K:cXop  Player: ziratha Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-12-28.04:06:35.ttyrec Time: (1482897995) Wed Dec 28 04:06:35 2016 K:cXp [ on level 5. Killed by a brown mold, while frozen by a monster's gaze, while praying. - [36] 99 1012 ziratha-Pri-Elf-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a giant ant. - [31] 100 1002 Kai-Mon-Hum-Fem-Cha died in The Gnomish Mines on level 4. Killed by a gnome lord, while praying, while sleeping, while frozen by a monster's gaze, while froze. - [28] 101 998 introsp3ct-Pri-Hum-Mal-Law died in The Dungeons of Doom on level 5. Killed by a human mummy, while fainted from lack of food, while frozen by a monster's gaze, while fa. - [35] K:cX =[?1l>NetHack, Copyright 1985-2015  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.0 Unix, built Jun 7 06:21:54 2016.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynaq] L:cX% Ly name: ziratha  role: Ranger  race: human  gender: male  alignment: neutral Is this ok? [ynq]  ziratha, neutral male human Ranger  y + Yes; start game n - No; choose role again q - Quit(end) M:cXI--------------|...{.@......|-.....d......||............|----.---------Ziratha the Tenderfoot  St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:7 Xp:1/0  It is written in the Book of Venus:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Venus M:cXxseeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tenderfoot, have been heralded from birth as the instrument of Venus. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Venus!--More--N:cX0--------------|...{.@......|-.....d......||............|----.---------Hello ziratha, welcome to NetHack! You are a neutral male human Ranger. --More--O:cX> Be careful! New moon tonight.P:cX q Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 51 +2 arrows (in quiver) d - 36 +0 arrows Armor e - an uncursed +2 cloak of displacement (being worn) Comestibles f - 4 uncursed cram rations(end) {:cX'--------------|...{.@......|-.....d......||............|----.---------|:cX ~ Ziratha the Ranger's attributes:  Background: You are a Tenderfoot, a level 1 male human Ranger. You are neutral, on a mission for Venus who is opposed by Mercury (lawful) and Mars (chaotic).  Current Characteristics: Your strength is 14. Your dexterity is 12. Your constitution is 13. Your intelligence is 14. Your wisdom is 14. Your charisma is 8.  Current Status: You are unencumbered. You are wielding a dagger.--More--}:cX --------------|...{.@......|-.....d......||............|----.---------~:cX Rd@You swap places with Sirius.:cXE<d.@:cX.........d......@##:cX......................####@##..###d@:cXB A#+You find a hidden door.:cXr#:cX^V fThe door opens.|.......-----:cXK#-@-|...|...|...|---:cXQ-|----@..||:cX0\ 9d.@:cX,.d.:cXj7@.d.:cX6 /..d:cXCV Fd@...:cXx %.d:cX5 E@.d..:cX{&5..d:cX;]F.@d..:cXG/d.:cX9Ad...@:cX54d.:cX :|@.:cX{Bd@.:cX-|d:cXtd@You swap places with Sirius...d:cX_@d....:cX @d..........:cX U.@##d............@###|...:cXܝk........@#:cX1 m...............@#:cXF V.......@.......:cX@.:cXg@.:cX_@.:cX@.:cXԧ %#@.#:cXJ.@-.:cX ..........#............#...........@#############@####@###....#|...----:cX`|...#|..@.:cXT----....|@#.|:cX~F-|@.-:cX @.:cX"@.:cXt@.:cXx'#.#@:cX @###...#..........:cXGL ,##@#:cX6#@##---->....#@#####:cX~q--+...|....@|..$.#...---:cXR.|@#.|...---:cX D-@.|-:cX @.:cX.@ St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:21 HP:15(15) Pw:2(2) AC:7 Xp:1/0 $ - 21 gold pieces.:cX*@.:cXm!