ziratha, chaotic female devilish Poison Mage ---------------#### |..............,,,### |.............|##,,,# |.............| ###,###### |.............| #,,,,,,##### ------ |.............| ######,,,,,## |....| |.............| #####,,# |....| |......--------##############,----- ----<...---- |......| #,,,,,,,,,%,,,,|...| |..........| |......| #,,,,,----------...----------## |..........| |......| #####,|.....................-,# |..........| |......| #,|.....................|,# ----....---- |......| #,----------...----------,# |....| |......| #,,,,,,,,,,|...| #,# |....| |......| ##########,-----## #,# -|---- |......| #,,,,,,,## #,# #,# -------- #######,,# #,# #,# ----- #,#### #,# #,# ....- ##########,,#######,,,,,# #,## #,,# ,Z&,,,,,,,,,,,,,,,,,,,,,###,,# ##,## #########,,,,,,,,,,,,,,,,,,#,# #,,# #####,,,######,,,,,,,# #,# ## #,,,# #[### ,,,# #,,,# ,,, ###,# #,, -.-- ,,, |..| | #,,,##------..------ |...- ,,,,,,-............| ---- ,,,,,,------..------ ,,, ,,# |..| ,,` ,,# ---- ------------- ###############,###,# ----...........| #################,,,,,,,,,,,,,,,#,,,# |..............|############,,,,,,,,,,,,,,,,,####----------,,### |..............-,,,,,,,,,,,,,################# |........|,# |..............|############## |........|,# ----...........| |.........}# ------------- ----------# [Ziratha the Poison Mixer] St7 Dx12 Co10 In17 Wi6 Ch6 PoiDevFemCha Dlvl:1 $22 HP20(20) Pw21(21) AC8 Xp1/15 T583 Par Latest messages There is a wall in the way! (3x) Something is written here in the dust. Use "r." to read it. Something is written here in the dust. Use "r." to read it. There is a wall in the way! You hear a kobold zombie reading a scroll labeled THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS {0}. You start turning to stone! You are slowing down. You are feeling a dangerous process in your body. You are struggling to keep your movements. Your limbs are stiffening. # Are you sure you want to pray? [yn] (n) You begin praying to Mustard Gas. The kobold zombie misses. Your limbs have turned to stone. You have turned to stone. The kobold zombie misses. You are a statue. Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} Armor b - a blessed +1 poisonous cloak (being worn) {4} w - an uncursed +0 splint mail {160} Comestibles c - 2 uncursed food rations {0} t - an uncursed tripe ration {0} y - a blessed cram ration {0} Scrolls e - an uncursed finalized scroll of charging {0} n - 5 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - 2 uncursed scrolls of standard id {0} r - an uncursed scroll of cure {0} Spellbooks i - a blessed spellbook of confuse monster (5:3) {0} j - a blessed finalized spellbook of protection (7:2) {0} k - a blessed spellbook of cure blindness (0:1) {0} l - a blessed spellbook of poison blast (2:2) {0} s - an uncursed spellbook of flying (0:4) {0} Potions d - an uncursed potion of restore ability {0} u - an uncursed potion of invisibility {0} v - an uncursed finalized potion of random intrinsic {0} Rings h - an uncursed ring of polymorph control (on right foreclaw) {0} z - an uncursed greased ring of free action {0} Wands f - an uncursed wand of poison (0:6) {0} g - an uncursed wand of venom scattering (0:20) {0} Tools m - an uncursed oil lamp (1214) {0} x - an uncursed large box {500} A - a cursed tin whistle {0} The large box is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins Scroll identification only worked 100 times out of 409 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 105 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 69% chance Scroll drop chance was reduced to 82% Wand drop chance was reduced to 74% Amulet drop chance was reduced to 50% Potion drop chance was reduced to 88% Tool drop chance was reduced to 55% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 94% chance The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to skilled proficiency: body spells The following skill became harder to train at higher skill levels: unicorn horn Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 77060 Monster spawn increase reached its maximum at turn 539624 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 368446 The monster class that cannot be genocided was wall monster The monster class that was spawned more often: piece of food (freq bonus 2) The monster species that spawned more often: minighost (freq bonus 6) The monster species that spawned more often: multicolor ray (freq bonus 5) The monster species that spawned more often: herbalist (freq bonus 20) The monster species that spawned more often: wereworm (freq bonus 6) The monster species that