=Ե]8 Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-10-27.17:30:37.ttyrec Time: (1572197437) Sun Oct 27 17:30:37 2019 =Ե]N[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. =Ե]+Restoring save file...>Ե]m>Ե]ьg[Ziratha the Restricted Polymorphe r] St9 Dx13 Co13 In9 Wi17 Ch12 ForUnaMalNeu Dlvl:3 $855 HP 60(61)  Pw 104(104)  AC-7 Xp7/1199 T4504 You return to level 3 in The Dungeons of Doom.--More--?Ե]G ------+-|......||......||.F..<.||......|-.------[Ziratha the Restricted Polymorphe r] St9 Dx13 Co13 In9 Wi17 Ch12 ForUnaMalNeu Dlvl:3 $855 HP 60(61)  Pw 104(104)  AC-7 Xp7/1199 T4504 Hello ziratha, the unaligned Form Changer, welcome back to SlashEMExtended!--More--AԵ] pAttention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--BԵ]9' BԵ]S[Ziratha the Restricted Polymorphe r] St9 Dx13 Co13 In9 Wi17 Ch12 ForUnaMalNeu  60(61)  Pw 104(104)  AC-7 Xp7/1199 T4504 Be careful! New moon tonight.CԵ]S# CԵ] quitDԵ]cuitDԵ]itDԵ]HtDԵ] [Really quit? WARNING: this will erase your game permanently! [yes/no]? EԵ] yEԵ]| eFԵ]"sFԵ][Ziratha the Restricted Polymorphe  60(61)  Pw 104(104) FԵ]------+-|......||......||.F..<.||......|-.------[Ziratha the Restricted Polymorphe r] St9 Dx13 Co13 In9 Wi17 Ch12 ForUnaMalNeu Dlvl:3 $855 HP 60(61)  Pw 104(104)  AC-7 Xp7/1199 T4504 Do you want your possessions identified? DYWYPI? [ynq] (n) GԵ]-$ n Weapons  i - an uncursed +0 organoblade {60}  H - an uncursed +2 elven dagger {4}  K - 47 heavily cursed -1 darts {1}  Armor  d - an uncursed +1 pair of gauntlets of swimming {4}  o - the uncursed +2 leather armor named Vizier's Charm {60}  r - an uncursed -1 pair of low boots {4}  I - an uncursed +0 elven leather helm (being worn) {2}  J - an uncursed +0 plasteel armor {50}  R - an uncursed +0 bronze plate mail {200}  V - a * uncursed +2 crystal plate mail (being worn) {200}  X - an uncursed +0 dwarvish roundshield {40}  Z - an uncursed +0 elven cloak {4}  Comestibles  u - 2 uncursed food rations {0}  y - 6 uncursed slime molds {0}  F - a cursed food ration {0}  M - 2 uncursed pears {0}  T - an uncursed tripe ration {0}  Scrolls  b - 8 uncursed scrolls of healing {0}  c - 4 uncursed scrollGԵ]M$ s of mana {0}  e - 2 uncursed scrolls of standard id {0}  f - 2 uncursed scrolls of cure {0}  g - an uncursed finalized scroll of warping {0}  h - an uncursed finalized scroll of scare monster {0}  l - an uncursed scroll of teleportation {0}  q - an uncursed finalized scroll of ice {0}  w - an uncursed scroll of remove curse {0}  C - 2 uncursed scrolls of phase door {0}  G - a blessed scroll of standard id {0}  U - an uncursed finalized scroll of blank paper {0}  Spellbooks  v - an uncursed spellbook of identify (3:1) {0}  A - an uncursed spellbook of healing (0:2) {0}  B - an uncursed spellbook of slow monster (0:4) {0}  Potions  n - an uncursed potion of polymorph {0}  t - an uncursed potion of clairvoyance {0}  E - a blessed finalized potion of paralysis {0}  N - a cursed finalized potion of paralysis {0}  P - an uncursGԵ]R$ _ed potion of invisibility {0}  Q - an uncursed potion of water {0} (1 of 2)HԵ]L?------+-|......||......||.F..<.||......|-.------[Ziratha the Restricted Polymorphe r] St9 Dx13 Co13 In9 Wi17 Ch12 ForUnaMalNeu Dlvl:3 $855 HP 60(61)  Pw 104(104)  AC-7 Xp7/1199 T4504 The sack is empty.