@.:cX%The door opens.-:cX A#@..:cXEd#@-........:cX ||.:####....|$...@#....---..:cXh---|.......|:@#-:cX}You miss the newt.:cXmYou kill the newt! St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:21 HP:15(15) Pw:2(2) AC:7 Xp:1/1 .:cX;' C--.||@.:cXC @..:cX+@. St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:29 HP:15(15) Pw:2(2) AC:7 Xp:1/1 $ - 8 gold pieces.:cX f5.@##:cX.........#@#.......########@.|.|..|..|......-----:cX #-@-......{................|-------:cXn.---------@.......|.....|...|..:cXgr.@:cXES .@:cX\* (.@.:cXI/.@:cXI..#@.:cXE=.....................................-+--+-##...........|....%#|$......@###-------:cXB..|@#-:cXk%-@.:cXe L@.You see here a tripe ration.:cXH/g - a tripe ration.:cX4!@.:cX @.:cX, @.:cX.@  St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:54 HP:15(15) Pw:2(2) AC:7 Xp:1/1 $ - 25 gold pieces.:cX)@.:cX ,The door opens.|:cX a#@.....:cXYPb#@|.....:cXXE#@#.:cX .##@#:cXߓ.#@#########..:cX'.#@#:cXg#@:cXA@#:cXQ8...-@-#:cX^/...@.:cX R---.@.....:cX[T-|@..|.:cX (.@|..:cXЋ<...@-:cX%*..@.:cXea....@.d:cXv m...d@..-:cX) f.d|..@|-:cXԔm@dYou swap places with Sirius...|.:cX3N---@...:cX!7...@...:cXrV.....@d:cXd@You swap places with Sirius.....d:cXuV N...d@:cX<=.#d@:cXNO?###@d:cXd@You swap places with Sirius.#d##:cXq@#@####:cX#@:cXg=#d@#:cX /#d@:cX` #:cX#@:cX##d:cX-P##d@##.:cX %#d:cX! d@You swap places with Sirius.##d#.:cX{ 2d#:cX(#d:cX .You stop. Sirius is in the way!:cXd@You swap places with Sirius.##.:cX6#@..:cX)[ =#@.....:cX# 7....@.:cXV..@:cX.@:cX^c+..@:cX -.#@:cX2 /.#@:cX]T...@......#:cXЂ w.......................@..........#:cX1ZT..............#@:cXB2...@:cX'd.@:cXl ?.d@..:cX^'.d@:cX@Qo...@d....d@.....:cX[S...@#d:cXd........d@#.:cX( ..........d@#.:cXz....#d@#.:cXh-x..#d@#.:cX!_.#d@.:cX^#:cXd:cX_.#:cX&$d:cXlZWhere do you want to travel to?(For instructions type a ?):cX* :cX........d.@###....................d@##..:cXH1I.d@..:cXYWhere do you want to travel to?(For instructions type a ?):cX /@...d.....@#.....................................................@..######.................###@........#......#-..@.........:cX>.@:cX9A @.:cX0)@.:cX7@>:cXiF@.You hear some noises in the distance.:cX =@..:cXa_@-........:cX;N@#.....:cXSIA@#..:cXXHA@#..:cX+ .#@..:cX.#@..:cXD#@.....:cX8>#@........:cX+-@.:cXA.@:cX6 .@:cX͟ >@:cXȹ.@:cXo.@:cX.@:cX> A.#@.#:cX ~.......@.#:cXMzz..d.#...@#:cX<z............#@:cX..........@......#d#:cX;8].......#@#:cX6'9.d@:cX 3d@..:cXy 8.@..d:cX`=@d.:cXlx%You descend the stairs.--More--:cXҶ--------------|.[....d.....|......@......||..$.........|-----------+--Ziratha the Tenderfoot  St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral Dlvl:2 $:54 HP:15(15) Pw:2(2) AC:7 Xp:1/1 ..d:cX $.<@d:cX2'@d.:cX5@. St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:15(15) Pw:2(2) AC:7 Xp:1/1 $ - 73 gold pieces.d..:cXId@..:cX؆UYou stop. Sirius is in the way![.d:cX' }@.You see here a leather armor..d.:cXn Coins $ - 127 gold pieces Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 51 +2 arrows (in quiver) d - 36 +0 arrows Armor e - an uncursed +2 cloak of displacement (being worn) Comestibles f - 4 uncursed cram rations g - a tripe ration(end) :cXA--------------|.@..........|....d.<......||............|-----------+--:cX=@[d.:cXpn1.d.:cX$ 6d..:cX9Q +[d:cXr]c.