޴]e2 Player: ziratha Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2019-10-27.00:00:08.ttyrec Time: (1572134408) Sun Oct 27 00:00:08 2019 ޴][9N[?1l>This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. ޴] =WShall I pick a character's race, role, gender and alignment for you? [ynq] ޴]y޴]} ޴]o~ [Ziratha the Hearse Driver ] St14 Dx8 Co13 In10 Wi7 Ch9 UntVgoFemCha Dlvl:1 $0 HP 25(25)  Pw 22(22)  AC12 Xp1/0 T1 It is written in the Book of Orcus:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Orcus seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Hearse Driver, have been heralded from birth as the instrument of Orcus. You are destined to recover the Amulet for your deity, or die in the attempt. ޴]~ pYour hour of destiny has come. For the sake of us all: Go bravely with Orcus!--More--޴] ޴] ޴] nHello ziratha, welcome to SlashEMExtended! You are a chaotic female vamgoyle Undertaker.--More--޴]ӝ  ޴] BYou are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--޴]h 2 ޴] ~Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun!--More--޴]מ 7޴] Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form!--More--޴]t & ޴] ?[Ziratha the Hearse Driver ] St14 Dx8 Co13 In10 Wi7 Ch9 UntVgoFemCha  25(25)  Pw 22(22)  AC12 Xp1/0 T1The victorian underwear shapes your figure, but it isn't very practical to fight in.--More--޴]  ޴]؁ ,Be careful! New moon tonight.--More--޴]h 8-------.....|......|g.....|d...........--.....--|--޴]4 [Ziratha the Hearse Driver ] St14 Dx8 Co13 In10 Wi7 Ch9 UntVgoFemCha Dlvl:1 $0 HP 25(25)  Pw 22(22)  AC12 Xp1/0 T1޴]  Weapons a - an uncursed +2 scalpel (weapon in hand) {2} Armor b - a cursed +0 victorian underwear (being worn) {5} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} Wands c - an uncursed wand of undead turning (3:5) {0} d - an uncursed wand of undead turning (0:3) {0} Tools e - a blessed tinning kit (0:18) {0}(end) %޴]o-------.....|......|g.....|d...........--.....--|--[Ziratha the Hearse Driver ] St14 Dx8 Co13 In10 Wi7 Ch9 UntVgoFemCha  25(25)  Pw 22(22)  AC12 Xp1/0 T1%޴]. Pick an object.&޴][g a gremlin (vamgoyle undertaker called ziratha, on a staircase)  Accessing Pokedex entry for undertaker...   Base statistics of this monster type:  Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment -6. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form.  Attacks:  1d6, uses weapon - ordinary physical  1d6, uses weapon - ordinary physical &޴]%[  --More--*޴] ----- --..... |...... |g..... |d..... ...... --..... --|-- [Ziratha the Hearse Driver ] St14 Dx8 Co13 In10 Wi7 Ch9 UntVgoFemCha  25(25)  Pw 22(22)  AC12 Xp1/0 T1-޴]2T +What do you want to ready? [- or ?*] .޴] Never mind.[Ziratha the Hearse Driver ] St14 Dx8 Co13 In10 Wi7 Ch9 UntVgoFemCha  25(25)  Pw 22(22)  AC12 Xp1/0 T10޴]zAutopickup: ON, for $/!"+=? objects.[Ziratha the Hearse Driver ] St14 Dx8 Co13 In10 Wi7 Ch9 UntVgoFemCha  25(25)  Pw 22(22)  AC12 Xp1/0 T10޴]A# 1޴]quit1޴]uit1޴] it1޴]ZReally quit? WARNING: this will erase your game permanently! [yes/no]? 2޴] y3޴]e3޴]`s3޴][Ziratha the Hearse Driver  25(25)  Pw 22(22)3޴]C-------.....|......|g.....|d...........--.....--|--[Ziratha the Hearse Driver ] St14 Dx8 Co13 In10 Wi7 Ch9 UntVgoFemCha Dlvl:1 $0 HP 25(25)  Pw 22(22)  AC12 Xp1/0 T1Do you want your possessions identified? DYWYPI? [ynq] (n) 4޴]u n Weapons a - an uncursed +2 scalpel (weapon in hand) {2} Armor b - a cursed +0 victorian underwear (being worn) {5} Scrolls f - 5 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed scrolls of phase door {0} i - 2 uncursed scrolls of standard id {0} j - an uncursed scroll of cure {0} Wands c - an uncursed wand of undead turning (3:5) {0} d - an uncursed wand of undead turning (0:3) {0} Tools e - a blessed tinning kit (0:18) {0}(end) 5޴]B-------.....|......|g.....|d...........--.....--|--Do you want to see your attributes? [ynq] (n) 6޴]FnFinal Attributes: You were haltingly aligned. Your alignment was 2. Your max alignment was 5. You carried 5 sins. You could not have this property at all: double attacks. You could not have this property extrinsically: displacement. Potion identification only worked 3 times out of 4. Ring identification only worked 4 times out of 9. Amulet identification only worked 15 times out of 25. Implant identification only worked 1 times out of 37. Armor identification only worked 15 times out of 20. Spellbook identification only worked 2 times out of 14. Gem identification only worked 100 times out of 118. Tool identification only worked 5 times out of 9. Monsters only dropped their musable items with 81% chance. Monsters only dropped their equipment with 76% chance. Scroll drop chance was reduced to 96%. Amulet drop chance was reduced to 90%. Potion drop chance was reduced 6޴]Fto 95%. Armor drop chance was reduced to 88%. Musable item generation frequency had a negative bias of 78%. --More--6޴]Monster death drops spawned with only 95% chance. The following skill was trained at half the usual rate: shuriken. The following skill was trained at one fifth the usual rate: attack spells. The following skill was limited to skilled proficiency: occult spells. The following skill became untrainable if you tried to train it too early: missile weapons (turn 121). The following skill became untrainable after a while: elemental spells (turn 11001). Heavy curses were more common by 41%. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 84183. Monster spawn increase had reached its maximum at turn 184798. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 982464. The monster class that cannot be genocided was ant or other insect. The monster species that was spawned more often: hungry wort (f6޴] req bonus 12). The monster species that was spawned more often: Marike's worn-out sneaker (freq bonus 2). The monster species that was spawned more often: ahimsa freezing (freq bonus 2).The monster species that was spawned more often: ugga beast (freq bonus 2). The monster species that was spawned more often: opal warp fungus (freq bonus --More--6޴]8).The monster species that was spawned more often: corrosive star (freq bonus 14). The monster species that was spawned more often: tyrannosaurus rex (freq bonus 2).The monster species that was spawned more often: reflector aoa (freq bonus 18). The monster species that was spawned more often: grimopen (freq bonus 8). The monster species that was spawned more often: halfpenny arthrography unshipped (freq bonus 20). The monster species that was spawned more often: unreal growth (freq bonus 12). The monster species that was spawned more often: typical devil (freq bonus 8). The monster species that was spawned more often: +3 gmd barrier (freq bonus 1). The monster species that was spawned more often: apparition (freq bonus 4). The monster species that was spawned more often: balletic sleuthing (freq bonus 3).The monster species that was spawned more often: dark lord guard (freq bonus 20). The 6޴]monster species that was spawned more often: Fafnir (freq bonus 12). The monster species that was spawned more often: floating mold (freq bonus 8). The monster species that was spawned more often: Dudley's Dungeon Terminator (freq bonus 15). The monster species that was spawned more often: siren (freq bonus 6). The monster trait that was more common: monsters whose attacks deactivate your --More--6޴] intrinsics (freq bonus 2). The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2). The monster trait that was more common: monsters who attack with highly corrosive chemical waste (freq bonus 2). The monster trait that was more common: monsters that wander randomly (freq bonus 1). The monster trait that was more common: monsters of gigantic size (freq bonus 5).The monster trait that was more common: monsters that make orc sounds (freq bonus 2). The monster trait that was more common: monsters whose attacks cause it to stick to you (freq bonus 2). The monster species that was never randomly spawned: brim cowhided. The monster species that was never randomly spawned: nether warp fungus. The monster species that was never randomly spawned: cubic eye. The monster species that was never randomly spawned: Beetle McNaughty. The monster species that was nev6޴] er randomly spawned: eulderna summonknight. The monster species that was never randomly spawned: Johanna. The monster species that was never randomly spawned: Kisuke. The monster species that was never randomly spawned: large snake. The monster species that was never randomly spawned: all-rocking woman. The monster species that was never randomly spawned: machievallian moss. --More--6޴]( The RNG hath decreed that this item was never generated: ebb tide (SUKI TOKIMEKI TO KISS). The RNG hath decreed that this item was never generated: field boots (camouflage patterned boots). The RNG hath decreed that this item was never generated: copper dragon scales ((null)). The RNG hath decreed that this item was never generated: slime (slimy). The RNG hath decreed that this item was never generated: dream eater (dreamy). The RNG hath decreed that this item was never generated: immobility (YOU AINT GETTING OUT OF HERE ALIVE). The RNG hath decreed that this item was never generated: nunchiaku ((null)). The RNG hath decreed that this item was never generated: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY). The RNG hath decreed that this item was never generated: hippie heels (red overknees). The RNG hath decreed that this item was never generated: heavy hammer ((null)). [17;16޴]( HThe RNG hath decreed that this item was generated more often: amnesia (DUAM XNAHT, freq bonus 8). The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: impact staff ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: field helm --More--6޴] (yellow