--More--HԵ] BDo you want to see your attributes? [ynq] (n) HԵ] nFinal Attributes: You were piously aligned. Your alignment was 45. Your max alignment was 53. You carried 0 sins. You could not have this property at all: contamination resistance. You could not have this property extrinsically: curse resistance. Scroll identification only worked 100 times out of 157. Potion identification only worked 3 times out of 10. Amulet identification only worked 15 times out of 18. Implant identification only worked 1 times out of 20. Wand identification only worked 3 times out of 7. Spellbook identification only worked 2 times out of 7. Tool identification only worked 5 times out of 7. Monsters only dropped their equipment with 67% chance. Scroll drop chance was reduced to 80%. Amulet drop chance was reduced to 50%. Potion drop chance was reduced to 90%. Food drop chance was reduced to 96%. Monster death drops spawned with only 99% chance. HԵ]Ƞ The following skill was trained at half the usual rate: flail. The following skill was limited to skilled proficiency: two-handed sword. The following skill was limited to expert proficiency: javelin. The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 39907). Heavy curses were more common by 23%. Number of artifacts generated was 2. Number of fake artifacts generated was 3. Monster spawn increase would have started at turn 85279. Monster spawn increase had reached its maximum at turn 192349. In this game, Eevee's evolution was insecteon. Your limit for ascension was at turn 1755480. The monster class that cannot be genocided was rust monster or disenchanter. The monster class that was spawned more often: cat or other feline (freq bonus 4). The monster species that was spawned more often: Mac Moneysac (freq bonus 18). The monster species that was spawned morHԵ]ՠ e often: giant armor trove (freq bonus 9). The monster species that was spawned more often: balletic sleuthing (freq bonus 48). The monster species that was spawned more often: truffe chocolate wisp (freq bonus 22). The monster species that was spawned more often: very nasty bomb (freq bonus 15). The monster species that was spawned more often: monotremata finality (freq bonus 11). The monster species that was spawned more often: cuntcall passenger (freq bonus 36). The monster species that was spawned more often: crooked imp (freq bonus 10). The monster species that was spawned more often: lamassu (freq bonus 9). The monster species that was spawned more often: real inferno hound (freq bonus 72). --More--HԵ]e The monster species that was spawned more often: komodo beast (freq bonus 20). The monster species that was spawned more often: yellow mushroom (freq bonus 24). The monster species that was spawned more often: frenzy mammal (freq bonus 10). The monster species that was spawned more often: multi-hued patch (freq bonus 12). The monster species that was spawned more often: surlier battler ahorse (freq bonus 14). The monster species that was spawned more often: drago golem (freq bonus 14). The monster species that was spawned more often: Larissa's block-heeled boot (freq bonus 54). The monster species that was spawned more often: leech swarm (freq bonus 10). The monster species that was spawned more often: jiangshi (freq bonus 18). The monster species that was spawned more often: wip dragon (freq bonus 42). The monster trait that was more common: monsters of gigantic size (freq bonus 4). The monster trait that was more common: monstersHԵ]m  whose attacks shoot webs (freq bonus 1). The monster trait that was more common: monsters whose attacks abduct you (freq bonus 15). The monster trait that was more common: monsters that are amphibious (freq bonus 2). The monster trait that was more common: monsters whose attacks do fire damage (freq bonus 2). The monster trait that was more common: monsters whose attacks act like cursed unicorn horns (freq bonus 8). The monster trait that was more common: monsters of medium size (freq bonus 1). The monster trait that was more common: monsters that spawn in small groups (freq bonus 1). The monster trait that was more common: monsters that have no eyes (freq bonus 8). The monster trait that was more common: unique monsters (freq bonus 4). The monster species that was never randomly spawned: space pirhana. The monster species that was never randomly spawned: unknown grue. The monster species that was never randomly spawned: inveigled mHԵ]q ystify changing. The monster species that was never randomly spawned: grumble wight. The monster species that was never randomly spawned: wandkeeper. The monster species that was never randomly spawned: boomeranging duck. The monster species that was never randomly spawned: luxury yacht. The monster species that was never randomly spawned: gowlin. The monster species that was never randomly spawned: horse-deer. The monster species that was never randomly spawned: warden tree. The RNG hath decreed that this item was never generated: bubble bobble (unlucky). The RNG hath decreed that this item was never generated: pet syringe (dental). The RNG hath decreed that this item was never generated: dehydrating stone (gray). The RNG hath decreed that this item was never generated: heroism (tan). The RNG hath decreed that this item was never generated: droven bow (spider-legged bow). The RNG hath decreed that this item was never gHԵ]y Penerated: tortilla ((null)). The RNG hath decreed that this item was never generated: rhythmic star ((null)). The RNG hath decreed that this item was never generated: fuckup melee gauntlets (slaying gloves). The RNG hath decreed that this item was never generated: special effects (draconian). The RNG hath decreed that this item was never generated: katana (samurai sword). The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 23). The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 17). The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 10). The RNG hath decreed that this item was generated more often: crypt (torchlit, freq bonus 5). --More--HԵ]e[ The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 73). The RNG hath decreed that this item was generated more often: yellow sweets ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: flood (AQUE BRAGH, freq bonus 150). The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: helm of warning (meteoric helmet, freq bonus 16). The RNG hath decreed that this item was generated more often: sia boots (princess pumps, freq bonus 35). The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 8). The RNG hath decreed that this item was generated more often: line loss (linear, freq bonus 10). The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 10). The RNG hath decreed that this iteHԵ]o[ m was generated more often: fluckering boots (spooky boots, freq bonus 5). The RNG hath decreed that this item was generated more often: operation cloak (nurse cloak, freq bonus 9). The RNG hath decreed that this item was generated more often: disintegration beam (bursting, freq bonus 4). The RNG hath decreed that this item was generated more often: oilskin cloak (slippery cloak, freq bonus 10). The RNG hath decreed that this item was generated more often: blue spell helmet (bluy helmet, freq bonus 6). The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 11). The RNG hath decreed that this item was always generated cursed: sound effect helmet (musical helmet). The RNG hath decreed that this item was always generated cursed: futon swatter ((null)). The RNG hath decreed that this item was always generated curseHԵ]s[ d: rocket gauntlets ((null)). The RNG hath decreed that this item was always generated cursed: clockloak (reliance cloak). The RNG hath decreed that this item was always generated cursed: silver gauntlets (even pair of gloves). The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION). The RNG hath decreed that this item was always generated cursed: umbrella ((null)). The RNG hath decreed