X{am Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-10-29.02:10:36.ttyrec Time: (1635473436) Fri Oct 29 02:10:36 2021 X{aZBad syntax in OPTIONS in /dgldir/userdata/ziratha/slex/ziratha.slexrc: windowtype:tty. X{a0Hit return to continue: X{a9 X{aN[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. X{a -+--|(..|$F&----X{a  [Ziratha the Poison Mixer ] St5 Dx10 Co7 In16 Wi4 Ch4 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 20(20)  AC9 Xp1/0 T1 It is written in the Book of Mustard Gas:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mustard Gas seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Poison Mixer, have been heralded from birth as the instrument of Mustard Gas. You are destined to recover the Amulet for your deity, or die in the[16;17X{a H attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mustard Gas!--More--X{a X{a wHello ziratha, welcome to SlashEMExtended! You are a chaotic female devilish Poison Mage.--More--X{ao ] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--X{a Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--X{a; Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--X{a6' X{a3 [Ziratha the Poison Mixer ] St5 Dx10 Co7 In16 Wi4 Ch4 PoiDevFemCha  20(20)  Pw 20(20)  AC9 Xp1/0 T1This cloak feels a little itchy.X{a-The moon is waning tonight.--More--X{aI -+---|(..||$F&|-----X{aN [Ziratha the Poison Mixer ] St5 Dx10 Co7 In16 Wi4 Ch4 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 20(20)  AC9 Xp1/0 T1 X{a.#  X{a0 quit X{a uit!X{a >[Really quit? WARNING: this will erase your game permanently! [yes/no]? !X{ay!X{ae!X{a,a s!X{a [Ziratha the Poison Mixer  20(20)  Pw 20(20)!X{aK -+---|(..||$F&|-----!X{au  [Ziratha the Poison Mixer ] St5 Dx10 Co7 In16 Wi4 Ch4 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 20(20)  AC9 Xp1/0 T1Do you want your possessions identified? DYWYPI? [ynq] (n) "X{a]n Weapons  a - a blessed +2 silver khakkhara (weapon in foreclaws) {24}  Armor  b - an uncursed +1 poisonous cloak (being worn) {4}  Comestibles  c - 2 uncursed food rations {0}  Scrolls  e - a blessed scroll of scare monster {0}  n - 5 uncursed scrolls of healing {0}  o - 4 uncursed scrolls of mana {0}  p - 3 uncursed scrolls of phase door {0}  q - 2 uncursed scrolls of standard id {0}  r - an uncursed scroll of cure {0}  Spellbooks  i - a blessed finalized spellbook of confuse monster (3:5) {0}  j - a blessed spellbook of protection (0:3) {0}  k - a blessed spellbook of cure blindness (0:-1) {0}  l - a blessed spellbook of poison blast (0:3) {0}  Potions  d - an uncursed potion of extra healing {0}  Rings  h - an uncursed mood ri"X{a"]nng {0}  Wands  f - a * blessed wand of poison (0:6) {0} (1 of 2)"X{a1-+---|(..||$F&|-----"X{aI  [Ziratha the Poison Mixer ] St5 Dx10 Co7 In16 Wi4 Ch4 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 20(20)  AC9 Xp1/0 T1Do you want to see your attributes? [ynq] (n) "X{a3WnFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: psi resistance. You could not have this property extrinsically: energy regeneration. Scroll identification only worked 100 times out of 142. Potion identification only worked 3 times out of 6. Ring identification only worked 4 times out of 8. Amulet identification only worked 15 times out of 20. Implant identification only worked 1 times out of 48. Wand identification only worked 3 times out of 9. Spellbook identification only worked 2 times out of 12. Gem identification only worked 100 times out of 164. Tool identification only worked 5 times out of 10. Monsters only dropped their equipment with 80% chance. Wand drop chance was reduced to 74%. Potion drop chance was reduced to 90%. Armor drop chance was reduced "X{aQWto 84%. Tool drop chance was reduced to 83%. Food drop chance was reduced to 95%. Concealing monsters were spawned underneath items 48% of the time only. --More--"X{aMonster death drops spawned with only 80% chance. The following skill could not be trained at all: enchantment spells. Heavy curses were more common by 45%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 39153. Monster spawn increase had reached its maximum at turn 109575. In this game, Eevee's evolution was sylveon. Your limit for ascension was at turn 3125818. The monster class that cannot be genocided was fungus or mold. The monster class that was spawned more often: cat or other feline (freq bonus 2).The monster species that was spawned more often: black shuck (freq bonus 