UԵ]  Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-10-27.17:31:01.ttyrec Time: (1572197461) Sun Oct 27 17:31:01 2019 UԵ]  7005 ziratha-Ele-Dev-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Yendorian Kchief). - [94]  28 4877 ziratha-For-Una-Mal-Neu quit in The Dungeons of Doom on level 3. 60 [61] 29 4477 cartwheel-Act-Wis-Mal-Neu died in The Gnomish Mines on level 4. Killed by a monster (large spider). - [46] 30 3288 metanite64-Zyb-Asg-Mal-Cha was poisoned in The Gnomish Mines on level 3. Poisoned by a pestyblob. 105 [105] UԵ]r [?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] WԵ]F yWԵ]W ---------#k......#...@........||..........##||............|.......#....|---......#------+---WԵ]ͨ [Ziratha the Private ] St12 Dx13 Co15 In6 Wi3 Ch14 SmaKobMalLaw Dlvl:1 $0 HP 27(27)  Pw 4(4)  AC6 Xp1/0 T1  It is written in the Book of Krog:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Krog seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Private, have been heralded from birth as the instrument of Krog. You are destined to recover the Amulet for yWԵ] our deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Krog!--More--YԵ]GYԵ]G}Hello ziratha, welcome to SlashEMExtended! You are a lawful male koboldic Space Marine.--More--aԵ];You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--cԵ]/ Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--dԵ] Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--eԵ]m eԵ]hk.[Ziratha the Private ] St12 Dx13 Co15 In6 Wi3 Ch14 SmaKobMalLaw Spa:12 27(27)  Pw 4(4)  AC6 Xp1/0 T1 Configuration incompatibility for file "bonP0.1.3".gԵ]wADiscarding unuseable bones; no need to panic...--More--lԵ]~5 ---------------------|...................||.}........}........||....@......}.....}.|#..k..}....}.......||...}.........}.....||...}.......$....}...|..............#.#||}.7}.}........}.------------------lԵ] 6 [Ziratha the Private ] St12 Dx13 Co15 In6 Wi3 Ch14 SmaKobMalLaw Spa:12 $0 HP 27(27)  Pw 4(4)  AC6 Xp1/0 T1 lԵ]AlԵ];B&You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More--tԵ]E ` [Ziratha the Private ] St12 Dx13 Co15 In6 Wi3 Ch14 SmaKobMalLaw  27(27)  Pw 4(4)  AC6 Xp1/0 T1 Be careful! New moon tonight.vԵ] # wԵ]si enhancewԵ] nhancewԵ]~  Current skills: (0 slots available)  Fighting Skills bare-handed combat Basic (max Master) general combat Basic (max Master) shield Unskilled (max Expert) body armor Basic (max Grand Master) two-handed weapons Basic (max Master) missile weapons Basic (max Master) gun control Basic (max Grand Master) form I (Shii-Cho) Unskilled (max Expert) form II (Makashi) Basic (max Master) form IV (Ataru) Basic (max Master) form V (Shien) Unskilled (max Expert) form V (Djem So) Basic (max Master) form VII (Juyo) Basic (max Master) form VII (Vaapad) Basic (max Master) two-weapon combat Basic (max Master) riding Unskilled (max Expert) Weapon Skills axe Unskilled (max Expert)Ե]~ 122;78H broadsword Unskilled (max Expert) long sword Unskilled (max Expert) two-handed sword Unskilled (max Expert) saber Unskilled (max Expert) club Basic (max Expert) hammer Unskilled (max Expert) polearms Unskilled (max Expert) spear Unskilled (max Expert) lance Unskilled (max Expert) bow Unskilled (max Expert) firearms Basic (max Legendary) crossbow Unskilled (max Expert) lightsaber Basic (max Master) Spellcasting Skills body spells Unskilled (max Expert)(end) }Ե] [Ziratha the Private ] St12 Dx13 Co15 In6 Wi3 Ch14 SmaKobMalLaw  27(27)  Pw 4(4)  AC6 Xp1/0 T1 ~Ե]Z Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Ե]+_[Ziratha the Private ] St12 Dx13 Co15 In6 Wi3 Ch14 SmaKobMalLaw  27(27)  Pw 4(4)  AC6 Xp1/0 T1 Ե]T # Ե] quitԵ]uitԵ]_itԵ] [Really quit? WARNING: this will erase your game permanently! [yes/no]? Ե] yԵ]s eԵ]sԵ]J[Ziratha the Private  27(27)  Pw 4(4) ---------------------|...................||.}........}........||....@......}.....}.|#..k..}....}.......||...}.........}.....||...}.......$....}...|..............#.#||}.7}.}........}Ե]w.------------------[Ziratha the Private ] St12 Dx13 Co15 In6 Wi3 Ch14 SmaKobMalLaw Spa:12 $0 HP 27(27)  Pw 4(4)  AC6 Xp1/0 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) Ե]jn Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - an uncursed +0 hand blaster (alternate weapon; not wielded) {12} c - 100 uncursed +0 bullets (in quiver) {2} d - 100 uncursed +0 blaster bolts {2} h - 15 uncursed +0 darts {0} i - 3 uncursed +0 orcish daggers {12} j - 3 uncursed +0 orcish spears {36} Armor g - an uncursed +1 jumpsuit (being worn) {5} Scrolls k - 5 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} Potions f - a blessed potion of monster detection {0} Tools e - 5 uncursed +0 torch (642)'s {100}(end) Ե]2%Do you want to see your attributes? [ynq] (n) Ե]nFinal