ziratha, chaotic female devilish Ice Mage --X-X | ----X};&}}| #-----}}}'}}I;I- }}I}I}}I}}}}}}}} .....II}}}}}}}; ...<.#...}}}} ........ ###### [Ziratha the Chiller] St7 Dx13 Co17 In8 Wi10 Ch9 IceDevFemCha Dlvl:50 $17 HP-6(113) Pw154(154) AC8 Xp8/2071 T6862 Par Lev Latest messages The xorn misses. Suddenly, you notice a large eel. The sharpfish misses the large eel. The pike misses the large eel. The sharpfish misses the large eel. (2x) The pike misses the large eel. The sharpfish claws the large eel. The large eel is killed! The saddleback tortoise bites you! [-6 -> 16] Warning: HP low! The xorn just misses! The xorn claws you! [-1 -> 15] Warning: HP low! The xorn claws you! [-3 -> 12] Warning: HP low! The xorn bites you! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {16} Comestibles N - a cursed tripe ration {0} Scrolls l - 4 uncursed scrolls of healing {0} p - an uncursed scroll of standard id {0} Q - an uncursed scroll of light {0} Rings g - an uncursed ring of levitation (on right foreclaw) {0} Tools b - an uncursed large box {869} M - a cursed brass lantern (150) (lit) {0} Contents of the large box: 118 gold pieces {0} an uncursed amulet of life saving {0} a cursed amulet of unchanging {0} 17 blessed poisoned +2 orcish arrows {0} 25 uncursed +0 darts {0} the uncursed -2 elven short sword named Quick Blade {12} 65 cursed +0 lead bullets {2} 3 heavily cursed +0 daggers {12} an uncursed +2 wonder dagger {4} the uncursed +1 gnomish helm named Paurnimmen {1} an uncursed +1 dwarvish cloak {4} a cursed +0 enchanted (of warning) dwarvish iron helm {16} an uncursed +0 gentlewoman's dress {60} an uncursed +0 studded leather armor {80} an uncursed +0 magical shield {40} an uncursed +0 vulnerability cloak {4} a cursed +0 school cap {3} an uncursed +0 dwarvish cloak {4} the uncursed +0 pair of leather gloves named Holy Avenger {4} 7 uncursed slime molds {0} 2 uncursed cheeses {0} an uncursed lembas wafer {0} 5 uncursed food rations {0} 3 uncursed cream pies {0} a cursed candy bar {0} an uncursed mushroom {0} a blessed food ration {0} an uncursed tripe ration {0} a cursed finalized scroll of consecration {0} a blessed finalized scroll of identify {0} a cursed scroll of extra healing {0} a blessed scroll of phase door {0} an uncursed scroll of teleportation {0} an uncursed finalized fireproof scroll of punishment {0} an uncursed scroll of cure {0} 3 uncursed scrolls of phase door {0} an uncursed greased scroll of mana {0} 6 uncursed scrolls of mana {0} 2 uncursed scrolls of fire {0} an uncursed finalized scroll of identify {0} a cursed scroll of healing {0} 2 uncursed scrolls of identify {0} 2 uncursed scrolls of enchant weapon {0} a cursed finalized scroll of remove curse {0} a blessed finalized scroll of remove curse {0} an uncursed spellbook of gain corruption (7:2) {0} an uncursed spellbook of stone to flesh (0:2) {0} a blessed finalized spellbook of confuse monster (0:1) {0} a blessed spellbook of cone of cold (0:4) {0} a blessed finalized spellbook of freeze sphere (1:2) {0} an uncursed spellbook of create familiar (0:5) {0} an uncursed finalized spellbook of dig (3:4) {0} an uncursed spellbook of sleep (0:1) {0} a cursed spellbook of repair armor (0:4) {0} an uncursed finalized potion of mutation {0} an uncursed potion of water {0} a blessed potion of gain ability {0} an uncursed potion of speed {0} an uncursed potion of gain energy {0} a cursed finalized potion of see invisible {0} an uncursed potion of object detection {0} 2 cursed potions of restore ability {0} a cursed potion of confusion {0} an uncursed potion of healing {0} a cursed potion of gain level {0} a cursed +4 ring of gain constitution {0} a cursed ring of cold resistance {0} a cursed ring of searching {0} a heavily cursed -2 ring of gain strength {0} a cursed -2 ring of gain strength {0} an uncursed wand of cold (0:0) {0} a cursed wand of identify (0:3) {0} an uncursed wand of extra healing (0:-1) {0} an uncursed expensive camera (0:52) {0} a blessed lock pick {0} an uncursed tin whistle {0} a heavily cursed partly used wax candle (1678) {0} an uncursed blindfold {0} a cursed oilskin sack {5} an uncursed leather saddle {0} 3 uncursed +0 torch (678)'s {60} an uncursed figurine of a twen {0} an uncursed +0 white double lightsaber (1173) {24} an uncursed +0 pick-axe {32} a cursed +5 worthless piece of pink glass {1} an uncursed +0 worthless piece of radiant glass {1} The oilskin sack is empty. Final attributes You were piously aligned Your alignment was 42 Your max alignment was 42 