ziratha, chaotic female devilish Poison Mage ### #,## ------.--- -#.- ------+------------- |.##.....| ---- |..| ### -------- |..................|----- |........| |*.| -------..------- -------{---......| ----------------- |..................||...| |#......#| |..|###$####|.)............| |................| |.......*.......| |..................||...| |........| ---.,,,,,,,,...[..[........| |................| ####|...............| |..................||..#|##|........| ##########|..............| |.`..............|##,,,-...............| |..................||..#+,#|....###.| -------..------- |................|#,,##|...............| |..................|---.-,,+#.##....| |..| --|-----|---------,####--------+--------######---#--.----.--------,,,#,,#|#.##....| ##########-|--#################,#####,#,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#,,,####,#|..#.....| -----------,,,,,,,,,,,,,,,,,%,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,##--.--,,,####,########## #,,#---.------ |.........|,,,,,,,,[,%,,,,,%)%,,,),,,-----.------------------------------------,#,##|...|,#,# #,# #`,,,,,#,##### |.........|#####,,,,,###,###########,.........................................|,,,,,|...| #,####,#############,####,,,#,,## |..........,,,,,,# #,# #,,# #,,,|........................................|,,,,)----- ,,,,,#,,,,,,,,,,,,,,,,,,,,`,,,,,, |.........|####### #,# --.-----###,,,|.....%..................................|-----.-----------------------------------,## |.........| #,# |.......,,,##_|........................................||..@&#..............#...................|,# |.........| #,# |......|#####,|........................................||..#........................#.......#...|,# -----|----- #,# |......| #,,|........................................||....................#...........#.##..#|,# #,,,,,# #,# |<....-- ###,,|........................................||.........#..#.......#.........#.......#|,, #####,##########,# |.....| ##,,,,-------.---------........................||..#.............#...#....%..#...#......|,, #,,,,,,,,,,#,# |.....| #,,,,`,,,,,,#,,,,,,,^,--------------------------|.......#...............................|,, ##########,,,##|.....| #####,###,#,,,,,,,,,,,^,,,,,,,,,,,,,,,,,,,,,,,,,------------.---------.------------------,, #,,,,------- #,# ####-------------,,,,,,,,,,,,,,,,,,,,,,,,,,(,,#,,,#,#,,,,,,,,,,,,,,,,,,,,,,,,,,,, #,#,,,,# #,,#### |...........|,,,,###############,,,,####,,,,,,,,,,,,,###,########,######,##,# ---------------.----.-- ##,,,,# |...>........,##,### --------.-------#,# ,,,,,,,,,,#,# |.....................| ####,# |...........|# #,,,# #|...........%..|,----------------|-------,,,# |.....................| #,# |...........| ###,## #,.............#.|,|{...............%.....|,,## |.....................| #,### ------.------ #,,,### #,|..............|,|...{..................|,,# |.....................| #,,,# #,# ##,,,## ###,|..............|,|I.....................|,# |.....................| ###,# #####,# ####,# #,,,---------------.`|......................|,, |.....................| ####,####,,,,,# --.-----,### ##,------------------------,# --------------.-------- ##,,,,,,,,,,#### |.......,# ----------|-------------,,,,,,,,,,,,# ##,## ##%####,####,# |......|## |........*)............|,#,-----|---- ##,## #,,,# ##,###,## |......| |......................|,# |........| ##,#############,### #,,,##,,# |......| |......................|,# |........| #,,,,,,,,,,,,,,## -.-----|------ |......| |......................|,# |........| ############### |............| |......| ------------------------,# ---------- |.#.,........| -------- #,# -------------- ##,## #,,,# [Ziratha the Green Poisoner] St7 Dx17 Co16 In13 Wi12 Ch5 PoiDevFemCha Dlvl:3 $719 HP-2(106) Pw6(137) AC-10 Xp7/1029 T4370 Latest messages The sergeant's splint mail blocks your attack. You hit the sergeant. The sergeant fires 3 shotgun shells! You are hit by the 1st shotgun shell! [-25 -> 48] You are almost hit by the 2nd shotgun shell. You are hit by the 3rd shotgun shell! [-25 -> 23] You hit the sergeant. The sergeant swings her auto shotgun. The sergeant hits you! [-5 -> 18] Warning: HP low! You miss the sergeant. The sergeant fires 3 shotgun shells! You are hit by the 1st shotgun shell! [-6 -> 23] You are almost hit by the 2nd shotgun shell. You are hit by the 3rd shotgun shell! You die... Your inventory Amulets I - a cursed amulet of change {0} Weapons e - 14 uncursed +0 crossbow bolts {0} i - 12 uncursed +0 arrows {0} m - 11 blessed +4 darts {0} p - a cursed -1 battle-axe {48} q - an uncursed +0 silver mace {12} r - an uncursed +0 power crossbow {20} L - 51 uncursed +0 sand darts {1} M - an uncursed +0 silver short sword {12} U - an uncursed +0 dagger {4} W - an uncursed +0 bow {12} Armor b - an uncursed +0 cloak of reflection {4} f - a cursed -1 helm of storms {20} j - an uncursed +0 paper shield {10} s - an uncursed +0 studded leather armor {80} t - a blessed +3 dented pot {4} N - an uncursed +0 gnomish helm {1} O - an uncursed +0 dented pot {4} V - a blessed +3 Uruk-hai shield {20} Z - a * uncursed +4 crystal plate mail (being worn) {200} Comestibles l - an uncursed clove of garlic {0} u - the uncursed fortune cookie named Hell's Whisper {0} v - an uncursed fortune cookie {0} x - an uncursed tin of drunkard meat {0} y - an uncursed holy wafer {0} z - an uncursed food ration {0} A - a blessed food ration {0} B - an