ziratha, chaotic female devilish Poison Mage -------------- .............| |............| |............| ..........?| -...$......| |.&........| |..F.......| |..........| ------------ [Ziratha the Poison Mixer] St6 Dx11 Co13 In14 Wi9 Ch7 PoiDevFemCha Dlvl:1 $0 HP20(20) Pw19(19) AC8 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a chaotic female devilish Poison Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! This cloak feels a little itchy. You are lucky! Full moon tonight. Beware, there will be no return! Still climb? [yn] (n) Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - an uncursed +1 poisonous cloak (being worn) {4} Comestibles c - 2 uncursed food rations {0} Scrolls e - an uncursed finalized scroll of teleportation {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} Spellbooks i - a blessed spellbook of confuse monster (0:1) {0} j - a blessed spellbook of protection (7:3) {0} k - a blessed spellbook of cure blindness (0:4) {0} l - a blessed spellbook of poison blast (4:1) {0} Potions d - an uncursed finalized potion of acid {0} Rings h - an uncursed ring of invisibility {0} Wands f - an uncursed wand of poison (0:1) {0} g - an uncursed wand of venom scattering (0:2) {0} Tools m - an uncursed oil lamp (1265) {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: shock resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 72% Wand drop chance was reduced to 94% Implant drop chance was reduced to 80% Potion drop chance was reduced to 80% Tool drop chance was reduced to 43% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: bare-handed combat The following skill was trained at one fifth the usual rate: crossbow The following skill was limited to basic proficiency: form I (Shii-Cho) The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: dagger The following skill became untrainable if you tried to train it too early: matter spells (turn 104) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 10158) The following skill became harder to train at higher skill levels: bare-handed combat Heavy curses were more common by 25% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 79110 Monster spawn increase reached its maximum at turn 265446 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 355215 The monster class that cannot be genocided was xan or other mythical/fantastic insect The monster species that spawned more often: millimetric snobbier (freq bonus 3) The monster species that spawned more often: tuoda (freq bonus 6) The monster species that spawned more often: alternator grievant (freq bonus 4) The monster species that spawned more often: equipment sucker (freq bonus 2) The monster species that spawned more often: pseudoclassical intermix (freq bonus 1) The monster species that spawned more often: ice block (freq bonus 8) The monster species that spawned more often: notler (freq bonus 6) The monster species that spawned more often: riflery nonconformist (freq bonus 16) The monster species that spawned more often: dancing dragon (freq bonus 4) The monster species that spawned more often: ultramarine colony (freq bonus 48) The monster species that spawned more often: sticky wort (freq bonus 2) The monster species that spawned more often: calomp (freq bonus 4) The monster species that spawned more often: sharpfish (freq bonus 9) The monster species that spawned more often: desert fox (freq bonus 6) The monster species that spawned more often: skelettocrotta (freq bonus 3) The monster species that spawned more often: polygraphically unsustainable speeder (freq bonus 3) The monster species that spawned more often: charisma trove (freq bonus 3) The monster species that spawned more often: green snake (freq bonus 12) The monster species that spawned more often: heckle spider (freq bonus 8) The monster species that spawned more often: elevator pudding (freq bonus 18) The monster trait that was more common: monsters whose attacks cause Lethe waters to wash over you (freq bonus 1) The monster species that never randomly spawned: ceramic warp patch The monster species that never randomly spawned: vacuum mushroom The monster species that never randomly spawned: riveting killed The monster species that never randomly spawned: huge white bat The monster species that never randomly spawned: giant lamprey The monster species that never randomly spawned: floodwave The monster species that never randomly spawned: jubilation brailled The monster species that never randomly spawned: air hound The monster species that never randomly spawned: girl in odorous sneakers The monster species that never randomly spawned: evasive enemy trooper The monster class that always generated with extra speed: grue The RNG hath decreed that this item was never generated: fire resistance (cooling) The RNG hath decreed that this item was never generated: elongation cloak (long-range cloak) The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was never generated: hunting rifle ((null)) The RNG hath decreed that this item was never generated: create victim (KESALAN PATHARAN) The RNG hath decreed that this item was never generated: sustain ability (bronze) The RNG hath decreed that this item was never generated: worthless piece of pink glass (pink) The RNG hath decreed that this item was never generated: force armor (gemstone-adorned clothing) The RNG hath decreed that this item was never generated: force pike (long gray spear) The RNG hath decreed that this item was never generated: cloak of memory (icy cloak) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 15) The RNG hath decreed that this item was generated more often: elysium hostage chain ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: talc (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 22) The RNG hath decreed that this item was generated more often: induce vomiting (rank, freq bonus 14) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 6) The RNG hath decreed that this item was generated more often: ancient shield ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: lead bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: banking gloves (paper gloves, freq bonus 3) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of evil variant (voicer, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish short sword (crude short sword, freq bonus 10) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: lizard scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of hunger (gleaming, freq bonus 38) The RNG hath decreed that this item was generated more often: miscasting stone (gray, freq bonus 11) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 90) The RNG hath decreed that this item was always generated cursed: cloak of time (weird cloak) The RNG hath decreed that this item was always generated cursed: filler cloak (mantle of coat) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: disgusting chain ((null)) The RNG hath decreed that this item was always generated cursed: orcish chain mail (crude chain mail) The RNG hath decreed that this item was always generated cursed: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was always generated cursed: remove curse (wiry) The RNG hath decreed that this item was always generated cursed: wax candle (candle) The RNG hath decreed that this item was always generated cursed: gauntlets of panic (slit gloves) The RNG hath decreed that this trap was always invisible: elongation trap The RNG hath decreed that this trap was generated more often: autopickup trap (freq bonus 8) Trap randomization happened for 1 in 497 traps Next attribute increase check would have come at turn 570 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1500 points of nutrition remaining You had full nutrients You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sun Feb 23 14:26:52 2020. You could not have safely prayed (190) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 100% b - protection 1 + protect 0% 100% c - cure blindness 2 + healing 0% 100% d - poison blast 4 + attack 52% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (woven cloak) Scrolls scroll of teleportation (DISSOLVED UNDEAD POTATO) scroll of healing (HERGHLERMAH QERQ JERJVERM) scroll of mana (ALL TEAM ELFS IS MORE POWER IN SUNNY) scroll of phase door (HAJA WENN MAN SEINEN CODE HALT NIE TESTET) scroll of standard id (UTOR COMPERIO) scroll of cure (BLOWS YOU IF I YOU GET) * scroll of extra healing (IS THERE A WAY TO DONATE 2 DT) * scroll of greater mana restoration (PUTO FER LO) Spellbooks spellbook of confuse monster (unlucky) spellbook of protection (antique) spellbook of cure blindness (big) spellbook of poison blast (left-handed) Potions potion of acid (blue flag) potion of oil (caustic) Rings ring of invisibility (wedding) Wands wand of poison (brexit) wand of venom scattering (arcanium) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 mimic ants (1 created) 0 tuch blobs (1 created) 0 nibble worms (1 created) 0 yellow stalks (2 created) 0 venom fungi (1 created) 0 newt zombies (1 created) 0 dumb humans (1 created) 0 early-leons (1 created) 0 sri turrets (1 created) 0 cold troves (1 created) 11 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Poison Mage... You escaped from the dungeon with 0 points, and 0 pieces of gold, after 1 move. Killer: escaped You were level 1 with a maximum of 20 hit points when you escaped. Since you escaped early, the score list will not be checked.