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: discount action Ring identification only worked 4 times out of 10 Amulet identification only worked 15 times out of 18 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 159 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 49% chance Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 88% Amulet drop chance was reduced to 91% Potion drop chance was reduced to 79% Weapon drop chance was reduced to 76% Tool drop chance was reduced to 97% Food drop chance was reduced to 89% Concealing monsters were spawned underneath items 76% of the time only The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: polymorphing The following skill was trained at one fifth the usual rate: short sword The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 2) The following skill became untrainable after a while: riding (turn 47529) The following skill became harder to train at higher skill levels: lance Items were more likely to be generated cursed by 25% Number of artifacts generated was 2 Number of fake artifacts generated was 24 Monster spawn increase started at turn 48079 Monster spawn increase reached its maximum at turn 237151 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1092975 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: quadruped (freq bonus 10) The monster species that spawned more often: obese disenchanter (freq bonus 30) The monster species that spawned more often: arcadian contaminator (freq bonus 42) The monster species that spawned more often: gnome adventuredin (freq bonus 33) The monster species that spawned more often: healing growth (freq bonus 48) The monster species that spawned more often: eldritch force fungus (freq bonus 13) The monster species that spawned more often: counter mechanic (freq bonus 52) The monster species that spawned more often: localism octette eyestalk foreseeing (freq bonus 24) The monster species that spawned more often: itemporter (freq bonus 66) The monster species that spawned more often: bipolar oddity (freq bonus 48) The monster species that spawned more often: grandmaster newt (freq bonus 84) The monster species that spawned more often: deceiving force fungus (freq bonus 36) The monster species that spawned more often: immovable obstacle (freq bonus 45) The monster species that spawned more often: kappa (freq bonus 56) The monster species that spawned more often: Barachiel (freq bonus 12) The monster species that spawned more often: gnome uberwarrior (freq bonus 45) The monster species that spawned more often: old orange dragon (freq bonus 12) The monster species that spawned more often: steel horror (freq bonus 36) The monster species that spawned more often: time tempest (freq bonus 52) The monster species that spawned more often: devil's mummy (freq bonus 45) The monster species that spawned more often: Spectral Kriminologist (freq bonus 42) The monster trait that was more common: monsters that want the Bell of Opening (freq bonus 15) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 1) The monster trait that was more common: monsters that use an evil scentful perfume (freq bonus 3) The monster trait that was more common: monsters of huge size (freq bonus 2) The monster trait that was more common: monsters that are always male (freq bonus 2) The monster trait that was more common: monsters whose attacks cause loud sound (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 4) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 4) The monster trait that was more common: monsters whose attacks cause map amnesia (freq bonus 9) The monster species that never randomly spawned: changed The monster species that never randomly spawned: algorithm octad The monster species that never randomly spawned: telape The monster species that never randomly spawned: centaur grandmaster The monster species that never randomly spawned: atomic turret The monster species that never randomly spawned: skyrocketing airbrush The monster species that never randomly spawned: Inspector Keelhauler The monster species that never randomly spawned: infantryman The monster species that never randomly spawned: fokieng wand The monster species that never randomly spawned: skillfully curatorial The monster class that always generated with extra speed: rodent The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was never generated: darkmode stone (gray) The RNG hath decreed that this item was never generated: condome ((null)) The RNG hath decreed that this item was never generated: implant of badness (prismatic) The RNG hath decreed that this item was never generated: purification (fresh) The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was never generated: tunnels (WESTERN FRANKISH COURSE) The RNG hath decreed that this item was never generated: mecha-irazu ((null)) The RNG hath decreed that this item was never generated: clairvoyance (dark blue) The RNG hath decreed that this item was never generated: destruction stone (gray) The RNG hath decreed that this item was generated more often: stat decay stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 18) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 13) The RNG hath decreed that this item was generated more often: confusion stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: secret key ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gentlewoman's dress (expensive dress, freq bonus 19) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 18) The RNG hath decreed that this item was generated more often: resistance (DESREVER TSEPMET, freq bonus 10) The RNG hath decreed that this item was generated more often: green dragon scale shield (green dragonhide shield, freq bonus 18) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 6) The RNG hath decreed that this item was generated more often: anti-teleportation (ruled, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: reinforced mace ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: mineral bolt ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: fleece stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: orange spell gloves (cuddly gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: leather gloves (old gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of violet glass (violet, freq bonus 10) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 32) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 10) The RNG hath decreed that this item was always generated cursed: time stop (untouchable) The RNG hath decreed that this item was always generated cursed: tin ((null)) The RNG hath decreed that this item was always generated cursed: movemork stone (gray) The RNG hath decreed that this item was always generated cursed: tempest horn (horn) The RNG hath decreed that this item was always generated cursed: aurora beam (swirling) The RNG hath decreed that this item was always generated cursed: tin ((null)) The RNG hath decreed that this item was always generated cursed: light (glass) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: paralysis (emerald) The RNG hath decreed that this item was always generated cursed: heavy shadow ball ((null)) The RNG hath decreed that this trap was always invisible: missingno trap The RNG hath decreed that this trap was generated more often: black spell trap (freq bonus 2) Trap randomization happened for 1 in 203 traps Next attribute increase check would have come at turn 8257 Strength training was 50 Dexterity training was 37 Wisdom training was 38 Constitution training was 14 Your sanity was 0 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You were paralyzed (-1) You had not decided on your sexuality yet You were prevented from having peacevision (0) You were telepathic You had infravision You had 1993 points of nutrition remaining You were levitating (0) You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.5.7 (58c4af88) - last build Sat Nov 9 14:46:16 2019. You could not have safely prayed (472) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 + matter 0% 74% b - cone of cold 5 + matter 95% 334% c - confuse monster 2 + enchant 0% 119% d - gain corruption 7 + chaos 99% 61% e - stone to flesh 3 + healing 90% 64% f - create familiar 7 + occult 99% 70% g - dig 5 + matter 95% 83% h - sleep 2 + enchant 0% 110% Techniques known in the end Name Level Status reinforce memory 8X Prepared(0) appraisal 8 R Prepared(0) panic digging 8 R Prepared(0) phase door 8 R Not Ready(3454) invoke deity 8 R Prepared(0) draw energy 4X Prepared(0) Discoveries Amulets amulet of life saving (jungle) amulet of unchanging (forgettable) Weapons quarterstaff (staff) orcish arrow (crude arrow) elven short sword (runed short sword) Armor dwarvish iron helm (hard hat) leather gloves (fencing gloves) gnomish helm (little red hat) dwarvish cloak (hooded cloak) gentlewoman's dress (expensive dress) vulnerability cloak (dark cloak) Scrolls scroll of fire (IF YOU PLAY GRUNTHACK MAKE SURE YOU GRUNT A LOT) scroll of healing (SCATTER TO CAUSE ENEMY TO EXPLODE IF F-STUNT) scroll of mana (IGNORANT WEATHER) scroll of phase