uncursed tin of one-legged centaur meat {0} K - a cursed tin of fluffy cat meat {0} R - 2 uncursed food rations {0} X - a blessed peanut bag {0} Y - a blessed sprig of wolfsbane {0} Scrolls a - a blessed scroll of proof armor {0} d - 2 uncursed scrolls of standard id {0} g - an uncursed scroll of healing {0} h - an uncursed scroll of teleportation called teleport {0} n - a cursed scroll of healing {0} C - an uncursed scroll of standard id {0} D - an uncursed scroll of remove curse {0} F - an uncursed scroll of gold detection {0} G - an uncursed scroll of create monster {0} Q - an uncursed scroll of chaos terrain {0} Potions # - an uncursed potion of sickness {0} # - an uncursed potion of restore ability {0} # - an uncursed finalized potion of fruit juice {0} # - an uncursed finalized potion of restore ability {0} # - an uncursed potion of levitation {0} # - an uncursed potion of gain energy {0} # - an uncursed potion of full healing {0} # - an uncursed finalized potion of healing {0} # - an uncursed finalized potion of hallucination {0} # - an uncursed potion of clairvoyance {0} # - an uncursed potion of healing {0} H - 2 uncursed potions of water {0} J - an uncursed potion of monster detection {0} P - an uncursed potion of urine {0} Wands w - an uncursed wand of digging (2:2) {0} S - an uncursed wand of sleep (5:2) {0} Tools k - an uncursed leather saddle {0} Gems c - a blessed +0 worthless piece of yellow glass {1} Final attributes You were piously aligned Your alignment was 25 Your max alignment was 25 You carried 1 sins You could not have this property at all: full nutrients You could not have this property extrinsically: clairvoyance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 35 Wand identification only worked 3 times out of 17 Armor identification only worked 15 times out of 21 Spellbook identification only worked 2 times out of 7 Monsters only dropped their musable items with 21% chance Scroll drop chance was reduced to 77% Musable item generation frequency had a negative bias of 19% Wand drop chance was reduced to 84% Weapon drop chance was reduced to 53% Food drop chance was reduced to 96% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 84% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: hammer The following skill was limited to basic proficiency: axe The following skill became untrainable if you tried to train it too early: enchantment spells (turn 26) The following skill became untrainable if you tried to train it too early: mace (turn 341) The following skill couldn't be trained before a certain turn number is reached: two-handed sword (turn 10721) Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 64965 Monster spawn increase reached its maximum at turn 225849 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 798408 The monster class that cannot be genocided was unicorn or horse The monster species that spawned more often: cashiering promulgator postal (freq bonus 1) The monster species that spawned more often: unpolitic losable dungy (freq bonus 6) The monster species that spawned more often: white jelly (freq bonus 2) The monster species that spawned more often: microphone fetter (freq bonus 14) The monster species that spawned more often: irreal mushroom (freq bonus 8) The monster species that spawned more often: owl bear (freq bonus 36) The monster species that spawned more often: soldier ant (freq bonus 2) The monster species that spawned more often: chaotic warlord (freq bonus 8) The monster species that spawned more often: glare tiger (freq bonus 10) The monster species that spawned more often: underproduce conto (freq bonus 12) The monster species that spawned more often: football fan (freq bonus 4) The monster species that spawned more often: Agone (freq bonus 8) The monster species that spawned more often: gargantuan beast (freq bonus 16) The monster species that spawned more often: werecentaur (freq bonus 3) The monster species that spawned more often: Nora's lovely sneaker (freq bonus 24) The monster species that spawned more often: anthrazite mushroom (freq bonus 6) The monster species that spawned more often: ham vortex (freq bonus 6) The monster species that spawned more often: sheer alien (freq bonus 6) The monster species that spawned more often: werefloatingeye (freq bonus 6) The monster species that spawned more often: cheese stalk (freq bonus 21) The monster trait that was more common: monsters that are breathless (freq bonus 1) The monster trait that was more common: monsters that originate from Steamband (freq bonus 4) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 15) The monster species that never randomly spawned: Bea The monster species that never randomly spawned: creeping diamond gems The monster species that never randomly spawned: epidote force patch The monster species that never randomly spawned: mantelet jerkiest The monster species that never randomly spawned: starling evened robing shalt The monster species that never randomly spawned: karmic mold The monster species that never randomly spawned: Ariane's fleecy combat boot The monster species that never randomly spawned: magic mandrake The monster species that never randomly spawned: water giant The monster species that never randomly spawned: devilish potato The RNG hath decreed that this item was never generated: implant of total nonsense (nonsense) The RNG hath decreed that