ziratha, lawful female sea elven Slave Master -----------------#### ##-------- ### |................,,,### #,-......| #,,####### |...............|##,,,####|......| #%,,,,,,,## ---------------------------------------------- --.-------------- ###,,,#,|..#...| #,######,,##|............................................| #,# ###,,,..##...| #,# #,,,-............................................| ### ##,,-------- #,# ###|............................................| #,## ----- ##,# |........#...................................| #,# |...|#####,,|## | |.........#..................................| #,# |{...,,,`,,,.....| |.........##.................................| #,# #######|...|,,,,,,##-- -- |............................................| #,########,,,,,,....| ### ----------|----------------------------------- #,,,,,,,,,,#####-.--- #,,,,,,,,## -#-----#------------------,########## ########,,# |........................-,, #### #,########## |........................|## ,,,,################ ##,,,,,,,,,,# |........................| ,,,,,,,,,,,,,,,,,,,# #,,########,# ----- |........................+ ###,########------,# #-.--------,# |...| |........................| #,,,+....|,# |........|,# |... ---------------.----------,,,,############# #,##|...>|,# -----........|,###### |...| ,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,#######,,,###,##|....|,###########|............|#,,,,,` |...|###,,,,,##########,########,,,##############,,,,,,,,,,,,,,,,,.....|,,,,,,,,,,,,.............|####### |....,#,,,, ,,,,,,,,,,,,,,,,,,,,,,,,,`,,,,,,,,-----.-,#,|....|,##########,-----........| -.-.-,,,#,----------------#--#---,###########,,`,,, |.....|,, .....#,# #######,# |........| #,,,,,,,#,#.....................+,,,,,,,,,,,,,## #<....|,# |....|,####,,,,,,,# ---------- ####### #,|.....................|,############# #......,# ......`@,,,,,,,,,,` #,|.....................|,########## |.....|,#,------,##########,----- ---------- #,|......................,,,,,,,,,,,, |.....|,%,,,,,,,,,,,,,,,,,,,...............| #,-------.---------------,#####-+--.----- , |.....|,,,,,,,,,,,,,,,,,,,,,|..............| #,,,,####,,,,,,,,,,,,,,,,,# ---.....`..---,###,-------,#####,,,,,,,,,, ,,+..............| #,,,,,,,,,,,###,,,,,,,##### |.............,,,,,%,,,,,,,,,,,,,,,,,,,,,, .............| ----------.-----,,,,`####### |............|,,,,,##################,,,,, ...............| |..............|,,################|............|,##### ............. |...............,,,,,,,,,,,,,,,,,,#............|)### ------------- |..{...........|,######----#-----,-#-..........|,,,##### |...............,# |........|,,,------------,#,,,,,` |..............|## |.........,,,,,,,,,,,,,,,,####### ---------------- |...}}...|################# |..$.}...| ---------- [Ziratha the People Seller] St14 Dx13 Co17 In3 Wi12 Ch3 SlaSeaFemLaw Dlvl:1 $50 HP35(35) Pw31(31) AC8 Xp3/75 T926 Latest messages You see here a runed bow {12}. With great effort you move the boulder. You try to move the boulder, but in vain. (7x) You see here a runed bow {12}. You see here 5 apples {0}. Some text has been burned into the ground here. Use "r." to read it. 1 gold piece. F - a finalized scroll labeled THE ROUND MUST IN THE ANGULAR {0}. You see here a tin {0}. You displaced your big dog. (2x) The big dog drops a wand {0}. G - a mesh wand {0}. With great effort you move the boulder. # Really quit? WARNING: this will erase your game permanently! [yes/no]? # Really quit? WARNING: this will erase your game permanently! [yes/no]? # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons z - a blessed +3 dark elven bow {12} Armor t - an uncursed +0 robe of spell power {16} B - an uncursed +0 pair of jumping boots {8} D - an uncursed +0 scale mail {100} Comestibles a - 3 uncursed tripe rations {0} b - 5 uncursed food rations {0} c - 7 uncursed apples {0} d - an uncursed orange {0} e - an uncursed tin of spinach {0} f - an uncursed tin of spinach {0} Scrolls k - a blessed scroll of taming {0} l - 7 uncursed scrolls of healing {0} m - 6 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 3 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} F - an uncursed finalized scroll of gold detection {0} Spellbooks q - an uncursed spellbook of true sight (0:3) {0} Potions s - an uncursed potion of oil (400) {0} w - an uncursed potion of acid {0} C - a blessed rotted potion of object detection {0} Wands r - an uncursed wand of undead turning (0:10) {0} v - an uncursed wand of aurora beam (0:1) {0} E - an uncursed wand of cold (6:5) {0} G - an uncursed wand of light (0:17) {0} Tools g - an uncursed leather leash {0} h - an uncursed leather saddle {0} i - an uncursed magic whistle {0} j - an uncursed oil lamp (1340) {0} u - an uncursed chest {770} x - an uncursed medical kit {34} A - a * uncursed mirror {0} Gems y - an uncursed +0 worthless piece of yellow glass {1} Contents of the chest: an uncursed +0 war hammer {20} Contents of the medical kit: a blessed pill {0} 4 uncursed pills {0} an