ziratha, chaotic female devilish Poison Mage . ----------------- |...............| |..)....<........ #####-######## |...............| #,,,,,,,,,,,,# ---------.------- ############,############# #,,,# #,,,,,,,,,,,,,,#, ###,## ---------------,&, ,,,,, |............F.,,, ,,,,,######## |.............|,, ,,,,,,,,,,,,# |...-------....,# --- ##--.------,# |...| |...|,# ..|,#####,,,###|.......|,, |...-------...|, `.,,,,,,,,,,,,|.......|,#################,, |..............,# ..|,##########,|.......|,,,,,,,,,,,,,,,,,,,# |.............|,##############---#,# #,---------############,,,,,,,, ---------------,,,,,,,,,,,,,,,,,,,,# #,,,,,,,,,,,,,,,,,,,,,,,#### ###################### ######################### [Ziratha the Poison Mixer] St6 Dx11 Co7 In14 Wi8 Ch6 PoiDevFemCha Dlvl:1 $1 HP20(20) Pw19(19) AC7 Xp1/16 T258 Latest messages THE BEGINNER HORROR MISSES. THE BEGINNER HORROR JUST MISSES! YOUR SILVER KHAKKHARA SEARS THE BEGINNER HORROR'S FLESH! YOU KILL THE BEGINNER HORROR! WHAT DO YOU WANT TO EAT? [C OR ?*,] (3x) NEVER MIND. Z - A PAIR OF WALKING SHOES {4}. A - A LEMBAS WAFER {0}. B - AN EGG NAMED EGG OF SPLAT {0}. EGG NAMED EGG OF SPLAT - THIS IS A COMESTIBLE. COLOR: WHITE. MATERIAL: FLESH. APPEARANCE: (NULL). IT CAN BE EATEN. EGGS CAN BE EATEN, BUT SOME OF THEM CAN ALSO HATCH AFTER A WHILE. EATING A STALE EGG CAUSES VOMITING. ARTIFACT SPECS: EATING IT MAKES YOU DEATHLY SICK. EGG NAMED EGG OF SPLAT - THIS IS A COMESTIBLE. COLOR: WHITE. MATERIAL: FLESH. APPEARANCE: (NULL). IT CAN BE EATEN. EGGS CAN BE EATEN, BUT SOME OF THEM CAN ALSO HATCH AFTER A WHILE. EATING A STALE EGG CAUSES VOMITING. ARTIFACT SPECS: EATING IT MAKES YOU DEATHLY SICK. THERE IS A WALL IN THE WAY! YOU HEAR SOME NOISES IN THE DISTANCE. YOU KILL THE SEWER RAT! # REALLY QUIT? WARNING: THIS WILL ERASE YOUR GAME PERMANENTLY! [YES/NO]? Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} y - a cursed -2 crossbow {20} Armor b - an uncursed +1 poisonous cloak (being worn) {4} u - a cursed +0 ribbed plate mail {200} v - a sticky cursed greased +0 bigscript helm called uppercase (being worn) {20} w - a cursed +0 robe of protection {16} z - an uncursed +0 pair of low boots {4} Comestibles c - 2 uncursed food rations {0} A - a blessed lembas wafer {0} B - the uncursed egg named Egg of Splat {0} Scrolls e - an uncursed finalized scroll of taming {0} n - 4 uncursed scrolls of healing {0} o - an uncursed greased scroll of healing {0} p - 4 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} r - 2 uncursed scrolls of standard id {0} s - an uncursed scroll of cure {0} Spellbooks i - a blessed spellbook of confuse monster (0:3) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (4:3) {0} l - a blessed spellbook of poison blast (0:2) {0} Potions d - an uncursed finalized potion of fruit juice {0} Rings h - an uncursed ring of cold resistance {0} t - an uncursed ring of see invisible (on right foreclaw) {0} x - an uncursed +1 ring of increase accuracy {0} Wands f - an uncursed wand of poison (0:6) {0} g - a ^ uncursed wand of venom scattering (0:7) {0} Tools m - an uncursed blindfold {0} Final attributes You were haltingly aligned Your alignment was 1 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: stun resistance You could not have this property intrinsically: half physical damage Potion identification only worked 3 times out of 4 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 60% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 95% Musable item generation frequency had a negative bias of 96% Amulet drop chance was reduced to 96% Implant drop chance was reduced to 97% Weapon drop chance was reduced to 58% Armor drop chance was reduced to 88% Tool drop chance was reduced to 59% Food drop chance was reduced to 76% Monster death drops spawned with only 90% chance The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: two-handed sword The following skill was limited to basic proficiency: elemental spells The following skill was limited to expert proficiency: club The following skill became untrainable if you tried to train it too early: protection spells (turn 39) The following skill became untrainable after a while: sexy flats (turn 40187) The following skill became harder to train at higher skill levels: dagger Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 92967 Monster spawn increase reached its maximum at turn 458360 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 1034816 The monster class that cannot be genocided was elemental