ziratha, chaotic female devilish Poison Mage ------- |.....| ---------.---.| |...|.....|.|.| -----.|.|.-----.|.| |.....|.|.|.....|.| |.----|.|.|.---.|.|---- |.....|...|...|.|.|...| |.---.-------.|.|.|.|.--- ----- |.| |.......|.|.|...|..<| |.%.| ---- |.| -------.|.|.-------.| ---.--- -.. |.| |...|.|.......|.| |.I.| ... |.| ##|.---.|.-------.| |&|%| . |.| |.|.| ..|.|..}....| |T|%| . |.| ---.|.---.|.|.------------- ----- --|%| . |.| |...|...|.|.|.|...........| |...| % |.---.|.---.|}---.|.---------.---.|.--- |.....|...|.|..}.`|}}}..|.|^......|...| ... |-----|.---.|}---------.|.|.---------.------- --.- |.|...|.|...|.).........|...|...|...........| |}..| |.|}|.|.|.---------.---------.|.|----------.| ----- |.|`.-- |...|...|.......|.|.|.........|.|...|.....|.| |...| |..^... |.-------------.|.|.|.---------.|.|.|.----|.---.|.---.|.-.- |...|.......|.|.|...|.|.|.......|.|.|.....|.....|`....|.|.. ---.|.|.---.|.|||----.|.|.-------.|.|.---.|------.------|%.-- |}..|.|.|`|.|.|.|.....|.|.|.......|.|...|.|.......|.....|.|.| |.-----.|.|.|.|.|.-----.|.|.------|.|--.|.|.-------.---.|...----- |...|...|.|...|...|.....|*..|.....|.|...|.....|.....|.|.|.|.....| |--.|.--|.---.|--------.|----.---.|.-----------.-----.|.|.--..|.| |.|.|`..|...|.|.....|...|.......|.|.............|.....|.|.....|.| |.|.---.|.|.|.---.|.|.|.-------.|.-------------------.|.------*.| |.......|.|.......|...|.........|.....................|.........| ----------------------------------------------------------------- [Ziratha the Green Poisoner] St10 Dx10 Co16 In13 Wi9 Ch6 PoiDevFemCha Dlvl:3 $119 HP-1(91) Pw22(134) AC8 Xp7/845 T4140 Stn Latest messages [-7 -> 24] The timid troll bites you! [-3 -> 21] You hit the timid troll! It hits you! [-5 -> 17] Warning: HP low! It claws you! [-3 -> 14] Warning: HP low! It bites you! You hear the howling of the CwnAnnwn... [-8 -> 6] Warning: HP low! You sense a faint wave of psychic energy. The timid troll hits you! [-2 -> 4] Warning: HP low! The timid troll claws you! You die... Your inventory Amulets P - an uncursed amulet of flying (being worn) {0} Weapons a - a blessed +2 silver khakkhara (weapon in foreclaws) {24} w - 2 uncursed +0 orcish daggers (alternate weapon; not wielded) {8} F - an uncursed +1 battle-axe {48} H - an uncursed +0 axe {24} M - an uncursed +0 spirit axe {24} N - 14 uncursed +0 elven arrows {0} X - an uncursed +0 trident {10} Armor r - an uncursed +1 poisonous cloak (being worn) {4} R - a cursed +0 dummy helmet J (being worn) {20} S - an uncursed greased +0 banded mail {160} Comestibles c - 2 uncursed food rations {0} s - 4 uncursed apples {0} I - 2 uncursed oranges {0} O - 11 uncursed slime molds {0} Q - an uncursed tin of talc demon meat {0} Scrolls # - an uncursed finalized scroll of identify {0} # - an uncursed scroll of detect water {0} # - a blessed scroll of enchant armor {0} e - an uncursed scroll of gold detection {0} m - 6 uncursed scrolls of healing {0} n - 5 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - 2 uncursed scrolls of standard id {0} q - an uncursed scroll of cure {0} u - an uncursed scroll of identify {0} x - an uncursed scroll of proof armor {0} C - an uncursed scroll of scare monster called scare monster? {0} D - an uncursed finalized scroll of remove curse {0} E - an uncursed scroll of repair item {0} K - a cursed scroll of identify {0} V - a cursed scroll of blank paper {0} W - a blessed scroll of standard id {0} Spellbooks i - a blessed spellbook of confuse monster (2:4) {0} j - a blessed spellbook of protection (0:5) {0} k - a blessed spellbook of cure blindness (2:1) {0} l - a blessed spellbook of poison blast (0:1) {0} z - an uncursed spellbook of destroy armor (0:2) {0} Potions # - an uncursed potion of gain level {0} # - an uncursed finalized potion of gain ability {0} # - an uncursed potion of healing {0} d - an uncursed potion of restore ability {0} t - a cursed potion of fear {0} y - a blessed finalized potion of salt water {0} B - a blessed potion of restore ability {0} G - an uncursed potion of enlightenment {0} T - an uncursed potion of levitation {0} Rings # - an uncursed ring of slow digestion {0} h - a blessed +2 ring of gain strength (on right foreclaw) {0} A - an uncursed ring of regeneration (on left foreclaw) {0} Wands # - an uncursed wand of undead turning (0:-1) {0} f - an uncursed wand of poison (0:5) {0} g - an uncursed wand of venom scattering (0:15) {0} v - an uncursed wand of opening called empty? (0:0) {0} Y - an uncursed wand of make invisible called vanishes (0:11) {0} Z - an uncursed wand of undead turning (0:2) {0} Tools # - an uncursed +0 unicorn horn {8} # - a cursed tin whistle called tin? {0} b - a cursed large box {500} L - an uncursed tinning kit (0:6) {0} U - a cursed symbiote {0} Gems # - a blessed +0 topaz stone {1} # - an uncursed +2 worthless piece of white glass {1} J - 2 uncursed +0 worthless pieces of yellow glass {2} The large box is empty. Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 29 You carried 0 sins You could not have this property at all: stoned chilling Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 26 Gem identification only worked 100 times out of 225 Monsters only dropped their musable items with 21% chance Musable item generation frequency had a negative bias of 16% Ring drop chance was reduced to 61% Wand drop chance was reduced to 80% Amulet drop chance was reduced to 10% Potion drop chance was reduced to 66% Armor drop chance was reduced to 73% Tool drop chance was reduced to 43% The following skill could not be trained at all: spirituality The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: form VI (Niman) The following skill became untrainable after a while: shield (turn 5040) Number of artifacts generated was 2 Number of fake artifacts generated was 7 Monster spawn increase started at turn 50747 Monster spawn increase reached its maximum at turn 128202 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1580500 The monster class that cannot be genocided was sea monster The monster class that was spawned more often: giant humanoid (freq bonus 1) The monster species that spawned more often: hide golem (freq bonus 36) The monster species that spawned more often: cockerich (freq bonus 6) The monster species that spawned more often: lurker right here (freq bonus 9) The monster species that spawned more often: spherical laser (freq bonus 6) The monster species that spawned more often: crow (freq bonus 4) The monster species that spawned more often: blank wort (freq bonus 10) The monster species that spawned more often: Aratchon (freq bonus 4) The monster species that spawned more often: bey behove (freq bonus 24) The monster species that spawned more often: redepositing canister (freq bonus 36) The monster species that spawned more often: cheator psycho guard (freq bonus 18) The monster species that spawned more often: card spore (freq bonus 36) The monster species that spawned more often: undead cracker (freq bonus 18) The monster species that spawned more often: black seraphon (freq bonus 12) The monster species that spawned more often: Deth (freq bonus 84) The monster species that spawned more often: Gudrun's wedge sandal (freq bonus 4) The monster species that spawned more often: huge bloodsucker (freq bonus 9) The monster species that spawned more often: bluish beetle (freq bonus 16) The monster species that spawned more often: wreapus (freq bonus 30) The monster species that spawned more often: Succubus Kleever (freq bonus 16) The monster species that spawned more often: gutraven (freq bonus 5) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 3) The monster trait that was more common: monsters whose attacks allow it to seduce you and steal several items (freq bonus 4) The monster trait that was more common: monsters that eat veggies (freq bonus 3) The monster trait that was more common: monsters whose attacks can shoot magic missiles (freq bonus 1) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 3) The monster trait that was more common: monsters that count as animals (freq bonus 2) The monster trait that was more common: monsters that eat metal (freq bonus 3) The monster trait that was more common: monsters that have butt attacks (freq bonus 12) The monster species that never randomly spawned: dunadan The monster species that never randomly spawned: Antimatter Katcher The monster species that never randomly spawned: tyrannosaur The monster species that never randomly spawned: blond forewarn The monster species that never randomly spawned: clay stalk The monster species that never randomly spawned: terrorist prepping The monster species that never randomly spawned: pseudodragon The monster species that never randomly spawned: lurker spider The monster species that never