uncursed bandage {1} a sticky cursed bandage {1} an uncursed bandage {1} a blessed bandage {1} a blessed bandage {1} a cursed bandage {1} 9 * uncursed phials {18} 10 uncursed bandages {10} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: corrosivity Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 8 Spellbook identification only worked 2 times out of 11 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 81% Potion drop chance was reduced to 87% Weapon drop chance was reduced to 77% Armor drop chance was reduced to 88% Tool drop chance was reduced to 82% Concealing monsters were spawned underneath items 53% of the time only Monster death drops spawned with only 97% chance The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: elemental spells The following skill became untrainable if you tried to train it too early: short sword (turn 180) The following skill couldn't be trained before a certain turn number is reached: form VIII (Wedi) (turn 19106) The following skill became harder to train at higher skill levels: enchantment spells Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24533 Monster spawn increase reached its maximum at turn 256871 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 768768 The monster class that cannot be genocided was leprechaun The monster class that was spawned more often: vortex (freq bonus 8) The monster species that spawned more often: crunchy mold (freq bonus 18) The monster species that spawned more often: paleographical unconstitutionality (freq bonus 132) The monster species that spawned more often: baby sea dragon (freq bonus 39) The monster species that spawned more often: curvesnake (freq bonus 27) The monster species that spawned more often: elemental portal (freq bonus 18) The monster species that spawned more often: uberwumpus (freq bonus 54) The monster species that spawned more often: munchkin (freq bonus 40) The monster species that spawned more often: critically injured jedi (freq bonus 18) The monster species that spawned more often: weird wort (freq bonus 40) The monster species that spawned more often: Arne (freq bonus 22) The monster species that spawned more often: Cullen wannabe (freq bonus 24) The monster species that spawned more often: drollest sixth (freq bonus 39) The monster species that spawned more often: biker gang member (freq bonus 66) The monster species that spawned more often: lucky trove (freq bonus 33) The monster species that spawned more often: steel mass (freq bonus 36) The monster species that spawned more often: lancehorn marine (freq bonus 18) The monster species that spawned more often: firebrate patch (freq bonus 44) The monster species that spawned more often: finickier hooked radioactively (freq bonus 33) The monster species that spawned more often: green lizard (freq bonus 27) The monster species that spawned more often: koppenant (freq bonus 30) The monster trait that was more common: monsters that want to arrest the player (freq bonus 6) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 1) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 1) The monster species that never randomly spawned: giant firefly The monster species that never randomly spawned: reaccredit valid hydric The monster species that never randomly spawned: supersoldier ant The monster species that never randomly spawned: contaminated bug The monster species that never randomly spawned: Lexi The monster species that never randomly spawned: ancient of ice The monster species that never randomly spawned: red spore The monster species that never randomly spawned: seer accumulating The monster species that never randomly spawned: gelatinizing regulation The monster species that never randomly spawned: gray mold The monster class that always generated with extra speed: zombie The RNG hath decreed that this item was never generated: good night (nightly) The RNG hath decreed that this item was never generated: force stone (gray) The RNG hath decreed that this item was never generated: shadow horn (horn) The RNG hath decreed that this item was never generated: cloak of invisibility (opera cloak) The RNG hath decreed that this item was never generated: gauntlets of panic (slit gloves) The RNG hath decreed that this item was never generated: novice hammer ((null)) The RNG hath decreed that this item was never generated: paper sword ((null)) The RNG hath decreed that this item was never generated: remove curse (wrinkled) The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 119) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: botox resist (leafy, freq bonus 14) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 18) The RNG hath decreed that this item was generated more often: automore stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of stopped evolution (darwinism, freq bonus 29) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: stun monster (octarine, freq bonus 34) The RNG hath decreed that