Attributes: You were stridently aligned. Your alignment was 7. Your max alignment was 10. You carried 0 sins. Potion identification only worked 3 times out of 5. Ring identification only worked 4 times out of 19. Implant identification only worked 1 times out of 9. Wand identification only worked 3 times out of 5. Armor identification only worked 15 times out of 27. Spellbook identification only worked 2 times out of 3. Gem identification only worked 100 times out of 142. Tool identification only worked 5 times out of 6. Monsters only dropped their musable items with 90% chance. Scroll drop chance was reduced to 86%. Ring drop chance was reduced to 81%. Wand drop chance was reduced to 83%. Amulet drop chance was reduced to 63%. Potion drop chance was reduced to 88%. Weapon drop chance was reduced to 86%. Armor drop chance was reduced to 80%. FoodԵ]? drop chance was reduced to 92%. Concealing monsters were spawned underneath items 97% of the time only. The following skill could not be trained at all: flail. The following skill was trained at half the usual rate: hammer. The following skill was trained at one fifth the usual rate: high heels. The following skill was limited to basic proficiency: implants. The following skill was limited to skilled proficiency: enchantment spells. The following skill was limited to expert proficiency: body armor. The following skill became untrainable if you tried to train it too early: axe (turn 24). The following skill became untrainable if you tried to train it too early: chaos spells (turn 6). The following skill became untrainable after a while: healing spells (turn 21615). The following skill couldn't be trained before a certain turn number is reached: club (turn 35072). Number of artifacts generated was 0. Number of fake artifԵ]Pacts generated was 1. Monster spawn increase would have started at turn 79928. Monster spawn increase had reached its maximum at turn 423944. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 1190100. The monster class that cannot be genocided was xan or other mythical/fantastic insect. The monster class that was spawned more often: pudding or ooze (freq bonus 4). The monster species that was spawned more often: kusoll (freq bonus 14). The monster species that was spawned more often: four-tentacle hententmon (freq bonus 10). --More--Ե]U- The monster species that was spawned more often: infected fly (freq bonus 5). The monster species that was spawned more often: mean-looking mercenary (freq bonus 12). The monster species that was spawned more often: broad kobold (freq bonus 20). The monster species that was spawned more often: greater titan (freq bonus 14). The monster species that was spawned more often: werexorn (freq bonus 12). The monster species that was spawned more often: zelowp (freq bonus 6). The monster species that was spawned more often: diamond dragon (freq bonus 16). The monster species that was spawned more often: orion killer (freq bonus 24). The monster species that was spawned more often: byakhee (freq bonus 12). The monster species that was spawned more often: walrus (freq bonus 24). The monster species that was spawned more often: dark horse (freq bonus 12). The monster species that was spawned more often: sharab kamerel (freq bonus 20). Ե]- The monster species that was spawned more often: grand ent (freq bonus 7). The monster species that was spawned more often: weregelatinouscube (freq bonus 14). The monster species that was spawned more often: sweeping eye (freq bonus 10). The monster species that was spawned more often: rock play figure (freq bonus 24). The monster species that was spawned more often: anesthesia cavitied (freq bonus 8). The monster species that was spawned more often: centerboard bussing (freq bonus 96). The monster trait that was more common: monsters that are always female (freq bonus 8). The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 4). The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 1). The monster species that was never randomly spawned: bone nymph. The monster species that was never randomly spawned: moloch. The monster species that was never randomly spԵ]- awned: dizzy blonde. The monster species that was never randomly spawned: eponymy bondmen. The monster species that was never randomly spawned: ghost wolf. The monster species that was never randomly spawned: icy flame. The monster species that was never randomly spawned: Nora's beautiful combat boot. The monster species that was never randomly spawned: very barbed devil. The monster species that was never randomly spawned: mist man. The monster species that was never randomly spawned: Kop Katcher. The monster class that was