that this item was always generated cursed: men's underwear ((null)). The RNG hath decreed that this item was always generated cursed: quasimodular boots (femmy boots). The RNG hath decreed that this item was always generated cursed: flame whip ((null)). The RNG hath decreed that this trap was always invisible: stuck announcement trap. The RNG hath decreed that this trap was generated more often: bones trap (freq bonus 1). Trap randomization happened for 1 in 98 traps. Ե]~[ )HNext attribute increase check would have come at turn 5301. Strength training was 4. Dexterity training was 12. Wisdom training was 3. Constitution training was 29. Your sanity was 0. You were poison resistant. You were heterosexual. You were prevented from having contamination resistance (0). You had 1264 points of nutrition remaining. You could survive without air. You had polymorphitis. You had polymorph control. Your luck was zero. --More--HԵ] You had spell retention for remembering 100 spells. You could have safely prayed (0). You survived. --More--IԵ],A ------+-|......||......||.F..<.||......|-.------[Ziratha the Restricted Polymorphe r] St9 Dx13 Co13 In9 Wi17 Ch12 ForUnaMalNeu Dlvl:3 $855 HP 60(61)  Pw 104(104)  AC-7 Xp7/1199 T4504 Do you want to see your discoveries? [ynq] (n) JԵ].n Discoveries   Weapons  elven dagger (runed dagger)  Armor  dwarvish roundshield (large round shield)  dwarvish iron helm (hard hat)  elven cloak (faded pall)  gauntlets of swimming (parked gloves)  low boots (walking shoes)  elven leather helm (leather hat)  Scrolls  scroll of healing (WANNA UNDRESS PALE NIGHT)  scroll of mana (SCHELLENOE KONTENOE)  scroll of phase door (TOUCH ELF MAYBE BURN)  scroll of standard id (CRITICAL HIT)  scroll of cure (HZLRC KSTSBD MPFNG)  * scroll of extra healing (FUS RO DAH)  * scroll of greater mana restoration (I WANT TO FIX THE BROKEN WAND BALANCE PATCH BY REMOVING IT)  scroll of warping (BERRYTOWNS NEXT TOP MODEL)  scroll of scare monster (RO MON LIN TEXTILE)  scroll of teleportation (ODIV)  scroll of ice (ABASH EM EXTENDED SOCIAL ANXIETY)  JԵ]= scroll of remove curse (PERQUE SON ELS MESTRES)  scroll of blank paper (unlabeled)  Spellbooks  spellbook of identify (shivering)  spellbook of healing (purple)  spellbook of slow monster (engraved)  Potions  potion of polymorph (golden)  potion of clairvoyance (silver)  potion of paralysis (tan)  potion of invisibility (violet-red)  potion of water (clear)  potion of monster detection (deadweight)  Wands  wand of polymorph (rusting)  wand of healing (spiral)  Tools  sack (bag)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom) (1 of 2)JԵ]G  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (2 of 2)KԵ]_------+-|......||......||.F..<.||......|-.------[Ziratha the Restricted Polymorphe r] St9 Dx13 Co13 In9 Wi17 Ch12 ForUnaMalNeu Dlvl:3 $855 HP 60(61)  Pw 104(104)  AC-7 Xp7/1199 T4504 Do you want an account of creatures vanquished? [ynq] (n) LԵ]c`nVanquished creatures: a memant 0 brown ants (1 created) 0 giant red swarm ants (1 created) 0 acidstream blobs (1 created) 0 phasing acid blobs (1 created) 0 xoves (1 created) a coyote a canine cub 0 floating eyes (1 created) 0 exact levitators (1 created) 0 regular cats (1 created) an unnoticed predator 2 jermlaines a hobbit gentleman 0 hobbit feighters (1 created) an imp 0 jellies (1 created) a kobold a spikeflier a baby leprechaun 0 squad nymphs (1 created) a wimpgoblin an easy piercer 2 rothes (4 created) 0 large rothes (2 created) a sewer rat 0 evasive sewer rats (1 created) an eevee 0 porter rock moles (1 created) a grabhappy plant 2 cancel watchers 0 fog clouds (1 created) a maggot 0 chill bugs (2 created) 2 boom lights an explode light Ե]w`H0 yellow lights (2 created) 0 echidnas (1 created) a