EҸ]P Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-10-29.23:59:01.ttyrec Time: (1572393541) Tue Oct 29 23:59:01 2019 EҸ][?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] FҸ]m y####Z####[Ziratha the Plunderer ] St18 Dx14 Co15 In6 Wi6 Ch4 BarGhaMalNeu Dlvl:1 $0 HP 22(22)  Pw 6(6)  AC3 Xp1/0 T1 Brd  It is written in the Book of Crom:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Crom seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods. Ҹ] B3;68H You, a newly trained Plunderer, have been heralded from birth as the instrument of Crom. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Crom!--More--GҸ]5Hello ziratha, welcome to SlashEMExtended! You are a neutral male ghast Barbarian.--More--KҸ]K;You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--SҸ]9 Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--SҸ] Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--SҸ]J [Ziratha the Plunderer ] St18 Dx14 Co15 In6 Wi6 Ch4 BarGhaMalNeu  22(22)  Pw 6(6)  AC3 Xp1/0 T1 Brd Be careful! New moon tonight.Your movements are slowed slightly because of your load.[Ziratha the Plunderer ] St18 Dx14 Co15 In6 Wi6 Ch4 BarGhaMalNeu  22(22)  Pw 6(6)  AC3 Xp1/0 T1 Brd SҸ] 1Unknown command '^J'.--More--SҸ]| The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) SҸ] anTurn the number pad off? [yn] (n) SҸ]* Mn[Ziratha the Plunderer ] St18 Dx14 Co15 In6 Wi6 Ch4 BarGhaMalNeu  22(22)  Pw 6(6)  AC3 Xp1/0 T1 Brd SҸ] 1Unknown command '^J'.--More--SҸ]w The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) SҸ] anTurn the number pad off? [yn] (n) SҸ]A} Mn[Ziratha the Plunderer ] St18 Dx14 Co15 In6 Wi6 Ch4 BarGhaMalNeu  22(22)  Pw 6(6)  AC3 Xp1/0 T1 Brd SҸ] 1Unknown command '^J'.--More--SҸ]{ The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) SҸ]a anTurn the number pad off? [yn] (n) SҸ]{Mn[Ziratha the Plunderer ] St18 Dx14 Co15 In6 Wi6 Ch4 BarGhaMalNeu  22(22)  Pw 6(6)  AC3 Xp1/0 T1 Brd SҸ]1Unknown command '^J'.--More--TҸ]x3The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) TҸ]anTurn the number pad off? [yn] (n) TҸ]g3Mn[Ziratha the Plunderer ] St18 Dx14 Co15 In6 Wi6 Ch4 BarGhaMalNeu  22(22)  Pw 6(6)  AC3 Xp1/0 T1 Brd TҸ]1Unknown command '^J'.--More--TҸ]2The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) TҸ]anTurn the number pad off? [yn] (n) TҸ]3Mn[Ziratha the Plunderer ] St18 Dx14 Co15 In6 Wi6 Ch4 BarGhaMalNeu  22(22)  Pw 6(6)  AC3 Xp1/0 T1 Brd TҸ]21Unknown command '^J'.--More--TҸ]2The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) TҸ]6anTurn the number pad off? [yn] (n) TҸ]-Mn[Ziratha the Plunderer ] St18 Dx14 Co15 In6 Wi6 Ch4 BarGhaMalNeu  22(22)  Pw 6(6)  AC3 Xp1/0 T1 Brd TҸ]1Unknown command '^J'.--More--UҸ]v The number pad is currently on. If for some reason you want to turn it off and use vikeys instead, open the options with shift-O and navigate to the number_pad entry (it's not between null and perm_invent, you have to scroll further down to the compound options). Toggle that with the appropriate letter key and hit spacebar (not escape!) until the number_pad dialog comes up, and set it to 0. Alternatively, you can also turn off the number pad by adding this line to your options file: OPTIONS=number_pad:0 (probably requires you to start a new game). (Press y to disable this message) [yn] (n) VҸ]0anTurn the number pad off? [yn] (n) VҸ] Mn[Ziratha the Plunderer ] St18 Dx14 Co15 In6 Wi6 Ch4 BarGhaMalNeu  22(22)  Pw 6(6)  AC3 Xp1/0 T1 Brd WҸ]k# WҸ] o quitXҸ]2WuitXҸ];itXҸ]> [Really quit? WARNING: this will erase your game permanently! [yes/no]? XҸ] yYҸ]eYҸ]:sYҸ]%[Ziratha the Plunderer  22(22)  Pw 6(6)  AC3 Xp1/0 T1 Brd ####Z####[Ziratha the Plunderer ] St18 Dx14 Co15 In6 Wi6 Ch4 BarGhaMalNeu Dlvl:1 $0 HP 22(22)  Pw 6(6)  AC3 Xp1/0 T1 Brd Do you want your possessions identified? DYWYPI? [ynq] (n) YҸ]q n Weapons a - a blessed +0 battle-axe (weapon in hands) {48} b - an uncursed +0 short sword (alternate weapon; not wielded) {12} Armor c - an uncursed +0 ring mail (being worn) {100} Comestibles d - an uncursed grab kop corpse {1450} e - an uncursed dbl claw hulk corpse {400} f - an uncursed ant corpse {10} g - an uncursed gray twen corpse {10} h - an uncursed sewer rat corpse {20} i - an uncursed hata-splasha corpse {10} j - an uncursed easy piercer corpse {200} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed greased scroll of cure {0}(end) YҸ]4 Do you want to see your attributes? [ynq] (n) YҸ]3unFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. You could not have this property at all: petrification resistance. You could not have this property intrinsically: magic resistance. Scroll identification only worked 100 times out of 184. Ring identification only worked 4 times out of 7. Implant identification only worked 1 times out of 20. Wand identification only worked 3 times out of 10. Spellbook identification only worked 2 times out of 4. Tool identification only worked 5 times out of 7. Monsters only dropped their musable items with 97% chance. Monsters only dropped their equipment with 87% chance. Scroll drop chance was reduced to 84%. Wand drop chance was reduced to 53%. Amulet drop chance was reduced to 63%. Potion drop chance was reduced to 91%. Weapon drop chance was reduced to 78%. Ҹ]