2¿]¼žÎ Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-11-03.20:01:05.ttyrec Time: (1572811265) Sun Nov 3 20:01:05 2019 2¿]馦[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] y2¿]´âí------|......--F--........-----.................||.....$.......f@.||................|-----........-----|......-------2¿]³[Ziratha the Tetris Player ] St7 Dx18 Co10 In14 Wi10 Ch4 GamAmeFemCha Dlvl:1 $0 HP 21(21)  Pw 27(27)  AC4 Xp1/0 T1  It is written in the Book of Sony:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Sony seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Tetris Player, have been heralded from birth as the instrument of Sony. You are destined to recover th2¿]ø«e Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Sony!--More-- 2¿]Ýb½ 2¿]Þd{Hello ziratha, welcome to SlashEMExtended! You are a chaotic female american Gamer.--More-- 2¿] ;You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More-- 2¿]‘i˜ Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More-- 2¿]ª¼ò Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More-- 2¿]'! [ [Ziratha the Tetris Player ] St7 Dx18 Co10 In14 Wi10 Ch4 GamAmeFemCha  21(21)  Pw 27(27)  AC4 Xp1/0 T1 The moon is waxing tonight. 2¿]J8 2Unknown command '^J'.--More-- 2¿]…“ €The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n)  2¿]ÚVbnTurn the number pad off? [yn] (n) 2¿]Êx "n[Ziratha the Tetris Player ] St7 Dx18 Co10 In14 Wi10 Ch4 GamAmeFemCha  21(21)  Pw 27(27)  AC4 Xp1/0 T1 2¿]- # 2¿]»Šquit2¿]juit2¿]ú™it2¿]ë t2¿]c \Really quit? WARNING: this will erase your game permanently! [yes/no]? 2¿]ê~y2¿]Þe2¿]:Ò s2¿]]j [Ziratha the Tetris Player  21(21)  Pw 27(27) ------|......--F--........-----.................||.....$.......f@.||................|-----........-----|......-------[Ziratha the Tetris Player ] St7 Dx18 Co10 In14 Wi10 Ch4 GamAmeFemCha Dlvl:1 $0 HP 21(21)  Pw 27(27)  AC4 Xp1/0 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) [2¿]lj K2¿]Òèÿn Armor a - a cursed +1 T-shirt (being worn) {2} Comestibles d - 4 blessed cram rations {0} e - 2 blessed K-rations {0} f - 7 blessed candy bars {0} Scrolls g - 5 uncursed scrolls of healing {0} h - 4 uncursed scrolls of mana {0} i - 3 uncursed scrolls of phase door {0} j - 2 uncursed scrolls of standard id {0} k - an uncursed scroll of cure {0} Spellbooks c - a blessed finalized spellbook of rain cloud (0:1) {0} Tools b - 13 blessed +0 spoons (in quiver) {13}(end) 2¿]÷_úDo you want to see your attributes? [ynq] (n) 2¿]{ nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: flying. You could not have this property intrinsically: disintegration resistance. Scroll identification only worked 100 times out of 111. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 14. Implant identification only worked 1 times out of 32. Armor identification only worked 15 times out of 32. Spellbook identification only worked 2 times out of 16. Gem identification only worked 100 times out of 142. Tool identification only worked 5 times out of 8. Scroll drop chance was reduced to 89%. Ring drop chance was reduced to 76%. Wand drop chance was reduced to 95%. Potion drop chance was reduced to 81%. Armor drop chance was reduced to 88%. Food drop2¿]¡  chance was reduced to 90%. The following skill could not be trained at all: implants. The following skill was trained at half the usual rate: matter spells. The following skill was trained at one fifth the usual rate: occult spells. The following skill was limited to expert proficiency: petkeeping. The following skill became untrainable if you tried to train it too early: spirituality (turn 1050). The following skill couldn't be trained before a certain turn number is reached: body spells (turn 3610). The following skill became harder to train at higher skill levels: spear. Heavy curses were more common by 50%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 67254. Monster spawn increase had reached its maximum at turn 173224. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 770644. The monst2¿]© ¶er class that cannot be genocided was xorn. The monster species that was spawned more often: cursed ghost (freq bonus 1). The monster species that was spawned more often: Olog-hai lunatic (freq bonus 2). The monster species that was spawned more often: lynyrdskynyrd (freq bonus 30). The monster species that was spawned more often: reutilize part (freq bonus 9). The monster species that was spawned more often: repricing sumptuously cite sponged (freq bonus 2). The monster species that was spawned more often: nexus mold (freq bonus 4). The monster species that was spawned more often: purple starlit sky (freq bonus 8). --More--2¿]½’ The monster species that was spawned more often: blubbering icky thing (freq bonus 4). The monster species that was spawned more often: child spirit (freq bonus 4). The monster species that was spawned more often: fluidity memorable (freq bonus 9). The monster species that was spawned more often: distally disintegration (freq bonus 12). The monster species that was spawned more often: lamia (freq bonus 3). The monster species that was spawned more often: Schalotte (freq bonus 16). The monster species that was spawned more often: cook islander (freq bonus 12). The monster species that was spawned more often: vacuum spore (freq bonus 8). The monster species that was spawned more often: system error (freq bonus 8). The monster species that was spawned more often: frenzied hell spawn (freq bonus 4). The monster species that was spawned more often: null force patch (freq bonus 2). The monster species that was spawned more often: night r2¿]Ç’ eaver (freq bonus 6). The monster species that was spawned more often: ak permamimic (freq bonus 2). The monster trait that was more common: monsters whose attacks reduce your spell memory (freq bonus 2). The monster trait that was more common: monsters with petrification resistance (freq bonus 3). The monster species that was never randomly spawned: gloomiest stretch. The monster species that was never randomly