ºÀæ]á Î Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-12-03.20:08:26.ttyrec Time: (1575403706) Tue Dec 3 20:08:26 2019 ºÀæ]e ¥[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] »Àæ]Jky---+-----|........T-|.........f.|............. [Ziratha the Young Girl ] St11 Dx17 Co16 In13 Wi7 Ch10 ErdTroFemNeu Dlvl:1 $0 HP 7(7)  Pw 2(2)  AC0 Xp1/0 T1It is written in the Book of scroll of bullshit:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. Your god scroll of bullshit seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. You, a newly trained Youn»Àæ]Zk-g Girl, have been heralded from birth as the instrument of scroll of bullshit. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with scroll of bullshit! --More--¼Àæ]öŠ ¼Àæ]2“ý---+-----|........T-|.........f.|............. [Ziratha the Young Girl ] St11 Dx17 Co16 In13 Wi7 Ch10 ErdTroFemNeu Dlvl:1 $0 HP 7(7)  Pw 2(2)  AC0 Xp1/0 T1Hello ziratha, welcome to SlashEMExtended! You are a neutral female troll Erdrick.--More--¼Àæ]·_] You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--¼Àæ]/% ± Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--½Àæ]¯÷ Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--½Àæ]Gå!  [Ziratha the Young Girl ] St11 Dx17 Co16 In13 Wi7 Ch10 ErdTroFemNeu  7(7)  Pw 2(2)  AC0 Xp1/0 T1The moon is waxing tonight.ÈÀæ]À# ÉÀæ]Êš Þ[Ziratha the Young Girl ] St11 Dx17 Co16 In13 Wi7 Ch10 ErdTroFemNeu  7(7)  Pw 2(2)  AC0 Xp1/0 T1ÊÀæ]‡8 =Beware, there will be no return! Still climb? [yn] (n) ËÀæ]ë† iy[Ziratha the Young Girl  7(7)  Pw 2(2)---+-----|........T-|.........f.|............. [Ziratha the Young Girl ] St11 Dx17 Co16 In13 Wi7 Ch10 ErdTroFemNeu Dlvl:1 $0 HP 7(7)  Pw 2(2)  AC0 Xp1/0 T1Do you want your possessions identified? DYWYPI? [ynq] (n) ÌÀæ]OšÜn Weapons  a - the uncursed +0 battle staff named Eschuta's temper (weapon in hands) {16}  i - an uncursed +0 partisan {32}  Armor  b - an uncursed +0 leather armor (being worn) {60}  c - a cursed -5 anti caster cloak (being worn) {4}  d - a cursed -5 pair of sado maso gloves (being worn) {4}  e - a cursed -5 pair of stairwell stomping boots (being worn) {8}  f - a blessed fireproof +1 helmet (being worn) {20}  Comestibles  h - an uncursed eucalyptus leaf {0}  Scrolls  j - 5 uncursed scrolls of healing {0}  k - 4 uncursed scrolls of mana {0}  l - 3 uncursed scrolls of phase door {0}  m - 2 uncursed scrolls of standard id {0}  n - an uncursed scroll of cure {0}  Tools  g - an uncursed +0 torch (652) (alternate weapon; not wielded) {20} (end) ÌÀæ]ü(Ó---+-----|........T-|.........f.|............. [Ziratha the Young Girl ] St11 Dx17 Co16 In13 Wi7 Ch10 ErdTroFemNeu Dlvl:1 $0 HP 7(7)  Pw 2(2)  AC0 Xp1/0 T1Do you want to see your attributes? [ynq] (n) ÌÀæ]øi nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: diminished bleeding. You could not have this property extrinsically: speed. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 15. Implant identification only worked 1 times out of 8. Wand identification only worked 3 times out of 17. Spellbook identification only worked 2 times out of 12. Gem identification only worked 100 times out of 129. Tool identification only worked 5 times out of 7. Monsters only dropped their musable items with 95% chance. Monsters only dropped their equipment with 92% chance. Scroll drop chance was reduced to 74%. Wand drop chance was reduced to 95%. Amulet drop chance was reduced to 99%. Potion drop chance was reduced to 85%. ArmorÌÀæ]j › drop chance was reduced to 82%. Food drop chance was reduced to 81%. Monster death drops spawned with only 98% chance. --More--ÌÀæ]ËØ The following skill was trained at one fifth the usual rate: axe. The following skill was limited to basic proficiency: body spells. The following skill became untrainable if you tried to train it too early: healing spells (turn 51). The following skill became harder to train at higher skill levels: form V (Shien). Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 60216. Monster spawn increase had reached its maximum at turn 104092. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 2351304. The monster class that cannot be genocided was grue. The monster species that was spawned more often: breakoff wort (freq bonus 12). The monster species that was spawned more often: force stalker (freq bonus 6). The monster species that was spawned more often: biology bitch (freq bonus 2). The monsterÌÀæ]çØ c species that was spawned more often: dark growth (freq bonus 8). The monster species that was spawned more often: ego gray wolf (freq bonus 6). The monster species that was spawned more often: calculated whirligig (freq bonus 8). The monster species that was spawned more often: raving ogre (freq bonus 4). The monster species that was spawned more often: fiery carcass (freq bonus 6). The monster species that was spawned more often: chaos imp (freq bonus 3). The monster species that was spawned more often: blue-red wort (freq bonus 2). --More--ÍÀæ]¸ZThe monster species that was spawned more often: peculation penicillin megalomaniac corrupting falsetto (freq bonus 6). The monster species that was spawned more often: producible waspishly (freq bonus 4). The monster species that was spawned more often: magenta lichen (freq bonus 8). The monster species that was spawned more often: negator worm mass (freq bonus 12). The monster species that was spawned more often: proper being (freq bonus 2). The monster species that was spawned more often: highschool eel (freq bonus 16). The monster species that was spawned more often: ivory warp fungus (freq bonus 4).The monster species that was spawned more often: haughty-looking elf (freq bonus 2). The monster species that was spawned more often: reconciliator longship (freq bonus 15). The monster species that was spawned more often: bright violet spore (freq bonus 2). The monster trait that wasÍÀæ]ÊZ“ more common: monsters that count as giant (freq bonus 1). The monster species that was never randomly spawned: mulatto midpoint addict. The monster species that was never randomly spawned: super trapdoor spider. The monster species that was never randomly spawned: ruby fungus. The monster species that was never randomly spawned: mathematician. --More--ÍÀæ]£×The monster species that was never randomly spawned: tyro soliloquizing. The monster species that was never randomly spawned: redlite patch. The monster species that was never randomly spawned: cockerich. The monster species that was never randomly spawned: Arabella the Tufted Asian Girl. The monster species that was never randomly spawned: arachnotron. The monster species that was never randomly spawned: ungraceful stingy. The monster class that was always generated with extra speed: xan or other mythical/fantastic insect. The RNG hath decreed that this item was never generated: mojibake stone (gray). The RNG hath decreed that this item was never generated: really heavy iron ball ((null)). The RNG hath decreed that this item was never generated: hyper blue stone (gray). The RNG hath decreed that this item was never generated: roller blade (roller boots). The RNG hath decreed that this item was neÍÀæ]®×½ver generated: poison brand (curare-impregnated). The RNG hath decreed that this item was never generated: ice shield (dark blue shield). The RNG hath decreed that this item was never generated: pet AI stone (gray). The RNG hath decreed that this item was never generated: detect treasure (gray). The RNG hath decreed that this item was never generated: bag of tricks (bag). --More--ÍÀæ]Ý`The RNG hath decreed that this item was never generated: wonder ball ((null)). The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 8). The RNG hath decreed that this item was generated more often: implant of inertia (gymnasic, freq bonus 3). The RNG hath decreed that this item was generated more often: rogues gloves (boiled gloves, freq bonus 6). The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 7). The RNG hath decreed that this item was generated more often: styx (submarine, freq bonus 9). The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 23). The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: shadow scourge ((null), freq bonus ÍÀæ]ö`ø36). The RNG hath decreed that this item was generated more often: rot thirteen stone (gray, freq bonus 4). The RNG hath decreed that this item was generated more