ziratha, chaotic female devilish Electric Mage --------## |.......,###############---------------------------- ---------- |......|,,),,,,,,,%,,,,^%...[{..{.....$$.....`.H...| |........|## ###|......|,###############|(....b{.%s`...FF.=..H`....| |.........,# #,,-%%....|,,###---------- |.`.%P.%.&....F%....K.`..\.| |.......%|,########,#--|-----,,,,,|........| -....`.%..H.....=...(.H``..| |.........,,,,,,,,,,,,,,,,,,,,###,|........| -------|-------------------- |........|#,#######,##------.-###,.........| |.........,,-------,# |....`.|,,,,|........| ----------#,|..<..|,# |....`.-,##,.........+ #,|.....|,# |...``.|####---------- #,|.....|,# -------- . #,-.....|,## .| #,-------,,# .| #,,,,,,,,,## > ########### --- [Ziratha the Buzzer] St9 Dx12 Co8 In11 Wi5 Ch6 EleDevFemCha Dlvl:3 $0 HP-8(76) Pw42(112) AC5 Xp7/832 T1491 Sat Latest messages The warrior changed breathes acid! The blast of acid hits you! The acid burns! You hear the howling of the CwnAnnwn... [-13 -> 4] Warning: HP low! The blast of acid bounces! The blast of acid hits the vat slime. What do you want to read? [eg-ntU or ?*,] As you read the scroll, it disappears. You feel healthier! The vat slime picks up a scroll {0}. The hole spider bites you! [-2 -> 26] The warrior changed blasts you! [-19 -> 7] Warning: HP low! The hole spider misses. The warrior changed blasts you! You die... Your inventory Weapons a - a blessed +1 quarterstaff named v3 (weapon in foreclaws) {16} u - an uncursed +2 orcish dagger {4} y - an uncursed +6 bullwhip {8} B - 7 uncursed +0 orcish daggers {28} F - 8 uncursed poisoned +0 orcish arrows {0} G - the uncursed +8 orcish bow named Elessar {12} Y - an uncursed +0 bullwhip {8} Z - the blessed +2 crossbow named Wolfhowl {20} Armor b - an uncursed +0 studded leather armor (being worn) {80} o - the cursed -1 gnomish suit named Jutta flax's OHP {20} v - an uncursed +0 orcish helm {12} x - a blessed +1 pair of gauntlets of dexterity (being worn) {4} A - a cursed -2 pair of zipper boots {8} O - an uncursed +0 Hawaiian shirt {2} R - a blessed +0 mummy wrapping {2} T - a cursed +0 pair of gauntlets of swimming {4} V - an uncursed +0 helm of brilliance {20} W - an uncursed +2 scale mail {100} Comestibles c - 3 uncursed food rations {0} C - an uncursed pear {0} S - 8 uncursed cream pies {0} X - 2 cursed cream pies {0} Scrolls e - an uncursed scroll of magic mapping {0} j - 7 uncursed scrolls of healing {0} k - 6 uncursed scrolls of mana {0} l - 4 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} t - an uncursed scroll of proof weapon {0} Spellbooks h - a blessed spellbook of shocking sphere (0:1) {0} i - a blessed spellbook of lightning (0:1) {0} U - an uncursed spellbook of hellish bolt (0:1) {0} Potions d - a blessed potion of gain level {0} s - an uncursed potion of water {0} D - a blessed potion of object detection {0} E - an uncursed potion of monster detection {0} Rings g - an uncursed ring of special effects {0} Wands f - an uncursed wand of lightning (0:6) {0} z - an uncursed wand of light (0:14) {0} Tools p - an uncursed tinning kit (4:62) {0} q - a cursed blindfold {0} r - a blessed chest {750} w - an uncursed beartrap {20} Contents of the chest: an uncursed potion of speed {0} an uncursed cram ration {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: manaleech You could not have this property extrinsically: contamination resistance You could not have this property intrinsically: stun resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 12 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 84% Amulet drop chance was reduced to 57% Potion drop chance was reduced to 92% Monster death drops spawned with only 95% chance The following skill could not be trained at all: spirituality The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: hammer (turn 12) Number of artifacts generated was 0 Number of fake artifacts generated was 6 Monster spawn increase started at turn 26996 Monster spawn increase reached its maximum at turn 44431 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1145202 The monster class that cannot be genocided was centaur The monster class that was spawned more often: umber hulk (freq bonus 1) The monster species that spawned more often: bloodgill (freq bonus 8) The monster species that spawned more often: bumbling priest (freq bonus 2) The monster species that spawned more often: wolverine (freq bonus 18) The monster species that spawned more often: slow spore (freq bonus 20) The monster species that spawned more often: enemy trooper (freq bonus 9) The monster species that spawned more often: ghetto mushroom (freq bonus 24) The monster species that spawned more often: peritoneal pong vigilantly (freq bonus 24) The monster species that spawned more often: scrap titan (freq bonus 10) The monster species that spawned more often: ancient farao mummy (freq bonus 8) The