@You see here a leather armor...d:cX:Uh - a leather armor..d.:cXHd 1What do you want to wear? [*] :cX;Never mind.:cX |You feel that monsters no longer have difficulty pinpointing your location. --More--;cX You were wearing an uncursed +2 cloak of displacement. St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:15(15) Pw:2(2) AC:10 Xp:1/1 .d;cX>} 8What do you want to wear? [eh or ?*] ;cXI=  St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:15(15) Pw:2(2) AC:8 Xp:1/1 d.....dYou finish your dressing maneuver.;cX7What do you want to wear? [e or ?*] ;cXd\ St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:15(15) Pw:2(2) AC:8 Xp:1/1 You feel that monsters have difficulty pinpointing your location.--More--;cX4 You are now wearing a cloak of displacement. St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:15(15) Pw:2(2) AC:5 Xp:1/1 .d.;cX Coins $ - 127 gold pieces Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 51 +2 arrows (in quiver) d - 36 +0 arrows Armor e - an uncursed +2 cloak of displacement (being worn) h - a +0 leather armor (being worn) Comestibles f - 4 uncursed cram rations g - a tripe ration(end) {;cXL--------------|.@..........|......<......||.d..........|-----------+--|;cXbA@@.d.};cX+4.#@d.};cXp8 Q.#@d..~;cX{d.#@#d.~;cX ..........###............#..........@######+@;cXP{ The door opens.---------|)....x..+........F-|%.......---------;cX9m-.|#F.@d.|-;cX6O?-@d#-;cX W You kill the lichen! St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:15(15) Pw:2(2) AC:5 Xp:1/5 %-;cXL@.You see here a lichen corpse.;cXREThere is a lichen corpse here; eat it? [ynq] (n) ;cX lyThis lichen corpse tastes terrible!d---More--;cX1=[You finish eating the lichen corpse..d.;cX& x@dYou swap places with Sirius..d.;cX?@.d;cXs@.You see here a statue of a grid bug..d.;cXv Vx@d.;cX ;@.d.;cX a'@d.;cX7@..d;cXh.@You see here an egg...d;cX< Gi - an egg..d;cXX@d...;cX)k@.You see here a mace.d..;cXGMThe door resists!d.;cXkdThe door opens.d.x-;cXH)d.@;cXY 7#..#@d;cX?D#@d.#.;cX{u.@#-d.;cXo d@You swap places with Sirius.......#................#;cXh& ###@#-..|...######|.!...@##|...----;cX m.-+-....|@#.|-;cXET :-@.-;cXL(.@.;cX/FA@.You see here a sky blue potion.;cX`G@!d.;cX8 c.@You see here a sky blue potion.d..;cXRj - a sky blue potion.d.;cX @dYou swap places with Sirius.There's some graffiti on the floor here.--More--;cX1 nYou read: "Haermunc Hard?xe carvec thc?e ??nes".d..;cX? --......d@..;cX ~-..##@.d.;cXw.r##@r#............;cX%EYou miss the sewer rat.The sewer rat bites! St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:13(15) Pw:2(2) AC:5 Xp:1/5 The sewer rat bites! St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:11(15) Pw:2(2) AC:5 Xp:1/5 d;cX:You miss the sewer rat.The sewer rat bites! St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:9(15) Pw:2(2) AC:5 Xp:1/5 The sewer rat bites! St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:7(15) Pw:2(2) AC:5 Xp:1/5 d..;cXF You hit the sewer rat.The sewer rat misses!The sewer rat bites! St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:5(15) Pw:2(2) AC:5 Xp:1/5 --More--;cXo YSirius bites the sewer rat.The sewer rat is killed!#;cXE 1Unknown command '^J'.;cXTYou miss the sewer rat.The sewer rat bites! St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:2(15) Pw:2(2) AC:5 Xp:1/5 d##;cX?PiYou miss the sewer rat.The sewer rat misses!--More--;cXN XSirius misses the sewer rat.Sirius misses the sewer rat.;cXk1 You kill the sewer rat! St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:3(15) Pw:2(2) AC:5 Xp:1/6 ##d;cX^-...