always generated with extra speed: Zouthern animal. The RNG hath decreed that this item was never generated: paralysis (emerald). The RNG hath decreed that this item was never generated: intelligence pack ((null)). The RNG hath decreed that this item was never generated: implant of suffering (compact). The RNG hath decreed that this item was never generated: water flame (complementary). The RNG hathԵ]-  decreed that this item was never generated: troll leather armor ((null)). The RNG hath decreed that this item was never generated: levitation boots (snow boots). The RNG hath decreed that this item was never generated: black halberd (black polearm). The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak). The RNG hath decreed that this item was never generated: halite (white). The RNG hath decreed that this item was never generated: sanity timeout (yithian). The RNG hath decreed that this item was generated more often: amulet of strangulation (oval, freq bonus 75). The RNG hath decreed that this item was generated more often: magic candle (candle, freq bonus 6). --More--Ե] The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 18). The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 19). The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: evil patch stone (gray, freq bonus 40). The RNG hath decreed that this item was generated more often: thorns (crepuscle, freq bonus 9). The RNG hath decreed that this item was generated more often: inka shackle ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: special shield ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: heavy concrete ball ((null), freq bonus 7). The RNG hath decreed that this itԵ]ѷ em was generated more often: greyout stone (gray, freq bonus 11). The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 2). The RNG hath decreed that this item was generated more often: fast metabolism (drained, freq bonus 8). The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 17). The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 6). The RNG hath decreed that this item was generated more often: amulet of sickness resistance (sparkling, freq bonus 12). The RNG hath decreed that this item was generated more often: magical paintbrush ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: covetous stone (gray, freq bonus 80). The RNG hath decreed that this item was always generated Ե] cursed: cloak of magical breathing (void cloak). The RNG hath decreed that this item was always generated cursed: chest of holding (wooden container). The RNG hath decreed that this item was always generated cursed: dropless stone (gray). The RNG hath decreed that this item was always generated cursed: dimness (peculiar). The RNG hath decreed that this item was always generated cursed: magic candle (candle). The RNG hath decreed that this item was always generated cursed: robe of psionics (pink robe). The RNG hath decreed that this item was always generated cursed: diode (two-wired thing). The RNG hath decreed that this item was always generated cursed: amulet of contamination resistance (gradual). The RNG hath decreed that this item was always generated cursed: kalashnikov ((null)). The RNG hath decreed that this item was always generated cursed: drain resistance (brittle). The RNG hath decreed that this trap was always invisible: mountainԵ]  trap. The RNG hath decreed that this trap was generated more often: sandra trap (freq bonus 4). Trap randomization happened for 1 in 10 traps. Next attribute increase check would have come at turn 2295. Strength training was 0. Dexterity training was 0. Wisdom training was -4. Constitution training was 0. Your sanity was 0. You were poison resistant. You had not decided on your sexuality yet. You fell asleep. You had infravision. You had 1500 points of nutrition remaining. You had reflection. Your luck was zero. --More--Ե]]/ You had spell retention for remembering 30 spells. You could not have safely prayed (169). You survived. --More--Ե] ---------------------|...................||.}........}........||....@......}.....}.|#..k..}....}.......||...}.........}.....||...}.......$....}...|..............#.#||}.7}.}........}.------------------[Ziratha the Private ] St12 Dx13 Co15 In6 Wi3 Ch14 SmaKobMalLaw Spa:12 $0 HP Ե] [K27(27)  Pw 4(4)  AC6 Xp1/0 T1 Do you want to see your discoveries? [ynq] (n) Ե]Q+ n Discoveries  Weapons orcish dagger (crude dagger) orcish spear (crude spear) Armor jumpsuit (silver clothes) Scrolls scroll of healing (YSKNAB) scroll of mana (KASTOR THAB THAB) scroll of phase door (NO TNILCYR ALLIK) scroll of standard id (YPHEBARMO ENOR SEKEMI KRIOUDASEPHE TRIBEPSI) scroll of cure (LRF GUR NZL UNGRF LBH NAQ LBH JVYY ABG NFPRAQ) * scroll of extra healing (SOLDIERS ON HARDFOUGHT CARRY DOUBLE FREE CORRUPTION GRENADES) * scroll of greater mana restoration (PROTECTION RACKET IS BAD LMAO) Potions potion of monster detection (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault veԵ]q+ )nom (splash of venom)(end) Ե] ----------.........