ziratha, chaotic female moonelven Librarian ##, ,@##,##### #,##,,,,,# #,,,,,##,# #####,##,######### -----.--,,,,,,,,,# |......|######--|---- |......| |.....| |......| |..<..| |......| |.....| |......| |.....| -------- ------- [Ziratha the Intellectual] St10 Dx11 Co4 In18 Wi16 Ch7 LibMooFemCha Dlvl:1 $7 HP19(19) Pw27(27) AC8 Xp1/1 T65 Latest messages You feel a bit steadier now. You feel less confused now. You're no longer afraid. There is a wall in the way! You displaced your little dog. There is a wall in the way! (2x) You see here 7 gold pieces {0}. Autopickup: ON, for $/!"+=? objects. # (2x) This technique sometimes allow you to identify some of your items. Higher intelligence and wisdom increase the chance of success, higher technique levels increase the average amount of stuff identified. Use this technique? [yn] (n) The little dog picks up 5 gold pieces. The little dog drops 5 gold pieces. Autopickup: OFF. Autopickup: ON, for $/!"+=? objects. 2 gold pieces. 5 gold pieces. There is a wall in the way! # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Armor a - an uncursed +0 robe (being worn) {16} Scrolls g - a blessed scroll of grassland {0} h - 5 blessed scrolls of blank paper {0} i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Spellbooks e - a blessed spellbook of selfdestruct (5:2) {0} f - a blessed spellbook of blank paper (0:5) {0} Tools b - a * uncursed pair of lenses {0} c - an uncursed magic marker (1:0) {0} d - an uncursed felt-tip marker (0:100) {0} n - an uncursed chest {750} The chest is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property intrinsically: drain resistance Potion identification only worked 3 times out of 8 Wand identification only worked 3 times out of 14 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 194 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 72% chance Musable item generation frequency had a negative bias of 72% Wand drop chance was reduced to 79% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 91% Armor drop chance was reduced to 77% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 67% of the time only Monster death drops spawned with only 88% chance The following skill was trained at half the usual rate: attack spells The following skill was limited to basic proficiency: bare-handed combat The following skill couldn't be trained before a certain turn number is reached: occult spells (turn 13187) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35198 Monster spawn increase reached its maximum at turn 262070 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 2907598 The monster class that cannot be genocided was centaur The monster class that was spawned more often: light (freq bonus 4) The monster species that spawned more often: water moccasin (freq bonus 27) The monster species that spawned more often: soulfully semaphore (freq bonus 27) The monster species that spawned more often: protest areolae (freq bonus 60) The monster species that spawned more often: freemason worthy advisor (freq bonus 12) The monster species that spawned more often: gentle girl (freq bonus 20) The monster species that spawned more often: dear deer lady (freq bonus 10) The monster species that spawned more often: psychic force fungus (freq bonus 18) The monster species that spawned more often: crappiest chevrolet (freq bonus 18) The monster species that spawned more often: metal smasher (freq bonus 6) The monster species that spawned more often: digi gill (freq bonus 36) The monster species that spawned more often: korsair (freq bonus 16) The monster species that spawned more often: Lukas (freq bonus 54) The monster species that spawned more often: child boar (freq bonus 20) The monster species that spawned more often: werejabberwock (freq bonus 20) The monster species that spawned more often: plastic golem (freq bonus 16) The monster species that spawned more often: manilla bleary (freq bonus 42) The monster species that spawned more often: dirty beam (freq bonus 36) The monster species that spawned more often: forgotten mimic (freq bonus 22) The monster species that spawned more often: breaker penetrator (freq bonus 32) The monster species that spawned more often: tartan redox freshened (freq bonus 10) The monster trait that was more common: monsters that need a pick-axe for tunneling (freq bonus 1) The monster trait that was more common: monsters that walk through walls (freq bonus 1) The monster trait that was more common: monsters whose attacks infect you with lycanthropy (freq bonus 4) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 15) The monster trait that was more common: monsters that make cow sounds (freq bonus 5) The monster species that never randomly spawned: noncontent nymph The monster species that never randomly spawned: motivational extinguish The monster species that never randomly spawned: hl bloodsucker The monster species that never randomly spawned: incoming tribunate The monster species that never randomly spawned: EQ Kop The monster species that never randomly spawned: giant ape The monster species that never randomly spawned: auror The monster species that never randomly spawned: Peace The monster species that never randomly spawned: hungry patch The monster species that never