##@#d......;cXDg-..##@d##;cXi...###@d##.;cXz--....@###.;cXU --------.........|....................-@-#...;cXӨ|||....|.....@d.....|------.-----.;cXz; .@.d...........@d...;cXc.#d#@..#;cX g.........@.;cXN  St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:4(15) Pw:2(2) AC:5 Xp:1/6 ........##..........@............#............ --------##.. |........d@ |..# |.;cXS ##@............ ..#d.............$............ .......... |;cXr#d#@#.##.......... .--;cX#d##@#.#.........-;cX 5##@d....................... .............. .............-;cXbd@###..............-;cX]t ##@..............;cX@##............................;cX8 T#@#d..;cXE@d#..;cXy d#@............................;cX##@d....................... .............. .............;cX###......... ....#@#...........d....... ..;cX.].@d.#... ..;cX, St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:127 HP:5(15) Pw:2(2) AC:5 Xp:1/6 -.@##.|.......--;cX݋S.@.+.|--;cX$.@.;cX$.@.;cX) .......@ St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:5(15) Pw:2(2) AC:5 Xp:1/6 $ - 24 gold pieces.;cX..@;cX.....@;cX؀ .@;cX/cBThe door opens.d-;cXJ.d.@#;cX v.....d@#.;cX5 x....-d@.;cX ......@ .......d# .....;cX< q... .......@ ....d#;cX5rd@.......... ....#............#.... .... ..;cX{ St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:6(15) Pw:2(2) AC:5 Xp:1/6 d@##.................. ........... ..............;cXg#d@...............;cX @##d.............................;cX#####@##........ ....########@# St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:7(15) Pw:2(2) AC:5 Xp:1/6 ##@###@#:The newt strikes at your displaced image and misses you!;cX>You kill the newt! St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:7(15) Pw:2(2) AC:5 Xp:1/7 #;cX({4#@#;cXp '#@#;cXS#@######|###-...|#----####@# St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:8(15) Pw:2(2) AC:5 Xp:1/7 ##@########@########@;cX"@#;cX)d@#;cXB@dYou swap places with Sirius.;cXkQ d St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:9(15) Pw:2(2) AC:5 Xp:1/7 @####@######@#######.............#@##;cX$ ....#d@#;cX  St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:10(15) Pw:2(2) AC:5 Xp:1/7 .........#d@;cX'#d@;cXe_#d@#You find a hidden passage.;cXa @@##d;cX.s A@#...##;cX4|.#@#;cX3$.#@;cX-W{--.|{.|..|...|.#@-;cXok---|..|(+.|-@;cXu@.;cX@.;cX@@.d;cXhNe@.You see here a bag.d.;cX! ;There is a bag here, loot it? [ynq] (q) ;cX\6yYou carefully open the bag...--More--;cXG Do what with the bag?  : - Look inside the bag o - take something out i - put something in b - both; take out, then put in r - both reversed; put in, then take out s - stash one item into the bag q + do nothing(end) ;cX P+-----|...||@{.|+...|--------------|...||............||d..|####......<......|-...|#|............|-----##-----------+--############ Take out what?  Spellbooks a - a dusty spellbook(end) ;cXQ +;cX@ --.|.|.|--------------k - a dusty spellbook...d;cXr  Ziratha the Ranger's attributes:  Background: You are a Tenderfoot, a level 1 male human Ranger. You are neutral, on a mission for Venus who is opposed by Mercury (lawful) and Mars (chaotic).  Current Characteristics: Your strength is 14. Your dexterity is 12. Your constitution is 13. Your intelligence is 14. Your wisdom is 14. Your charisma is 8.  Current Status: You are unencumbered. You are wielding a dagger.--More--;cXe##########--------------#|...