spawned: wild change nymph. The monster species that was never randomly spawned: 1812 overture. The monster species that was never randomly spawned: camine spider. The monster species that was never randomly spawned: rotgut semisatirical. The monster species that was never randomly spawned: gloomiest stretch. The monster species that was never randomly spawned: eating horror. The monster species that was never randomly spawned: Radio Katcher. The monster species that was never randomly spawned: hahaha wort. The 2¿]Õ’ monster species that was never randomly spawned: ape gigans. The monster class that was always generated with extra speed: angelic being. The RNG hath decreed that this item was never generated: special mop ((null)). The RNG hath decreed that this item was never generated: heavy silk ball ((null)). The RNG hath decreed that this item was never generated: radar (everlasting). The RNG hath decreed that this item was never generated: recovery (reddish). The RNG hath decreed that this item was never generated: droven chain mail (crested black mail). The RNG hath decreed that this item was never generated: coveted boots (pink sneakers). The RNG hath decreed that this item was never generated: bag of digestion (bag). The RNG hath decreed that this item was never generated: runed rod (rod). The RNG hath decreed that this item was never generated: repair item (BOOBIE BLITZ). The RNG hath decreed that this item was never generated: amulet of 2¿]Ú’ ždanger (doomed). The RNG hath decreed that this item was generated more often: aklys (thonged club, freq bonus 5). The RNG hath decreed that this item was generated more often: amulet of flying (convex, freq bonus 3). The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 159). The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 13). The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 3). The RNG hath decreed that this item was generated more often: fog horn (horn, freq bonus 10). The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 19). The RNG hath decreed that this item was generated more often: bionic cloak (avenger cloak, freq bonus 17). --More--2¿]k The RNG hath decreed that this item was generated more often: trembling (dreaming, freq bonus 22). The RNG hath decreed that this item was generated more often: dropcurse stone (gray, freq bonus 18). The RNG hath decreed that this item was generated more often: magic missile (steel, freq bonus 19). The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 10). The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: medium mithril-coat ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 11). The RNG hath decreed that this item was generated more often: huge chunk of meat ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: full healing (heretical, freq bonus 12). The RNG 2¿]t hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: container kaboom stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: horrify (horrible, freq bonus 10). The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 54). The RNG hath decreed that this item was always generated cursed: bulky gemstone ball ((null)). The RNG hath decreed that this item was always generated cursed: yoga pants ((null)). The RNG hath decreed that this item was always generated cursed: cloak of lycanthropy (polyform cloak). The RNG hath decreed that this item was always generated cursed: kicking boots (steel boots). The RNG hath decreed that this item was always generated cursed: gain dexterity (obsidian). The RNG hath decreed that this item was always generated cursed: unwieldy gloves (graffi2¿]} ti gloves). The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak). The RNG hath decreed that this item was always generated cursed: morganite (pink). The RNG hath decreed that this item was always generated cursed: wooden flute (flute). The RNG hath decreed that this item was always generated cursed: blacky helmet (middle-earth helmet). The RNG hath decreed that this trap was always invisible: ludgera trap. The RNG hath decreed that this trap was generated more often: farlook trap (freq bonus 4). Trap randomization happened for 1 in 855 traps. Next attribute increase check would have come at turn 411. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You had not decided on your sexuality yet. You had 1500 points of nutrition remaining. Your luck was zero. You had spell retention fo2¿]‚ rr remembering 75 spells. You could not have safely prayed (226). You survived. --More--2¿]ؘ1------|......--F--........-----.................||.....$.......f@.||................|-----........-----|......-------[Ziratha the Tetris Player ] St7 Dx18 Co10 In14 Wi10 Ch4 GamAmeFemCha Dlvl:1 $0 HP 21(21)  Pw 27(27)  AC4 Xp1/0 T1 Do you want to see your discoveries? [ynq] (n) 2¿] cn Discoveries  Scrolls scroll of healing (THE ENEMY RUN AWAY BY BELLOW) scroll of mana (EROGENOUS KATIA NOISES) scroll of phase door (REGNAD) scroll of standard id (LAM EQUENUS) scroll of cure (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) * scroll of extra healing (IN MY NEXT LIFE ILL BECOME A FEMINIST) * scroll of greater mana restoration (OH MY GOD EVERYTHING IS WRITTEN IN ALL CAPS) Spellbooks spellbook of rain cloud (deep) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) 2¿])JDo you want an account of creatures vanquished? [ynq] (n) 2¿]‘͇n Vanquished creatures:  0 fogses (1 created) 0 kittens (1 created) 0 lame angels (1 created) 0 porter lichens (1 created) 0 spore lichens (2 created) 0 score growths (1 created) 0 creep mummies (1 created) 0 man zombies (1 created) 0 hielers (1 created) 0 geckos (2 created) 0 stationary walls (1 created) 0 nonbinary nulls (1 created)  14 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--2¿]´D Do you want to see your conduct? [ynq] (n) 2¿]-Á6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--2¿]¯?°Goodbye ziratha the Gamer... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 21 hit points when you quit.--More--