ziratha, neutral male rodneyan Cyberninja - -- ------- ------- }.}}.}.........@U...| }}}}.}..}............ |......}..}..$}..}}.} |....}..}}..}Z.}....+ - -+ - -}--.--------- [Ziratha the Eavesdropper] St11 Dx17 Co8 In6 Wi7 Ch10 CybRodMalNeu Spa:39 $0 HP23(23) Pw14(14) AC1 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a neutral male rodneyan Cyberninja. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth. The moon is waning tonight. # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Implants f - an uncursed -1 implant of king beefcake {0} Weapons a - an uncursed +1 katana (weapon in hand) {16} b - 4 uncursed +0 frag grenades (in quiver) {0} Armor c - an uncursed +1 special camouflaged clothes (being worn) {6} Scrolls l - 5 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} Spellbooks g - an uncursed spellbook of create familiar (0:5) {0} h - an uncursed spellbook of detect monsters (0:5) {0} i - an uncursed spellbook of anti disintegration (0:5) {0} j - an uncursed spellbook of teleport away (7:5) {0} k - an uncursed finalized spellbook of aurora beam (1:5) {0} Tools d - an uncursed lock pick {0} e - an uncursed boss visor {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: peacevision Scroll identification only worked 100 times out of 163 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 39 Spellbook identification only worked 2 times out of 29 Scroll drop chance was reduced to 57% Musable item generation frequency had a negative bias of 24% Ring drop chance was reduced to 89% Amulet drop chance was reduced to 91% Armor drop chance was reduced to 89% Tool drop chance was reduced to 88% Food drop chance was reduced to 85% Concealing monsters were spawned underneath items 30% of the time only Monster death drops spawned with only 92% chance The following skill was trained at one fifth the usual rate: missile weapons The following skill was limited to skilled proficiency: body armor The following skill was limited to expert proficiency: body spells The following skill couldn't be trained before a certain turn number is reached: sexy flats (turn 53417) The following skill became harder to train at higher skill levels: divination spells Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 30622 Monster spawn increase reached its maximum at turn 202029 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 3318860 The monster class that cannot be genocided was xorn Today, this monster class was always generated invisible: rust monster or disenchanter The monster class that was spawned more often: ant or other insect (freq bonus 2) The monster species that spawned more often: fife growth (freq bonus 12) The monster species that spawned more often: perce lich (freq bonus 24) The monster species that spawned more often: lethe warp patch (freq bonus 12) The monster species that spawned more often: citrate doff (freq bonus 72) The monster species that spawned more often: enormous rat (freq bonus 36) The monster species that spawned more often: devalue inflexible (freq bonus 10) The monster species that spawned more often: begin unicorn (freq bonus 4) The monster species that spawned more often: hard force fungus (freq bonus 6) The monster species that spawned more often: oraclen (freq bonus 24) The monster species that spawned more often: bright blue mold (freq bonus 36) The monster species that spawned more often: eel sausage (freq bonus 15) The monster species that spawned more often: sticky mold (freq bonus 24) The monster species that spawned more often: death maneki (freq bonus 8) The monster species that spawned more often: legate wallow (freq bonus 6) The monster species that spawned more often: green goblin (freq bonus 8) The monster species that spawned more often: rodney grue (freq bonus 18) The monster species that spawned more often: redlite warp patch (freq bonus 36) The monster species that spawned more often: Kastortransport (freq bonus 8) The monster species that spawned more often: sri turret (freq bonus 14) The monster species that spawned more often: empiric hypothecate (freq bonus 24) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 4) The monster species that never randomly spawned: extreme jermlaine The monster species that never randomly spawned: ogre The monster species that never randomly spawned: bad The monster species that never randomly spawned: distrustful deadhead The monster species that never randomly spawned: unicorn golem The monster species that never randomly spawned: beambeam flayer The monster species that never randomly spawned: dogbot The monster species that never randomly spawned: totally bad warp patch The monster species that never randomly spawned: very old feminism dragon The monster species that never randomly spawned: mirror warp patch The RNG hath decreed that this item was never generated: anti-drop (dropper) The RNG hath decreed that this item was never generated: cloak of technicality (brick cloak) The RNG hath decreed that this item was never generated: mithril lash ((null)) The RNG hath decreed that this item was never generated: extra healing (puce) The RNG hath decreed that this item was never generated: orcish chain mail (crude chain mail) The RNG hath decreed that this item was never generated: geolysis (geological) The RNG hath decreed that this item was never generated: liquid chain ((null)) The RNG hath decreed that this item was never generated: sodalith (blue) The RNG hath decreed that this item was never generated: heavy conundrum ball ((null)) The RNG hath decreed that this item was never generated: chrome scourge ((null)) The RNG hath decreed that this item was generated more often: bad effect (pebble, freq bonus 