ziratha, chaotic female devilish Poison Mage ##### ---------- ±&,,,##|.#......| ####,,,.........| ###,#|........| ,,,,,,........#| ### ###,,####--------- #, ,,,,[,,,,,,,,,,# #, ##,###########,# ,# #,# #,####### #`,,,,,,# ##----|- #,-....| #,|....| ############,|....| ############,,,,##########,########,,,,,,,,,,,,|....| `,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,%,,,,###########------ ,,,,`,,,,,#,,,,,,,,,,,,,,,,,#,,,,,,,,,# ,#, . #########,# ` ,, ... #,# ## ..... #,# |........ #,# |......... #,# |.......... #,################ |........... #`,,,,,,,,,,,,,,,# |............ ,###-----------.- .............. |...........| |............... |...........| |................ |......)....| |................| |...........| |................| .....<{.....| ------------------ |...........| ------------- [Ziratha the Venom Scatterer] St9 Dx12 Co9 In18 Wi14 Ch10 PoiDevFemCha Dlvl:2 $78 HP-3(39) Pw47(54) AC8 Xp3/79 T1140 Latest messages O - an egg {0}. It grabs you! [-3 -> 32] You see here a brass lantern (1054) {0}. P - a brass lantern (1054) {0}. You hear a flinging sound. You are hit by a spear named Hotel Burner! [-11 -> 22] Q - a spear named Hotel Burner {12}. Something is engraved here on the ground. Use "r." to read it. You hear a flinging sound. You are hit by a spear named Hotel Burner! [-4 -> 18] You are hit by a spear named Hotel Burner! [-5 -> 13] Q - 2 spears named Hotel Burner {36}. The spear turret thrusts its spear named Hotel Burner. The spear turret hits you! You die... Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} C - a * uncursed +0 droven crossbow {30} Q - 3 blessed +2 spears named Hotel Burner {36} Armor b - an uncursed +1 poisonous cloak (being worn) {4} s - a cursed +0 black dragon scale shield {20} x - the uncursed +0 ring mail named Heart's Content {100} D - an uncursed +0 pair of boots of freedom {8} E - the cursed -1 pair of fumble boots named Spiritual Cleansing {8} N - an uncursed +0 dunce cap {2} Comestibles c - 3 uncursed food rations {0} r - an uncursed tripe ration {0} u - an uncursed cheese {0} M - an uncursed sprig of wolfsbane {0} O - a blessed egg {0} Scrolls e - an uncursed scroll of symbiosis {0} m - 5 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} v - an uncursed scroll of remove curse {0} L - an uncursed scroll of gold detection {0} Spellbooks i - a blessed spellbook of confuse monster (0:2) {0} j - a blessed spellbook of protection (4:5) {0} k - a blessed spellbook of cure blindness (6:2) {0} l - a blessed spellbook of poison blast (1:2) {0} H - an uncursed spellbook of air current (0:5) {0} J - an uncursed spellbook of restore ability (5:2) {0} Potions d - an uncursed finalized potion of speed {0} y - an uncursed potion of radium {0} A - an uncursed potion of acid {0} F - an uncursed potion of object detection {0} Rings h - an uncursed +2 ring of gain wisdom (on right foreclaw) {0} z - an uncursed ring of shock resistance {0} I - an uncursed ring of see invisible {0} Wands f - an uncursed wand of poison (0:7) {0} g - a ! uncursed wand of venom scattering (0:17) {0} B - an uncursed wand of striking (0:0) {0} G - a cursed wand of healing (0:1) {0} K - an uncursed wand of enlightenment (0:7) {0} Tools t - a blessed large box {500} w - the blessed lock pick named The Lockpick of Arsene Lupin (alternate weapon; not wielded) {0} P - an uncursed brass lantern (1054) {0} Contents of the large box: an uncursed cram ration {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins You could not have this property extrinsically: polymorph control Scroll identification only worked 100 times out of 431 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 12 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 64% chance Scroll drop chance was reduced to 90% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 99% Tool drop chance was reduced to 96% Monster death drops spawned with only 99% chance The following skill could not be trained at all: healing spells The following skill became untrainable if you tried to train it too early: polearms (turn 12) Number of artifacts generated was 2 Number of fake artifacts generated was 5 Monster spawn increase started at turn 5937 Monster spawn increase reached its maximum at turn 70411 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 1339380 The monster class that cannot be genocided was ant or other insect The monster species that spawned more often: dhole (freq bonus 2) The monster species that spawned more often: greedy looking gnome (freq bonus 4) The monster species that spawned more often: nearsightedly desk (freq bonus 2) The monster species that spawned more often: health trove (freq bonus 1) The monster species that spawned more often: Orthos (freq bonus 24) The monster species that spawned more often: