ziratha, lawful female redguardian Cruel Abuser ,,# - -.-- -- . ..)...| |.... .{@. | |.. oZ' |. [Ziratha the Sadist] St10 Dx10 Co9 In14 Wi8 Ch4 AbuRedFemLaw Dlvl:2 $37 HP0(84) Pw27(27) AC6 Xp7/831 T1043 Latest messages [-1 -> 17] The covetous war orc misses. (2x) Unknown command '^J'. U - 20 crude arrows {0}. You hit the giant zombie! The giant zombie misses. (2x) The bronze golem misses. The bronze golem claws you! [-2 -> 15] Warning: HP low! Unknown command '^J'. (2x) You hit the giant zombie! The bronze golem claws you! [-2 -> 13] Warning: HP low! The bronze golem claws you! [-3 -> 10] Warning: HP low! The covetous war orc hits you! You die... Your inventory Amulets g - an uncursed amulet of power {0} Weapons a - a blessed +8 bullwhip (weapon in hand) {8} b - a blessed +2 knout (alternate weapon; not wielded) {7} E - an uncursed +0 trident {10} H - 22 uncursed +0 darts {0} U - 20 uncursed +0 orcish arrows {0} Armor d - a cursed +2 victorian underwear (being worn) {5} f - an uncursed +3 pair of kicking boots (being worn) {8} F - a cursed -1 orcish helm {12} G - an uncursed +0 orcish helm {12} Comestibles v - 5 uncursed slime molds {0} w - an uncursed cream pie {0} Scrolls k - an uncursed scroll of punishment {0} n - 6 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - 2 uncursed scrolls of cure {0} t - an uncursed scroll of enchant armor {0} B - a cursed scroll of food detection {0} Q - an uncursed scroll of chaos terrain {0} S - an uncursed scroll of trap creation {0} Spellbooks l - a blessed spellbook of godmode (0:1) {0} Potions u - an uncursed potion of see invisible {0} D - an uncursed potion of levitation {0} J - a blessed potion of gain level {0} L - a blessed potion of cancellation {0} N - a cursed potion of numbness {0} Wands m - an uncursed wand of punishment (0:6) {0} M - an uncursed wand of stoning (0:1) {0} P - an uncursed wand of create horde (0:13) {0} T - an uncursed wand of create horde (0:1) {0} Tools h - an uncursed leather leash {0} j - an uncursed can of grease (0:50) {0} s - an uncursed tin whistle called tin {0} K - an uncursed bag of tricks (4:22) {5} Chains c - a blessed +8 iron chain {120} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 16 You carried 0 sins You could not have this property at all: stealth You could not have this property extrinsically: fear factor You could not have this property intrinsically: fear resistance Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 138 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 63% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 74% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 85% Monster death drops spawned with only 76% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: lightsaber The following skill was limited to basic proficiency: long sword The following skill was limited to skilled proficiency: matter spells The following skill was limited to expert proficiency: pick-axe The following skill became untrainable if you tried to train it too early: body armor (turn 41) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 41065 Monster spawn increase reached its maximum at turn 81945 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 189255 The monster class that cannot be genocided was vampire The monster class that was spawned more often: rodent (freq bonus 1) The monster species that spawned more often: yellow dragon (freq bonus 16) The monster species that spawned more often: edgy growth (freq bonus 9) The monster species that spawned more often: force dwarf (freq bonus 12) The monster species that spawned more often: invariant freeborn (freq bonus 6) The monster species that spawned more often: lavender mushroom (freq bonus 36) The monster species that spawned more often: Mailie (freq bonus 28) The monster species that spawned more often: felltwin (freq bonus 2) The monster species that spawned more often: battle maiden (freq bonus 24) The monster species that spawned more often: sucker gremlin (freq bonus 5) The monster species that spawned more often: trifocal specificity (freq bonus 18) The monster species that spawned more often: unifying extending (freq bonus 6) The monster species that spawned more often: Robo-Ky (freq bonus 18) The monster species that spawned more often: werekraken (freq bonus 60) The monster species that spawned more often: porter mana stalk (freq bonus 6) The monster species that spawned more often: sludge mushroom (freq bonus 12) The monster species that spawned more often: sticky force fungus (freq bonus 6) The monster species that spawned more often: very old black dragon (freq bonus 3) The monster species that