V2ˆ`”™Î Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-04-27.15:48:38.ttyrec Time: (1619538518) Tue Apr 27 15:48:38 2021 V2ˆ`1|ZBad syntax in OPTIONS in /dgldir/userdata/ziratha/slex/ziratha.slexrc: windowtype:tty. V2ˆ`«}Hit return to continue: W2ˆ`{Ö qW2ˆ`Ô® W2ˆ`T¿N[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. X2ˆ`©fN--------------.............||............||............|..........?|-...$......||.&........||..F.......||..........|------------X2ˆ`™[Ziratha the Poison Mixer ] St6 Dx11 Co13 In14 Wi9 Ch7 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC8 Xp1/0 T1 It is written in the Book of Mustard Gas:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Mustard Gas seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Poison Mixer, have been heralded from birth as the instrument of Mustard Gas. You are destined to recover the Amulet for your deity, or die in the2ˆ`Â…H attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Mustard Gas!--More--Y2ˆ`—iï--------------.............||............||............|..........?|-...$......||.&........||..F.......||..........|------------Y2ˆ`Ž‹wHello ziratha, welcome to SlashEMExtended! You are a chaotic female devilish Poison Mage.--More--Z2ˆ`*e] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--Z2ˆ`Õç± Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--[2ˆ`<9 Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--[2ˆ`‘b ' [2ˆ`d [Ziratha the Poison Mixer ] St6 Dx11 Co13 In14 Wi9 Ch7 PoiDevFemCha  20(20)  Pw 19(19)  AC8 Xp1/0 T1This cloak feels a little itchy.[2ˆ`úf 4You are lucky! Full moon tonight.]2ˆ`¾·KBeware, there will be no return! Still climb? [yn] (n) ]2ˆ`Áœ ™y[Ziratha the Poison Mixer  20(20)  Pw 19(19)]2ˆ`¡ :--------------.............||............||............|..........?|-...$......||.&........||..F.......||..........|------------]2ˆ`—¡ [Ziratha the Poison Mixer ] St6 Dx11 Co13 In14 Wi9 Ch7 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC8 Xp1/0 T1Do you want your possessions identified? DYWYPI? [ynq] (n) ^2ˆ` Yn Weapons  a - a blessed +2 silver khakkhara (weapon in foreclaws) {24}  Armor  b - an uncursed +1 poisonous cloak (being worn) {4}  Comestibles  c - 2 uncursed food rations {0}  Scrolls  e - an uncursed finalized scroll of teleportation {0}  n - 5 uncursed scrolls of healing {0}  o - 4 uncursed scrolls of mana {0}  p - 3 uncursed scrolls of phase door {0}  q - 2 uncursed scrolls of standard id {0}  r - an uncursed scroll of cure {0}  Spellbooks  i - a blessed spellbook of confuse monster (0:1) {0}  j - a blessed spellbook of protection (7:3) {0}  k - a blessed spellbook of cure blindness (0:4) {0}  l - a blessed spellbook of poison blast (4:1) {0}  Potions  d - an uncursed finalized potion of acid {0}  Rings  h - an uncursed ring of invisibil^2ˆ`)Ycity {0}  Wands  f - an uncursed wand of poison (0:1) {0} (1 of 2)_2ˆ`1D--------------.............||............||............|..........?|-...$......||.&........||..F.......||..........|------------_2ˆ`P [Ziratha the Poison Mixer ] St6 Dx11 Co13 In14 Wi9 Ch7 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC8 Xp1/0 T1Do you want to see your attributes? [ynq] (n) _2ˆ`p²nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: shock resistance. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 9. Amulet identification only worked 15 times out of 16. Implant identification only worked 1 times out of 7. Wand identification only worked 3 times out of 6. Armor identification only worked 15 times out of 23. Spellbook identification only worked 2 times out of 9. Monsters only dropped their musable items with 99% chance. Monsters only dropped their equipment with 74% chance. Scroll drop chance was reduced to 94%. Ring drop chance was reduced to 72%. Wand drop chance was reduced to 94%. Implant drop chance was reduced to 80%. Potion drop chance was reduced to 80%. Tool drop chance _2ˆ`—²¤was reduced to 43%. Food drop chance was reduced to 89%. Concealing monsters were spawned underneath items 96% of the time only. --More--_2ˆ`†æMonster death drops spawned with only 97% chance. The following skill could not be trained at all: bare-handed combat. The following skill was trained at one fifth the usual rate: crossbow. The following skill was limited to basic proficiency: form I (Shii-Cho). The following skill was limited to skilled proficiency: firearms. The following skill was limited to expert proficiency: dagger. The following skill became untrainable if you tried to train it too early: matter spells (turn 