ziratha, chaotic female bretonian Electric Mage ----------####### ----------- ---------- ------ |....{...-,,,,,,-----.........| |........| |....| |........|#####,|.............| |........|##########|..>|| |........| #,..............| |.........,,,,,,,,,,-....| -----.----# ##,|.............| |........|,#########|....| #,,,,,# ##,,-----.........| --.-------,# #,,.^...| #####,# #,,,,,,{-----------## #,# #@# #,#------ #,# #,#####,,,,,,,,,,,,,##### ##,#######k# ##,# #,###,# #######,####,,,,,#######,,,,,,,,,,######,,# -------+-,,{# #,# #####,,,,,,,,,,,,,,,,,,,,,,,,,,# |.......|,### --------.-------###########,,##,--------#,,# ---...[...|,# |..............|####--------.--,|......|,,,####----- |.........|,# |...............,,,,-.........|,|.......,,,,,,,+.._| |.........|,# |..............|####|.........|,.......|######,|...| |.........-,# ----...........| |.........|#-------- #,....| |.........|## |...........| |..^......| ##|...| ----------- |...........| |.........| |.<.| ------------- ----------- ----- [Ziratha the Bolter] St4 Dx13 Co10 In16 Wi5 Ch5 EleBreFemCha Dlvl:1 $25 HP-1(29) Pw48(48) AC7 Xp3/63 T500 Latest messages 1 gold piece. You hear water falling on coins. There is a wall in the way! (3x) What do you want to read? [eg-nuv or ?*] As you read the scroll, it disappears. This is a standard identify scroll. u - an uncursed scroll of wishing {0}. What do you want to read? [eg-nuv or ?*] As you read the scroll, it disappears. You have found a scroll of wishing! You may wish for an object. For what do you wish? You are blasted by the whistle's power! [-17 -> 4] Warning: HP low! w - an invisible whistle {0}. You hear some noises. The kicker kobold thrusts her crude dagger. The kicker kobold hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff {16} o - 3 uncursed +0 orcish daggers (wielded) {12} Armor b - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 2 uncursed food rations {0} p - a cursed tin of training kobold meat {0} Scrolls e - an uncursed scroll of blank paper {0} j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} Spellbooks h - a blessed spellbook of shocking sphere (0:1) {0} i - a blessed spellbook of lightning (0:4) {0} Potions d - an uncursed potion of hallucination {0} t - an uncursed potion of levitation {0} Rings g - an uncursed ring of aggravate monster {0} v - an uncursed ring of polymorph control {0} Wands f - an uncursed wand of lightning (0:3) {0} s - an uncursed wand of cold called cold (0:2) {0} Tools r - an uncursed towel {0} w - the invisible blessed stainless dark magic whistle named Whistle of Protection {0} Gems q - a heavily cursed +0 worthless piece of cyan glass {1} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: glib combat Scroll identification only worked 100 times out of 101 Ring identification only worked 4 times out of 15 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 31 Gem identification only worked 100 times out of 117 Monsters only dropped their equipment with 70% chance Scroll drop chance was reduced to 71% Musable item generation frequency had a negative bias of 48% Ring drop chance was reduced to 96% Wand drop chance was reduced to 89% Amulet drop chance was reduced to 86% Concealing monsters were spawned underneath items 86% of the time only Monster death drops spawned with only 92% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: hammer The following skill was trained at one fifth the usual rate: bare-handed combat The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: occult spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: high heels (turn 25) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 32940 Monster spawn increase reached its maximum at turn 85780 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 235249 The monster class that cannot be genocided was centaur The monster class that was spawned more often: golem (freq bonus 1) The monster species that spawned more often: scullery horsewhipped (freq bonus 6) The monster species that spawned more often: dangerous good-looking criminal (freq bonus 12) The monster species that spawned more often: lurker golem (freq bonus 12) The monster species that spawned more often: poisonous blob (freq bonus 30) The monster species that spawned more often: huge generator (freq bonus 8) The monster species that spawned more often: disenchanter patch (freq bonus 2) The monster species that spawned more often: crypt creep (freq bonus 12) The monster species that spawned more often: agate force fungus (freq bonus 6) The monster species that spawned more often: frostily batmen solider autonomously trueing petro (freq bonus 18) The monster species that spawned more often: wither monster (freq bonus 3) The monster species that spawned more often: cheep-cheep (freq bonus 18) The monster species that spawned more often: reddish patch (freq bonus 12) The monster species that spawned more often: fake force fungus (freq bonus 2) The monster species that spawned more often: Theresa Flauschebueschel May (freq bonus 16) The monster species that spawned more often: Sleepar (freq bonus 72) The monster species that spawned more often: void stalk (freq bonus 18) The monster species that spawned more often: hateful whispers (freq bonus 8) The monster species that spawned more often: karmic stalk (freq bonus 12) The monster species that spawned more often: giant driver ant (freq bonus 18) The monster species that spawned more often: weeping spirit (freq bonus 12) The monster trait that was more common: monsters that count as gnome (freq bonus 1) The monster trait that was more common: monsters that rattle with their bones (freq bonus 2) The monster trait that was more common: monsters whose attacks cause fake messages to appear (freq bonus 3) The monster trait that was more common: monsters that make boss taunts (freq bonus 3) The monster trait that was more common: monsters that originate from Animeband (freq bonus 5) The monster trait that was more common: monsters that never leave a corpse (freq bonus 2) The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2) The monster trait that was more common: monsters that never move (freq bonus 3) The monster species that never randomly spawned: petro vortex The monster species that never randomly spawned: ice patch The monster species that never randomly spawned: busheled conation The monster species that never randomly spawned: poisonous wimp The monster species