this item was never generated: bituknife ((null)) The RNG hath decreed that this item was never generated: sanemaker helmet (sages helmet) The RNG hath decreed that this item was never generated: contingency (difficult) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: cloth chain ((null)) The RNG hath decreed that this item was never generated: silver saber ((null)) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: charger ((null)) The RNG hath decreed that this item was never generated: morning star ((null)) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 14) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 14) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 10) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 49) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 18) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 20) The RNG hath decreed that this item was generated more often: shiny star ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: detect armor enchantment (armored, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of bones (charnel, freq bonus 37) The RNG hath decreed that this item was generated more often: cloak of coagulation (sand cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: ether knout ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: red spell stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: genocide (omnipotent, freq bonus 12) The RNG hath decreed that this item was generated more often: platinum fire hook (beaked staff, freq bonus 8) The RNG hath decreed that this item was generated more often: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS, freq bonus 3) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 9) The RNG hath decreed that this item was generated more often: farming (poultry, freq bonus 20) The RNG hath decreed that this item was generated more often: shiny star ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: cloak of permanence (concrete cloak) The RNG hath decreed that this item was always generated cursed: ruby dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: highway (A HIGHWAY TO THE LEFT) The RNG hath decreed that this item was always generated cursed: heretic cloak (godless cloak) The RNG hath decreed that this item was always generated cursed: glaive (single-edged polearm) The RNG hath decreed that this item was always generated cursed: heavy lead ball ((null)) The RNG hath decreed that this item was always generated cursed: create create scroll (PLUS 100 MAGIC MARKER) The RNG hath decreed that this item was always generated cursed: cure random status (fleecy-colored) The RNG hath decreed that this item was always generated cursed: swimming (aquatic) The RNG hath decreed that this item was always generated cursed: blood dragon scale shield (blood dragonhide shield) The RNG hath decreed that this trap was always invisible: glyph of protection The RNG hath decreed that this trap was generated more often: sleeping gas trap (freq bonus 3) Trap randomization happened for 1 in 947 traps Trap difficulty was increased by 31 Next attribute increase check would have come at turn 6175 Strength training was 17 Dexterity training was 9 Wisdom training was 18 Constitution training was 23 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were being chased by the kops. (1908) You were prevented from having full nutrients (0) You leeched mana You had infravision You had 1765 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 67% b - protection 1 + protect 0% 57% c - cure blindness 2 + healing 0% 57% d - poison blast 4 + attack 0% 362% e - detect unseen 3 + divine 90% 68% f - endure cold 2 + protect 0% 74% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) sigil of control 7X Prepared(0) sigil of tempest 7X Prepared(0) sigil of discharge 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Prepared(0) power surge 5X Prepared(0) draw energy 3X Prepared(0) recharge 1X Prepared(0) Discoveries Amulets amulet of change (convex) Weapons silver khakkhara (silver monk's staff) battle-axe (double-headed axe) Armor poisonous cloak (quicktravel cloak) cloak of reflection (contaminated coat) helm of storms (secret helmet) gnomish helm (little red hat) Uruk-hai shield (white-handed shield) Scrolls scroll of punishment (IGNORE SHELL BLOC RING) scroll of healing (BEARK THE SHELL TO LOWED DEFEND BUR RISED OTHER) scroll of mana (TRAETOR HORIGO) scroll of phase door (AMERIKANSKA PRESIDENTEN AER EN STOR MAN) scroll of standard id (OAR ARE THE BUCKLES SHARP EDGED) scroll of cure (FLEEING FLEEEING FLEEEEING) * scroll of extra healing (PROC TANK PUMP) * scroll of greater mana restoration (TOBYFOXHACK NETTALE) scroll of destroy armor (BU MISH MISH EMAS) scroll of teleportation called teleport (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) scroll of summon undead (NV4 DISP DLL BSOD) scroll of proof armor (WASH EM EXTENDED LAUNDRY SERVICE) scroll of remove curse (GOT SOMETHING FOUR YOU) scroll of gold detection (RAKIMONTRARAR) scroll of create monster (DEJIZ FRADO) scroll of chaos terrain (ABSOLUTELY 0 CHANCE) Spellbooks spellbook of confuse monster (vellum) spellbook of protection (translated) spellbook of cure blindness (street plan) spellbook of poison blast (velvet) spellbook of detect unseen (dawn) spellbook of endure cold (aquatic) Potions potion of stunning (murky) potion of oil (pseudo-violet) potion