|........|#|@{.|........|#+...|--------------........|##|...||............|........|##|.d.|####......<......|-.--.----#####-...|#|............|#######-----##-----------+--#################################-----------####|)....x...|#####-.........-#-.-;cXe[33m+--#|.........|......#-----------|....|#######|.....###;cX] *What do you want to read? [k or ?*] ;cXڟ$k - a dusty spellbook.--More--;cX St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:10(15) Pw:2(2) AC:5 Xp:1/7 You begin to memorize the runes. St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:11(15) Pw:2(2) AC:5 Xp:1/7 d...d{You learn the "healing" spell..d;cXbl - an empty bag.{.d;cX?What do you want to use or apply? [l or ?*] ;cXT$ Your bag is empty. Do what with it?  : - Look inside the bag i - put something in r - put in, then take out s - stash one item into the bag q + do nothing(end) ;cXR`q+--.|.|.|--------------.||............|.|####......<......|.|#|............| Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Spellbooks g - Potions h - Tools U - Items known to be Uncursed X - Items of unknown B/C/U status(end) ;cX +;cX--.|.|.|--------------.||............|.|####......<......|.|#|............|--##-----------+--#############-----------#|)....x...|# Put in what?  Coins $ - 151 gold pieces Weapons a - a +1 dagger (weapon in hand) b - a +1 bow (alternate weapon; not wielded) c - 51 +2 arrows (in quiver) d - 36 +0 arrows Armor e - an uncursed +2 cloak of displacement (being worn) h - a +0 leather armor (being worn) Comestibles f - 4 uncursed cram rations g - a tripe ration i - an ;cXegg Spellbooks k - a spellbook of healing Potions j - a sky blue potion Tools l - an empty bag(end) ;cX +;cXE#########-------------#|...|.......|#|@{.|.......|#+...|--------------.......|##|.d.||............|.......|##|...|####......<......|.--.----#####-...|#|............|######-----##-----------+--#################################-----------####|)....x...|#####-.........-#-.-+--#|Xr30m.........|......#-----------|....|#######|.....###|....|------ Ziratha the Tenderfoot  St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral Dlvl:2 $:151 HP:11(15) Pw:2(2) AC:5 Xp:1/7 You put a spellbook of healing into the bag. St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:11(15) Pw:2(2) AC:5 Xp:1/7 .d;cXM.d@..;cXl{d+@You find a hidden door.;cXL...d@;cXL>3@.d;cXQ Bd@..;cX IThe door opens.d.-;cX*Ke.d@##.;cX7j ....d-@......;cXwn......#..@#;cX{.....#@#;cXH St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:12(15) Pw:2(2) AC:5 Xp:1/7 #@;cXD #@;cX S#@;cXB#@;cX#@;cX #@;cX#@;cXd;cX~ #;cX,d;cXL  St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:13(15) Pw:2(2) AC:5 Xp:1/7 ;cX% B@dYou swap places with Sirius.;cX7*@d#;cX@d#;cXx&@d#;cXT' @##xThe grid bug strikes at your displaced image and misses you!d;cXe@xd##Sirius misses the grid bug.;cXz9;cXXBYou kill the grid bug! St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:13(15) Pw:2(2) AC:5 Xp:1/8 ##;cX{o.....@###;cX .....@..d....@d.#.....;cX30@-#.;cXe )@.d;cX( St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:14(15) Pw:2(2) AC:5 Xp:1/8 @d.-;cXKThe door opens.-.d;cXl@ W#@d#..;cX....d@-.#......;cXZ...{#d...@##...-...@d###;cX5-d#@;cXbrJ#d@...;cX` U###d...@;cXP5##@d;cX>d#@##;cX =##d@;cX@dYou swap places with Sirius. St:14 Dx:12 Co:13 In:14 Wi:14 Ch:8 Neutral  $:151 HP:15(15) Pw:2(2) AC:5 Xp:1/8 d###;cX1#@d;cX3=d#@#;cXD I#d@##.....#@d.