šSÓ]¢FÎ Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-11-19.02:29:46.ttyrec Time: (1574130586) Tue Nov 19 02:29:46 2019 šSÓ]ÆF= - [316]  5 1500719 ziratha-Poi-Dev-Fem-Cha choked on her food in The Dungeons of Doom on level 29 [max 30]. Choked   on a petty roast culf corpse. 205 [230] 6 817687 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 23 [max 24]. Killed by a monster (large queue). - [259] 7 802632 ziratha-Ice-Dev-Mal-Cha died in The Dungeons of Doom on level 50 [max 80]. Killed by a monster (invisible golden naga), while sleeping. - [174] šSÓ]’LN[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. šSÓ]&†XShall I pick a character's race, role, gender and alignment for you? [ynq] yšSÓ]+%----+-+-|.....U||.....@||......||......||[($...||......|--------[Ziratha the Eavesdropper ] St11 Dx17 Co8 In6 Wi7 Ch10 CybRodMalNeu Dlvl:1 $0 HP 23(23)  Pw 14(14)  AC1 Xp1/0 T1  It is written in the Book of Bantor the Gay Voice:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dšSÓ]•%mark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Bantor the Gay Voice seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Eavesdropper, have been heralded from birth as the instrument of Bantor the Gay Voice. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Bantor the Gay Voice!--More--SÓ] a;Hello ziratha, welcome to SlashEMExtended! You are a neutral male rodneyan Cyberninja.--More--SÓ]• ;You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--žSÓ]ú ˜ Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--žSÓ]¡Äò Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--ŸSÓ]¸Ü  -----------------}.}}.}.........@U...|}}}}.}..}............|......}..}..$}..}}.}|....}..}}..}Z.}....+--+--}--.---------[Ziratha the Eavesdropper ] St11 Dx17 Co8 In6 Wi7 Ch10 CybRodMalNeu Spa:39 $0 HP 23(23)  Pw 14(14)  AC1 Xp1/0 TŸSÓ]ÊÜ :1 You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More--¢SÓ]$kc [Ziratha the Eavesdropper ] St11 Dx17 Co8 In6 Wi7 Ch10 CybRodMalNeu  23(23)  Pw 14(14)  AC1 Xp1/0 T1 The moon is waning tonight.¢SÓ]h¶# ¢SÓ])„ quit¢SÓ]wòuit£SÓ]¨git£SÓ]ü¨[Really quit? WARNING: this will erase your game permanently! [yes/no]? £SÓ]?ž y£SÓ]Ú e£SÓ]Ës¤SÓ]„[Ziratha the Eavesdropper  23(23)  Pw 14(14) -----------------}.}}.}.........@U...|}}}}.}..}............|......}..}..$}..}}.}|....}..}}..}Z.}....+--+--}--.---------[Ziratha the Eavesdropper ] St11 Dx17 Co8 In6 Wi7 Ch1¤SÓ]$„ý0 CybRodMalNeu Spa:39 $0 HP 23(23)  Pw 14(14)  AC1 Xp1/0 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) ¤SÓ],<n Implants f - an uncursed -1 implant of king beefcake {0} Weapons a - an uncursed +1 katana (weapon in hand) {16} b - 4 uncursed +0 frag grenades (in quiver) {0} Armor c - an uncursed +1 special camouflaged clothes (being worn) {6} Scrolls l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} Spellbooks g - an uncursed spellbook of create familiar (0:5) {0} h - an uncursed spellbook of detect monsters (0:5) {0} i - an uncursed spellbook of anti disintegration (0:5) {0} j - an uncursed spellbook of teleport away (7:5) {0} k - an uncursed finalized spellbook of aurora beam (1:5) {0} Tools d - an uncursed loc¤SÓ]K<Hk pick {0} e - an uncursed boss visor {0}(end) ¤SÓ]·³;Do you want to see your attributes? [ynq] (n) ¤SÓ]©4 nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: peacevision. Scroll identification only worked 100 times out of 163. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 16. Implant identification only worked 1 times out of 39. Spellbook identification only worked 2 times out of 29. Scroll drop chance was reduced to 57%. Ring drop chance was reduced to 89%. Amulet drop chance was reduced to 91%. Armor drop chance was reduced to 89%. Tool drop chance was reduced to 88%. Food drop chance was reduced to 85%. Musable item generation frequency had a negative bias of 24%. Concealing monsters were spawned underneath items 30% of the time only. Monster death drops spawned with only 92% chance. The following skill w¤SÓ]¸4 as trained at one fifth the usual rate: missile weapons. The following skill was limited to skilled proficiency: body armor. The following skill was limited to expert proficiency: body spells. The following skill couldn't be trained before a certain turn number is reached: sexy flats (turn 53417). The following skill became harder to train at higher skill levels: divination spells. Number of artifacts generated was 0. Number of fake artifacts generated was 2. Monster spawn increase would have started at turn 30622. Monster spawn increase had reached its maximum at turn 202029. