{“¸]óÎ Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-10-29.19:31:07.ttyrec Time: (1572377467) Tue Oct 29 19:31:07 2019 {“¸]… ¥[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] |“¸]AYy|“¸]§¯---------------........_...@.||..........c..||.............|+.............||.............|..............||......N....................|---------.-----[Ziratha the Crazy One ] St11 Dx10 Co5 In3 Wi10 Ch5 WeiAncFemCha Dlvl:1 $0 HP 9(9)  Pw 19(19)  AC8 Xp1/0 T1  It is written in the Book of Prison Outbreak:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor,[7;|“¸]¹¯|58H and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Prison Outbreak seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Crazy One, have been heralded from birth as the instrument of Prison Outbreak. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Prison Outbreak!--More--}“¸]^ ­---------------........_...@.||..........c..||.............|+.............||.............|..............||......N....................|Hello ziratha, welcome to SlashEMExtended! You are a chaotic female ancient Weirdboy.--More--‰“¸]ú;You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--‰“¸]Ý — Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--Š“¸]qñ Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--Š“¸]ÕY æ c.$|@.|..[Ziratha the Crazy One ] St11 Dx10 Co5 In3 Wi10 Ch5 WeiAncFemCha Spa:26 $0 HP 9(9)  Pw 19(19)  AC8 Xp1/0 T1 You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More--‹“¸]þ a [Ziratha the Crazy One ] St11 Dx10 Co5 In3 Wi10 Ch5 WeiAncFemCha  9(9)  Pw 19(19)  AC8 Xp1/0 T1 Be careful! New moon tonight.Œ“¸]÷ # “¸]à  untrap“¸]Ü@  “¸];­ quit“¸]‚(uitŽ“¸]‰:itŽ“¸]ðÏtŽ“¸]Šô [Really quit? WARNING: this will erase your game permanently! [yes/no]? Ž“¸]0y“¸]Ï.e“¸]ŠNs“¸]ld¤[Ziratha the Crazy One  9(9)  Pw 19(19) c.$|@.|..[Ziratha the Crazy One ] St11 Dx10 Co5 In3 Wi10 Ch5 WeiAncFemCha Spa:26 $0 HP 9(9)  Pw 19(19)  AC8 Xp1/0 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) “¸]“ n Weapons g - an uncursed +1 bronza ertalab yulduz (weapon in hand) {48} Armor f - an uncursed +0 ogohlantirish rul (being worn) {20} h - an uncursed +0 davolovchi bir xil (being worn) {6} Scrolls m - 5 uncursed scrolls of davolash {0} n - 4 uncursed scrolls of sirli kuch {0} o - 3 uncursed scrolls of bosqich eshik {0} p - 2 uncursed scrolls of yagona identifikatsiya {0} q - an uncursed scroll of qattiqlashishi {0} Spellbooks a - an uncursed spellbook of kusturun (1:1) {0} b - an uncursed finalized spellbook of qurol sehrlamoq (0:2) {0} c - an uncursed spellbook of sovuti sehrlamoq (0:3) {0} d - an uncursed finalized spellbook of inertsiya nazorat (0:3) {0} e - an uncursed spellbook of majburiy imlo (3:2) {0} Potions i - an uncursed potion of turtki qfyib {0}“¸]¢ Ì j - an uncursed finalized potion of turtki qfyib {0} k - an uncursed finalized potion of davolash {0} l - an uncursed finalized potion of jinnilikni davolash {0}(end) “¸]ü‰ ;Do you want to see your attributes? [ynq] (n) “¸]¯ nFinal Attributes: You had strayed. Your alignment was -3. Your max alignment was 10. You carried 0 sins. Scroll identification only worked 100 times out of 152. Potion identification only worked 3 times out of 9. Ring identification only worked 4 times out of 5. Amulet identification only worked 15 times out of 19. Implant identification only worked 1 times out of 28. Wand identification only worked 3 times out of 10. Armor identification only worked 15 times out of 30. Spellbook identification only worked 2 times out of 16. Gem identification only worked 100 times out of 127. Scroll drop chance was reduced to 91%. Implant drop chance was reduced to 99%. Potion drop chance was reduced to 88%. Weapon drop chance was reduced to 87%. Tool drop chance was reduced to 99%. Food drop chance was reduced to 79%. Monster death drops spawned with only 93% chance. [23;1“¸]à HThe following skill became untrainable if you tried to train it too early: healing spells (turn 24). Heavy curses were more common by 37%. Number of artifacts generated was 0. Number of fake artifacts generated was 2. Monster spawn increase would have started at turn 14235. Monster spawn increase had reached its maximum at turn 117175. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 732930. The monster class that cannot be genocided was orc. The monster color that was spawned more often: cyan (freq bonus 2). The monster species that was spawned more often: lumpy immigration (freq bonus 2). The monster species that was spawned more often: undead mass (freq bonus 18). The monster species that was spawned more often: trap fungus (freq bonus 16). The monster species that was spawned more often: thraldom sadism pedagogic (freq bonus 3). The monster species that was spawned more ofte“¸]È žn: locustod (freq bonus 4). The monster species that was spawned more often: active eye (freq bonus 1). The monster species that was spawned more often: azure spore (freq bonus 18). The monster species that was spawned more often: mud-sprinkled fungus (freq bonus 12). The monster species that was spawned more