Latest messages You see here a scroll of identify. I - a scroll of identify. You swap places with your kitten. You feel tough! You must have been leading a healthy life-style. The door opens. The giant bat bites! The giant bat bites! You hit the giant bat. The giant bat bites! The giant bat bites! The giant bat bites! Where do you want to jump? (For instructions type a ?) Move cursor to the desired position: Too far! Nothing happens. The giant bat bites! The giant bat bites! You die... --------- ----------- +.......| |.........| |.......| #####-.........| ........ ##################### |.........| .!... #### -------# # ------|---- -|- # |.u...|# ### #### # # # #......|# # # #B# # #|.....-## # ## o##### ## ##|.....|## ## ## # ###......|############# ##### ##### |.....|# # -.-+-.-- # # -------#######-.<....| ------------.--- #### ######### ####|......| |...............################## #+......| |..............| # -------- |............... |..............| ---------------- Ziratha the Conjurer St:11 Dx:18 Co:13 In:16 Wi:9 Ch:9 Chaotic Dlvl:3 $:68 HP:0(22) Pw:13(18) AC:8 Xp:3/73 Your inventory Coins $ - 68 gold pieces Weapons a - a blessed +1 quarterstaff r - a +0 orcish dagger (weapon in hand) Armor b - a blessed +1 cloak of magic resistance (being worn) y - a cursed +0 pair of water walking boots Comestibles n - an uncursed food ration q - an uncursed tin of lichen s - 2 uncursed pears Scrolls j - 2 uncursed scrolls of light u - a blessed scroll of amnesia v - an uncursed scroll of fire B - an uncursed scroll of teleportation H - a cursed scroll of create monster I - a cursed scroll of identify Spellbooks l - an uncursed spellbook of jumping o - a blessed spellbook of force bolt z - an uncursed spellbook of healing Potions g - an uncursed potion of healing h - an uncursed potion of blindness t - a blessed potion of invisibility F - an uncursed potion of water Rings d - an uncursed ring of regeneration e - an uncursed ring of poison resistance D - an uncursed ring of free action E - an uncursed ring of shock resistance Wands c - a wand of slow monster (0:4) A - a wand of probing (0:6) Tools k - an uncursed skeleton key m - an uncursed blindfold C - an uncursed towel Gems/Stones w - an uncursed worthless piece of yellowish brown glass Spells known in the end Name Level Category Fail Retention force bolt 1 attack 0% 91%-100% jumping 1 escape 0% 76%-100% Vanquished creatures a small mimic a floating eye 2 geckos 4 jackals a fox 2 goblins 4 sewer rats a grid bug 3 lichens a kobold zombie 5 newts 25 creatures vanquished. Your skills at the end Fighting Skills (none) Weapon Skills dagger [Basic] quarterstaff [Basic] Spellcasting Skills attack spells [Basic] enchantment spells [Basic] The Dungeons of Doom: levels 1 to 3 Level 1: A fountain. Level 2: A general store. Level 3: <- You were here. Final resting place for you, killed by a giant bat. Goodbye ziratha the Wizard... You died in The Dungeons of Doom on dungeon level 3 with 454 points, and 68 pieces of gold, after 1578 moves. Killer: killed by a giant bat You were level 3 with a maximum of 22 hit points when you died. You reached the 115th place on the top 2000 list. No Points Name Hp [max] 1 1881772 FIQ-Val-Dwa-Fem-Law ascended to demigoddess-hood. 110 [144] 2 157670 lynn-Wiz-Elf-Fem-Cha turned to stone in The Dungeons of Doom on level 27. Petrified by a cockatrice, while frozen by a monster's gaze, while getting stoned, while praying, wh. 109 [109] 3 101098 nobody-Ran-Elf-Mal-Cha died in The Quest on level 13 [max 17]. Killed by a minotaur, while frozen by a monster's gaze, while frozen by a monster's gaze, while froz. - [72] 113 482 lynn-Wiz-Elf-Fem-Cha quit in The Dungeons of Doom on level 4. 8 [16] 114 454 FIQ-Val-Dwa-Fem-Law died in The Dungeons of Doom on level 6. Killed by a wererat, while frozen by a monster's gaze, while frozen by a potion, while fainted from . - [31] *115 454 ziratha-Wiz-Orc-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a giant bat. - [22] 116 450 introsp3ct-Val-Dwa-Fem-Law quit in The Dungeons of Doom on level 2. 22 [30] 117 436 Elronnd-Tou-Hum-Fem-Neu died in The Dungeons of Doom on level 4. Killed by kicking a wall, while frozen by a potion, while frozen by a monster's gaze, while fainted . - [15]