spawned more often: shank turret (freq bonus 24) The monster species that spawned more often: winged gargoyle (freq bonus 10) The monster species that spawned more often: incriminatory eponym (freq bonus 12) The monster species that spawned more often: drydrip growth (freq bonus 12) The monster species that spawned more often: entirety sleigher (freq bonus 8) The monster species that spawned more often: northern hussy girl (freq bonus 27) The monster species that spawned more often: assleft dog (freq bonus 4) The monster species that spawned more often: highly explosive bomb (freq bonus 6) The monster species that spawned more often: Anubis, Dark Warlord of Cruelty (freq bonus 12) The monster species that spawned more often: coma fluke submergibility (freq bonus 48) The monster species that spawned more often: grove guardian (freq bonus 96) The monster species that spawned more often: illusion naga (freq bonus 8) The monster species that spawned more often: wonder zon (freq bonus 28) The monster species that spawned more often: companionably tricot (freq bonus 18) The monster species that spawned more often: ethereal dervish (freq bonus 8) The monster species that spawned more often: clay golem (freq bonus 21) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 4) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 2) The monster trait that was more common: monsters that neigh (freq bonus 1) The monster trait that was more common: monsters that spawn in very large groups (freq bonus 2) The monster trait that was more common: monsters that are always male (freq bonus 1) The monster trait that was more common: monsters whose attacks cause you to tremble (freq bonus 4) The monster trait that was more common: monsters that make sheep sounds (freq bonus 2) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 4) The monster species that never randomly spawned: wizard turret The monster species that never randomly spawned: clairvoyant changed The monster species that never randomly spawned: telape The monster species that never randomly spawned: dracolisk The monster species that never randomly spawned: bassoon nonnavigable The monster species that never randomly spawned: thorn colony The monster species that never randomly spawned: Galford The monster species that never randomly spawned: Oblivion The monster species that never randomly spawned: Seraph of the Armor The monster species that never randomly spawned: purple pudding The monster class that always generated with extra speed: piece of food The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was never generated: cloak of magical breathing (void cloak) The RNG hath decreed that this item was never generated: brass dragon scale mail ((null)) The RNG hath decreed that this item was never generated: chain mail ((null)) The RNG hath decreed that this item was never generated: symbiosis (PARASITARY) The RNG hath decreed that this item was never generated: inviso stone (gray) The RNG hath decreed that this item was never generated: eternium blade ((null)) The RNG hath decreed that this item was never generated: rhythmic star ((null)) The RNG hath decreed that this item was never generated: sludge (litter) The RNG hath decreed that this item was never generated: lag stone (gray) The RNG hath decreed that this item was generated more often: fluctuating speed stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: cancel dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: more helmet (less helmet, freq bonus 43) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: ground stomp (groundbreaking, freq bonus 20) The RNG hath decreed that this item was generated more often: boots of safeguard (orange boots, freq bonus 38) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: objection (cinnabar, freq bonus 11) The RNG hath decreed that this item was generated more often: spined ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 2) The RNG hath decreed that this item was generated more often: limitation boots (velcro boots, freq bonus 4) The RNG hath decreed that this item was generated more often: chaos terrain (chaos-inducing, freq bonus 8) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: illusion (YOUR HEAD WILL EXPLODE, freq bonus 10) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 2) The RNG hath decreed that this item was generated more often: black halberd (black polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: pink spell cloak (glaring cloak, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 74) The RNG hath decreed that this