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 3318860. The monster class that cannot be genocided was xorn. Today, the monster class that always gets generated invisible was rust monster or disenchanter. The monster class that was spawned more often: ant or other insect (freq bonus 2). The monster species¤SÓ]¼4  that was spawned more often: fife growth (freq bonus 12). The monster species that was spawned more often: perce lich (freq bonus 24). The monster species that was spawned more often: lethe warp patch (freq bonus 12). The monster species that was spawned more often: citrate doff (freq bonus 72). The monster species that was spawned more often: enormous rat (freq bonus 36). The monster species that was spawned more often: devalue inflexible (freq bonus 10). The monster species that was spawned more often: begin unicorn (freq bonus 4). The monster species that was spawned more often: hard force fungus (freq bonus 6). The monster species that was spawned more often: oraclen (freq bonus 24). --More--¤SÓ]¼ The monster species that was spawned more often: bright blue mold (freq bonus 36). The monster species that was spawned more often: eel sausage (freq bonus 15). The monster species that was spawned more often: sticky mold (freq bonus 24). The monster species that was spawned more often: death maneki (freq bonus 8). The monster species that was spawned more often: legate wallow (freq bonus 6). The monster species that was spawned more often: green goblin (freq bonus 8). The monster species that was spawned more often: rodney grue (freq bonus 18). The monster species that was spawned more often: redlite warp patch (freq bonus 36). The monster species that was spawned more often: Kastortransport (freq bonus 8). The monster species that was spawned more often: sri turret (freq bonus 14). The monster species that was spawned more often: empiric hypothecate (freq bonus 24). The monster trait that was more common: monsters whose attacks c¤SÓ]#¼ ause map amnesia (freq bonus 4). The monster species that was never randomly spawned: extreme jermlaine. The monster species that was never randomly spawned: ogre. The monster species that was never randomly spawned: bad. The monster species that was never randomly spawned: distrustful deadhead. The monster species that was never randomly spawned: unicorn golem. The monster species that was never randomly spawned: beambeam flayer. The monster species that was never randomly spawned: dogbot. The monster species that was never randomly spawned: totally bad warp patch. The monster species that was never randomly spawned: very old feminism dragon. The monster species that was never randomly spawned: mirror warp patch. The RNG hath decreed that this item was never generated: anti-drop (dropper). The RNG hath decreed that this item was never generated: cloak of technicality (brick cloak). The RNG hath decreed that this item w¤SÓ]'¼ as never generated: mithril lash ((null)). The RNG hath decreed that this item was never generated: extra healing (puce). The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail). The RNG hath decreed that this item was never generated: geolysis (geological). The RNG hath decreed that this item was never generated: liquid chain ((null)). The RNG hath decreed that this item was never generated: sodalith (blue). The RNG hath decreed that this item was never generated: heavy conundrum ball ((null)). The RNG hath decreed that this item was never generated: chrome scourge ((null)). The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 20). The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 23). The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 16). The RNG hath decreed t¤SÓ]+¼ ÷hat this item was generated more often: disruption shield (disrupted, freq bonus 11). The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 7). The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 29). The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 30). The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 9). The RNG hath decreed that this item was generated more often: scenty helmet (sand helmet, freq bonus 19). The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 14). The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 9). --More--¤SÓ]½1 The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 11). The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 9). The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 5). The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 8). The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 5). The RNG hath decreed that this item was generated more often: sanemaker helmet (sages helmet, freq bonus 17). The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 7). The RNG hath decreed that this item was always generated cursed: implant of ennui (original). The RNG hath decr¤SÓ]Ï1 