one-winged bat 0 spaces (1 created) a porter lichen 0 spore lichens (1 created) --More--LԵ]- an immobile mold a hahaha mold a brown stalk 0 yellow spores (1 created) 0 blink growths (1 created) 0 nattos (1 created) a colony shrieker (2 created) 2 violet stalks (0 created) a snakel naga 2 emballs 0 norming puddings (1 created) a small snake a wroos a grid xorn 0 baby monkeys (1 created) 0 humapes (1 created) 0 ant zombies (1 created) a kobold zombie 0 newt zombies (1 created) 0 crawling claws (3 created) 0 gono zombies (2 created) a fite zombie 0 elf zombies (1 created) 0 dumb humans (1 created) 0 white friars (1 created) 22 sensers a dark hunter 0 evasive smirking sneak thieves (1 created) 0 wererats (1 created) 0 item masters (5 created) 0 shopkeepers (1 created) an eh ghost 0 bu twos (1 created) 0 infernals (1 created) 0 swim hatas (1 created) 0 newts (3 cLԵ]@ reated) 0 twens (3 created) 0 nuuts (4 created) 0 dwens (4 created) 0 sqaakers (1 created) 0 geckos (8 created) 0 frogmen (1 created) 0 flying frogs (1 created) 0 geggos (3 created) --More--MԵ]c0 baby cave lizards (1 created) 0 deminewts (3 created) 0 demitwens (2 created) 0 iguanas (5 created) 0 fembusuns (1 created) 0 flying geckos (1 created) 0 nohohos (1 created) 0 little sauri (2 created) 0 shell koopas (2 created) 0 large frogs (1 created) 0 sneallies (1 created) 0 toads (3 created) 0 giant emerald frogs (1 created) 0 giant black frogs (2 created) 0 lizards (10 created) 0 cursed lizards (1 created) 0 lizzies (3 created) 0 hidden lizards (1 created) 0 mimic lizards (2 created) 0 lizard-eels (2 created) 0 master newts (1 created) 0 master twens (1 created) 0 chameleons (1 created) 0 purple crocodiles (1 created) 0 giant blue frogs (3 created) 0 lush draconians (2 created) 0 poison whip salamanders (1 created) 0 argonians (1 created) 0 squirrels (2 created) 0 accursed draconians (1 created) Ե]t;1H0 komodo beasts (1 created) 0 stealer plants (1 created) 0 green mushroom patches (1 created) 0 attack foods (1 created) 0 chock mochis (1 created) a coin from the dirt 0 coins from the depths (1 created) 21 piles of dotted coins 0 +1 nm walls (1 created) 0 +2 nm barricades (1 created) a kaam wall 0 blubbering icky things (1 created) 0 abducation pillars (2 created) a dart turret --More--MԵ]r 0 flying fish (1 created) The Din missed you! 239 creatures born. 89 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--NԵ]------+-|......||......||.F..<.||......|-.------[Ziratha the Restricted Polymorphe r] St9 Dx13 Co13 In9 Wi17 Ch12 ForUnaMalNeu Dlvl:3 $855 HP 60(61)  Pw 104(104)  AC-7 Xp7/1199 T4504 Do you want to see your conduct? [ynq] (n) OԵ].n Voluntary challenges:  You eaten 16 times. You eaten food with animal by-products 12 times. You eaten meat 11 times. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You killed 78 monsters. You read items or engraved 1 time. You never genocided any monsters. You never polymorphed an object. You changed form 12 times. You used no wishes. You broke your vow of celibacy 1 time. You applied items 3 times. You zapped wands 13 times. You used techniques 1 time. You had to mourn the death of 1 pet. You had a minimum alignment of 0. You had a maximum alignment of 45. You had a maximum sanity of 1. You successfully searched for doors or corridors 4 times. You saved the game 1 time. You had to read random mesOԵ].sages 45 times. You gained intrinsics from eating corpses 1 time. You purchased shopkeeper services 1 time. You had your items stolen 2 times.--More--OԵ]~ 6OԵ] Goodbye ziratha the Form Changer... You quit in The Dungeons of Doom on dungeon level 3 with 4877 points, and 855 pieces of gold, after 4504 moves. You were level 7 with a maximum of 61 hit points when you quit.--More--PԵ]YK  PԵ]