ziratha, chaotic female angbander Electric Mage ------- ##|.....| ##,......| #,%,|.....| #,# #,##-----.- -------------------.---.--###,# #,# +<........................,,,,# ##,# |........................|##### #,I# |........................| #@## -------------------------- #I# ...... .II... ...... ...>.. ...... ...... [Ziratha the Bolter] St12 Dx15 Co13 In10 Wi7 Ch8 EleAgbFemCha Dlvl:2 $26 HP-7(40) Pw38(44) AC-2 Xp3/66 T482 Bli Latest messages You can see again. You attack thin air. You see here a cutpurse corpse {1450}. Katia's lovely sneaker kicks you! Katia's lovely sneaker hits your hand with her sneakers! [-4 -> 20] Katia's lovely sneaker blinds you! [-9 -> 11] Unknown command '^J'. You try to feel what is lying here on the ground. You feel here a cutpurse corpse {1450}. Your splint mail deflects its attack. Your hands are no longer slippery. Your splint mail blocks its attack. Wait! There's something there you can't see! It kicks you! [-10 -> 1] ***LOW HITPOINT WARNING*** It kicks you! You have died. Your inventory Weapons a - a blessed +1 quarterstaff {16} v - a blessed +1 bullwhip {8} B - an uncursed +0 elven dagger {4} Armor b - an uncursed +0 studded leather armor {80} u - an uncursed +2 pair of gauntlets of power (being worn) {4} x - an uncursed +0 splint mail (being worn) {160} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of remove curse {0} j - 2 uncursed scrolls of identify {0} k - 2 uncursed scrolls of teleportation {0} l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} t - an uncursed scroll of genocide {0} Spellbooks h - a blessed spellbook of shocking sphere (5:1) {0} i - a blessed spellbook of lightning (0:2) {0} Potions d - an uncursed potion of healing {0} w - an uncursed potion of full healing {0} y - an uncursed potion of gain ability {0} A - an uncursed potion of confusion {0} Rings g - an uncursed ring of stealth (on right hand) {0} Wands f - an uncursed wand of lightning (0:0) {0} Tools r - an uncursed large box {500} s - an uncursed leather saddle {0} Contents of the large box: a blessed potion of sleeping {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins You could not have this property at all: corrosivity You could not have this property extrinsically: displacement You could not have this property intrinsically: cold resistance Scroll identification only worked 100 times out of 182 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 24 Gem identification only worked 100 times out of 218 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 80% Wand drop chance was reduced to 90% Potion drop chance was reduced to 96% The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: two-weapon combat The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: attack spells (turn 22) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 36425 Monster spawn increase reached its maximum at turn 68635 In this game, Eevee's evolution was jolteon Your limit for ascension was at turn 494515 The monster class that cannot be genocided was apelike creature The monster class that was spawned more often: turret (freq bonus 2) The monster species that spawned more often: pm surety hatemongering hillier (freq bonus 16) The monster species that spawned more often: Crone Lily (freq bonus 5) The monster species that spawned more often: phase knight (freq bonus 45) The monster species that spawned more often: deep sea drowning fish (freq bonus 8) The monster species that spawned more often: pile of kryptonite coins (freq bonus 12) The monster species that spawned more often: Justice Archon (freq bonus 12) The monster species that spawned more often: hurkle (freq bonus 18) The monster species that spawned more often: topaz warp patch (freq bonus 3) The monster species that spawned more often: festering appendages (freq bonus 10) The monster species that spawned more often: noxious warp patch (freq bonus 12) The monster species that spawned more often: ape (freq bonus 4) The monster species that spawned more often: Victoria's lady pump (freq bonus 18) The monster species that spawned more often: mana fungus (freq bonus 30) The monster species that spawned more often: nexus fungus (freq bonus 24) The monster species that spawned more often: werefox (freq bonus 16) The monster species that spawned more often: bad egg (freq bonus 4) The monster species that spawned more often: shimmering force fungus (freq bonus 32) The monster species that spawned more often: May-Britt's fluffy sandal (freq bonus 15) The monster species that spawned more often: white mushroom (freq bonus 10) The monster species that spawned more often: grimer (freq bonus 16) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 1) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 1) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 1) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 1) The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 1) The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 2) The monster trait that was more common: monsters that eat veggies (freq bonus 36) The monster species that never randomly spawned: unavoidably quake The monster species that never randomly spawned: bobcat The monster species that never randomly spawned: bat swarm The monster species that never randomly spawned: undead artist The monster species that never randomly spawned: luminescent warp fungus The monster species that never randomly spawned: rotting carcass The monster species that never randomly spawned: normal pseudo rat The monster species that never randomly spawned: Beetle McCrunchy The monster species that never randomly spawned: The bastard brother of Shy Laura The monster species that never randomly spawned: silver jelly The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: message (ONA DYSHIT BOLSHE VY UMERET) The RNG hath decreed that this item was never generated: umbrella ((null)) The RNG hath decreed that this item was never generated: opening (zinc) The RNG hath decreed that this item was never generated: chemistry (brand-new) The RNG hath decreed that this item was never generated: iron saber ((null)) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was generated more often: lag stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 7) The RNG hath decreed that this item was generated more often: soft chastity belt ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 13) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bone club ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: pear ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: zipper boots (persian boots, freq bonus 9) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 19) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 6) The RNG hath decreed that this item was generated more often: rumor (scribbled, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 6) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 11) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 9) The RNG hath decreed that this item was generated more often: invisibility (brilliant blue, freq bonus 5) The RNG hath decreed that this item was always generated cursed: soft mattock ((null)) The RNG hath decreed that this item was always generated cursed: roller blade (roller boots) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: elemental minion (propaganda) The RNG hath decreed that this item was always generated cursed: field boots (camouflage patterned boots) The RNG hath decreed that this item was always generated cursed: dripping tread (dripping) The RNG hath decreed that this item was always generated cursed: dwarvish iron helm (hard hat) The RNG hath decreed that this item was always generated cursed: magic missile (steel) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this item was always generated cursed: broadsword ((null)) The RNG hath decreed that this trap was always invisible: desecration trap The RNG hath decreed that this trap was generated more often: random message trap (freq bonus 2) Next attribute increase check would have come at turn 720 Strength training was 9 Dexterity training was 4 Wisdom training was 10 Constitution training was 14 You were shock resistant You were blinded (7) You were prevented from having displacement (0) You were prevented from having corrosivity (0) You had 1451 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 48% 101% b - lightning 4 matter 90% 296% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) power surge 1X Prepared(0) Discoveries Weapons quarterstaff (staff) elven dagger (runed dagger) Armor gauntlets of power (viva gloves) Scrolls scroll of remove curse (MY SPUTA WILL FLOW DOWN) scroll of identify (POKEMONGO GOTTA CHEAT EM ALL) scroll of teleportation (ATTACK WITH NUGGEL DEFENCE FALL) scroll of healing (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) scroll of mana (SAVE SOME POWER AFTER BEATTACK) scroll of phase door (BFG 9000 OH YEAH) scroll of standard id (WORDS CANNOT BEGIN TO DESCRIBE HOW BAD THE WAND BALANCE PATCH IS) scroll of cure (DIFFER SEX CANT USE STUNTS) scroll of genocide (I WANT TO HERB MY BIKE UP) Spellbooks spellbook of shocking sphere (glowing) spellbook of lightning (unseen) Potions potion of healing (muddy) potion of full healing (blueberry) potion of gain ability (cyan) potion of confusion (cooling) potion of sleeping (carcinogenic) Rings ring of stealth (durable) Wands wand of lightning (living) Tools large box (wooden box) leather saddle (saddle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 acid blobs (1 created) a parrot chick 0 shock hound pups (1 created) 0 shocking spheres (1 created) a hobbit a fiendish hobgoblin a little pig 0 little wild pigs (1 created) 0 rabbits (1 created) 0 field mice (2 created) 0 Katia's lovely sneakers (1 created) 2 ungenomolds 0 New Kops (1 created) a slimebesu 0 chimney sweeps (1 created) a boil-covered wretch 0 mean-looking mercenaries (1 created) an albae a cutpurse 0 shopkeepers (1 created) 0 minighosts (1 created) a pile of copper coins 0 novice dark walls (1 created) 25 creatures born. 11 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 3 times You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 9 times You killed 8 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Expert) (21 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (29 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (22 of 160) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 2 with 338 points, and 26 pieces of gold, after 482 moves. Killer: a monster (Katia's lovely sneaker) You were level 3 with a maximum of 40 hit points when you died. You reached the 33rd place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 54340 rikerw-Nuc-Ang-Fem-Cha died in The Dungeons of Doom on level 4 [max 12]. Killed by a blast of disintegration. - [71] 3 34496 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (Kop Kommissioner). - [132] 31 385 aaxelb-Zyb-Asg-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a bullet. - [47] 32 352 Bluescreen-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (kk2m9蘖). - [23] *33 338 ziratha-Ele-Agb-Fem-Cha died in The Dungeons of Doom * on level 2. Killed by a monster (Katia's lovely sneaker). - [40] 34 275 ziratha-Ele-Bre-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (kicker kobold). - [29] 35 193 BSOD2-Con-Hom-Mal-Law died in The Dungeons of Doom on level 3. Killed by falling downstairs. - [13]