monster species that spawned more often: river floozy (freq bonus 3) The monster species that spawned more often: ultra spider (freq bonus 4) The monster species that spawned more often: alien princess (freq bonus 12) The monster species that spawned more often: eliminate stereotyped (freq bonus 4) The monster species that spawned more often: eternal light (freq bonus 8) The monster species that spawned more often: snuffling ibex (freq bonus 8) The monster species that spawned more often: ebony warp fungus (freq bonus 32) The monster species that spawned more often: cave creeper (freq bonus 9) The monster species that spawned more often: clay patch (freq bonus 18) The monster species that spawned more often: Sueschen's combat boot (freq bonus 15) The monster species that spawned more often: roadblock fungus (freq bonus 6) The monster trait that was more common: monsters that laugh (freq bonus 6) The monster species that never randomly spawned: horace messiest The monster species that never randomly spawned: icyorn The monster species that never randomly spawned: acid worm The monster species that never randomly spawned: subliming affably sprint The monster species that never randomly spawned: mist golem The monster species that never randomly spawned: Sabrina's block-heeled sandal The monster species that never randomly spawned: circumcising formatted The monster species that never randomly spawned: Uniform Kommissioner The monster species that never randomly spawned: dazzle reused The monster species that never randomly spawned: rusty mimic The monster class that always generated with extra speed: leprechaun The RNG hath decreed that this item was never generated: silver dragon scales ((null)) The RNG hath decreed that this item was never generated: lava (LETS FAIL AND ROLL) The RNG hath decreed that this item was never generated: horn of plenty (horn) The RNG hath decreed that this item was never generated: bell ((null)) The RNG hath decreed that this item was never generated: heavy blaster bolt ((null)) The RNG hath decreed that this item was never generated: helm of drain resistance (black helmet) The RNG hath decreed that this item was never generated: high stilettos (block-heeled boots) The RNG hath decreed that this item was never generated: sniper beam (corrupted) The RNG hath decreed that this item was never generated: antideath cloak (demonic cloak) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 9) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 25) The RNG hath decreed that this item was generated more often: sapphire (blue, freq bonus 10) The RNG hath decreed that this item was generated more often: green spell stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 16) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of peace (inka cloak, freq bonus 38) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 23) The RNG hath decreed that this item was generated more often: dememorize (zylon, freq bonus 61) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 4) The RNG hath decreed that this item was generated more often: shuriken (throwing star, freq bonus 11) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 5) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 8) The RNG hath decreed that this item was generated more often: airstep boots (calf-leather sandals, freq bonus 7) The RNG hath decreed that this item was generated more often: wildhild bow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 8) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 27) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was always generated cursed: inka sling ((null)) The RNG hath decreed that this item was always generated cursed: bronze mace ((null)) The RNG hath decreed that this item was always generated cursed: silver shield ((null)) The RNG hath decreed that this item was always generated cursed: extreme power (turquoise) The RNG hath decreed that this item was always generated cursed: bombing (exciting) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: leather drum (drum) The RNG hath decreed that this trap was always invisible: clockwise spin trap The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 3) Next attribute increase check would have come at turn 1610 Strength training was 50 Dexterity training was 36 Wisdom training was 30 Constitution training was 50 You were fire resistant You were shock resistant You were poison resistant You were level-drain resistant You were prevented from having manaleech (0) You were prevented from having contamination resistance (0) You had infravision You had 3450 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could not have safely prayed (557) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 10% 91% b - lightning 4 matter 10% 331% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) sigil