monochrome force fungus (freq bonus 4) The monster species that spawned more often: otaku (freq bonus 24) The monster species that spawned more often: croqueting hiccupped (freq bonus 4) The monster species that spawned more often: lethe colony (freq bonus 6) The monster species that spawned more often: evil purple girl (freq bonus 8) The monster species that spawned more often: bemoan drunken hairwork (freq bonus 8) The monster species that spawned more often: jes'sika (freq bonus 16) The monster species that spawned more often: red balrog (freq bonus 6) The monster species that spawned more often: immobile force fungus (freq bonus 16) The monster species that spawned more often: concrete unicorn (freq bonus 15) The monster species that spawned more often: adventurer colony (freq bonus 3) The monster species that spawned more often: platinum warp fungus (freq bonus 24) The monster species that spawned more often: changed potato (freq bonus 2) The monster species that spawned more often: tickle shank (freq bonus 30) The monster species that spawned more often: invisible mushroom (freq bonus 2) The monster trait that was more common: monsters that collect items (freq bonus 2) The monster species that never randomly spawned: ravenous cube The monster species that never randomly spawned: throne lich The monster species that never randomly spawned: drunken master The monster species that never randomly spawned: Keystone Kop The monster species that never randomly spawned: nexus colony The monster species that never randomly spawned: beige stalk The monster species that never randomly spawned: skeletal warrior The monster species that never randomly spawned: returned potato The monster species that never randomly spawned: mindcrafter The monster species that never randomly spawned: clairvoyant changed The monster class that more likely to generate with musable stuff: flying fish The RNG hath decreed that this item was never generated: cloak of inventorylessness (glass cloak) The RNG hath decreed that this item was never generated: sludge (fallthrough) The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was never generated: wonder (GIMMIE ALL THE SPELLS) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: alignment stone (gray) The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was never generated: eternium mattock ((null)) The RNG hath decreed that this item was never generated: auto shotgun ((null)) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 22) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 28) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 35) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: cloak of sudden attack (fertile cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: fire horn (horn, freq bonus 17) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: techout stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: bronze lance ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: lead nunchiaku ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: implant of your momma (sniffer, freq bonus 9) The RNG hath decreed that this item was generated more often: levitation boots (snow boots, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of scent (shadow cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of technicality (hitec, freq bonus 8) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 5) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 11) The RNG hath decreed that this item was generated more often: block-heeled sandal ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: high-scoring heels (heroine mocassins, freq bonus 11) The RNG hath decreed that this item was generated more often: bone stone (gray, freq bonus 19) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 64) The RNG hath decreed that this item was always generated cursed: conflict (monospace) The RNG hath decreed that this item was always generated cursed: healing (LIFE RESTORATION) The RNG hath decreed that this item was always generated cursed: elven short sword (runed short sword) The RNG hath decreed that this item was always generated cursed: implant of impossibility (corporal) The RNG hath decreed that this item was always generated cursed: soft girl sneaker ((null)) The RNG hath decreed that this item was always generated cursed: infofuck stone (gray) The RNG hath decreed that this item was always generated cursed: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was always generated cursed: orcish arrow (crude arrow) The RNG hath decreed that this item was always generated cursed: healing (bamboo) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this trap was always invisible: changing directive trap The RNG hath decreed that this trap was generated more often: