fb Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-08-26.00:47:49.ttyrec Time: (1724633269) Mon Aug 26 00:47:49 2024 f5 fb fl fZBad syntax in OPTIONS in /dgldir/userdata/ziratha/slex/ziratha.slexrc: windowtype:tty. f!Hit return to continue: fB[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. fBNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--fu-------------|...........||.F&........|............|-------------frz[Ziratha the Poison Mixer ] St9 Dx8 Co16 In17 Wi10 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC9 Xp1/0 T1  It is written in the Book of Sakuya:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god the Motherfuckers seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Poison Mixer, have been heralded from birth as the instrument of Damona. You are destinedfz to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lord Stahngnir!--More--f{i------------...........|.F&........|...........|------------fHello ziratha, welcome to SlashEMExtended! You are a chaotic female devilish Poison Mage.--More--You are playing 'Unix SlashEMExtended Version 2.9.3 (fcc99419) - last build Mon May 13 11:46:59 2024.' on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--f Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--f@Z Message of the day: This is a reminder that you should be playing the game on a terminal with the dimensions 125x45. If you haven't already, open your terminal settings NOW and change it to 125x45 or you'll keep wondering why the bottom status line disappears or gets cut off when it gets too long! Use exactly 125x45 for best results, any other dimensions and it won't work properly!--More--f~ 3 f A[Ziratha the Poison Mixer ] St9 Dx8 Co16 In17 Wi10 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 This cloak feels a little itchy.fg /There is a staircase up here.f AYou see here 10 gold pieces {0}.--More--f)The moon is waning tonight.f1 Weapons a - the blessed +2 silver khakkhara named Mundwine (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of punishment {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (1:2) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed finalized spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (0:5) {0} Potions*1:;46H d - an uncursed potion of banishing fear {0} Rings h - a ! uncursed greased ring of protection from shape changers {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (0:0) {0}(end) f +-------------|...........||.F&........|............|-------------poisonous cloak - This is a piece of armor. Color: transparent. Material: cloth. Appearance: false copes. Slot: cloak. It can be worn for protection (armor class, magic cancellation etc.).--More--fǗ fyIt's a false version of the ornamental cope. Putting it on randomizes the names of the gods.--More--f#Wearing this cloak without poison resistance can kill you. Other than that, it provides 3 points of magic cancellation.[Ziratha the Poison Mixer ] St9 Dx8 Co16 In17 Wi10 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 f< Weapons a - the blessed +2 silver khakkhara named Mundwine (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of punishment {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (1:2) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed finalized spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (0:5) {0} Potions_:;46H d - an uncursed potion of banishing fear {0} Rings h - a ! uncursed greased ring of protection from shape changers {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (0:0) {0}(end) fiN-------------|...........||.F&........|............|-------------[Ziratha the Poison Mixer ] St9 Dx8 Co16 In17 Wi10 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 fu Weapons a - the blessed +2 silver khakkhara named Mundwine (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of punishment {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (1:2) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed finalized spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (0:5) {0} Potionsu4K d - an uncursed potion of banishing fear {0} Rings h - a ! uncursed greased ring of protection from shape changers {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (0:0) {0}(end) fU9+-------------|...........||.F&........|............|-------------potion of banishing fear - This is a potion. Color: green. Material: glass. Appearance: poisoned. You can quaff it to experience its effects, but it's also possible to throw potions at monsters or bash them with it in melee.--More--f Y The act of quaffing this potion will poison you.f# OA potion that will cure fear when quaffed.