that never randomly spawned: scurrier The monster species that never randomly spawned: porter mean robber The monster species that never randomly spawned: black mold The monster species that never randomly spawned: chloroform piercer The monster species that never randomly spawned: amorally inconvertibility The monster species that never randomly spawned: gas spore The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was never generated: solar beam (beaming) The RNG hath decreed that this item was never generated: helm of discovery (viking helmet) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: helm of fear (horned helmet) The RNG hath decreed that this item was never generated: highscore stone (gray) The RNG hath decreed that this item was never generated: conflict (ruby) The RNG hath decreed that this item was never generated: chest of holding (wooden container) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was never generated: backhand mace ((null)) The RNG hath decreed that this item was generated more often: hostage chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: curse items (fake, freq bonus 6) The RNG hath decreed that this item was generated more often: steel-capped sandal ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 17) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 15) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 15) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: banded mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 16) The RNG hath decreed that this item was generated more often: sexy leather pump ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 2) The RNG hath decreed that this item was generated more often: skullcap (metal disk, freq bonus 11) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: knout ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 7) The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 4) The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 10) The RNG hath decreed that this item was generated more often: stone of thirst (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: summon elm (celestial, freq bonus 45) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 8) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 76) The RNG hath decreed that this item was always generated cursed: riding crop ((null)) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this item was always generated cursed: war hat (wide metal helm) The RNG hath decreed that this item was always generated cursed: soft sneakers (light footwear) The RNG hath decreed that this item was always generated cursed: carrot ((null)) The RNG hath decreed that this item was always generated cursed: cornuthaum (conical hat) The RNG hath decreed that this item was always generated cursed: sickle ((null)) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: leather cloak ((null)) The RNG hath decreed that this trap was always invisible: disenchantment trap The RNG hath decreed that this trap was generated more often: hyperbluewall trap (freq bonus 7) Next attribute increase check would have come at turn 1009 Strength training was 47 Dexterity training was 13 Wisdom training was 9 Constitution training was 23 You were fire resistant You were cold resistant You were shock resistant You were magic-protected You were suffering from very slight contamination. (14) You were prevented from having quad attacks (0) You were prevented from having stunnopathy (0) You had 1482 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could have safely prayed (100) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 96% b - lightning 4 matter 0% 296% Techniques known in the end Name Level Status reinforce memory 3X LIMIT(0) appraisal 3 R LIMIT(281) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) power surge 1X LIMIT(0) Discoveries Weapons quarterstaff (staff) orcish dagger (crude dagger) Scrolls scroll of blank paper (unlabeled) scroll of healing (BIEN TACHYMETRE GRESILLEMENT) scroll of mana (RUSH ENEMY ON FIRE WITH SHOCK MAYBE NUMBED) scroll of phase door (JEZYK NAZYWANY JEST POLSKIM I NIE HISZPANSKI) scroll of standard id (CHLELOR PHACHILER MAZ MACHAIRIOCH) scroll of cure (SUKI TOKIMEKI TO KISS) scroll of wishing (E4 E5 DH5 G6 DXE5PLUS HAR HAR HAR) Spellbooks spellbook of shocking sphere (preserved) spellbook of lightning (wasteful) Potions potion of hallucination (iris) potion of levitation (cyan) Rings ring of aggravate monster (iron) ring of polymorph control (finger-jamming) Wands wand of lightning (platonic) wand of cold called cold (ivy) Tools dark magic whistle (whistle) Gems worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a red blob 2 cocks a chick 2 jackals 0 shock hound pups (1 created) a giant improach 0 kicker kobolds (1 created) 0 small kobolds (1 created) 2 sewer rats a yellow growth a human adventurer 2 minighosts 0 apprentice dark walls (1 created) a small turret a crude turret a disintegration trove 20 creatures born. 16 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 35 times You killed 11 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used 1 wish You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (3 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Expert) (23 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (33 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (22 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye ziratha the Electric Mage... You died in The Dungeons of Doom on dungeon level 1 with 275 points, and 25 pieces of gold, after 500 moves. Killer: a monster (kicker kobold) You were level 3 with a maximum of 29 hit points when you died. You reached the 33rd place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 54340 rikerw-Nuc-Ang-Fem-Cha died in The Dungeons of Doom on level 4 [max 12]. Killed by a blast of disintegration. - [71] 3 34496 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (Kop Kommissioner). - [132] 31 385 aaxelb-Zyb-Asg-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a bullet. - [47] 32 352 Bluescreen-Fem-Mai-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (kk2m9蘖). - [23] *33 275 ziratha-Ele-Bre-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (kicker kobold). - [29] 34 193 BSOD2-Con-Hom-Mal-Law died in The Dungeons of Doom on level 3. Killed by falling downstairs. - [13] 35 120 Pacifist-Pro-Add-Fem-Cha quit in The Dungeons of Doom on level 1. 46 [46]