5). The monster species that was spawned more often: scone giant (freq bonus 9). The monster species that was spawned more often: legion devil zapper (freq bonus 6). The monster species that was spawned more often: automaton (freq bonus 12). [1"X{a8;1HThe monster species that was spawned more often: baby ogre (freq bonus 12). The monster species that was spawned more often: quantum force fungus (freq bonus 18). The monster species that was spawned more often: undead ego snake (freq bonus 14). The monster species that was spawned more often: iceblock vortex (freq bonus 40). --More--"X{aNZThe monster species that was spawned more often: green wolf cub (freq bonus 36). The monster species that was spawned more often: porter flying dwarf (freq bonus 32). The monster species that was spawned more often: snitching baring (freq bonus 52). The monster species that was spawned more often: druid (freq bonus 36). The monster species that was spawned more often: gnome battlemaster (freq bonus 9).The monster species that was spawned more often: wounded warp fungus (freq bonus 16). The monster species that was spawned more often: ravenous ant (freq bonus 12). The monster species that was spawned more often: king toad (freq bonus 48). The monster species that was spawned more often: demon cheater (freq bonus 3). The monster species that was spawned more often: novice rogue (freq bonus 24). The monster species that was spawned more often: large vorer (freq bonus 96). The monster species that was"X{aiZ spawned more often: bread-and butterfly (freq bonus 4). The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 3). The monster trait that was more common: monsters whose attacks shoot webs (freq bonus 1). The monster trait that was more common: monsters that are unsolid (freq bonus 2).--More--"X{aThe monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 2). The monster trait that was more common: monsters that make cow sounds (freq bonus 2). The monster species that was never randomly spawned: resonant stalk. The monster species that was never randomly spawned: party breaker. The monster species that was never randomly spawned: irriant spirit. The monster species that was never randomly spawned: Mister Head. The monster species that was never randomly spawned: hidden troll. The monster species that was never randomly spawned: mins. The monster species that was never randomly spawned: cyan mewlip. The monster species that was never randomly spawned: gnoll. The monster species that was never randomly spawned: killer kobold. The monster species that was never randomly spawned: green fungus. The monster class that was always generated with extra speed: unicorn or "X{a horse. The RNG hath decreed that this item was never generated: consort's suit (loud foppish suit). The RNG hath decreed that this item was never generated: bronze morning star ((null)). The RNG hath decreed that this item was never generated: ice (ice-cold). The RNG hath decreed that this item was never generated: impossibly heavy sand ball ((null)). The RNG hath decreed that this item was never generated: natural candle (candle). --More--"X{aPThe RNG hath decreed that this item was never generated: confuse self (many-paged). The RNG hath decreed that this item was never generated: green sweets ((null)). The RNG hath decreed that this item was never generated: gain ability (ruby). The RNG hath decreed that this item was never generated: mimicry (unidentified). The RNG hath decreed that this item was never generated: stairwell stomping boots (plateau boots). The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 7). The RNG hath decreed that this item was generated more often: helmet of anti searching (ruined helmet, freq bonus 18). The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 38). The RNG hath decreed that this item was generated more often: anti caster cloak (second-hand cloak, freq bonus 16). The RNG hath decreed that this item was generated "X{aQmore often: boulder ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 16). The RNG hath decreed that this item was generated more often: ice (IMMORTAL DUNGEON, freq bonus 19). The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 7). --More--"X{aThe RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 3). The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 8). The RNG hath decreed that this item was generated more often: beam reflector gun ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: metabolic stone (gray, freq bonus 14). The RNG hath decreed that this item was generated more often: sludge (fallthrough, freq bonus 11). The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: rememberance stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 8). The RNG hath decreed that this item was generated more often: speedbug boots [18"X{a;1H(profiled boots, freq bonus 3). The RNG hath decreed that this item was generated more often: missing code (PLZ RETURN TO DEVTEAM, freq bonus 8). The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 11). The RNG hath decreed that this item was generated more often: cubic star ((null), freq bonus 9). --More--"X{ac The RNG hath decreed that this item was always generated cursed: stinking cloud (vaporized). The RNG hath decreed that this item was always generated cursed: clouds (VOLARE). The RNG hath decreed that this item was always generated cursed: cloak of health (white cloak). The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue). The RNG hath decreed that this item was always generated cursed: woolen shirt ((null)). The RNG hath decreed that this item was always generated cursed: infoless helmet (twisted visor helmet). The RNG hath decreed that this item was always generated cursed: feminism dragon scale mail ((null)). The RNG hath decreed that this item was always generated cursed: cyan spell stone (gray). The RNG hath decreed that this item was always generated cursed: sniper beam (corrupted). The RNG hath decreed that this item was always generated"X{a$c 5 cursed: implant of fervor (stalwart). The RNG hath decreed that this trap was always invisible: gravity trap. The RNG hath decreed that this trap was generated more often: bad effect trap (freq bonus 7). Trap randomization happened for 1 in 679 traps. --More--"X{a Next attribute increase check would have come at turn 412. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were fire resistant. You were poison resistant. You were level-drain resistant. You had not decided on your sexuality yet. You were prevented from having psi resistance (0). You had infravision. You had 1500 points of nutrition remaining. You had full nutrients. Your luck was zero. You had spell retention for remembering 100 spells. You could not have safely prayed (144). You survived. --More--"X{ak -+---|(..||$F&|----- [Ziratha the Poison Mixer ] St5 Dx10 Co7 In16 Wi4 Ch4 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 20(20)  AC9 Xp1/0 T1Do you want to see your discoveries? [ynq] (n) "X{a n Discoveries   Weapons  silver khakkhara (silver monk's staff)  Armor  poisonous cloak (horrible christmas sweater)  Scrolls  scroll of scare monster (FUKDASAC DICKOMIXTIO KISOASSEKOCK)  scroll of healing (MY SPUTA WILL FLOW DOWN)  scroll of mana (LAST OF MY RACE BECAUSE IT SUCKS)  scroll of phase door (A A YO UR PE NIS IS TOO SMALL)  scroll of standard id (WONTU PASS)  scroll of cure (BLIZZARD BUGFIX IS AN OXYMORON)  * scroll of extra healing (CHOP CHOP MASTA ONION)  * scroll of greater mana restoration (NEED 10 BLESSED SUPERIOR MATERIAL FOR RU  Spellbooks  spellbook of confuse monster (blurred)  spellbook of protection (chalky)  spellbook of cure blindness (armored)  spellbook of poison blast (posh)  Potions  potion of extra healing (unnatural)  Rings  mood "X{a &ring (turquoise) (1 of 2)"X{ahV c Wands  wand of poison (lens-shaped)  wand of venom scattering (deleted)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)"X{a -+---|(..||$F&|----- [Ziratha the Poison Mixer ] St5 Dx10 Co7 In16 Wi4 Ch4 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 20(20)  AC9 Xp1/0 T1Do you want an account of creatures vanquished? [ynq] (n) "X{aP n Vanquished creatures:  0 kobolds (1 created) 0 easy piercers (1 created) 0 GRs (2 created) 0 mini centaurs (1 created) 0 porter lichens (1 created) 0 venom fungi (1 created) 0 easy vamps (1 created) 0 vampiroids (1 created) 0 grid xorns (1 created) 0 hallucinating survivors (1 created) 0 sanctimonious-looking preachers (1 created) 0 newborn rub monsters (1 created)  13 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--"X{a %-+---Do you want to see your conduct? [ynq] (n) "X{ad 6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--"X{a Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 20 hit points when you quit.--More--"X{aV  "X{a7 Since you quit, the score list will not be checked.