this item was generated more often: icky shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mood (ridged, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 2) The RNG hath decreed that this item was generated more often: cure random status (fleecy-colored, freq bonus 5) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 11) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 44) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 83) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of beholding (defiled, freq bonus 9) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 5) The RNG hath decreed that this item was always generated cursed: chaos terrain (illusory) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: radium (crimson) The RNG hath decreed that this item was always generated cursed: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was always generated cursed: walking stick ((null)) The RNG hath decreed that this item was always generated cursed: boots of weakness (torn boots) The RNG hath decreed that this item was always generated cursed: statue ((null)) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: feeler gauge stone (gray) The RNG hath decreed that this trap was always invisible: out of magic trap The RNG hath decreed that this trap was generated more often: verisiert! (freq bonus 3) Trap randomization happened for 1 in 139 traps Next attribute increase check would have come at turn 3903 Strength training was 5 Dexterity training was 6 Wisdom training was 10 Constitution training was 5 Your sanity was 0 You were cold resistant You had not decided on your sexuality yet You were prevented from having corrosivity (0) You saw invisible You had infravision You had 781 points of nutrition remaining You aggravated monsters You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Airyaman, Gandarewa and Daevas Your deity was Airyaman The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status summon pet 3X Not Ready(2843) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons dark elven bow (black runed bow) Armor robe of spell power (yellow robe) jumping boots (yellow sneakers) Scrolls scroll of taming (POMPA KULIT SEKSI NYAETA SEKSI ALATAN KURING NYEBUTKEUN ETA SEKSI) scroll of healing (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of mana (DESPAIR OF ELFERIA) scroll of phase door (ONLY THE AMY WILL EVER ASCEND SLEX) scroll of standard id (1UP EXTRA LIFE GET) scroll of cure (LAST AUX SPROING) * scroll of extra healing (JOLTEON JOESTAR) * scroll of greater mana restoration (ICY FRYGUY CAVE) scroll of grave (ROBBER BUS) scroll of gold detection (THE ROUND MUST IN THE ANGULAR) Spellbooks spellbook of true sight (regenerating) Potions potion of oil (nectar) potion of acid (elder flower) potion of object detection (gasoline) Wands wand of undead turning (dripdrop) wand of aurora beam (balsa) wand of cold (mithril) wand of light (mesh) Tools leather leash (leash) leather saddle (saddle) magic whistle (whistle) oil lamp (lamp) chest (wooden container) medical kit (leather bag) mirror (looking glass) Gems worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures a blot a blob a checkal 3 jackals 0 big dogs (1 created) a wussy cat 5 manes 0 large kobolds (1 created) a little wild pig a sewer rat 0 weit unicorns (1 created) 0 grain vortices (1 created) 5 grid bugs a nightguard bat a giant child a rat zombie a regular human a biker gang member 0 beginners (1 created) 0 item masters (11 created) an eh ghost a nuut 42 creatures born. 26 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 19 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 3 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 2 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (24 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (2 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Grand Master) (30 of 160) sexy flats [Basic] (max Master) (20 of 160) form IV (Ataru) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Expert) (20 of 160) Weapon Skills pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye ziratha the Slave Master... You quit in The Dungeons of Doom on dungeon level 1 with 350 points, and 50 pieces of gold, after 926 moves. Killer: quit You were level 3 with a maximum of 35 hit points when you quit. You reached the 140th place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 2279137 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 28 [max 50]. Dissolved in molten lava. 153 [153] 3 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 138 372 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (air elemental). - [48] 139 371 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 61 [61] 140 350 ziratha-Sla-Sea-Fem-Law quit in The Dungeons of Doom on level 1. 35 [35] 141 339 porkman-Wiz-Red-Mal-Cha quit in The Dungeons of Doom on level 2 [max 3]. 55 [55] 142 296 porkman-Wiz-Red-Mal-Cha quit in The Dungeons of Doom on level 1. 45 [45]