ziratha, chaotic female devilish Electric Mage ------- --...... ... |........ .&. |......... ... ----......... G ... |............ -., ---|%--- ... ... ---..|.| ..... ... |.<..%.| ....... |......| .*... --.|..| ...... ----.| ....- |..| ....| |..| -..)-- ---- -.... --.. --- [Ziratha the Buzzer] St6 Dx10 Co8 In14 Wi9 Ch8 EleDevFemCha Min:3 $87 HP0(80) Pw102(118) AC2 Xp6/598 T1087 Stn Latest messages [-1 -> 14] Warning: HP low! The giant sapphire dragonfly blasts you! Gravity warps around you... Your body is transported to another location! You're pushed back! [-5 -> 9] Warning: HP low! The giant sapphire dragonfly bites you! [-1 -> 8] Warning: HP low! The giant sapphire dragonfly bites you! You hear the howling of the CwnAnnwn... [-1 -> 7] Warning: HP low! The giant sapphire dragonfly blasts you! Gravity warps around you... Your body is transported to another location! You're pushed back! You die... Your inventory Weapons a - a blessed +1 quarterstaff {16} p - an uncursed +0 two-handed sword {60} A - 19 uncursed +0 arrows {0} B - 21 uncursed +0 elven arrows {0} C - an uncursed +0 hydra bow {12} E - the uncursed +0 flintlock named Sureshot {10} F - 27 uncursed +0 crossbow bolts {0} G - 12 uncursed +0 darts {0} H - 32 uncursed +0 heavy blaster bolts {1} I - 47 uncursed +1 blaster bolts {1} J - 60 uncursed +0 bullets {1} K - 12 uncursed +1 silver arrows {0} M - 97 cursed -1 BFG ammos {3} N - an uncursed +1 wild blade (weapon in foreclaw) {12} O - 17 uncursed +0 silver arrows {0} P - an uncursed +0 axe {24} Armor b - an uncursed +0 studded leather armor {80} D - an uncursed +0 cloak of leech {4} L - an uncursed +2 pair of kicking boots {8} Q - an uncursed +0 splint mail (being worn) {160} R - an uncursed +0 mummy wrapping {2} Comestibles c - 2 uncursed food rations {0} z - an uncursed tripe ration {0} T - 2 cursed cream pies {0} Scrolls e - an uncursed scroll of fire {0} k - 6 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - 3 uncursed scrolls of cure {0} t - an uncursed scroll of teleportation {0} v - a blessed scroll of teleportation {0} y - an uncursed scroll of remove curse {0} S - an uncursed scroll of identify {0} Spellbooks h - a blessed spellbook of shocking sphere (1:0) {0} i - a blessed spellbook of lightning (0:4) {0} w - an uncursed spellbook of cure burn (0:0) {0} Potions d - an uncursed potion of healing {0} r - a blessed potion of blindness {0} Rings g - an uncursed ring of see invisible (on right foreclaw) {0} Wands f - an uncursed wand of lightning (3:3) {0} u - an uncursed wand of opening (0:2) {0} Tools j - an uncursed magic marker (1:11) {0} x - an uncursed grass whistle {0} Gems s - an uncursed +0 worthless piece of white glass {1} Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 1 sins You could not have this property at all: see invisible You could not have this property extrinsically: teleport control You could not have this property intrinsically: magical breathing Scroll identification only worked 100 times out of 109 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 278 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 97% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 33% Potion drop chance was reduced to 98% Monster death drops spawned with only 99% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: shuriken The following skill was trained at one fifth the usual rate: scimitar The following skill was limited to basic proficiency: club The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: broadsword (turn 50) Number of artifacts generated was 1 Number of fake artifacts generated was 6 Monster spawn increase started at turn 51510 Monster spawn increase reached its maximum at turn 119070 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 2916039 The monster class that cannot be genocided was jabberwock The monster class that was spawned more often: wall monster (freq bonus 3) The monster color that was spawned more often: bright cyan (freq bonus 1) The monster species that spawned more often: toner noncom (freq bonus 12) The monster species that spawned more often: werenymph (freq bonus 120) The monster species that spawned more often: ice paraelemental (freq bonus 4) The monster species that spawned more often: hexon (freq bonus 15) The monster species that spawned more often: antimagic rubber (freq bonus 14) The monster species that spawned more often: reparation slalomed (freq bonus 40) The monster species that spawned more often: litter bomb (freq bonus 12) The monster species that spawned more often: giant grey bat (freq bonus 18) The monster species that spawned more often: exeggcute (freq bonus 15) The monster species that spawned more often: incinerator (freq bonus 6) The monster species that spawned more often: energy stalk (freq bonus 8) The monster species that spawned more often: monastical prawned (freq bonus 20) The monster species that spawned more often: orc sorceror (freq bonus 60) The monster species that spawned more often: lacquer adducting (freq bonus 20) The monster species that spawned more often: snooped normandy (freq bonus 18) The monster species that spawned more often: dark naga (freq bonus 24) The monster species that spawned more often: corse coordinating step (freq bonus 16) The monster species that spawned more often: ore lichen (freq bonus 24) The monster species that spawned more often: dokkalfar eternal matriarch (freq bonus 6) The monster species that spawned more often: ore-spore lichen (freq bonus 12) The monster trait that was more common: monsters that can teleport (freq bonus 4) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 1) The monster trait that was more common: monsters that have mind flayer capabilities (freq bonus 2) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 1) The monster trait that was more common: monsters that make chicken sounds (freq bonus 2) The monster trait that was more common: monsters who can cast any random monster spell (freq bonus 1) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 2) The monster species that never randomly spawned: flareon The monster species that never randomly spawned: multi-hued spore The monster species that never randomly spawned: queen B The monster species that never randomly spawned: giant stone crusher The monster species that never randomly spawned: tribute The monster species that never randomly spawned: special fungus The monster species that never randomly spawned: petty heath The monster species that never randomly spawned: athena giant The monster species that never randomly spawned: subscripting overlong The monster species that never randomly spawned: aureolin colony The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: corrosion (heavy metal) The RNG hath decreed that this item was never generated: acquirement (important) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: fire horn (horn) The RNG hath decreed that this item was never generated: platinum dragon scale shield (platinum dragonhide shield) The RNG hath decreed that this item was never generated: identify (wedged) The RNG hath decreed that this item was never generated: heavy iron ball ((null)) The RNG hath decreed that this item was never generated: airstep boots (calf-leather sandals) The RNG hath decreed that this item was never generated: rare helmet (silk helmet) The RNG hath decreed that this item was never generated: corrode metal (metal-colored) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 15) The RNG hath decreed that this item was generated more often: special effects (draconian, freq bonus 6) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 12) The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 8) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 19) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 10) The RNG hath decreed that this item was generated more often: make visible (interplanar, freq bonus 32) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 82) The RNG hath decreed that this item was generated more often: aojiru (greenish-blue, freq bonus 7) The RNG hath decreed that this item was generated more often: chatter stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 9) The RNG hath decreed that this item was generated more often: yellow dragon scale shield (yellow dragonhide shield, freq bonus 15) The RNG hath decreed that this item was generated more often: credit card ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: large shield ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: rainbow dragon scales ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 45) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 81) The RNG hath decreed that this item was always generated cursed: flicker strip stone (gray) The RNG hath decreed that this item was always generated cursed: silver dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was always generated cursed: share pain (octogonal) The RNG hath decreed that this item was always generated cursed: automore stone (gray) The RNG hath decreed that this item was always generated cursed: asian pear ((null)) The RNG hath decreed that this item was always generated cursed: snarenet cloak (fleeceling cloak) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: magic dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this trap was always invisible: blade wire The RNG hath decreed that this trap was generated more often: back to start trap (freq bonus 4) Next attribute increase check would have come at turn 1101 Strength training was 50 Dexterity training was 45 Wisdom training was 13 Constitution training was 50 You were fire resistant You were shock resistant You were poison resistant