door (VAS CORP BET MANI) scroll of standard id (ASSTRAELOS CHRAELOS) scroll of cure (PHD IN HIGH HEELING) * scroll of extra healing (NAMEEXPERIENCEGOLDTIME) * scroll of greater mana restoration (PETENNABOUTHI PEPTOU BASI) scroll of clouds (DESU SENPAI FAMY) scroll of earth (FAUST HERR DER DIE) scroll of destroy armor (DNHSLEX IS DNETHACK WITH SHOOOOOOOES) scroll of taming (ONLY I KNOW HOW THE INTERIOR BUG IN FALLOUT 3 WORKS) scroll of light (THE SLEX ELDER PRIEST IS EVEN MORE EVIL THAN THE DNETHACK ONE) scroll of create monster (JUSTIN BAILEY) scroll of consecration (IMOLATEING TO ATTACK ENEMY SPEE RISE) scroll of identify (01DOTE) scroll of teleportation (CHOMASO EMMAI SERBONI EMER) scroll of punishment (AITOFCD TINGAED NCELCD NFUSFCD) scroll of enchant weapon (ACHAT SHTAYIM SHALOSH) scroll of remove curse (YITH GETS ONESHOT BY A MOTHERFUCKING BABY) Spellbooks spellbook of freeze sphere (mysterious) spellbook of cone of cold (orange) spellbook of confuse monster (pythonic) spellbook of gain corruption (fadeless) spellbook of stone to flesh (amyflax) spellbook of create familiar (ordering) spellbook of dig (actionistic) spellbook of sleep (next) spellbook of repair armor (transforming) Potions potion of healing (elder flower) potion called nmb (viscous) potion of paralysis (aqueous) potion called acid (dark) potion of mutation (effervescent) potion of water (clear) potion of gain ability (blueberry) potion of speed (forget-me-not) potion of gain energy (oobleck) potion of see invisible (whisky) potion of object detection (radiating) potion of restore ability (lavender) potion of confusion (bright) potion of gain level (anise seed) Rings ring of levitation (delayed) ring of gain constitution (garnet) ring of cold resistance (signet) ring of searching (cryptolocker) ring of gain strength (wire) Wands wand of cold (rimmed) wand of banishment (jute) wand of identify (stoutwood) wand of extra healing (glistening) Tools oilskin sack (bag) large box (wooden box) tin whistle (whistle) wax candle (candle) leather saddle (saddle) white double lightsaber (double lightsaber) Gems worthless piece of pink glass (pink) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 50 Level 50: <- You are here Vanquished creatures an ant 0 giant ants (1 created) 0 little migos (1 created) a blot 2 acid blobs 0 red blobs (1 created) 0 white blobs (1 created) 0 quivering blobs (1 created) 0 onanocter 1as (1 created) 0 eps blobs (1 created) 2 jackals 2 pryf coyotes (1 created) a petty wild dog a gang guy a winter wolf cub a thirv spore 7 freezing spheres a backbringer a panther woman a gobhoblin an intrit a standing gargoyle 0 wimps (1 created) a hobbit slingerer 2 dwarves a midgety dwarf a barfing midget 0 flintobbits (1 created) a low mind flayer a minigater a giant improach 0 homunculi (1 created) 0 retches (1 created) 0 imps (1 created) 0 korses (1 created) 0 tengu (1 created) 0 mover jellies (1 created) 0 normal jellies (1 created) 0 red oozes (1 created) 0 tingling jellies (1 created) 0 ochre jellies (1 created) a kobold a large group kobold (2 created) a kobold suser a gully lemming (2 created) 0 fast mimickers (1 created) a perfidious albion a small mimic 0 static mimics (1 created) 0 dryads (1 created) 0 neevils (1 created) a goblin 0 marine goblins (2 created) 0 it goes nothing more perries (1 created) a hobgoblin (2 created) 0 urutractors (1 created) 0 alfas (1 created) an orc 0 ascent orcs (1 created) 0 goblin fighters (1 created) 0 supercops (1 created) 0 timid goblins (1 created) 0 samurukhai (1 created) 0 flat orcs (1 created) 0 green goblins (1 created) 0 gay sentai (1 created) 0 little lambs (1 created) an imipig 0 lambs (1 created) 0 knapsack lambs (1 created) 0 young cows (1 created) 0 culves (1 created) a wild sheep a large rothe 0 furry rothes (1 created) a giant badger a roff 0 porings (1 created) an osquip 3 boars a possessed sheep 0 knapsack sheep (1 created) 0 gryffon children (1 created) 0 mumakil (1 created) a sewer rat a kould rat 0 drains rats (2 created) a rabbit a giant rat 0 GRs (6 created) a quill bear an eevee (3 created) a rock mole a hole spider 0 centipedes (1 created) a large spider a trickster a wild horse (2 created) 0 tlotting humpers (1 created) 0 cancel watchers (1 created) 0 plasma clouds (1 created) a rotater cloud a form vortex 0 armored larvae (1 created) 3 ego dung worms 2 grid bugs a generic error 0 yellow lights (1 created) 0 operated alien clilds (1 created) an aangel a mohat a Rame Duck 0 lame bats (1 created) a nightguard bat 0 doublesling