9) The monster species that spawned more often: spitting lizard (freq bonus 9) The monster species that spawned more often: petty gnome thief (freq bonus 45) The monster species that spawned more often: wolfing pottering (freq bonus 3) The monster species that spawned more often: ruby growth (freq bonus 9) The monster species that spawned more often: abyss worm mass (freq bonus 12) The monster species that spawned more often: Joker Flack (freq bonus 16) The monster species that spawned more often: pikachu (freq bonus 18) The monster species that spawned more often: huge pile of killer coins (freq bonus 14) The monster species that spawned more often: psychic monster (freq bonus 4) The monster species that spawned more often: bebelith (freq bonus 24) The monster species that spawned more often: mad mage (freq bonus 16) The monster species that spawned more often: Team Fortress pyro (freq bonus 4) The monster species that spawned more often: rebilling phosphatic (freq bonus 6) The monster species that spawned more often: Njusha (freq bonus 5) The monster species that spawned more often: ftp demon (freq bonus 12) The monster species that spawned more often: delicacy auditorial ecology (freq bonus 3) The monster species that spawned more often: drow alienist (freq bonus 12) The monster species that spawned more often: ferrous growth (freq bonus 9) The monster species that spawned more often: waxworm (freq bonus 8) The monster trait that was more common: monsters who attack with plasma clouds (freq bonus 2) The monster trait that was more common: monsters with acid resistance (freq bonus 4) The monster trait that was more common: monsters whose attacks create traps (freq bonus 1) The monster trait that was more common: monsters that can multiply (freq bonus 4) The monster trait that was more common: monsters that have no head (freq bonus 2) The monster trait that was more common: monsters that have spit attacks (freq bonus 2) The monster trait that was more common: monsters with death resistance (freq bonus 15) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 1) The monster trait that was more common: monsters that neigh (freq bonus 3) The monster trait that was more common: monsters that are strong (freq bonus 4) The monster species that never randomly spawned: desert prick The monster species that never randomly spawned: gum jelly The monster species that never randomly spawned: double meanie The monster species that never randomly spawned: emperor mimic The monster species that never randomly spawned: goreraven The monster species that never randomly spawned: n'wah sun The monster species that never randomly spawned: trapping spirit The monster species that never randomly spawned: Kyosuke Kagami The monster species that never randomly spawned: crystal golem The monster species that never randomly spawned: ice golem The monster class that more likely to generate with musable stuff: mummy The RNG hath decreed that this item was never generated: genocide (extraordinary) The RNG hath decreed that this item was never generated: agate (orange) The RNG hath decreed that this item was never generated: cloak of practice (boxing gown) The RNG hath decreed that this item was never generated: white dragon scale mail ((null)) The RNG hath decreed that this item was never generated: bituknife ((null)) The RNG hath decreed that this item was never generated: earth (KIRJE) The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was never generated: golden dragon scale shield (golden dragonhide shield) The RNG hath decreed that this item was never generated: Hacker's Food ((null)) The RNG hath decreed that this item was never generated: sandwich ((null)) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 27) The RNG hath decreed that this item was generated more often: consecration (MAY THE FORCE BE WITH YOU, freq bonus 14) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 8) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: airstep boots (calf-leather sandals, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of displacement (piece of cloth, freq bonus 6) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 18) The RNG hath decreed that this item was generated more often: cloak of memory (icy cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 61) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 3) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 61) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 11) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 47) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 2) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 16) The RNG hath decreed that this item was generated more often: asian pear ((null), freq bonus 13) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 74) The RNG hath decreed that this item was always generated cursed: special effects (draconian) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: decoy making (cornflower) The RNG hath decreed that this item was always generated cursed: cyan stone (teal) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: land mine ((null)) The RNG hath decreed that this item was always generated cursed: russian roulette (gun-shaped) The RNG hath decreed that this item was always generated cursed: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was always generated cursed: felt-tip marker ((null)) The RNG hath decreed that this trap was always invisible: nadja trap The RNG hath decreed that this trap was generated more often: throne trap (freq bonus 4) Next attribute increase check would have come at turn 3554 Strength training was 26 Dexterity training was 0 Wisdom training was 9 Constitution training was 27 You were fire resistant You were shock resistant You were poison resistant You were level-drain resistant You were prevented from having an increased fear factor (0) You were prevented from using the force like a real jedi (0) You had infravision You had 2658 points of nutrition remaining You were a wereghost Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 245% b - lightning 4 matter 0% 565% c - restore ability 4 healing 90% 94% d - cure random status 1 chaos 35% 105% e - enlighten 4 body 90% 95% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) power surge 7X Prepared(0) draw energy 5X Prepared(0) sigil of control 3X Prepared(0) disarm 1 O Prepared(0) Discoveries Weapons quarterstaff (staff) dwarvish mattock (broad pick) katana (samurai sword) orcish dagger (crude dagger) droven dagger (obsidian dagger) Armor dwarvish cloak (hooded cloak) dwarvish iron helm (hard hat) leather gloves (inverse gloves) gauntlets (covered pair of gloves) low boots (walking shoes) Scrolls scroll of skill up (ELF EXPLODE WHEN FALL) scroll of healing (TICHAMIRA ZVINO PANGUVA PAMAWERE) scroll of mana (IO ERBETH IO PHOBETH IO PAKERBETH IO APOMPS) scroll of phase door (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) scroll of standard id (SLASHTHEM IS NOT A FORK OF SLASHEM EXTENDED) scroll of cure (RECOVER BY SMEEL) scroll of teleportation (IUSTIO QUE PIS) scroll of identify (NAMEEXPERIENCEGOLDTIME) scroll of blank paper (unlabeled) scroll of remove curse (SABRA BRIATHA BRISARA) scroll of taming (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) scroll of random enchantment (SEX OCYMISOX) Spellbooks spellbook of shocking sphere (coarse) spellbook of lightning (maroon) spellbook of restore ability (disintegrating) spellbook of cure random status (illgotten) spellbook of enlighten (hellish) Potions potion of restore ability (prickly ash) potion of invisibility (cornflower) potion of speed (voluminous) potion of booze (bubbly) potion of extra healing (aquamarine) potion of levitation (brown oolong tea) Rings ring of sleeping (copper) ring of stealth (tin) Wands wand of lightning (mineral) wand of striking (rosewood) Tools oilskin sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a giant ant a giant force ant a stinging insect 0 giant armor beetles (1 created) 0 blobs (1 created) a white blob 0 combo fuel barrels (10 created) 0 slugs (1 created) 0 Madeleine's plateau boots (1 created) a cockatrice a sudden goalscorer 0 shock hound pups (1 created) 2 gas spores (3 created) 0 wizard eyes (1 created) 25 shocking spheres (27 created) 0 hobbit veterans (1 created) a dwarf a blue yeek a hidden dwarven wizard a huge bugbear a jelly (2 created) 0 small kappas (1 created) a large kobold a mini leprechaun 0 gizards (1 created) a little leprechaun 6 leprechauns 3 force leprechauns 0 static force leprechauns (1 created) 2 annoying leprechauns a leprechotta (2 created) a baby mimic 2 mini mimics a small mimic 0 petty mountain nymphs (1 created) a goblin 0 hobgoblins (1 created) 0 charcoals (1 created) 0 rock piercers (1 created) a lamb a culf a goat 0 sewer rats (1 created) an evasive sewer rat (2 created) a sock mole a ferret a yellow centipede 0 tiny lurkers (1 created) 0 unoxes (1 created) a plasma cloud 2 generic errors a yellow light 0 axial lights (1 created) a bleeding light a bat 0 vultures (1 created) a Rame Duck a lichen a porter lichen (0 created) 0 brown molds (1 created) a yellow growth 0 yellow spores (1 created) a red warp fungus 0 shriekers (1 created) 0 spore shriekers (1 created) a colony shrieker (0 created) 2 creeping spores (0 created) 0 sub-gnomes (1 created) 0 mini jabberwocks (1 created) a New Kop (3 created) 0 Keystone Kops (3 created) a killer kop a Detective Lieutenant an Undead Lieutenant (2 created) 0 Kop Kaptains (1 created) a malkuth sephirah 0 grah sephiroth (1 created) 0 Intermediate Kops (1 created) 0 Kop Kommissioners (1 created) 0 yesod sephiroth (1 created) 0 watch kaptains (1 created) 0 mars-resounds (1 created) 0 kutennens (1 created) 0 Inspector Kchieves (2 created) 0 Officer Kchieves (1 created) 0 Undead Kchieves (1 created) 0 Family Kops (1 created) a mummy (2 created) a dcss mummy 0 kobold mummies (1 created) 0 orc mummies (1 created) 0 mummics (1 created) a green naga hatchling 0 water naga hatchlings (1 created) a slimebesu 0 low speezes (1 created) a gray ooze 0 white oozes (1 created) 0 porter gray oozes (1 created) 0 ojyama puyos (1 created) 0 brown snakes (1 created) 0 trollors (1 created) a baby umber hulk a kobold zombie 0 ossium animatums (1 created) 0 gnome zombies (1 created) 2 archers 4 dwarf zombies 0 zombies (1 created) an elderly gentleman a blabbering otaku a woodsman a furry a wig sheep an asian girl an alien warrior 0 Woodland-elves (3 created) a wereghost (0 created) 0 shopkeepers (5 created) 0 prisoners (4 created) 0 aligned priests (1 created) a watchman (5 created) 0 watch captains (1 created) 2 minighosts (3 created) 3 baby boos a mana stealer 4 ghosts (6 created) a tamable ghost 0 wereghosts (1 created) 0 tortoises (3 created) 0 hata-hatas (1 created) 0 hovering fish (4 created) 0 jellyfish (4 created) 0 thick jellyfish (2 created) 0 fire eels (1 created) 2 newts 0 gray newts (1 created) a twen 0 lizards (1 created) a grass lizard a flying goomba a pile of copper coins 0 piles of killer coins (1 created) a novice light wall a novice medium wall an octopog a mini rub monster a small turret 237 creatures born. 128 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 14 times You eaten food with animal by-products 10 times You eaten meat 8 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 255 times You killed 93 monsters You read items or engraved 22 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Basic] (max Expert) (26 of 160) body armor [Basic] (max Expert) (28 of 160) devices [Basic] (max Expert) (44 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Skilled] (max Expert) (188 of 540) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (23 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (53 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (17 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (1 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Expert) (216 of 540) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 8 with 16882 points, and 1146 pieces of gold, after 3073 moves. Killer: a monster (leprechotta) You were level 9 with a maximum of 127 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 54340 rikerw-Nuc-Ang-Fem-Cha died in The Dungeons of Doom on level 4 [max 12]. Killed by a blast of disintegration. - [71] 3 42454 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 7. Killed by a monster (Kop Katcher). - [135] 8 21029 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 4 [max 6]. Killed by a monster (invisible Policeman Kommissioner). - [125] 9 19678 Solarflare-Zyb-Tro-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a monster (hallucinogen-distorted giant ant), while helpless. - [1] *10 16882 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a monster (leprechotta). - [127] 11 14424 ziratha-Ele-Dev-Fem-Cha turned to stone in The Dungeons of Doom on level 4. Petrified by a coming into contact with a petrifying object. 115 [115] 12 12976 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (lost soul). - [107]