The monster class that was spawned more often: archfiend (freq bonus 2) The monster species that spawned more often: smg pudding (freq bonus 4) The monster species that spawned more often: tunnel force wight (freq bonus 14) The monster species that spawned more often: sallied lachrymal (freq bonus 27) The monster species that spawned more often: master sky dragon (freq bonus 9) The monster species that spawned more often: steam naga hatchling (freq bonus 24) The monster species that spawned more often: still giant (freq bonus 15) The monster species that spawned more often: hollow fungus (freq bonus 32) The monster species that spawned more often: death ooze (freq bonus 60) The monster species that spawned more often: cerulean spore (freq bonus 15) The monster species that spawned more often: recluse spider (freq bonus 6) The monster species that spawned more often: northpole monkey (freq bonus 3) The monster species that spawned more often: reddish force fungus (freq bonus 24) The monster species that spawned more often: brick living rallye (freq bonus 14) The monster species that spawned more often: petty steam vortex (freq bonus 3) The monster species that spawned more often: adventurer yeek (freq bonus 8) The monster species that spawned more often: hobbit youngling (freq bonus 4) The monster species that spawned more often: whored hore (freq bonus 8) The monster species that spawned more often: Lisa's block-heeled combat boot (freq bonus 24) The monster species that spawned more often: burner ant (freq bonus 8) The monster species that spawned more often: roguishly unfought vesicular (freq bonus 14) The monster trait that was more common: monsters that produce tender farting noises (freq bonus 1) The monster trait that was more common: monsters that can swim (freq bonus 1) The monster species that never randomly spawned: tear patch The monster species that never randomly spawned: evil turret The monster species that never randomly spawned: martial arts assassin The monster species that never randomly spawned: lethe warp fungus The monster species that never randomly spawned: mayday tossup fiend The monster species that never randomly spawned: blasphemous lurker The monster species that never randomly spawned: brass dragon The monster species that never randomly spawned: great unclean one The monster species that never randomly spawned: Emperor Sankis The monster species that never randomly spawned: god penetrator The monster class that more likely to generate with musable stuff: apelike creature The RNG hath decreed that this item was never generated: cloak of curse catching (dnethack cloak) The RNG hath decreed that this item was never generated: wishing (TRICK 13) The RNG hath decreed that this item was never generated: boots of safeguard (orange boots) The RNG hath decreed that this item was never generated: defog (above ground) The RNG hath decreed that this item was never generated: insulate (long) The RNG hath decreed that this item was never generated: danger (finger-smashing) The RNG hath decreed that this item was never generated: banishment (cocky) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: enlightenment (crystal) The RNG hath decreed that this item was never generated: hallucination (rainbow) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 12) The RNG hath decreed that this item was generated more often: mancatcher ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: sinking (SPORKHACK ASCENSION, freq bonus 45) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 20) The RNG hath decreed that this item was generated more often: spinel (violet, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of contamination resistance (gradual, freq bonus 2) The RNG hath decreed that this item was generated more often: difficult shield ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: cloak of premature death (evil cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of waterwalking (rubber, freq bonus 32) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 170) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 7) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 4) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: mace ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 4) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 5) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 12) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 44) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: pear ((null)) The RNG hath decreed that this item was always generated cursed: anti-drop (dropper) The RNG hath decreed that this item was always generated cursed: implant of admiration (fierce) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: shield of mobility (slippery shield) The RNG hath decreed that this item was always generated cursed: implant of galvanization (misunderstood) The RNG hath decreed that this item was always generated cursed: identify (KERNOD WEL) The RNG hath decreed that this item was always generated cursed: wonder plate ((null)) The RNG hath decreed that this item was always generated cursed: heavy leather ball ((null)) The RNG hath decreed that this trap was always invisible: uncalled trap The RNG hath decreed that this trap was generated more often: spell memory trap (freq bonus 2) Trap randomization happened for 1 in 402 traps Trap difficulty was increased by 9 Next attribute increase check would have come at turn 1914 Strength training was 1 Dexterity training was 0 Wisdom training was 3 Constitution training was 16 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You had BIGscript. (0) You had not decided on your sexuality yet You saw invisible You had infravision You had 1779 points of nutrition remaining You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 98% b - protection 1 + protect 0% 98% c - cure blindness 2 + healing 0% 98% d - poison blast 4 + attack 52% 298% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) sigil of control 1X Prepared(0) sigil of tempest 1X Prepared(0) sigil of discharge 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) symbiosis 1 O Prepared(0) Discoveries Weapons silver khakkhara (silver monk's staff) Armor poisonous cloak (zombified cloak) bigscript helm called uppercase (tasseled helmet) robe of protection (pink robe) low boots (walking shoes) Scrolls scroll of taming (IN THE ILLUSORY CASTLE YOU ARE ALWAYS CONFUSED) scroll of healing (LETS PLAY NETHACK) scroll of mana (DYNA SOKO SUCK) scroll of phase door (BROOK MAN THE SUPERBORER) scroll of standard id (SMALLER3 SMALLER3 SMALLER3) scroll of cure (MEAD NI NAJAP) * scroll of extra healing (FIXED AND FINISHED) * scroll of greater mana restoration (BAIOCH THACH DERPHO PHIRBSAT SOTHORAI) Spellbooks spellbook of confuse monster (magenta) spellbook of protection (rank) spellbook of cure blindness (parchment) spellbook of poison blast (translated) Potions potion of fruit juice (cyan) Rings ring of cold resistance (bloodstone) ring of see invisible (brick) ring of increase accuracy (wedding) Wands wand of poison (lacquered) wand of venom scattering (replica) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 hobbit gentlemen (1 created) a kobold 0 baby mimics (1 created) 0 fast mimickers (1 created) a sewer rat 0 rabbits (1 created) 0 little spiders (1 created) 0 boom lights (1 created) 0 explode lights (1 created) 0 venom fungi (1 created) 0 kestrels (1 created) 0 grab kops (1 created) 0 newt mummies (1 created) 0 hider nagas (1 created) 0 clolls (1 created) a beginner horror 0 vampiroids (1 created) 0 rat zombies (1 created) 0 horned creatures (1 created) 0 jellyfish (1 created) a nuut 0 novice light walls (1 created) 0 novice dark walls (1 created) 0 small turrets (1 created) 24 creatures born. 4 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 1 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 1 time You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (21 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (23 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Poison Mage... You quit in The Dungeons of Doom on dungeon level 1 with 65 points, and 1 piece of gold, after 258 moves. Killer: quit You were level 1 with a maximum of 20 hit points when you quit. You reached the 164th place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 2279137 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 28 [max 50]. Dissolved in molten lava. 153 [153] 3 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 162 90 Rosy-Top-Hom-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (piranha). - [13] 163 76 porkman-Wiz-Red-Mal-Cha quit in The Dungeons of Doom on level 1. 25 [25] 164 65 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 20 [20] 165 64 porkman-Pri-Red-Mal-Neu escaped the dungeon [max level 1]. 28 [28] 166 61 ziratha-Sag-Nul-Fem-Law died in The Dungeons of Doom on level 1. Killed by a bad damage effect. - [15]