helmet, freq bonus 8). The RNG hath decreed that this item was generated more often: tail spikes (splash of venom, freq bonus 11). The RNG hath decreed that this item was generated more often: orange spell gloves (cuddly gloves, freq bonus 15). The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 6). The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 18). The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 7). The RNG hath decreed that this item was generated more often: uncalled stone (gray, freq bonus 17). The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 4). The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 5). The RNG hath decreed that this item was generated 6޴] Gmore often: slice of pizza ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: nokedex cloak (skinny cloak, freq bonus 5). The RNG hath decreed that this item was generated more often: cloak of unspelling (weaving cloak, freq bonus 6). --More--6޴] The RNG hath decreed that this item was generated more often: high-elven helm (runed helm, freq bonus 9). The RNG hath decreed that this item was generated more often: gauntlets of the force (spacey gloves, freq bonus 2). The RNG hath decreed that this item was generated more often: wooden geta ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: bubblebeam (encased, freq bonus 3). The RNG hath decreed that this item was generated more often: ballista ((null), freq bonus 11). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 86). The RNG hath decreed that this item class was generated more often: Gems (freq bonus 87). The RNG hath decreed that this item was always generated cursed: turn undead (copper). The RNG hath decreed that this item was always generated cursed: robe of specialty (brown robe). The RNG hath decr6޴] eed that this item was always generated cursed: laser swatter ((null)). The RNG hath decreed that this item was always generated cursed: brown spell stone (gray). The RNG hath decreed that this item was always generated cursed: umbrella --More--6޴] ((null)). The RNG hath decreed that this item was always generated cursed: cloak of starving (purple cloak). The RNG hath decreed that this item was always generated cursed: arrow ((null)). The RNG hath decreed that this item was always generated cursed: hairclip ((null)). The RNG hath decreed that this item was always generated cursed: implant of acceleration (empowering). The RNG hath decreed that this item was always generated cursed: ore mining (off-build). The RNG hath decreed that this trap was always invisible: life saving trap. The RNG hath decreed that this trap was generated more often: misfire trap (freq bonus 1). Trap randomization happened for 1 in 27 traps. Next attribute increase check would have come at turn 1114. Strength training was 0. Dexterity training was 0. Wisdom training was 3. Constitution training was 0. Your sanity was 0. You were pois6޴]1 Uon resistant. You had not decided on your sexuality yet. --More--6޴]fYou were prevented from having double attacks (0). You had 1500 points of nutrition remaining. You were unlucky (-1). You had spell retention for remembering 25 spells. You could not have safely prayed (753). You survived. --More--6޴]FA-------.....|......|g.....|d...........--.....--|--[Ziratha the Hearse Driver ] St14 Dx8 Co13 In10 Wi7 Ch9 UntVgoFemCha Dlvl:1 $0 HP 25(25)  Pw 22(22)  AC12 Xp1/0 T1Do you want to see your discoveries? [ynq] (n) 6޴]~85n Discoveries   Scrolls  scroll of healing (YOUSHOWICHS)  scroll of mana (RIBBET)  scroll of phase door (HEY STICKY KEYS INVENTOR YOUR MOM IS SUCH A HARLOT)  scroll of standard id (LOELLEL IHR SPERRERFRITZES)  scroll of cure (ANTVAULT DOORVAULT RATVAULT)  * scroll of extra healing (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS)  * scroll of greater mana restoration (BATMAN IS UNABLE TO HURT THE LITTLE POIS  Wands  wand of undead turning (rusting)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of venom)  * segfault venom (splash of venom) (end) 7޴]>kL-------.....|......|g.....|d...........--.....--|--[Ziratha the Hearse Driver ] St14 Dx8 Co13 In10 Wi7 Ch9 UntVgoFemCha Dlvl:1 $0 HP 25(25)  Pw 22(22)  AC12 Xp1/0 T1Do you want an account of creatures vanquished? [ynq] (n) 7޴]n Vanquished creatures:  0 death dogs (1 created) 0 playful girls (1 created) 0 spaces (1 created) 0 ant mummies (1 created) 0 nonbinary nulls (1 created) 0 perfume dispensers (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--7޴]v-------.....|......|g.....|d...........--.....--|--Do you want to see your conduct? [ynq] (n) 7޴]6n Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 0.--More--7޴]_-------.....|......|g.....|d...........--.....--|--Goodbye ziratha the Undertaker... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. You were level 1 with a maximum of 25 hit points when you quit.--More--7޴]