often: The Nemean Lion hide ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 7). The RNG hath decreed that this item was generated more often: blue dragon --More--ÍÀæ]•ãscales ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: broadsword ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 10). The RNG hath decreed that this item was generated more often: consort's suit (loud foppish suit, freq bonus 8). The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 9). The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 10). The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: bright cyan beauties (plof heels, freq bonus 3). [18;1ÍÀæ]§ã¢HThe RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 82). The RNG hath decreed that this item was always generated cursed: eerie cloak (ghostly cloak). The RNG hath decreed that this item was always generated cursed: poker stick ((null)). The RNG hath decreed that this item was always generated cursed: fire boots --More--ÍÀæ];^(hot boots). The RNG hath decreed that this item was always generated cursed: blood loss stone (gray). The RNG hath decreed that this item was always generated cursed: Ayanami wrapping ((null)). The RNG hath decreed that this item was always generated cursed: grassland (GOOD THING YOU WERENT THERE). The RNG hath decreed that this item was always generated cursed: silver spear ((null)). The RNG hath decreed that this item was always generated cursed: sinking (SPORKHACK ASCENSION). The RNG hath decreed that this item was always generated cursed: cloak of turn loss (running cloak). The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)). The RNG hath decreed that this trap was always invisible: nolite trap. The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 1). Trap randomization happened for 1 in 339 traps. [2ÍÀæ]H^×0;1HNext attribute increase check would have come at turn 443. Strength training was 0. Dexterity training was 0. Wisdom training was 1. Constitution training was 0. --More--ÍÀæ]~ÙžYour sanity was 0. You were immune to sickness. You had the following problem: Everything displays in various shades of grey. (0). You had blood mana. (0). You had the following problem: Stairs are always trapped. (0). You had not decided on your sexuality yet. You were prevented from having diminished bleeding (0). You had infravision. You had 1500 points of nutrition remaining. You regenerated. You had free action. Your luck was zero. You had spell retention for remembering 30 spells. You could have safely prayed (110). You survived. --More--ÍÀæ]jÔ---+-----|........T-|.........f.|............. [Ziratha the Young Girl ] St11 Dx17 Co16 In13 Wi7 Ch10 ErdTroFemNeu Dlvl:1 $0 HP 7(7)  Pw 2(2)  AC0 Xp1/0 T1Do you want to see your discoveries? [ynq] (n) ÍÀæ]šÖn Discoveries  Weapons partisan (vulgar polearm) Armor anti caster cloak (tattered cape) sado maso gloves (ice-cold gloves) stairwell stomping boots (street boots) helmet (wide conical hat) Scrolls scroll of healing (A EE EEE III OOOOO YYYYYY OOOOOOO) scroll of mana (TEPER VY MERTVY) scroll of phase door (NESCHOE NEOSTSCHOE NOISELANOSTSCHANOE) scroll of standard id (SCUTTLER SCURRIER) scroll of cure (BERRYTOWNS NEXT TOP MODEL) * scroll of extra healing (POKEMON LETS GO HOUSECAT) * scroll of greater mana restoration (IDE BY 0) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)[24;1ÍÀæ]¥Ö6H(end) ÍÀæ]¥\Û---+-----|........T-|.........f.|............. [Ziratha the Young Girl ] St11 Dx17 Co16 In13 Wi7 Ch10 ErdTroFemNeu Dlvl:1 $0 HP 7(7)  Pw 2(2)  AC0 Xp1/0 T1Do you want an account of creatures vanquished? [ynq] (n) ÍÀæ]oæën Vanquished creatures:  0 kittens (1 created) 0 knifolds (1 created) 0 little wild pigs (1 created) 0 mine giant rats (1 created) 0 speedy mammals (1 created) 0 Rame Ducks (1 created) 0 twens (1 created) 0 geckos (1 created)  8 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--ÍÀæ]ÏY àDo you want to see your conduct? [ynq] (n) ÍÀæ]‹Ú 6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--ÍÀæ][ ÑThe kitten can't follow you into the Black Market. Goodbye ziratha the Erdrick... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 7 hit points when you escaped.--More--