[Ziratha the Poison Mixer ] St9 Dx8 Co16 In17 Wi10 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 f,  Weapons a - the blessed +2 silver khakkhara named Mundwine (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of punishment {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (1:2) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed finalized spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (0:5) {0} Potions, :;46H d - an uncursed potion of banishing fear {0} Rings h - a ! uncursed greased ring of protection from shape changers {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (0:0) {0}(end) f> N-------------|...........||.F&........|............|-------------[Ziratha the Poison Mixer ] St9 Dx8 Co16 In17 Wi10 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T1 f,What do you want to put on? [h or ?*] f 2Which foreclaw, Right or Left? [rl] fj rfyh - a ! uncursed greased ring of protection from shape changers (on right foreclaw) {0}.[Ziratha the Poison Mixer ] St9 Dx8 Co16 In17 Wi10 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T2 f Weapons a - the blessed +2 silver khakkhara named Mundwine (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of punishment {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (1:2) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed finalized spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (0:5) {0} PotionsN;36H d - an uncursed potion of banishing fear {0} Rings h - a ! uncursed greased ring of protection from shape changers (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (0:0) {0}(end) f N-------------|...........||.F&........|............|-------------[Ziratha the Poison Mixer ] St9 Dx8 Co16 In17 Wi10 Ch8 PoiDevFemCha  20(20)  Pw 19(19)  AC9 Xp1/0 T2 fB =Beware, there will be no return! Still climb? [yn] (n) fy[Ziratha the Poison Mixer  20(20)  Pw 19(19) fM-------------|...........||.F&........|............|-------------fzX[Ziratha the Poison Mixer ] St9 Dx8 Co16 In17 Wi10 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC9 Xp1/0 T2 Do you want your possessions identified? DYWYPI? [ynq] (n) fy Weapons a - the blessed +2 silver khakkhara named Mundwine (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed scroll of punishment {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} r - an uncursed scroll of heal other {0} Spellbooks i - a blessed spellbook of confuse monster (1:2) {0} j - a blessed spellbook of protection (0:3) {0} k - a blessed finalized spellbook of cure blindness (0:2) {0} l - a blessed spellbook of poison blast (0:5) {0} PotionsfoR d - an uncursed potion of banishing fear {0} Rings h - a ! uncursed greased ring of protection from shape changers (on right foreclaw) {0} Wands f - an uncursed wand of poison (0:10) {0} g - an uncursed wand of venom scattering (0:0) {0}(end) f7n o-------------|...........||.F&........|............|-------------Do you want to see your attributes? [ynq] (n) f%nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property intrinsically: defusing. Ring identification only worked 4 times out of 19. Amulet identification only worked 15 times out of 20. Implant identification only worked 1 times out of 33. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 30. Spellbook identification only worked 2 times out of 13. Monsters only dropped their equipment with 92% chance. Scroll drop chance was reduced to 97%. Weapon drop chance was reduced to 91%. Armor drop chance was reduced to 86%. Food drop chance was reduced to 95%. Shop item generation was reduced to 74%. Musable item generation frequency had a negative bias of 76%. Concealing monsters were spawned underneath items 87% of the time only. ^;1HMastering the following skill taught you the hidden power: petkeeping. The following skill could not be trained at all: scimitar. The following skill was trained at one fifth the usual rate: polearms. The following skill was limited to skilled proficiency: grinder. The following skill was limited to expert proficiency: attack spells. The following skill couldn't be trained before a certain turn number is reached: polearms (turn 48020). The following skill became harder to train at higher skill levels: crossbow. Monster spawn rate multiplier was currently 100. Number of artifacts generated was 0. Number of fake artifacts generated was 2. Your hairstyle was 'shred flight'. Your current martial arts style was 'brawling'. Your amount of casino chips was 0. The last time you got a new haircut was 5001 turns ago. Your areola diameter was 13. Monster spawn increase would have started at turn 19819. Monsf{ter spawn increase had reached its maximum at turn 226627. In this game, Eevee's evolution was vaporeon. Maximum amount of combined random monster spawn freqs was 2420. Your limit for ascension was at turn 1898988. The monster class that cannot be genocided was piece of food. The monster species that was spawned more often: ach sephirah (freq bonus 6). The monster species that was spawned more often: wristlet legitimized embarrassingly (freq bonus 8). --More--The monster species that was spawned more often: gunk clamping (freq bonus 24). The monster species that was spawned more often: fickle hitec fungus (freq bonus 108). The monster species that was spawned more often: sophistry leaseholder (freq bonus 30). The monster species that was spawned more often: undead altmer (freq bonus 12). The monster species that was spawned more often: bathyscaph digestible drink (freq bonus 18). The monster species that was spawnedf more often: grainy grievant (freq bonus 12). The monster species that was spawned more often: viewy quebec (freq bonus 7). The monster species that was spawned more often: techtroll (freq bonus 16). The monster species that was spawned more often: exploitability turret (freq bonus 1). The monster species that was spawned more often: circus elephant (freq bonus 6). The monster species that was spawned more often: pushed bathetically reding (freq bonus 6). The monster species that was spawned more often: suez cement (freq bonus 6). The monster species that was spawned more often: panto (freq bonus 9). The monster species that was spawned more often: bombed skittered (freq bonus 2). The monster species that was spawned more often: galin (freq bonus 6). The monster species that was spawned more often: cern beginner (freq bonus 3). The monster species that was spawned more often: red icky thing (freq bonus 16). The monster species thfat was spawned more often: zombie nymph (freq bonus 6). The monster trait that was more common: monsters who belong to the deep state (freq bonus 4). The monster trait that was more common: monsters that originate from Steamband (freq bonus 1). The monster trait that was more common: monsters who can cast clerical spells (freq bonus 36). The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 4). The monster species that was never randomly spawned: black shuck. The monster species that was never randomly spawned: hc fisher. The monster species that was never randomly spawned: vile hunter. The monster species that was never randomly spawned: perforation grotesquely. The monster species that was never randomly spawned: acid turret. The monster species that was never randomly spawned: kite goblin. The monster species that was never randomly spawned: old evil dragon. The monster species that wafs never randomly spawned: stealthboost lichen. The monster species that was never randomly spawned: ramkitten. The monster species that was never randomly spawned: mah sephirah. The RNG hath decreed that this item was never generated: tank saddle (Tools). The RNG hath decreed that this item was never generated: cure random status (Spellbooks). The RNG hath decreed that this item was never generated: orcish long sword (Weapons). The RNG hath decreed that this item was never generated: impossibly heavy iron ball (Iron balls). The RNG hath decreed that this item was never generated: mary sue gloves (Armor). The RNG hath decreed that this item was never generated: create familiar (Scrolls). The RNG hath decreed that this item was never generated: Kerstin's jewel (Gems). The RNG hath decreed that this item was generated more often: carcosan sting (Weapons, freq bonus 8). The RNG hath decreed that this item was generated more often: fire (ffWands, freq bonus 13). The RNG hath decreed that this item was generated more often: pink lightsword (Tools, freq bonus 8). The RNG hath decreed that this item was generated more often: time (Spellbooks, freq bonus 6). The RNG hath decreed that this item was generated more often: beauty pack (Tools, freq bonus 5). --More--fuThe RNG hath decreed that this item was generated more often: elven bow (Weapons, freq bonus 14). The RNG hath decreed that this item was generated more often: sanity (Potions, freq bonus 18). The RNG hath decreed that this item was generated more often: bishop stone (Gems, freq bonus 7). The RNG hath decreed that this item was generated more often: multi shoes (Armor, freq bonus 6). The RNG hath decreed that this item was generated more often: egoism (Wands, freq bonus 32). The RNG hath decreed that this item was generated more often: heavy steel ball (Iron balls, freq bonus 7). The RNG hath decreed that this item was generated more often: heavy attack (Rings, freq bonus 10). The RNG hath decreed that this item was generated more often: implant of twilight (Implants, freq bonus 8). The RNG hath decreed that this item was generated more often: diamond (Gems, freq bonus 5). The RNG hath decreed that this item was generated more often: chaos terrafin stone (Gems, freq bonus 8). The RNG hath decreed that this item was generated more often: initialization stone (Gems, freq bonus 9). The RNG hath decreed that this item was generated more often: amulet of physical boost (Amulets, freq bonus 4). The RNG hath decreed