of sleeping (bright) potion of sickness (jackpot) potion of restore ability (emerald) potion of fruit juice (deadweight) potion of levitation (pungent) potion of gain energy (polka-dot) potion of full healing (greenish-blue) potion of healing (endbringer) potion of hallucination (cacao) potion of clairvoyance (sweet basil) potion of water (clear) potion of monster detection (sparkly) potion of urine (addicted) Rings ring of sustain ability (chinese) Wands wand of poison (porcelain) wand of venom scattering (silvery) wand of digging (pine) wand of sleep (fall) Tools oil lamp (lamp) leather saddle (saddle) Gems worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 ants (2 created) a soldier ant (2 created) 0 blobs (1 created) 5 acid blobs (6 created) 0 wereacidblobs (1 created) a fuel barrel 0 checkals (1 created) 0 jackals (1 created) a fox a gas spore (2 created) 0 ego gas spores (1 created) a floating eye (2 created) a scrawny cat a regular cat an ondy a kobold 0 hidden kobolds (1 created) 0 baby leprechauns (1 created) a fast mimicker 5 mini mimics a goblin 0 wimpgoblins (1 created) 0 hill orcs (1 created) a freezing penguin 0 culves (1 created) a sewer rat (2 created) 2 drains rats an evasive sewer rat a snag rat a rabbit 0 giant rats (1 created) a millipede a grain vortex 3 white worm masses (1 created) an explode light a white light a lame angel 0 hidden bats (1 created) a pheasant a beginner elemental an ungenomold (0 created) a cyan spore (0 created) 0 cheese growths (1 created) 3 goyers (0 created) a venom fungus 7 sub-gnomes a stroke gnome a clockwork dood 6 gnomes a bowme a pt gnome a little grey alien a pat gnome an ulcher gnome a gnomish wizard a grabber a deep gnome a thrower child a carollian monster a kestrel (2 created) 0 grab kops (1 created) a Keystone Kop (3 created) 0 Kop Sergeants (3 created) a RNG Sergeant 2 Kop Lieutenants 0 grab lieutenants (2 created) 0 gruff mummies (1 created) 0 tanglederp mummies (1 created) a low ooze a low speeze a startchanic a garter snake (2 created) a tiny troll 0 baby umber hulks (1 created) 0 baby monkeys (1 created) a kobold zombie an imp zombie 0 dumb humans (1 created) a packing human an akira girl a blabbering otaku a human an imperial a navi an incantifier a wereacidblob (0 created) a passant 0 pitchguards (1 created) 0 force muggers (1 created) 0 shopkeepers (2 created) a sergeant (2 created) 0 angry watch captains (1 created) an angry watch lieutenant a minighost a glib hand an eh ghost a paper weight 0 demonoids (1 created) 2 turto fish a scorta a swim hata a slonch hata 4 tortoises 4 hata-splashas a wet hata a hermit crab a prehistoric fish a dino fish a mean merfolk a giant clam a piranha a newt 0 gray newts (1 created) a twen 0 demitwens (1 created) 0 legwas (1 created) a gnome cadaver 0 green mushroom patches (1 created) a pile of pennies 0 floor grues (1 created) 0 easy grues (1 created) 0 small turrets (1 created) 0 flying fish (1 created) a gem trove 0 poison troves (1 created) 164 creatures born. 121 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 7 times You eaten meat 7 times You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 143 times You killed 85 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 12 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 6 times You read spellbooks 2 times You successfully cast spells 16 times You failed to cast a spell 4 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 5 times You teleported 3 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 1 time You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 26 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 8 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 1 lock You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 1 time You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 85 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 13532 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (28 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (17 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (31 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (5 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (120 of 160) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (43 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (116 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (24 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (1 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 4236 points, and 0 pieces of gold, after 4370 moves. Killer: a shotgun shell You were level 7 with a maximum of 106 hit points when you died. You reached the 101st place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 2279137 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 28 [max 50]. Dissolved in molten lava. 153 [153] 3 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 99 4477 cartwheel-Act-Wis-Mal-Neu died in The Gnomish Mines on level 4. Killed by a monster (large spider). - [46] 100 4456 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 3 [max 4]. Killed by a dart of disintegration. - [73] 101 4236 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [106] 102 3964 ziratha-Elm-Pea-Fem-Law died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (hallucinogen-distorted grab sergeant). - [58] 103 3903 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (slicer beetle called GAHHH). - [83]