centaurs (1 created) 0 middle-age centaurs (1 created) a tiny dragon 0 baby gray dragons (1 created) a wimpy psychic dragon 0 lightning demons (1 created) 0 garbage houseses (1 created) 0 young adult heroic dragons (1 created) 0 strong kanegous (1 created) 0 manticores (1 created) 0 baby glowing dragons (1 created) 0 gray dragons (1 created) 0 silver dragons (1 created) 0 white dragons (1 created) 0 black dragons (1 created) a space 0 shaded lichens (1 created) 2 nolds (1 created) a spore lichen 0 werelichens (1 created) 0 score molds (1 created) 2 score spores (1 created) 0 brown patches (1 created) 3 yellow spores (1 created) an orange growth 2 orange fungi (1 created) an orange stalk (2 created) a red mold a cyan growth (0 created) 0 cyan patches (1 created) a cyan spore a pale growth (0 created) 4 violet colonies (1 created) 0 quantum mushrooms (1 created) 0 juere infantries (1 created) 0 off-color spores (1 created) 0 bimm nolds (1 created) a sub-gnome a back pew 0 tiny rascallings (1 created) 0 grope lords (1 created) 0 crown gnomes (1 created) a giant child 0 gless children (1 created) 0 humiants (1 created) 0 golden ones (1 created) 0 will giants (1 created) 0 evasive hill giants (1 created) 0 huge girls (1 created) 0 flame giants (2 created) 0 shottiants (1 created) 0 green monsters (1 created) 3 Keystone Kops (7 created) 0 EQ Kops (1 created) 2 Keystone Policemen 2 Kop Sergeants 0 EQ Sergeants (1 created) 0 Officer Sergeants (2 created) an Uniform Lieutenant 0 Spectral Lieutenants (1 created) 0 Korrupt Kops (1 created) 0 Kop Kaptains (1 created) 0 Yellow Kops (1 created) 0 smallvet liches (1 created) 0 mummies (1 created) a blah mummy a chamfered mummy 0 white naga hatchlings (1 created) 0 dark naga hatchlings (1 created) a baby ogre a slo ogre 0 space orc bosses (1 created) 0 gray oozes (1 created) 0 porter gray oozes (1 created) 0 counter mechanics (1 created) a negative thing (2 created) 0 small ers (1 created) 0 erosators (1 created) a strict snake a garter snake 0 cobras (2 created) a cloll (3 created) 0 necky trolls (1 created) 0 adolescent trolls (2 created) 0 flying trolls (1 created) 0 inertia trolls (1 created) 0 yellow trolls (1 created) 0 water trolls (1 created) 0 shieldon mutants (1 created) an acid source 0 lesser umber hulks (2 created) 0 shambling wights (1 created) 0 wraiths (1 created) a mini xorn a med xorn 0 weaker xorns (2 created) 0 xorns (2 created) a humape 0 monkeys (1 created) an ugga beast 0 brash monkeys (1 created) 0 aaerrs (1 created) a rat zombie a kobold zombie a controller 0 gecko zombies (1 created) 0 o zombies (1 created) 0 hedrow zombies (1 created) 0 spit golems (1 created) a warm-blooded golem 0 cloth golems (1 created) 0 stone golems (4 created) 0 human adventurers (1 created) a friendly adventurer 0 regular humans (1 created) 0 weary pilgrims (1 created) an elderly gentleman a squint-eyed rogue (2 created) 0 beginners (1 created) a furry 0 dunadans (1 created) 0 nords (1 created) 0 navis (1 created) a werelichen (0 created) a miner 0 little boys (1 created) 0 item masters (4 created) 0 shopkeepers (2 created) 0 soldiers (26 created) 0 sergeants (6 created) 0 lieutenants (6 created) 0 captains (4 created) Medusa (0 times) a minighost 0 glib hands (1 created) 2 eh ghosts (5 created) 0 confined ghosts (1 created) 0 bus (1 created) 0 discharge floaters (1 created) 0 shadows (1 created) 0 cho-cho 13's (1 created) 0 midghosts (1 created) 0 medghosts (3 created) 0 blue baptists (1 created) 0 lost souls (1 created) 0 blastmen (1 created) 0 black drivers with the backpack (1 created) 0 ghosts (1 created) 0 damager ghosts (1 created) 0 pseudo ghosts (1 created) 0 amnesia ghosts (1 created) 0 weighing spirits (1 created) 0 remembered souls (1 created) 0 sluggish greater ghosts (2 created) 0 mega shades (1 created) 0 big ghosts (1 created) 0 flying demons (1 created) a hungry demon 2 regular demons (4 created) 0 Joker Blacks (1 created) 0 djinn (1 created) 0 turto fish (1 created) 0 slatas (1 created) 0 swim hatas (2 created) 0 slonch hatas (1 created) 0 tortoises (2 created) 0 hata-matas (1 created) 0 hata-splashas (1 created) 0 rouge jellyfish (1 created) 0 graceful mussles (2 created) 0 oyster mussles (1 created) 0 prehistoric fish (1 created) 0 eels (4 created) 0 spawning fish (1 created) 0 fool fish (1 created) 0 pikes (1 created) a large eel (2 created) a dangerous large eel 0 floating fish (1 created) 0 jellyfish (6 created) 0 legged tuna (1 created) an undefined fish 0 unknown fish (1 created) 0 thick jellyfish (2 created) 