randomly spawned: +3 gml barrier The monster class that always generated with extra speed: humanoid The RNG hath decreed that this item was never generated: magic resistance (dark) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: crystal plate mail ((null)) The RNG hath decreed that this item was never generated: urine (MIRAS PRICES ARE TOO EXPENSIVE) The RNG hath decreed that this item was never generated: eternal pole ((null)) The RNG hath decreed that this item was never generated: black opal (black) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: cancel dragon scales ((null)) The RNG hath decreed that this item was never generated: numbness (flowing) The RNG hath decreed that this item was never generated: cornuthaum (conical hat) The RNG hath decreed that this item was generated more often: shades of grey stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 13) The RNG hath decreed that this item was generated more often: silver mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: statue ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 5) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: bad equipment (crumb, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: statcrease stone (gray, freq bonus 57) The RNG hath decreed that this item was generated more often: untame monster (classy, freq bonus 24) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 25) The RNG hath decreed that this item was generated more often: liquid chain ((null), freq bonus 41) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: dioptase (radiant, freq bonus 19) The RNG hath decreed that this item was generated more often: Ultimate Tsuyoshi Special (camo, freq bonus 10) The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: droven dagger (obsidian dagger, freq bonus 2) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 52) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 5) The RNG hath decreed that this item was always generated cursed: impossibly heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: cloak of sudden attack (fertile cloak) The RNG hath decreed that this item was always generated cursed: fire golem (jetting) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: levitation (cyan) The RNG hath decreed that this item was always generated cursed: ugg boots (spider boots) The RNG hath decreed that this item was always generated cursed: nature beam (retarded) The RNG hath decreed that this item was always generated cursed: magic mapping (dusty) The RNG hath decreed that this item was always generated cursed: invis walkers (steel toed boots) The RNG hath decreed that this item was always generated cursed: soft star ((null)) The RNG hath decreed that this trap was always invisible: mind wipe trap The RNG hath decreed that this trap was generated more often: engraving trap (freq bonus 3) Trap randomization happened for 1 in 827 traps Next attribute increase check would have come at turn 176 Strength training was 2 Dexterity training was 1 Wisdom training was -2 Constitution training was 4 Your sanity was 1 You had not decided on your sexuality yet You saw invisible You had infravision You had 1432 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Leo Tolstoi, Stephen Hawking and H. P. Lovecraft Your deity was H. P. Lovecraft The version you were playing was: Unix SlashEMExtended Version 2.5.7 (fae2266e) - last build Thu Nov 14 03:29:13 2019. You could not have safely prayed (102) You survived Spells known in the end Name Level Category Fail Memory a - selfdestruct 6 + chaos 98% 500% Techniques known in the end Name Level Status research 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (white robe) Scrolls scroll of grassland (TASODIFIY MIQDOR UERETECI MENI NAFRATLANADI) scroll of blank paper (unlabeled) scroll of healing (SHELL PROTECT KEY) scroll of mana (ANDA PENCURI LICIK MEMBERIKAN AMUNISI LAGI) scroll of phase door (KIITOS MUKAVAA MEILLAE OLI AIKANA JUNETHACK) scroll of standard id (FASTLY JUMP TO ENEMY WITH INVISIBLES FISRTLY) scroll of cure (DECKARD CAIN SHOULD BE DEAD IN DIABLO 3 BECAUSE OF OLD AGE) * scroll of extra healing (KOMALA KATARA JUTA DHERAI KHATARANAKA CHAN) * scroll of greater mana restoration (ENTIENDES ESTA LENGUA) Spellbooks spellbook of selfdestruct (vaporized) spellbook of blank paper (plain) Tools chest (wooden container) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 flightless birds (1 created) 0 little dogs (1 created) a scrawny cat 0 clubbelgoblins (1 created) 0 gless children (2 created) 0 mininagas (1 created) an insane survivor 0 nuuts (1 created) 0 dwens (1 created) 0 stealer plants (1 created) 0 novice light walls (1 created) 12 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 1 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) high heels [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) memorization [Basic] (max Grand Master) (20 of 160) squeaking [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Expert) (20 of 160) Goodbye ziratha the Librarian... You quit in The Dungeons of Doom on dungeon level 1 with 11 points, and 7 pieces of gold, after 65 moves. Killer: quit You were level 1 with a maximum of 19 hit points when you quit. Since you quit, the score list will not be checked.