that this item was generated more often: alloy chain (Chains, freq bonus 7). The RNG hath decreed that this item was generated more often: soft chastity belt (Tools, freq bonus 3). The RNG hath decreed that this item was generated more often: implant of osmosis (Implants, freq bonus 14). The RNG hath decreed that this item was always generated cursed: bossgod stone (Gems). The RNG hath decreed that this item was always generated cursed: cloak of quenching (Armor). The RNG hath decreed that this item was always generated cursed: night vision goggles (Tools). The RNG hath decreed that this item was always generated cursed: acid (Wands). The RNG hath decreed that this item was alfways generated cursed: turning star (Weapons). The RNG hath decreed that this item was always generated cursed: operation cloak (Armor). The RNG hath decreed that this item was always generated cursed: lead sniper bullet (Weapons). The RNG hath decreed that this item was always generated cursed: aimbot lightning (Spellbooks). The RNG hath decreed that this item was always generated cursed: confusion (Wands). The RNG hath decreed that this trap was always invisible: karin trap. The RNG hath decreed that this trap was generated more often: poison gas trap (freq bonus 1). Trap randomization happened for 1 in 976 traps. Traps were spawned invisible 1 times in 99. Traps were extra hard to find 14% of the time. Next attribute increase check would have come at turn 1133. Strength training was 0. Dexterity training was 0. Wisdom training was 4. Constitution training was 0. Your sanity was 0. You had 1000 alfOla remaining. You were fire resistant. You were poison resistant. You were level-drain resistant. You had not decided on your sexuality yet. You were being fucked over. You had infravision. You had 1499 points of nutrition remaining. You had full nutrients. --More--f~You were protected from shape changers. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (242). You survived. --More--f}-------------|...........||.F&........|............|-------------f}L[Ziratha the Poison Mixer ] St9 Dx8 Co16 In17 Wi10 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC9 Xp1/0 T2 Do you want to see your discoveries? [ynq] (n) fn Discoveries  Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (false copes) Scrolls scroll of punishment (YKEN PACK) scroll of healing (DRAW WAT STUNT) scroll of mana (AMY IS THE FIRST BITCH WHO GOT BHAAKS NEW TROPHY IN 2018) scroll of phase door (SWEET KUDITH) scroll of standard id (STARODAVNI DOMENY TAYEMNYTSI HEY) scroll of cure (SABRA BRIATHA BRISARA) scroll of heal other (ASCHELIDONETH BATHARIBATH) * scroll of extra healing (THERE IS A MONSTER CLASS THAT SHOULD BE GENOCIDED IRL) * scroll of greater mana restoration (MA MILLOCOR) Spellbooks spellbook of confuse monster (regenerating) spellbook of protection (iceblock) spellbook of cure blindness (punching) spellbook of poison blast (megalo)ՋH Potions potion of banishing fear (poisoned) Rings ring of protection from shape changers (wiseguy) Wands wand of poison (wiry) wand of venom scattering (oxidized) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) fL-------------|...........||.F&........|............|-------------Do you want an account of creatures vanquished? [ynq] (n) fyn Vanquished creatures:  0 grants (1 created) 0 killer bees (5 created) 0 tuch blobs (1 created) 0 little jackals (1 created) 0 jackals (2 created) 0 slowlaines (1 created) 0 hobbit revellers (1 created) 0 hidden kobolds (1 created) 0 bathing sandals (1 created) 0 superlooser goblins (1 created) 0 nooby piercers (1 created) 0 drains rats (1 created) 0 visor sewer rats (1 created) 0 helpless spiders (2 created) 0 grain vortices (1 created) 0 spread worms (1 created) 0 spore lichens (1 created) 0 venom fungi (1 created) 0 old butlers (1 created) 0 strict snakes (1 created) 0 human thieves (1 created) 0 zero gunnhilds (1 created) 0 stationary shapes (1 created) 0 flying rogues (1 created) 0 twens (1 created) 0fy normal frogs (1 created) 0 geggos (1 created) 0 grey mushroom patches (1 created) 0 stationary walls (1 created) 0 novice roll walls (1 created) 0 novice medium walls (1 created) 0 tame speed 0 monsters (2 created) 0 biem turrets (2 created) 0 forget fish (1 created)  42 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--f [Ziratha the Poison Mixer ] St9 Dx8 Co16 In17 Wi10 Ch8 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC9 Xp1/0 T2 Do you want to see your conduct? [ynq] (n) f 6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--f~ f Goodbye ziratha the Poison Mage... You and This Is A BioHazard escaped from the dungeon with 49 points, and 0 pieces of gold, after 2 moves. You were level 1 with a maximum of 20 hit points when you escaped.--More--f  f @ Since you escaped early, the score list will not be checked. f