spawned more often: torah sephirah (freq bonus 30) The monster species that spawned more often: disintegration trove (freq bonus 4) The monster species that spawned more often: petty kalashnikov wall (freq bonus 24) The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 4) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 2) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 1) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 2) The monster trait that was more common: monsters that have lash attacks (freq bonus 4) The monster species that never randomly spawned: sepia warp patch The monster species that never randomly spawned: espeon The monster species that never randomly spawned: undead geek The monster species that never randomly spawned: red patch The monster species that never randomly spawned: nondescript mold The monster species that never randomly spawned: croft stimulant The monster species that never randomly spawned: 4chan warhorse The monster species that never randomly spawned: whew portalled The monster species that never randomly spawned: porter abnormal vortex The monster species that never randomly spawned: wisdom naga The RNG hath decreed that this item was never generated: multibeam (eternal) The RNG hath decreed that this item was never generated: specific candle (candle) The RNG hath decreed that this item was never generated: cloak of drain life (colorless cloak) The RNG hath decreed that this item was never generated: resist sleep (fuzzy) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: cloak of displacement (piece of cloth) The RNG hath decreed that this item was never generated: stun self (trembling) The RNG hath decreed that this item was never generated: entire level stone (gray) The RNG hath decreed that this item was never generated: mercurial athame ((null)) The RNG hath decreed that this item was never generated: asterisk ((null)) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 23) The RNG hath decreed that this item was generated more often: chaos terrain (chaos-inducing, freq bonus 9) The RNG hath decreed that this item was generated more often: darkmode stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 8) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 18) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 37) The RNG hath decreed that this item was generated more often: healing (LIFE RESTORATION, freq bonus 14) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 11) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 38) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 7) The RNG hath decreed that this item was generated more often: worthless piece of radiant glass (radiant, freq bonus 4) The RNG hath decreed that this item was generated more often: message (pen-written, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of directional swap (obfuscated, freq bonus 11) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: inka spear ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 3) The RNG hath decreed that this item was generated more often: gloves of energy draining (silk fingerlings, freq bonus 6) The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)) The RNG hath decreed that this item was always generated cursed: touchstone (gray) The RNG hath decreed that this item was always generated cursed: shield of light (shiny shield) The RNG hath decreed that this item was always generated cursed: pink spell cloak (glaring cloak) The RNG hath decreed that this item was always generated cursed: food detection (YUM YUM) The RNG hath decreed that this item was always generated cursed: banishing fear (fearsome) The RNG hath decreed that this item was always generated cursed: clairvoyance (dark blue) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: terere (nanika) The RNG hath decreed that this item was always generated cursed: book stone (gray) The RNG hath decreed that this trap was always invisible: inertia trap The RNG hath decreed that this trap was generated more often: grayout trap (freq bonus 9) Next attribute increase check would have come at turn 1396 Strength training was 37 Dexterity training was 30 Wisdom training was 8 Constitution training was 7 You were poison resistant You were immune to sickness You were prevented from having stealth (0) You were prevented from having an increased fear factor (0) You had 1211 points of nutrition remaining You aggravated monsters You were unlucky (-4) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jacob Black, Bella Swan and Edward Cullen Your deity was Jacob Black The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status