pain trap (freq bonus 4) Trap randomization happened for 1 in 978 traps Trap difficulty was increased by 38 Next attribute increase check would have come at turn 3382 Strength training was 3 Dexterity training was 7 Wisdom training was 8 Constitution training was 37 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You had infravision You had 1858 points of nutrition remaining You had full nutrients You were lucky (2) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 89% b - protection 1 + protect 0% 89% c - cure blindness 2 + healing 0% 89% d - poison blast 4 + attack 0% 304% e - restore ability 4 + healing 0% 101% Techniques known in the end Name Level Status reinforce memory 3X Prepared(0) sigil of control 3X Prepared(0) sigil of tempest 3X Prepared(0) sigil of discharge 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) symbiosis 3 O Prepared(0) power surge 1X Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) droven crossbow (spider-legged crossbow) Armor poisonous cloak (red cloak) black dragon scale shield (black dragonhide shield) boots of freedom (noble sandals) fumble boots (jungle boots) dunce cap (conical hat) Scrolls scroll of symbiosis (TSCHAEAUBANG) scroll of healing (EMPLY MENTAL TO SWITCH STATUS) scroll of mana (SPINWISR ST ACELFICODISONX DMFASILVLIWR) scroll of phase door (DIDELDIDELDIDEL) scroll of standard id (EYGOORTS TOGAAL JEZEHH) scroll of cure (VAS CORP BET MANI) * scroll of extra healing (FINAL SOLUTION OF THE PRIEST QUESTION) * scroll of greater mana restoration (CHALCHAK CHALKOUM CHIAM CHARCHROUM) scroll of remove curse (SEVEN MINUS) scroll of gold detection (TSVETOCHNYYE SHORTY I LEY) Spellbooks spellbook of confuse monster (pure) spellbook of protection (difficult) spellbook of cure blindness (punching) spellbook of poison blast (japanese) spellbook of restore ability (stolen) spellbook of air current (posh) Potions potion of speed (radiating) potion of radium (unlight) potion of acid (acai berry) potion of object detection (herbal) Rings ring of gain wisdom (cellulose) ring of shock resistance (diamond) ring of see invisible (twisted) Wands wand of poison (sycamore) wand of venom scattering (californium) wand of striking (wooden) wand of healing (finned) wand of enlightenment (coiled) Tools large box (wooden box) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 slow ants (1 created) a jackal 3 pack kobolds 0 fallens (1 created) 0 pleasures (1 created) a baby leprechaun 0 geckechauns (1 created) 0 gizards (1 created) a young nymph a wimpgoblin 0 clubbelgoblins (1 created) 0 group goblins (1 created) 0 dork unicorns (1 created) a larva 0 grid bugs (1 created) 0 bloodsuck errors (1 created) 0 generic errors (2 created) an explode light a one-winged bat 0 gibats (1 created) 0 vultures (1 created) 0 weak crows (2 created) 0 lichens (2 created) a stalking lichen (2 created) 0 golden growths (1 created) 0 venom fungi (1 created) 0 giant children (1 created) a large humanoid 0 pw stealers (2 created) a New Kop 0 chamfered mummies (1 created) 0 ant zombies (1 created) a kobold zombie 0 gnome zombies (1 created) 0 beginner mercs (1 created) a furry a poisoner 0 dark hunters (1 created) 0 item masters (2 created) 0 shopkeepers (1 created) 0 eh ghosts (1 created) a confined ghost a newt 0 twens (1 created) 0 flying frogs (1 created) a pile of pennies 0 novice medium walls (1 created) a colorless icky thing 0 spear turrets (1 created) 0 flying fish (1 created) 0 fire troves (1 created) 59 creatures born. 20 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 16 times You killed 19 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 4 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 18 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 16 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (4 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (36 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (36 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 437 points, and 78 pieces of gold, after 1140 moves. Killer: a monster (spear turret) You were level 3 with a maximum of 39 hit points when you died. You reached the 140th place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 2279137 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 28 [max 50]. Dissolved in molten lava. 153 [153] 3 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 138 494 Darian-Wiz-Hum-Mal-Neu quit in The Dungeons of Doom on level 2. 53 [53] 139 460 ziratha-Kur-Vee-Mal-Neu quit in The Dungeons of Doom on level 1. 33 [33] *140 437 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (spear turret). - [39] 141 415 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (deformed galltrit). - [54] 142 389 porkman-Pri-Red-Mal-Neu quit in The Dungeons of Doom on level 2. 56 [56]