104). The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 10158). The following skill became harder to train at higher skill levels: bare-handed combat. Heavy curses were more common by 25%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 79110. Monster spawn increase had reached its maxim_2ˆ` æ¦um at turn 265446. In this game, Eevee's evolution was espeon. Your limit for ascension was at turn 355215. The monster class that cannot be genocided was xan or other mythical/fantastic insect. The monster species that was spawned more often: millimetric snobbier (freq bonus 3). The monster species that was spawned more often: tuoda (freq bonus 6). --More--_2ˆ`sThe monster species that was spawned more often: alternator grievant (freq bonus 4). The monster species that was spawned more often: equipment sucker (freq bonus 2).The monster species that was spawned more often: pseudoclassical intermix (freq bonus 1). The monster species that was spawned more often: ice block (freq bonus 8). The monster species that was spawned more often: notler (freq bonus 6). The monster species that was spawned more often: riflery nonconformist (freq bonus 16). The monster species that was spawned more often: dancing dragon (freq bonus 4). The monster species that was spawned more often: ultramarine colony (freq bonus 48). The monster species that was spawned more often: sticky wort (freq bonus 2). The monster species that was spawned more often: calomp (freq bonus 4). The monster species that was spawned more often: sharpfish (freq bonus 9). The monster species that was s_2ˆ`sfpawned more often: desert fox (freq bonus 6). The monster species that was spawned more often: skelettocrotta (freq bonus 3). The monster species that was spawned more often: polygraphically unsustainable speeder (freq bonus 3). The monster species that was spawned more often: charisma trove (freq bonus 3). The monster species that was spawned more often: green snake (freq bonus 12). The monster species that was spawned more often: heckle spider (freq bonus 8). The monster species that was spawned more often: elevator pudding (freq bonus --More--_2ˆ`Ôê18). The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 1). The monster species that was never randomly spawned: ceramic warp patch. The monster species that was never randomly spawned: vacuum mushroom. The monster species that was never randomly spawned: riveting killed. The monster species that was never randomly spawned: huge white bat. The monster species that was never randomly spawned: giant lamprey. The monster species that was never randomly spawned: floodwave. The monster species that was never randomly spawned: jubilation brailled. The monster species that was never randomly spawned: air hound. The monster species that was never randomly spawned: girl in odorous sneakers. The monster species that was never randomly spawned: evasive enemy trooper. The monster class that was always generated with extra speed: grue. The RNG hath decreed that thi_2ˆ`øêós item was never generated: fire resistance (cooling). The RNG hath decreed that this item was never generated: elongation cloak (long-range cloak). The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword). The RNG hath decreed that this item was never generated: hunting rifle ((null)). The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN). --More--_2ˆ`.cThe RNG hath decreed that this item was never generated: sustain ability (bronze). The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink). The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing). The RNG hath decreed that this item was never generated: force pike (long gray spear). The RNG hath decreed that this item was never generated: cloak of memory (icy cloak). The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 15). The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 22). The RNG _2ˆ`Kc^hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 14). The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 6). --More--_2ˆ`îThe RNG hath decreed that this item was generated more often: ancient shield ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: lead bullet ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 3). The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 5). The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 10). The RNG hath decreed that this item was generated more often: amulet of evil variant (voicer, freq bonus 11). The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 10). The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 