item was always generated cursed: magic shield (pure) The RNG hath decreed that this item was always generated cursed: bubble bobble (unlucky) The RNG hath decreed that this item was always generated cursed: lethe cloak (forgetful cloak) The RNG hath decreed that this item was always generated cursed: parasol ((null)) The RNG hath decreed that this item was always generated cursed: alacrity (black signet) The RNG hath decreed that this item was always generated cursed: troll hide (disgusting cloak) The RNG hath decreed that this item was always generated cursed: green sweets ((null)) The RNG hath decreed that this item was always generated cursed: implant of anthrax (chestnut) The RNG hath decreed that this item was always generated cursed: brick missile ((null)) The RNG hath decreed that this item was always generated cursed: stoning (petrified) The RNG hath decreed that this trap was always invisible: rang call trap The RNG hath decreed that this trap was generated more often: auto destruct trap (freq bonus 2) The spell school whose books are more common was matter spells (freq bonus 9) Trap randomization happened for 1 in 624 traps Next attribute increase check would have come at turn 7569 Strength training was 1 Dexterity training was -5 Wisdom training was 8 Constitution training was 21 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were paralyzed (-3) You had not decided on your sexuality yet You had infravision You had 1203 points of nutrition remaining You had full nutrients You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (421) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 95% b - protection 1 + protect 0% 95% c - cure blindness 2 + healing 0% 95% d - poison blast 4 + attack 4% 295% e - flying 7 + body 99% 96% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (ghostly cloak) Scrolls scroll of charging (THE AMY RAN A HALF MARATHON UNTRAINED IN 2H 38MIN) scroll of healing (SEXY FARTING BUTT EDITION) scroll of mana (DO YOU WANT YOUR POSSESSIONS IDENTIFIED) scroll of phase door (CHAIOCHEN OUTIBILMEMNOUOTH ATRAUICH) scroll of standard id (SHIUNIT) scroll of cure (TIP BLOKA L DA NENAVIDIT VAS) * scroll of extra healing (KAME HAME HA) * scroll of greater mana restoration (SNAIL IS THE BEST RACE IN ELONA) scroll of stoning (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) Spellbooks spellbook of confuse monster (gained) spellbook of protection (pernicious) spellbook of cure blindness (wasteful) spellbook of poison blast (shrined) spellbook of flying (gambling) Potions potion of restore ability (castor bean) potion of oil (unlight) potion of invisibility (jackpot) potion of random intrinsic (opaque) Rings ring of polymorph control (arc) ring of free action (wire) Wands wand of poison (nicked) wand of venom scattering (mistletoe) Tools oil lamp (lamp) large box (wooden box) tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 baby huskies (1 created) a fox a backbringer 0 goblins (1 created) a clubbelgoblin 0 orcs (1 created) a little spider 0 boom lights (1 created) 0 missile mirrors (1 created) a death lichen 0 venom fungi (1 created) 0 tiny liches (6 created) 0 rat mummies (1 created) 0 shambling wights (1 created) 0 low wights (2 created) 0 kobold zombies (1 created) 0 cardboard golems (1 created) 0 bumbling priests (1 created) 0 minighosts (2 created) 0 mascoins (1 created) a novice roll wall 0 biem turrets (1 created) 29 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 4 times You killed 4 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (7 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (24 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Poison Mage... You turned to stone in The Dungeons of Doom on dungeon level 1 with 80 points, and 22 pieces of gold, after 583 moves. Killer: a petrification scroll You were level 1 with a maximum of 20 hit points when you turned to stone. You reached the 170th place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 2279137 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 28 [max 50]. Dissolved in molten lava. 153 [153] 3 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 168 93 ziratha-Gof-Elf-Fem-Law quit in The Dungeons of Doom on level 1. 20 [20] 169 90 Rosy-Top-Hom-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (piranha). - [13] *170 80 ziratha-Poi-Dev-Fem-Cha turned to stone in The Dungeons of Doom on level 1. Petrified by an a petrification scroll. 20 [20] 171 76 porkman-Wiz-Red-Mal-Cha quit in The Dungeons of Doom on level 1. 25 [25] 172 65 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20]