20) The RNG hath decreed that this item was generated more often: dry up fountain (defiled, freq bonus 23) The RNG hath decreed that this item was generated more often: spell loss stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: disruption shield (disrupted, freq bonus 11) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: gauntlets of stealing (polnish gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: scenty helmet (sand helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 9) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 11) The RNG hath decreed that this item was generated more often: mutation (bristly, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 5) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 8) The RNG hath decreed that this item was generated more often: lethe cloak (forgetful cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: sanemaker helmet (sages helmet, freq bonus 17) The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 7) The RNG hath decreed that this item was always generated cursed: implant of ennui (original) The RNG hath decreed that this item was always generated cursed: illusion (YOUR HEAD WILL EXPLODE) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: rapier ((null)) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: magical shield ((null)) The RNG hath decreed that this item was always generated cursed: tripe ration ((null)) The RNG hath decreed that this item was always generated cursed: left inventory stone (gray) The RNG hath decreed that this item was always generated cursed: polymorph (ivory) The RNG hath decreed that this item was always generated cursed: amulet of spell metal (chrome) The RNG hath decreed that this trap was always invisible: nolite trap The RNG hath decreed that this trap was generated more often: chaos trap (freq bonus 4) The spell school whose books are more common was divination spells (freq bonus 11) Trap randomization happened for 1 in 494 traps Next attribute increase check would have come at turn 300 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 Your sanity was 0 You were fire resistant You were poison resistant You had not decided on your sexuality yet You were able to use the force like a true jedi You were prevented from having peacevision (0) You saw invisible You were able to sense monsters possessing coveted objects You had 1500 points of nutrition remaining You were displaced You had teleportitis You had teleport control You could fly You could survive without air You regenerated You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Diddy the Fail Master, Bantor the Gay Voice and Conker the Bad Fur Squirrel Your deity was Bantor the Gay Voice The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Sat Nov 16 11:36:44 2019. You could not have safely prayed (84) You survived Spells known in the end Name Level Category Fail Memory a - create familiar 7 + occult 99% 600% b - detect monsters 4 + divine 90% 300% c - anti disintegration 6 + protect 98% 500% d - teleport away 6 + body 98% 500% e - aurora beam 8 + matter 100% 700% Techniques known in the end Name Level Status kiii 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Implants implant of king beefcake (yelling) Weapons katana (samurai sword) Armor special camouflaged clothes (camouflage patterned clothes) Scrolls scroll of healing (CLITUS DISCUS) scroll of mana (DOORMASH GRAFFITI LOOK LIKE AMULETS ARRRGH) scroll of phase door (KANSANMURHAN RULLAT OVAT PAHOJA) scroll of standard id (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) scroll of cure (CUCUMBER TRAVEL ASSOCIATION) * scroll of extra healing (ASSTRAELOS CHRAELOS) * scroll of greater mana restoration (AINZ OOAL GOWN) Spellbooks spellbook of create familiar (charming) spellbook of detect monsters (psionic) spellbook of anti disintegration (charcoal) spellbook of teleport away (irritating) spellbook of aurora beam (watery) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: Level 39: <- You are here Vanquished creatures 0 ants (1 created) 0 pestyblobs (2 created) 0 thick jackals (1 created) 0 slowlaines (1 created) 0 axus jellies (1 created) 0 acid tschellis (1 created) 0 pack kobolds (2 created) 0 fast mimickers (1 created) 0 drains rats (2 created) 0 chipmunks (1 created) 0 bought plants (1 created) 0 grain vortices (1 created) 0 spore lichens (1 created) 0 green spores (1 created) 0 giant children (5 created) 0 gless children (4 created) 0 thrower children (4 created) 0 large humanoids (7 created) 0 paunch appositives (2 created) 0 small giants (1 created) 0 humiants (4 created) 0 acquiescing orgiastic sulks (1 created) 0 New Kops (1 created) 0 Gheystone Kops (1 created) 0 roombas (1 created) 0 denryus (1 created) 0 kobold zombies (1 created) 0 goblin zombies (1 created) 0 oh god ghouls (1 created) 0 minighosts (1 created) 0 slatas (1 created) 0 hata-splashas (2 created) 0 wet hatas (1 created) 0 rouge jellyfish (1 created) 0 mussles (1 created) 0 graceful mussles (2 created) 0 newts (3 created) 0 gray newts (1 created) 0 twens (1 created) 0 +1 nl walls (1 created) 0 newborn rub monsters (1 created) 0 small turrets (1 created) 0 perfume dispensers (1 created) 70 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Expert) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Unskilled] (max Expert) (0 of 20) implants [Basic] (max Expert) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Legendary) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Cyberninja... You quit in Space Base on dungeon level 39 with 11900 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 23 hit points when you quit. Since you quit, the score list will not be checked.