randomly spawned: animated unfair stiletto The monster species that never randomly spawned: leprechaun The monster class that always generated with extra speed: cockatrice The RNG hath decreed that this item was never generated: shimmering dragon scales ((null)) The RNG hath decreed that this item was never generated: robe of fast casting (black robe) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was never generated: bohemian ear spoon ((null)) The RNG hath decreed that this item was never generated: damage meter stone (gray) The RNG hath decreed that this item was never generated: implant of anima (aureolin) The RNG hath decreed that this item was never generated: feminine pumps (female footwear) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: elven mace ((null)) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was generated more often: difficult gloves (vampiric gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 35) The RNG hath decreed that this item was generated more often: implant of misanthrophy (unspoken, freq bonus 9) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 4) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 18) The RNG hath decreed that this item was generated more often: fallout stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: helm versus death (etheric helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: death (long, freq bonus 26) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 53) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 14) The RNG hath decreed that this item was generated more often: summon undead (black, freq bonus 6) The RNG hath decreed that this item was generated more often: teleport control (gold, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of king beefcake (cream, freq bonus 9) The RNG hath decreed that this item was generated more often: resist paralysis (ongoing, freq bonus 10) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 8) The RNG hath decreed that this item was generated more often: cure blindness (yellow, freq bonus 4) The RNG hath decreed that this item was generated more often: leather armor ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cyan spell stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: inviso stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: gushlush stone (gray, freq bonus 14) The RNG hath decreed that this item was always generated cursed: stun monster (octarine) The RNG hath decreed that this item was always generated cursed: vibroblade (gray short sword) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this item was always generated cursed: repeatable boots (heap of shit boots) The RNG hath decreed that this item was always generated cursed: cartridge of having a horror (dream helmet) The RNG hath decreed that this item was always generated cursed: battery stone (gray) The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet) The RNG hath decreed that this item was always generated cursed: chloroform (impregnated) The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this trap was always invisible: curse trap The RNG hath decreed that this trap was generated more often: skill reduction trap (freq bonus 5) Trap randomization happened for 1 in 977 traps Next attribute increase check would have come at turn 4835 Strength training was 42 Dexterity training was 22 Wisdom training was 21 Constitution training was 2 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were stunned (65) You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) You leeched mana You had infravision You were going to confuse monsters You had 2370 points of nutrition remaining You could fly You had full nutrients You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Mustard Gas The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 + enchant 0% 124% b - protection 1 + protect 0% 59% c - cure blindness 2 + healing 0% 59% d - poison blast 4 + attack 0% 309% e - destroy armor 2 + enchant 0% 63% Techniques known in the end Name Level Status reinforce memory 7X LIMIT(0) sigil of control 7X LIMIT(0) sigil of tempest 7X LIMIT(0) sigil of discharge 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(4439) phase door 7 R LIMIT(85) invoke deity 7 R LIMIT(0) symbiosis 7 O LIMIT(58602) power surge 5X LIMIT(0) draw energy 3X LIMIT(0) recharge 1X LIMIT(0) Discoveries Amulets amulet of