often: high centipede (freq bonus 18). The monster species that was spawned more often: aureolin stalk (freq bonus 4). The monster species that was spawned more often: exploitability turret (freq bonus 4). The monster species that was spawned more often: mild uncertainty (freq bonus 15). --More--“¸]B‡The monster species that was spawned more often: commiserate covert (freq bonus 2). The monster species that was spawned more often: rebuilt fleecy stigmata (freq bonus 2). The monster species that was spawned more often: draughty tinner (freq bonus 2). The monster species that was spawned more often: carnivorous lentil (freq bonus 8). The monster species that was spawned more often: tentacle newt (freq bonus 4). The monster species that was spawned more often: katchenant (freq bonus 2). The monster species that was spawned more often: barbold (freq bonus 4). The monster species that was spawned more often: decay shitter (freq bonus 1). The monster trait that was more common: monsters that love to collect gold (freq bonus 6). The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2). The monster trait that was more common: monsters that can be genocided (freq bonus 4). The monster trait that wa“¸]K‡s more common: monsters that won't react unless you get up close (freq bonus 4). The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 2). The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 5). The monster trait that was more common: monsters that are always female (freq bonus 2). The monster trait that was more common: monsters that buzz (freq bonus 5). The monster trait that was more common: monsters whose attacks shank you out of your armor (freq bonus 4). The monster species that was never randomly spawned: cushy pished utahan initially. The monster species that was never randomly spawned: Jessica's stiletto boot. The monster species that was never randomly spawned: elder rainbow dragon. The monster species that was never randomly spawned: paschal syndicated. The monster species that was never randomly spawned: old novice ghost. The monster species th“¸]U‡at was never randomly spawned: random sphere. The monster species that was never randomly spawned: zombie bee. The monster species that was never randomly spawned: monochrome force patch. The monster species that was never randomly spawned: giant pink dragonfly. The monster species that was never randomly spawned: black turret. The RNG hath decreed that this item was never generated: mercurial dragon scale shield (simob muhim qalqon). The RNG hath decreed that this item was never generated: heavy leather ball ((null)). The RNG hath decreed that this item was never generated: platinum fire hook (tumshuqli xodimlari). The RNG hath decreed that this item was never generated: mushroom ((null)). The RNG hath decreed that this item was never generated: amulet of flying (convex). The RNG hath decreed that this item was never generated: implant of transcendence (burly). The RNG hath decreed that this item was never generated: create altar (W“¸]Z‡ELCOME TO THE ASTRAL PLANE). The RNG hath decreed that this item was never generated: rain pipe ((null)). The RNG hath decreed that this item was never generated: enthronization (LUXUS MODA). The RNG hath decreed that this item was never generated: heavy conundrum ball ((null)). The RNG hath decreed that this item was generated more often: quyosh nur (mirroring, freq bonus 17). The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 6). The RNG hath decreed that this item was generated more often: impossibly heavy obsidian ball ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 13). The RNG hath decreed that this item was generated more often: cloak of control (istalgan plash, freq bonus 10). The RNG hath decreed that this item was generated more often: violet lightsaber (nur qilichi, freq bonus 7). The RNG hath dec“¸]]‡breed that this item was generated more often: time (ticking, freq bonus 11). --More--“¸]ÕThe RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 7). The RNG hath decreed that this item was generated more often: message suppression stone (gray, freq bonus 4). The RNG hath decreed that this item was generated more often: sand sword ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 3). The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 79). The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 10). The RNG hath decreed that this item was generated more often: heavy cloth ball ((null), freq bonus 78). The RNG hath decreed that this item was generated more often: kicking boots (po'lat chizilmasin, freq bonus 9). The RNG hath decreed that this item was generated more often: blue lightsaber (nur qilichi, freq bonus 19). The RNG hath decreed t“¸]Ühat this item was generated more often: stone of cursing (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: amulet of own race warning (cabbalist, freq bonus 11). The RNG hath decreed that this item was generated more often: elven lance ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: weight stone (gray, freq bonus 4). The RNG hath decreed that this item was always generated cursed: can of grease ((null)). The RNG hath decreed that this item was always generated cursed: zirh sehr aniqlash (armored). The RNG hath decreed that this item was always generated cursed: fire resistance (iron). The RNG hath decreed that this item was always generated cursed: block-heeled sandal ((null)). The RNG hath decreed that this item was always generated cursed: amulet of anti-teleportation (rigid). The RNG hath decreed that this item was always generated cursed: hiding (hidden tea). The R“¸]äNG hath decreed that this item was always generated cursed: amulet of anti experience (ringwraith). The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan). The RNG hath decreed that this item was always generated cursed: g'azablanib (immortal). The RNG hath decreed that this item was always generated cursed: disenchantment stone (gray). The RNG hath decreed that this trap was always invisible: unequipping trap. The RNG hath decreed that this trap was generated more often: non-prayer trap (freq bonus 2). Trap randomization happened for 1 in 921 traps. Next attribute increase check would have come at turn 347. Strength training was 0. Dexterity training was 0. Wisdom training was -4. Constitution training was 0. Your sanity was 0. You had not decided on your sexuality yet. You were warned. You had 1500 points of nutrition remaining. You had psi resistance“¸]é°. Your luck was zero. You had spell retention for remembering 80 spells. You could not have safely prayed (240). You survived. --More--“¸]OÚc.$|@.|..[Ziratha the Crazy One ] St11 Dx10 Co5 In3 Wi10 Ch5 WeiAncFemCha Spa:26 $0 HP 9(9)  Pw 19(19)  AC8 Xp1/0 T1 Do you want to see your discoveries? [ynq] (n) “¸]ìÅn Discoveries  Armor ogohlantirish rul (qilishga zarbdan) davolovchi bir xil (toza oq kiyim) Scrolls scroll of davolash (FIX THE FATAL BUG BY REPLACING IT WITH A DIFFERENT FATAL BUG) scroll of sirli kuch (WE WILL ELIMINATE YOU AND YOUR WEIRD GIRLS) scroll of bosqich eshik (ITS GRUNTHACK ALL OVER AGAIN) scroll of yagona identifikatsiya (MISSHAPEN SONICHU) scroll of qattiqlashishi (GIMME A LITTLE SPANKING) * scroll of qo'shimcha shifo (YAWNING MY SHANK CUSTOMER) * scroll of katta sehrli energiya tiklash (DIE RECHTSCHREIBREFORM IST SCHEISSE) Spellbooks spellbook of kusturun (marvelous) spellbook of qurol sehrlamoq (beautiful) spellbook of sovuti sehrlamoq (sparking) spellbook of inertsiya nazorat (rocky) spellbook of majburiy imlo (raging) P“¸]÷ÅÑotions potion of turtki qfyib (voluminous) potion of davolash (crimson) potion of jinnilikni davolash (unnatural) Venoms * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq)(end) “¸]Eóc.$|@.Do you want an account of creatures vanquished? [ynq] (n) “¸]y¾nVanquished creatures: 0 schindas (1 created) 0 jackals (6 created) 0 gravity jackals (1 created) 0 thick jackals (1 created) 0 pack foxes (1 created) 0 small gas spores (1 created) 0 thiev spores (2 created) 0 gobhoblins (1 created) 0 kobolds (1 created) 0 baby leprechauns (9 created) 0 baby tuchechauns (4 created) 0 newtechauns (4 created) 0 green lemmings (1 created) 0 mini leprechauns (6 created) 0 mini tuchechauns (2 created) 0 gizards (2 created) 0 gully lemmings (1 created) 0 leprechauns (1 created) 0 teapot grannies (1 created) 0 easy piercers (2 created) 0 noob stonebiters (1 created) 0 toddling penguins (1 created) 0 small predators (1 created) 0 little spiders (1 created) 0 little cheatspiders (2 created) 0 bought plants (1 created) 0 grabhappy plants (2 created) 0 Jane's dancing shoes (1 creat“¸]ƒ¾*ed) 0 wonderclouds (1 created) 0 nibble worms (1 created) 0 fluke worms (1 created) 0 faerie lights (1 created) 0 colorless wasers (2 created) 0 yellow lights (1 created) 0 tiny pseudodragons (3 created) 0 tiny dragoms (5 created) 0 tiny beamdragons (3 created) 0 baby black dragons (2 created) 0 baby blood dragons (2 created) 0 wimpy silver dragons (1 created) 0 wimpy psychic dragons (1 created) 0 wimpy rainbow dragons (1 created) --More--“¸]‰c+0 wimpy magic dragons (1 created) 0 humanlike dragons (1 created) 0 young green dragons (1 created) 0 young black dragons (1 created) 0 young yellow dragons (1 created) 0 nice dutch girls (1 created) 0 weirdo drivers (1 created) 0 sicklichens (1 created) 0 deathmolds (1 created) 0 immobile molds (1 created) 0 gruff mummies (1 created) 0 mininagas (1 created) 0 small nagas (1 created) 0 low speezes (1 created) 0 clolls (1 created) 0 turto fish (1 created) 0 +3 nd barriers (1 created) 0 biem turrets (1 created) 0 amulets of change (1 created) 102 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--“¸]IÞÖc.$|@.|..[Ziratha the Crazy One ] St11 Dx10 Co5 In3 Wi10 Ch5 WeiAncFemCha Spa:26 $0 HP 9(9)  Pw 19(19)  AC8 Xp1/0 T1 Do you want to see your conduct? [ynq] (n) “¸]=X6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--“¸]ЬGoodbye ziratha the Weirdboy... You quit in Space Base on dungeon level 26 with 7250 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 9 hit points when you quit.--More--