8). The RNG hath decreed that this item was generated _2ˆ`·î¿more often: helm of detect monsters (golden helmet, freq bonus 11). The RNG hath decreed that this item was generated more often: lizard scales ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 11). The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 38). --More--_2ˆ`‹fThe RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 11). The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 90). The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak). The RNG hath decreed that this item was always generated cursed: filler cloak (mantle of coat). The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber). The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword). The RNG hath decreed that this item was always generated cursed: disgusting chain ((null)). The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail). The RNG hath decreed that this item was always generated cursed: cloak of elementalism (team splat cloak). The R_2ˆ`˜fBNG hath decreed that this item was always generated cursed: remove curse (wiry). The RNG hath decreed that this item was always generated cursed: wax candle (candle). The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves). --More--_2ˆ`<ó‡The RNG hath decreed that this trap was always invisible: elongation trap. The RNG hath decreed that this trap was generated more often: autopickup trap (freq bonus 8). Trap randomization happened for 1 in 497 traps. Next attribute increase check would have come at turn 570. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were fire resistant. You were poison resistant. You were level-drain resistant. You had not decided on your sexuality yet. You had infravision. You had 1500 points of nutrition remaining. You had full nutrients. You were lucky (1). You had spell retention for remembering 100 spells. You could not have safely prayed (190). You survived. --More--_2ˆ`ãD--------------.............||............||............|..........?|-...$......||.&........||..F.......||..........|------------_2ˆ`û [Ziratha the Poison Mixer ] St6 Dx11 Co13 In14 Wi9 Ch7 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC8 Xp1/0 T1Do you want to see your discoveries? [ynq] (n) _2ˆ`ýön Discoveries   Weapons  silver khakkhara (silver monk's staff)  Armor  poisonous cloak (woven cloak)  Scrolls  scroll of teleportation (DISSOLVED UNDEAD POTATO)  scroll of healing (HERGHLERMAH QERQ JERJVERM)  scroll of mana (ALL TEAM ELFS IS MORE POWER IN SUNNY)  scroll of phase door (HAJA WENN MAN SEINEN CODE HALT NIE TESTET)  scroll of standard id (UTOR COMPERIO)  scroll of cure (BLOWS YOU IF I YOU GET)  * scroll of extra healing (IS THERE A WAY TO DONATE 2 DT)  * scroll of greater mana restoration (PUTO FER LO)  Spellbooks  spellbook of confuse monster (unlucky)  spellbook of protection (antique)  spellbook of cure blindness (big)  spellbook of poison blast (left-handed)  Potions  potion of acid (blue flag)  potion of oil (caustic)  Rings (1 of_2ˆ`÷ 2)_2ˆ`Än· ring of invisibility (wedding)  Wands  wand of poison (brexit)  wand of venom scattering (arcanium)  Tools  oil lamp (lamp)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)_2ˆ`µ&D--------------.............||............||............|..........?|-...$......||.&........||..F.......||..........|------------_2ˆ`Æ&[Ziratha the Poison Mixer ] St6 Dx11 Co13 In14 Wi9 Ch7 PoiDevFemCha Dlvl:1 $0 HP 20(20)  Pw 19(19)  AC8 Xp1/0 T1Do you want an account of creatures vanquished? [ynq] (n) _2ˆ`'?n Vanquished creatures:  0 mimic ants (1 created) 0 tuch blobs (1 created) 0 nibble worms (1 created) 0 yellow stalks (2 created) 0 venom fungi (1 created) 0 newt zombies (1 created) 0 dumb humans (1 created) 0 early-leons (1 created) 0 sri turrets (1 created) 0 cold troves (1 created)  11 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--_2ˆ`((--------------.............||............||............|..........?|-...$......||.&........||..F.......||..........|------------Do you want to see your conduct? [ynq] (n) _2ˆ`Cx6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--_2ˆ`yú.--------------.............||............||............|..........?|-...$......||.&........||..F.......||..........|------------This Is A BioHazard can't follow you into the Black Market. _2ˆ`÷ûãGoodbye ziratha the Poison Mage... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 20 hit points when you escaped.--More--_2ˆ`{  _2ˆ`jò _2ˆ`9 @ Since you escaped early, the score list will not be checked.