flying (leftangular) Weapons silver khakkhara (silver monk's staff) orcish dagger (crude dagger) battle-axe (double-headed axe) elven arrow (runed arrow) Armor poisonous cloak (frade mantle) dummy helmet J (frequent helmet) Scrolls scroll of gold detection (DNETHACK HAS HIGH HEELSES) scroll of healing (THAI MASSAGE IS BETTER THAN SEX) scroll of mana (LOREM IPSUM) scroll of phase door (KOSCHISO HAEIAE) scroll of standard id (ROLL IS 5 AND BECOME STRONGER) scroll of cure (HCUO) * scroll of extra healing (MULY SA CITA NUL) * scroll of greater mana restoration (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) scroll of scare monster called scare monster? (SLEXY ROBBER NYMPHETS 2018) scroll of crypt (WHY IS MAGICBANE A STAFF FUCK) scroll of identify (SEX OCYMISOX) scroll of detect water (VITERBI TRELLIS) scroll of enchant armor (TICHAMIRA ZVINO PANGUVA PAMAWERE) scroll of proof armor (FLEECY BOUFFANT COLORS) scroll of remove curse (CHINTAI LOOKS LIKE A GIRL) scroll of repair item (COPAC DE INUNDATII) scroll of blank paper (unlabeled) Spellbooks spellbook of confuse monster (accusory) spellbook of protection (red-listed) spellbook of cure blindness (doorstopping) spellbook of poison blast (fuzzy) spellbook of destroy armor (continued) Potions potion of restore ability (ecru) potion of gain level (camo) potion of gain ability (emerald) potion of healing (herbal) potion of fear (ghostly) potion of salt water (mineral) potion of enlightenment (plaid) potion of levitation (ethereal) Rings ring of gain strength (pager) ring of slow digestion (nailbreak) ring of regeneration (gleamy) Wands wand of poison (pointed) wand of venom scattering (golden) wand of opening called empty? (closed) wand of make invisible called vanishes (cubic) wand of undead turning (elysium) Tools candle called one tin whistle called tin? (whistle) large box (wooden box) Gems topaz stone (yellowish brown) worthless piece of white glass (white) worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: (mines entrance, store) Level 3: <- You are here Vanquished creatures a large cockroach 2 normal ants (3 created) 0 battle ants (1 created) 2 evasive soldier ants a blot a launchblob a turkey chick a scrape coyote an ae a small gas spore an intrit a hobbit merchant (2 created) 0 wimps (2 created) 0 hobbits (1 created) 0 hobbit slingerers (1 created) 0 telehobbits (1 created) 0 midgety dwarves (1 created) 0 army dwarves (1 created) 0 bloating dwarves (1 created) 0 hobbit lords (1 created) 0 measure servants (1 created) a mins 0 mind imps (1 created) a normal jelly 0 kobolds (1 created) a mine kobold (2 created) a small kobold a devilish potato (2 created) a baby permamimic a fast mimicker a tuski mimic 0 gotcha mimics (1 created) 0 slowlings (1 created) a clubbelgoblin 0 borcs (1 created) 0 imipigs (1 created) 0 young cows (1 created) 0 roffs (1 created) 0 possessed sheep (1 created) 2 drains rats a rabbit 0 field voles (2 created) a squirrelhorn 0 grey centipedes (1 created) 0 sand spiders (1 created) 0 grabhappy plants (1 created) a ponue a begin unicorn a wild horse a dmg vortex 0 nibble worms (1 created) 2 larvae 2 death maggots 5 maggots a squishy maggot 0 tearmaggots (1 created) 2 grid bugs a sain bug 0 specific bugs (1 created) a housebat a mohat 0 thrushes (1 created) 0 foul crows (1 created) a tiny dragom a porter lichen (0 created) 0 blue molds (1 created) 0 green molds (1 created) a mushroom (0 created) 0 spore sounders (1 created) 0 noxious patches (1 created) 0 venom fungi (1 created) a sub-gnome (2 created) 0 sufferers (1 created) a gnome (5 created) 0 normal gnomes (1 created) a net gnome (2 created) 0 san gnomes (2 created) 0 gnome thieves (1 created) 0 pat gnomes (1 created) 0 intermediate gnomes (3 created) 0 intercromes (1 created) 0 feel gnomes (2 created) 0 gnome spellbellers (2 created) 0 gnomish wizards (2 created) 0 gnomish casters (1 created) 0 grope lords (2 created) 0 angsty gnomes (1 created) 0 gnome bitches (1 created) 0 deep targetters (1 created) 0 deep gnome thieves (2 created) 0 giant children (2 created) 0 thrower children (1 created) 0 large humanoids (1 created) 0 small giants (2 created) 0 stone giants (1 created) 0 flying stone giants (1 created) 0 hill giant shamans (1 created) 0 hill giants (1 created) 0 Yendorian Recruits (1 created) a kestrel 0 EQ Kops (1 created) a snow naga hatchling 0 baby ogres (1 created) a mini rust monster a tiny troll (7 created) 0 clolls (8 created) 0 mister decays (4 created) 9 hc beggars (10 created) 16 petty hc beggars (10 created) 0 little trolls (9 created) a mk2 cloll (8 created) 0 small trolls (2 created) 3 advanced clolls (6 created) a troll (2 created) 0 flying trolls (2 created) 0 timid trolls (1 created) 0 triclaw trolls (1 created) 0 reckless trolls (1 created) 0 beam trolls (1 created) 0 rock trolls (1 created) 0 Olog-hai (1 created) an easy vamp 0 shambling wights (1 created) a grid xorn a black bear cub 0 tundra bear cubs (1 created) 0 kobold zombies (1 created) 0 gnome zombies (1 created) a cardboard golem a dumb human (2 created) 0 regular humans (1 created) 0 zero gunnhilds (1 created) a gentleman 0 stupid looking cos-players (1 created) a sailor 0 boil-covered wretches (1 created) 0 innkeepers (1 created) an ancipital a nord a farting brat a wereacidblob a werefox 0 pitchguards (1 created) 0 mindflayer persons (1 created) 0 grimlocks (27 created) 0 shopkeepers (1 created) a confined ghost a demonoid (2 created) 0 horned creatures (5 created) 0 infernals (4 created) 0 hehefernals (3 created) 0 infernal potatoes (4 created) 0 gene jinns (2 created) 0 flying demons (1 created) 0 flying rogues (1 created) Raini (0 times) 0 hungry demons (3 created) 0 regular demons (2 created) 0 levi demons (1 created) 0 will demons (1 created) 0 ginnis (2 created) 0 slash ginnis (2 created) 0 genie-in-a-bottles (1 created) 0 moda daemons (1 created) 0 wirble devils (1 created) 0 typical devils (1 created) 0 scortas (1 created) 0 graceful mussles (1 created) a sqaaker 0 iguanas (1 created) 0 regular plants (1 created) 0 batman plants (1 created) 0 floating spores (1 created) a drag mewlip a blue play figure a novice dark wall a +1 nm wall a +1 nd wall a +2 nl barricade a null a nonbinary null 0 twos of spades (1 created) a low gurgler a low rub monster a hiss turret a flying fish 0 protection stealers (1 created) 0 cold troves (1 created) 321 creatures born. 112 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 17 times You eaten food with animal by-products 17 times You eaten meat 16 times You were an atheist You never prayed to the gods You hit with a wielded weapon 110 times You killed 93 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 5 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 4 times You read scrolls 1 time You read spellbooks 1 time You successfully cast spells 17 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 3 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 28 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 10 times You heard farting noises 0 times You listened to conversion sermon 45 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 4 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 116 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (11 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (26 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (2 of 20) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Basic] (max Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (10 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (120 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (72 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (66 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Poison Mage... You died in The Dungeons of Doom on dungeon level 3 with 3588 points, and 119 pieces of gold, after 4140 moves. Killer: a monster (timid troll) You were level 7 with a maximum of 91 hit points when you died. You reached the 87th place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 2279137 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 28 [max 50]. Dissolved in molten lava. 153 [153] 3 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 85 4456 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 3 [max 4]. Killed by a dart of disintegration. - [73] 86 3964 ziratha-Elm-Pea-Fem-Law died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (hallucinogen-distorted grab sergeant). - [58] *87 3588 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (timid troll). - [91] 88 3442 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (Kop Kommissioner), while sleeping. - [83] 89 3364 ziratha-Ama-Ita-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (tiger), while praying unsuccessfully. - [74]