] Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-11-02.21:31:35.ttyrec Time: (1572730295) Sat Nov 2 21:31:35 2019 ] 20 40067 Selinger-Sco-Lvl-Mal-Law died in Sokoban on level 5 [max 8]. Killed by a monster (sweet coquette). - [105]  21 39605 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 7. Killed by a blast of frost. - [108] 22 38867 bugsniper-Lib-Elf-Mal-Law died in The Dungeons of Doom on level 6. Killed by a monster (dark elven priest). - [115] 23 31448 Heike-Cyb-Liz-Fem-Neu died in Space Base on level 44. Killed by a blast of lightning. - [132] ][?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] ]p y]t-----|...||...||...||...||.@f.-----]L [Ziratha the Drinker ] St14 Dx13 Co16 In9 Wi8 Ch8 DruMayFemNeu Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC8 Xp1/0 T1  It is written in the Book of Dionysus:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Dionysus seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Drinker, have been heralded from birth as the instrument of Dionysus. You are destined to recover the ]LAmulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Dionysus!--More--]O4Hello ziratha, welcome to SlashEMExtended! You are a neutral female maymes Drunk.--More--]%;You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--]  Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--]$ Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--] Q  [Ziratha the Drinker ] St14 Dx13 Co16 In9 Wi8 Ch8 DruMayFemNeu  14(14)  Pw 4(4)  AC8 Xp1/0 T1 The moon is waxing tonight.]# ]Ӑ enhance]Ґ  Current skills: (0 slots available)  Fighting Skills bare-handed combat Unskilled (max Expert) general combat Unskilled (max Expert) spirituality Unskilled (max Expert) memorization Unskilled (max Expert) form IV (Ataru) Unskilled (max Expert) form VII (Juyo) Basic (max Grand Master) two-weapon combat Unskilled (max Expert) Weapon Skills dagger Unskilled (max Expert) knife Unskilled (max Expert) club Unskilled (max Expert) flail Unskilled (max Expert) sling Unskilled (max Expert) firearms Unskilled (max Expert) dart Unskilled (max Expert) whip Basic (max Expert) unicorn horn Unskilled (max Expert) Spellca] sting Skills attack spells Unskilled (max Expert) matter spells Unskilled (max Expert)(end) ] [Ziratha the Drinker ] St14 Dx13 Co16 In9 Wi8 Ch8 DruMayFemNeu  14(14)  Pw 4(4)  AC8 Xp1/0 T1 ]# ]squit]ơuit]it]Y[Really quit? WARNING: this will erase your game permanently! [yes/no]? ] y]NQ e]I,s][Ziratha the Drinker  14(14)  Pw 4(4) -----|...||...||...||...||.@f.----- [Ziratha the Drinker ] St14 Dx13 Co16 In9 Wi8 Ch8 DruMayFemNeu Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC8 Xp1/0 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) ]# n Weapons a - an uncursed +0 rubber hose (weapon in hand) {8} Scrolls r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 2 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} Potions b - 2 uncursed finalized potions of booze {0} c - 4 uncursed potions of booze {0} d - a blessed potion of ESP {0} e - an uncursed potion of healing {0} f - a blessed potion of sickness {0} g - an uncursed finalized potion of paralysis {0} h - an uncursed potion of full healing {0} i - an uncursed potion of monster detection {0} j - a blessed potion of fruit juice {0} k - an uncursed potion of oil (400) {0} l - an uncursed finalized potion of confusion {0} m - an ]A uncursed potion of see invisible {0} n - an uncursed finalized potion of heroism {0} o - an uncursed potion of object detection {0} p - an uncursed finalized potion of acid {0} q - an uncursed potion of levitation {0}(end) ]" \Do you want to see your attributes? [ynq] (n) ]6 nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property extrinsically: stunnopathy. You could not have this property intrinsically: speed. Scroll identification only worked 100 times out of 108. Potion identification only worked 3 times out of 10. Ring identification only worked 4 times out of 7. Implant identification only worked 1 times out of 40. Wand identification only worked 3 times out of 9. Tool identification only worked 5 times out of 7. Monsters only dropped their musable items with 42% chance. Monsters only dropped their equipment with 72% chance. Scroll drop chance was reduced to 70%. Amulet drop chance was reduced to 70%. Potion drop chance was reduced to 95%. Weapon drop chance was reduced to 86%. Armor drop chance was reduced to 75%. Tool drop chance wa]D s reduced to 89%. Food drop chance was reduced to 90%. Musable item generation frequency had a negative bias of 5%. Monster death drops spawned with only 85% chance. The following skill could not be trained at all: matter spells. The following skill was trained at one fifth the usual rate: attack spells. The following skill was limited to skilled proficiency: bare-handed combat. The following skill became untrainable if you tried to train it too early: divination spells (turn 11). The following skill couldn't be trained before a certain turn number is reached: knife (turn 19913). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 70738. Monster spawn increase had reached its maximum at turn 335194. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 284328. The monster class that cannot be genocided]J  was angelic being. The monster species that was spawned more often: damnify mesopotamian (freq bonus 6). The monster species that was spawned more often: petty galltrit (freq bonus 64). The monster species that was spawned more often: wood wight (freq bonus 24). The monster species that was spawned more often: yellow mold (freq bonus 16). The monster species that was spawned more often: petty volcano play figure (freq bonus 12). The monster species that was spawned more often: chaos vortex (freq bonus 12). The monster species that was spawned more often: layoff outleap (freq bonus 6). --More--] The monster species that was spawned more often: selenite administrator (freq bonus 2). The monster species that was spawned more often: black hole (freq bonus 24). The monster species that was spawned more often: whored hore (freq bonus 12). The monster species that was spawned more often: late teacher asshole (freq bonus 4). The monster species that was spawned more often: How about a pupil experiment - cut off your ears. (freq bonus 8). The monster species that was spawned more often: Kop Tienant (freq bonus 12). The monster species that was spawned