of control 1X Prepared(0) Discoveries Weapons quarterstaff (staff) orcish dagger (crude dagger) orcish arrow (crude arrow) orcish bow (crude bow) Armor gauntlets of dexterity (paper gloves) gnomish suit (little blue vest) orcish helm (iron skull cap) zipper boots (ankle boots) gauntlets of swimming (clumsy gloves) helm of brilliance stone (gemmed helmet) Scrolls scroll of magic mapping (KICKINTHENUTS) scroll of healing (OSTRO BIRDO AND CLAWGLIP ARE NO MISSPELLINGS) scroll of mana (XELSE DAM NE HTD NADAEHRE HTI HYMA) scroll of phase door (WAND BALANCE PATCH MY ASS) scroll of standard id (VIK LADY) scroll of cure (NEED MORE ID IS THE TITLE OF THE SLEX ANTHEM) scroll of proof weapon (WINDOWS 10 SHOULD BE RENAMED TO WINDOWS DOESNTWORK) Spellbooks spellbook of shocking sphere (spotted) spellbook of lightning (castle) spellbook of hellish bolt (ancient) Potions potion of gain level (sticky) potion called cnf4 (reddish) potion of polymorph (rosemary) potion of water (clear) potion of object detection (luminescent) potion of monster detection (aquamarine) potion of speed (forget-me-not) Rings ring of special effects (terrible) Wands wand of lightning (quadratic) wand of light (diffuse) Tools chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a blat 2 acid blobs (3 created) 0 litter blobs (1 created) a parrot chick (2 created) 2 tribbles 0 jackals (1 created) a pack jackal (2 created) 3 thick jackals 0 stinking dogs (1 created) 0 gang guys (1 created) a little dog a shock hound pup 0 gas spores (1 created) a shocking sphere a housecat 0 giant improaches (1 created) 0 dretches (1 created) a shade jelly (2 created) 4 kobolds a mini leprechaun a baby mimic 0 mini mimics (1 created) a petit mimic a mountain nymph a neevil a cave goblin 2 low snotlings a hill orc (2 created) a rothe (2 created) 0 large rothes (1 created) 2 sewer rats 2 drains rats (4 created) a bus driver 2 eevees (3 created) 2 cave spiders a hole spider (2 created) 0 yellow centipedes (1 created) a daddy longlegs a tiny lurker (2 created) 2 grain vortices a bore worm 2 maggots a dung worm (2 created) 0 echidnas (1 created) 0 bats (1 created) a fruit bat 0 baby blood dragons (1 created) an emu 2 lichens 0 porter lichens (1 created) a stalking lichen (2 created) a spore lichen 2 immobile fungi (1 created) 3 brown molds (1 created) a mean mold (0 created) 2 golden fungi (1 created) 5 golden stalks (3 created) 0 cyan patches (1 created) 0 cyan mushrooms (1 created) 0 slow patches (1 created) 2 slow spores (1 created) 0 sucker growths (1 created) an aokabi (0 created) 2 sub-gnomes 2 gnomes a gnome lord a giant child (3 created) 0 little giants (1 created) a frenzytaur 0 warrior changeds (1 created) 6 Keystone Kops (7 created) 0 Bulletproof Kops (1 created) 2 Undead Kops 0 Kop Sergeants (1 created) a dcss mummy 0 newt mummies (1 created) a slimebesu 0 vat slimes (1 created) 0 house snakes (1 created) 0 monkeys (1 created) a gnome zombie 0 dwarf zombies (1 created) 0 human adventurers (1 created) an innkeeper a woodsman 0 item masters (3 created) 0 shopkeepers (1 created) a minighost (2 created) 0 tortoises (1 created) 3 newts a gray newt an iguana 0 compsognathi (1 created) 0 batman plants (1 created) a pile of copper coins a novice medium wall (2 created) 0 low rub monsters (1 created) 2 small turrets 0 crude turrets (1 created) an arrow turret a fire trove a confusion trove 148 creatures born. 102 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 18 times You eaten food with animal by-products 13 times You eaten meat 13 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 102 times You killed 84 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (10 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Expert) (25 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (122 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (46 of 160) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 3 with 3428 points, and 0 pieces of gold, after 1491 moves. Killer: a monster (warrior changed) You were level 7 with a maximum of 76 hit points when you died. You reached the 20th place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 54340 rikerw-Nuc-Ang-Fem-Cha died in The Dungeons of Doom on level 4 [max 12]. Killed by a blast of disintegration. - [71] 3 36429 ziratha-Ele-Gig-Fem-Cha died in The Dungeons of Doom on level 6 [max 7]. Killed by a monster (red river hog). - [135] 18 4911 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 5. 78 [78] 19 3520 aaxelb-Ele-Asg-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a bullet. - [87] *20 3428 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (warrior changed). - [76] 21 3408 ziratha-Abu-Red-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (covetous war orc). - [84] 22 2571 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (giant sapphire dragonfly). - [80]