eed that this item was always generated cursed: illusion (YOUR HEAD WILL EXPLODE). The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves). The RNG hath decreed that this item was always generated cursed: rapier ((null)). The RNG hath decreed that this item was always generated cursed: bow ((null)). The RNG hath decreed that this item was always generated cursed: magical shield ((null)). The RNG hath decreed that this item was always generated cursed: tripe ration ((null)). The RNG hath decreed that this item was always generated cursed: left inventory stone (gray). The RNG hath decreed that this item was always generated cursed: polymorph (ivory). The RNG hath decreed that this item was always generated cursed: amulet of spell metal (chrome). The RNG hath decreed that this trap was always invisible: nolite trap. The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 4¤SÓ]Ó1 Ú). The spell school whose books are more common was divination spells (freq bonus 11). Trap randomization happened for 1 in 494 traps. Next attribute increase check would have come at turn 300. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were fire resistant. You were poison resistant. You had not decided on your sexuality yet. You were able to use the force like a true jedi. You were prevented from having peacevision (0). You saw invisible. You were able to sense monsters possessing coveted objects. You had 1500 points of nutrition remaining. You were displaced. You had teleportitis. You had teleport control. You could fly. You could survive without air. You regenerated. You were fast. Your luck was zero. --More--¤SÓ]›¶ ’You had spell retention for remembering 25 spells. You could not have safely prayed (84). You survived. --More--¤SÓ]o -----------------}.}}.}.........@U...|}}}}.}..}............|......}..}..$}..}}.}|....}..}}..}Z.}....+--+--}--.---------[Ziratha the Eavesdropper ] St11 Dx17 Co8 In6 Wi7 Ch10 CybRodMalNeu Spa:39 $0 HP 23(23)  Pw 14(14)  AC1 Xp1/0 T1 Do y¤SÓ]$o .ou want to see your discoveries? [ynq] (n) ¤SÓ]'Ø n Discoveries  Implants implant of king beefcake (yelling) Weapons katana (samurai sword) Armor special camouflaged clothes (camouflage patterned clothes) Scrolls scroll of healing (CLITUS DISCUS) scroll of mana (DOORMASH GRAFFITI LOOK LIKE AMULETS ARRRGH) scroll of phase door (KANSANMURHAN RULLAT OVAT PAHOJA) scroll of standard id (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of cure (CUCUMBER TRAVEL ASSOCIATION) * scroll of extra healing (ASSTRAELOS CHRAELOS) * scroll of greater mana restoration (AINZ OOAL GOWN) Spellbooks spellbook of create familiar (charming) spellbook of detect monsters (psionic) spellbook of anti disintegration (charcoal) spellbook of teleport away (irritating) ¤SÓ]1Ø 3 spellbook of aurora beam (watery) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) ¤SÓ]*8 ‰Do you want an account of creatures vanquished? [ynq] (n) ¤SÓ]Äö nVanquished creatures: 0 ants (1 created) 0 pestyblobs (2 created) 0 thick jackals (1 created) 0 slowlaines (1 created) 0 axus jellies (1 created) 0 acid tschellis (1 created) 0 pack kobolds (2 created) 0 fast mimickers (1 created) 0 drains rats (2 created) 0 chipmunks (1 created) 0 bought plants (1 created) 0 grain vortices (1 created) 0 spore lichens (1 created) 0 green spores (1 created) 0 giant children (5 created) 0 gless children (4 created) 0 thrower children (4 created) 0 large humanoids (7 created) 0 paunch appositives (2 created) 0 small giants (1 created) 0 humiants (4 created) 0 acquiescing orgiastic sulks (1 created) 0 New Kops (1 created) 0 Gheystone Kops (1 created) 0 roombas (1 created) 0 denryus (1 created) 0 kobold zombies (1 created) 0 goblin zombies (1 created) 0 oh god ghouls (¤SÓ]Óö Ê1 created) 0 minighosts (1 created) 0 slatas (1 created) 0 hata-splashas (2 created) 0 wet hatas (1 created) 0 rouge jellyfish (1 created) 0 mussles (1 created) 0 graceful mussles (2 created) 0 newts (3 created) 0 gray newts (1 created) 0 twens (1 created) 0 +1 nl walls (1 created) 0 newborn rub monsters (1 created) 0 small turrets (1 created) --More--¤SÓ]¢4 ¬0 perfume dispensers (1 created) 70 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--¤SÓ]›é -----------------}.}}.}.........@U...|}}}}.}..}............|......}..}..$}..}}.}|....}..}}..}Z.}....+--+--}--.---------[Ziratha the Eavesdropper ] St11 Dx17 Co8 In6 Wi7 Ch10 CybRodMalNeu Spa:39 $0 HP 23(23)  Pw 14(14)  AC1 Xp1/0 T1 Do y¤SÓ]Àé *ou want to see your conduct? [ynq] (n) ¤SÓ]J56n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--¤SÓ]«­°Goodbye ziratha the Cyberninja... You quit in Space Base on dungeon level 39 with 11900 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 23 hit points when you quit.--More--