You were level-drain resistant You were stunned (21) You were suffering from very slight contamination. (7) You were being chased by the kops. (594) You were prevented from having see invisible (0) You were prevented from having teleport control (0) You were prevented from having speed (29) You had infravision You had 637 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Thomas Alva Edison, Benjamin Franklin and Marilyn Monroe Your deity was Marilyn Monroe The version you were playing was: Unix SlashEMExtended Version 2.1.1 (0f51ae1d) - last build Tue Nov 7 00:31:45 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - shocking sphere 1 matter 0% 105% b - lightning 4 matter 0% 295% c - cure burn 3 healing 90% 97% Techniques known in the end Name Level Status reinforce memory 6X Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Not Ready(1360) invoke deity 6 R Prepared(0) power surge 4X Prepared(0) draw energy 2X Prepared(0) Discoveries Weapons quarterstaff (staff) elven arrow (runed arrow) Armor cloak of leech (colorfade cloak) kicking boots (nature boots) Scrolls scroll of fire (KTTDLWRGT) scroll of healing (KAME HAME HA) scroll of mana (RANTING BACILLUS) scroll of phase door (RTFM) scroll of standard id (ANDOVA BEGARIN) scroll of cure (ALL FREEZE FURIOUS 2 TURN BAGGAGE ENEMY MAYBE FREEZE) scroll of teleportation (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) scroll of remove curse (BEN SU ANDA KEBAP YEMEK ISTIYORUM) scroll of identify (I WAS BORN MALE BUT NOW IM A WOMAN) Spellbooks spellbook of shocking sphere (scribbled) spellbook of lightning (received) spellbook of cure burn (smeared) Potions potion of healing (purple) potion of sleeping (yellow) potion of blindness (bright) Rings ring of see invisible (mesoleather) Wands wand of lightning (ray-shooting) wand of opening (pewter) Tools grass whistle (whistle) Gems worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 0 acid blobs (1 created) 7 combo fuel barrels a pack fox a scruffy little dog 0 shock hound pups (1 created) a shocking sphere (2 created) 0 force dwarves (1 created) 0 duergar thieves (1 created) a strange zombie 21 larva imps 0 goblins (1 created) 2 men from mars a sewer rat 5 GRs (6 created) an electric rat 0 swarm centipedes (1 created) 0 giant spiders (1 created) 0 bats (1 created) 0 lichens (1 created) 0 blink stalks (2 created) 0 spore shriekers (1 created) a sub-gnome 3 intermediate gnomes (4 created) 0 gnome lords (2 created) 0 gnome watchers (1 created) 2 gnomish wizards 0 kestrels (2 created) a Keystone Kop (3 created) 0 Keystone Warders (1 created) 0 Kop Sergeants (4 created) 0 Kop Lieutenants (2 created) 0 RNG Lieutenants (1 created) a Kop Kaptain 0 Kop Kommissioners (1 created) 2 mummies (3 created) a low ooze a vampiroid a kobold zombie a gnome zombie 0 human zombies (1 created) 0 ember thralls (1 created) a human adventurer (2 created) a wide-eyed tourist 0 shopkeepers (1 created) 0 soldiers (2 created) 0 sergeants (2 created) 0 lieutenants (1 created) 0 angry watchmen (1 created) 0 angry watch captains (1 created) a minighost (2 created) a newt a floor grue a fire trove 106 creatures born. 62 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 94 times You killed 51 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (9 of 20) body armor [Basic] (max Expert) (22 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Basic] (max Expert) (35 of 160) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (79 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (26 of 160) Goodbye ziratha the Electric Mage... You died in The Gnomish Mines on dungeon level 3 with 2571 points, and 87 pieces of gold, after 1087 moves. Killer: a monster (giant sapphire dragonfly) You were level 6 with a maximum of 80 hit points when you died. You reached the 13th place on the top 10000 list. No Points Name Hp [max] 1 483718 ziratha-Aci-Dev-Fem-Cha died in Chaotic Quest on level 16 [max 19]. Killed by a monster (Vecna). - [170] 2 54340 rikerw-Nuc-Ang-Fem-Cha died in The Dungeons of Doom on level 4 [max 12]. Killed by a blast of disintegration. - [71] 3 34496 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on level 5 [max 6]. Killed by a monster (Kop Kommissioner). - [132] 11 6270 aaxelb-Ele-Asg-Mal-Neu died in The Gnomish Mines on level 7. Killed by a monster (soldier ant) Go Team Ant!. - [101] 12 3520 aaxelb-Ele-Asg-Fem-Cha died in The Dungeons of Doom on level 8. Killed by a bullet. - [87] *13 2571 ziratha-Ele-Dev-Fem-Cha died in The Gnomish Mines on * level 3. Killed by a monster (giant sapphire dragonfly). - [80] 14 2169 rikerw-Sco-Ang-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (healthy cave spider), while frozen by breathing a potion. - [71] 15 1652 rikerw-Fem-Ang-Mal-Cha died in The Dungeons of Doom on level 3. Killed by being consumed by the contamination. 55 [63]