concentrating 7X LIMIT(0) iron skin 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(26111) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) Discoveries Amulets amulet of power (lipstick) Weapons orcish arrow (crude arrow) Armor kicking boots (weapon light boots) orcish helm (iron skull cap) Scrolls scroll of punishment (IYI) scroll of healing (KILL HIM) scroll of mana (E4 E5 DH5 G6 DXE5PLUS HAR HAR HAR) scroll of phase door (SUDDENLY THE ALTAR VANISHES) scroll of standard id (OREMOR NHOJ EM LLIK TSUM UOY EMAG EHT NIW OT) scroll of cure (RGB ZNFUVAALL CRERIBQ) scroll called make invisibile? (NR 9) scroll called punishment? (ALA AANG XICHA MICHA ANG E EROTPITENPHET NPROME) scroll of destroy armor (4OFAE OF9 SCC9) scroll of enchant armor (BLUE SCREEN OF DEATH) scroll of food detection (EMULSION DARNEDER) scroll of chaos terrain (HIRAGANA LETTER YA) scroll of trap creation (F4 E6 G4 DH4PLUSPLUS FOOLS MATE) Spellbooks spellbook of godmode (right-handed) Potions potion called stn (nettle) potion called map amnesia (sparkling) potion of see invisible (baby's breath) potion of levitation (freezing) potion of gain level (smoky) potion of cancellation (bird's eye) potion of numbness (sky blue) Wands wand of punishment (bitumen) wand of stoning (degraded) wand of create horde (shapeless) Tools leather leash (leash) leather saddle (saddle) tin whistle called tin (whistle) bag of tricks (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant a red hornet 0 blobs (1 created) 0 evasive foxes (1 created) 2 wolf cubs a levitator a scrawny cat 0 wimps (1 created) a hurkle 0 hidden kobolds (1 created) a mynock 0 speedy mountain nymphs (1 created) a marine goblin a group goblin 0 covetous war orcs (1 created) 4 sewer rats a petit pseudo rat a ferret kit 4 hole spiders 0 grid bugs (1 created) 2 generic errors (3 created) 0 camels (1 created) a Justice Archon 0 centaurs (1 created) a baby yellow dragon a mean growth a green fungus 0 apprentice lichens (1 created) a quantum spore a gnome 3 New Kops a Kop Sergeant (2 created) a dcss mummy a baby ogre 0 green slimes (1 created) 0 mini vampires (1 created) a wood bear cub 0 healthy apes (1 created) a kobold zombie (2 created) 0 giant zombies (1 created) a rope golem 0 bronze golems (1 created) a human adventurer a friendly adventurer a vicar a flower girl an arcade scrub an ancipital an alien a poisoner a werelichen 0 dark rangers (1 created) 0 bad hunters (1 created) a dark girl 0 pencil elves (1 created) a rohirrim 0 cruel abusers (1 created) 0 item masters (2 created) 0 bad item masters (14 created) 0 shopkeepers (1 created) a green glutton ghost a tortoise (2 created) 3 hata-hatas a rouge jellyfish a newt 2 twens a gecko 0 piles of rare gold coins (1 created) a novice medium wall 0 disintegration troves (1 created) 0 energy troves (1 created) 102 creatures born. 59 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 12 times You eaten food with animal by-products 11 times You eaten meat 10 times You were an atheist You never prayed to the gods You hit with a wielded weapon 75 times You killed 48 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills general combat [Basic] (max Master) (27 of 160) body armor [Basic] (max Expert) (21 of 160) polymorphing [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Master) (33 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Grand Master) (20 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) flail [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (95 of 160) Spellcasting Skills protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Cruel Abuser... You died in The Dungeons of Doom on dungeon level 2 with 3408 points, and 37 pieces of gold, after 1043 moves. Killer: a monster (covetous war orc) You were level 7 with a maximum of 84 hit points when you died. You reached the 19th place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 54340 rikerw-Nuc-Ang-Fem-Cha died in The Dungeons of Doom on level 4 [max 12]. Killed by a blast of disintegration. - [71] 3 34496 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (Kop Kommissioner). - [132] 17 4911 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 5. 78 [78] 18 3520 aaxelb-Ele-Asg-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a bullet. - [87] *19 3408 ziratha-Abu-Red-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (covetous war orc). - [84] 20 2571 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 3. Killed by a monster (giant sapphire dragonfly). - [80] 21 2169 rikerw-Sco-Ang-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (healthy cave spider), while frozen by breathing a potion. - [71]