|}........|.}.....}.|.}.......|...}.....|.$....}.......#.#|....}.-------Do you want an account of creatures vanquished? [ynq] (n) Ե]+ nVanquished creatures: 0 fireflies (1 created) 0 blots (3 created) 0 blobs (1 created) 0 tribbles (2 created) 0 checkals (2 created) 0 baby huskies (1 created) 0 foxes (1 created) 0 younger cat sisters (1 created) 0 minidemons (9 created) 0 wanter demons (10 created) 0 minigaters (5 created) 0 manes (1 created) 0 giant improaches (7 created) 0 minses (2 created) 0 mereses (1 created) 0 homunculi (1 created) 0 desatunculi (2 created) 0 gazer homunculi (2 created) 0 Anja's sneakers (1 created) 0 bang imps (2 created) 0 swarm quasits (1 created) 0 mover jellies (1 created) 0 kobolds (3 created) 0 mine kobolds (1 created) 0 knifolds (1 created) 0 poison kobolds (1 created) 0 baby leprechauns (11 created) 0 baby tuchechauns (12 created) 0 newtechauns (16 created) 0 green lemmings (4 created) [33Ե], ;1H0 mini leprechauns (1 created) 0 geckechauns (4 created) 0 mini tuchechauns (4 created) 0 gizards (9 created) 0 iguanechauns (1 created) 0 gully lemmings (2 created) 0 plains lemmings (1 created) 0 baby krokodiles (2 created) 0 little leprechauns (1 created) 0 leprechauns (3 created) 0 tuchechauns (1 created) 0 leprechottas (1 created) --More--Ե]ܵ 0 king gizards (1 created) 0 young nymphs (7 created) 0 partial nymphs (1 created) 0 inept nymphs (8 created) 0 teapot grannies (10 created) 0 demimondaines (8 created) 0 destructomondaines (3 created) 0 sillymondaines (1 created) 0 deimonidaines (1 created) 0 attractive demimondaines (4 created) 0 strokemondaines (7 created) 0 samu-elles (5 created) 0 femalemondaines (2 created) 0 blue faeries (2 created) 0 brown faeries (2 created) 0 novice quicklings (1 created) 0 slowlings (2 created) 0 cute nymphs (1 created) 0 plains nymphs (1 created) 0 playful girls (2 created) 0 mosamu nymphs (3 created) 0 tree nymphs (2 created) 0 garo nymphs (1 created) 0 speedy mountain nymphs (2 created) 0 mountain force nymphs (1 created) 0 petty mountain nymphs (1 created) 0 pixies (1 created) 0 no-nonsense nymphs (1 created) 0 dryadԵ] s (1 created) 0 neevils (2 created) 0 evil kneevils (1 created) 0 wood nymphs (1 created) 0 water nymphs (2 created) 0 super naiads (1 created) 0 oreads (1 created) 0 fourk nymphs (1 created) 0 marine goblins (2 created) 0 cool goblins (1 created) 0 goblin cops (1 created) 0 fiendish goblins (1 created) 0 orcs (1 created) 0 sewer rats (1 created) 0 visor sewer rats (2 created) 0 pack rats (1 created) --More--Ե]* 0 black rats (1 created) 0 curare crawlers (1 created) 0 lava spiders (1 created) 0 grabhappy plants (14 created) 0 bore worms (1 created) 0 weregridbugs (1 created) 0 stone bugs (1 created) 0 egg-laying mammals (1 created) 0 spaces (1 created) 0 emus (1 created) 0 lichens (2 created) 0 porter lichens (2 created) 0 spore lichens (2 created) 0 score growths (1 created) 0 spore kazwo lichens (2 created) 0 sub-gnomes (2 created) 0 killer kops (1 created) 0 summy mummies (1 created) 0 mininagas (1 created) 0 snakel nagas (1 created) 0 sludtts (1 created) 0 robber monsters (3 created) 0 hap snakes (1 created) 0 chasing garter snakes (2 created) 0 tiny trolls (2 created) 0 rat zombies (1 created) 0 controllers (1 created) 0 zombie nymphs (1 created) 0 packing humans (1 created) 0 child nurses (1 created) 0 Ե]* farting brats (1 created) 0 cuntgun troopers (1 created) 0 horned creatures (1 created) 0 twens (1 created) 0 regular plants (1 created) 0 stealer plants (5 created) 0 stationary walls (1 created) 0 novice medium walls (1 created) 0 +1 nd walls (1 created) 0 newborn rub monsters (1 created) 0 biem turrets (1 created) 0 flying fish (1 created) 305 creatures born. --More--Ե]8 f0 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--Ե]NR---------------------|...................||.}........}........||....@......}.....}.|#..k..}....}.......||...}.........}.....||...}.......$....}...|..............#.#||}.7}.}........}.------------------[Ziratha the Private ] St12 Dx13 Co15 In6 Wi3 Ch14 SmaKobMalLaw Spa:12 $0 HP Ե]R[K27(27)  Pw 4(4)  AC6 Xp1/0 T1 Do you want to see your conduct? [ynq] (n) Ե]6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--Ե]*Goodbye ziratha the Space Marine... You quit in Space Base on dungeon level 12 with 550 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 27 hit points when you quit.--More--