more often: helmet of percenti (freq bonus 8). The monster species that was spawned more often: unconstitutionality phrasing (freq bonus 9). The monster species that was spawned more often: short worm (freq bonus 3). The monster species that was spawned more often: reinvestigated peccary (freq bonus 4). The monster species that was spawned more often: old bear (freq bonus 3). The mon] ster species that was spawned more often: purulence rejudging (freq bonus 7). The monster species that was spawned more often: red dragonfly (freq bonus 12). The monster trait that was more common: monsters that produce loud farting noises (freq bonus 2). The monster species that was never randomly spawned: moment of clarity. The monster species that was never randomly spawned: hemp monism. The monster species that was never randomly spawned: colorful stalk. The monster species that was never randomly spawned: shapeshifter. The monster species that was never randomly spawned: evasive infantryman. The monster species that was never randomly spawned: nether growth. The monster species that was never randomly spawned: forsaken lady. The monster species that was never randomly spawned: demon steed. The monster species that was never randomly spawned: squeezer. The monster species that was never randomly spawned: chemical spore. [] 25;1HThe RNG hath decreed that this item was never generated: terere (nanika). The RNG hath decreed that this item was never generated: asbestos javelin ((null)). The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)). The RNG hath decreed that this item was never generated: chrome blade ((null)). The RNG hath decreed that this item was never generated: heavy gold ball ((null)). The RNG hath decreed that this item was never generated: implant of evisceration (screaming). The RNG hath decreed that this item was never generated: energy bolt (infinity plus one). The RNG hath decreed that this item was never generated: cirmocline (pink). The RNG hath decreed that this item was never generated: backhand mace ((null)). The RNG hath decreed that this item was never generated: brass dragon scales ((null)). The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 2). [36;] 1HThe RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 15). The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 6). The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 3). The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 15). The RNG hath decreed that this item was generated more often: implant of dusk (volcanic, freq bonus 60). The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus --More--] 10). The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 5). The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 5). The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 15). The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 2). The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 4). The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 10). The RNG hath decreed that this item was generated more often: purification (fresh, freq bonus 8). The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 7] ). The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 11). The RNG hath decreed that this item was always generated cursed: straw hat ((null)). The RNG hath decreed that this item was always generated cursed: heavy hammer ((null)). The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)). The RNG hath decreed that this item was always generated cursed: torpedo ((null)). The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow). The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON). The RNG hath decreed that this item was always generated cursed: implant of enforcing (underwhelming). The RNG hath decreed that this item was always generated cursed: walking stick ((null)). The RNG hath decreed that this item was always generated cursed: fluckering boots (spooky boots). The RNG hat] }h decreed that this item was always generated cursed: jacinth (orange). The RNG hath decreed that this trap was always invisible: ludgera trap. The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 1). Trap randomization happened for 1 in 351 traps. Next attribute increase check would have come at turn 165. Strength training was 0. Dexterity training was 0. Wisdom training was 2. Constitution training was 0. Your sanity was 0. You were poison resistant. You had not decided on your sexuality yet. You were prevented from having stunnopathy (0). You had 1500 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 30 spells. You could not have safely prayed (197). You survived. --More--]9 T-----|...||...||...||...||.@f.----- [Ziratha the Drinker ] St14 Dx13 Co16 In9 Wi8 Ch8 DruMayFemNeu Dlvl:1 $0 HP 14(14)  Pw 4(4)  AC8 Xp1/0 T1 Do you want to see your discoveries? [ynq] (n) ]u n Discoveries  Scrolls scroll of healing (SP00KOFTHENECROSP00KER) scroll of mana (FELLOW LEAF ELF STAT CANNT LOWED) scroll of phase door (LOREM IPSUM SIT AMET) scroll of standard id (I REALIZE THAT GENOCIDE IS MEANT TO BE USED BY THE PLAYER ONLY) scroll of cure (IAO ASTO IOPHE) * scroll of extra healing (BU MISH MISH EMAS) * scroll of greater mana restoration (NUMB IF HITTED SERIOUS IF HURT) Potions potion of booze (plasmatic) potion of ESP (radiating) potion of healing (acai berry) potion of sickness (tan) potion of paralysis (lavender) potion of full healing (dark) potion of monster detection (cacao) potion of fruit juice (cyan) potion of oil (steamy) potion of confusion (sky blue) potion of see invisible (iffy)[23;3] 5H potion of heroism (sparkly) potion of object detection (colorless) potion of acid (creamy) potion of levitation (sizzling) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) ]" Do you want an account of creatures vanquished? [ynq] (n) ]6 >n Vanquished creatures:  0 kittens (1 created) 0 y kobolds (1 created) 0 strokemondaines (1 created) 0 wimpgoblins (1 created) 0 low grab kops (1 created) 0 snakel nagas (1 created) 0 aggravating wallwalkers (1 created) 0 dumb humans (1 created) 0 newts (3 created) 0 dwens (1 created)  12 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--]Do you want to see your conduct? [ynq] (n) ]56n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--] 7Goodbye ziratha the Drunk... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 14 hit points when you quit.--More--