0 brassfish (1 created) 0 giant crayfish (1 created) a magikarp (2 created) 0 giant clams (1 created) a piranha (4 created) 0 bloodthirsty piranhas (1 created) 0 carps (1 created) 0 bloodfish (2 created) 0 streamfish (3 created) 0 sea eels (2 created) 0 harr fish (1 created) 0 giant eels (1 created) 0 eel-lizards (4 created) 0 sharpfish (1 created) 0 sharks (1 created) 0 giant crabs (1 created) 0 electric eels (7 created) 0 legend predators (1 created) 0 fire crabs (1 created) 0 prehistoric peoples (1 created) 0 blocker eels (1 created) 0 mermaids (1 created) 0 tentacools (1 created) 0 saddleback tortoises (1 created) 0 floor fiends (1 created) 0 koopa tortoises (1 created) 0 schluppers (1 created) 0 giant piranhas (1 created) 0 shamble fish (1 created) 0 amazonic beasts (1 created) 0 flat fish (1 created) 0 giant gray jellyfish (1 created) 0 amorphous fish (1 created) a twen a sqaaker a gecko a little tyrannosaurus a gnome cadaver 0 burning fern spores (1 created) a walking green flower 0 floating spores (1 created) 0 killer tomatoes (1 created) 0 coins from the depths (1 created) a blue play figure a plains play figure 0 huge piles of killer coins (1 created) 0 dot grues (1 created) a novice roll wall a novice medium wall 0 novice dark walls (1 created) a +1 nm wall a biem turret a deduct turret (2 created) an abducation pillar an arrow turret a dagger turret a fragrance dispenser a cold trove 486 creatures born. 160 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 36 times You eaten food with animal by-products 31 times You eaten meat 31 times You have communicated with the gods 5 times You prayed to the gods 2 times You hit with a wielded weapon 314 times You killed 139 monsters You read items or engraved 22 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 14 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 3 times You read scrolls 5 times You read spellbooks 5 times You successfully cast spells 17 times You failed to cast a spell 3 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 3 times You phase doored 0 times You teleported 2 times You levelported 0 times You branchported 0 times You were banished 1 time You were punished 0 times You had to mourn the death of 2 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 42 You had a maximum sanity of 24 You had a maximum contamination of 0 You successfully searched for traps 1 time You successfully searched for doors or corridors 26 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 3 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 1 time You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 1 altar You had your items stolen 3 times You got poisoned 3 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 2 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 1 time You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 2 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 12 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 5 critical hits You stole goods worth 0 zorkmids You let monsters dig out 14 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) general combat [Basic] (max Expert) (29 of 160) body armor [Basic] (max Expert) (43 of 160) devices [Basic] (max Expert) (33 of 160) memorization [Basic] (max Expert) (24 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (11 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (253 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (48 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye ziratha the Ice Mage... You died in The Dungeons of Doom on dungeon level 50 with 20056 points, and 135 pieces of gold, after 6862 moves. Killer: a monster (xorn), while frozen by breathing a potion You were level 8 with a maximum of 113 hit points when you died. You reached the 45th place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 3 802632 ziratha-Ice-Dev-Mal-Cha died in The Dungeons of Doom on level 50 [max 80]. Killed by a monster (invisible golden naga), while sleeping. - [174] 43 22274 Marc-Ast-Mus-Mal-Cha died in Space Base on level 37. Killed by a monster (silver dragonfly). - [52] 44 22217 Louis-Gre-Dro-Mal-Law died in The Gnomish Mines on level 11. Killed by a spore cloud. - [61] *45 20056 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 50. Killed by a monster (xorn), while frozen by breathing a potion. - [113] 46 19530 Skeff-Cyb-Nor-Fem-Neu died in Space Base on level 40 [max 41]. Killed by a monster (heisenbug). - [101] 47 18944 ziratha-Ice-Dev-Fem-Law quit in The Dungeons of Doom on level 5 [max 6]. 110 [127]