ziratha, chaotic female devilish Ice Mage -------- -------##|......| ------------ |.....-,,|......| |..........| |.....|#,|...#..|#########----------- ##|..........| |.....-,#|.......,,,,,,,,,-.........| ------------- ---------- #,-..........| |...-.-#,|......|#########|.........| +.......#...| |........| #,-.---------- |...|###,|.#....|`,,,,,,,,..........| |#..........| ------........------## ------#,#,,,,,,,###########-.-.- #,|......|,########-----------,|...........| |...................,# --....--,#######,,,,,,,,,,,##,, #,-.------,#########,,,,,,,,,,,|...........| |..................|,# ##|......|,# ##########,##,, ,,,,, ,,,,,,,,,,,,#########,|#....#.....| |.............------,# #,-.----.|,#----------------.--,,----------------#######,,,# #,|...........| |.............| #,# #,|.|##..|,#|.................|,,|...............,# ### #,........-#--- -.-------.----- #,## #,|.-.--.|,#|.................|,,|..............|,# ,,|.......| #,,,,,,,,,,###### #,,# #,|......|,#|.................|,,|..............|,## #,|#......| #########,,,,,,,## ##,# #,|.>...--,#|.................|,,|......---------,,# #,|..#....| #,#####,,## ### #,--|----,,#|.................|,,|......| ##,# #,,|.......| #,# #,,# #,##,,,,,,,,..................|`,|......| #,# #,#|.......| #,# #,# #,##,,#,,###|.................|,,-.------ #,## ------ #,#--------- ------------------,# #,# #,##,##,,,##----------------.--,,#,# #,,# |....| #,# |................|,# #`# #,##,,,,#,,,,# #####,# ,,#,# #,# --....-- #,# |................|,# -.---- #,##,#######,# ##,,,,,# ,,,,# #,, +......| #,# |................|,# |....| #,,,,,-------|-- #,,##### #,#,# #,##|......| #,###------ |................|,# ---....---#,,,##`|........| ##,--------.-,# #,,,|......| #,##,-`.+?| #--------.------.--,# |.........,,#,# |.....`..| #,,.........|,# ###,|<.....| #,##,|I$)%| #,,,,,,,,,##,,,,#,,,# |........|###,## |......(.| #,,|........|,## #,|......| #,##,|..$?| -|----#####,,,####### ---....--- #,,# |........| #,,||.......|#,,# #,|......| #,##,|.I!$| |....| -.-.- |....| ##,# ----.----- ##,,----------,#,#### #,|......| #,##,|.&%/| |....| |...| -.---- #,# ,,,,,# ##,,,,#######,,,,,,,,# #,.......| #,##,------ ---....---# |...| #,,,## #,# ,##,#######,,,,,[,,,,,,,#,####,# ##|......| #,##,,,,# |.........#--{..--############,,,,######,######,##,,,,,,,,,###,,########,,# #,# |......| #,#####,# ---....---#|......,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,--.-+------,# -----.---.--- --....-- #,-----,# |....| |.....|############,----.----,###-.----,#|..........,# |...........| |....| #,|....`# |`...| |.....-,,,,,,,,,,,,,|.......|,# |....|,#|.........|## |...........| ------ #,....|# ----- --...--###########---.......|,# |....|,#|.........| |..-------..| #|...| |...| |..........,# |....|,#|.........| |..| |..| |...| |...| |.........|# |.....,#|.........| |..-------..| |...| ----- |.......--- |....|# |.......--- |...........| ----- |.......| |....| --------- |...........| ---.----- ------ ------------- [Ziratha the Condenser] St9 Dx12 Co14 In8 Wi6 Ch11 IceDevFemCha Dlvl:2 $163 HP-9(72) Pw86(86) AC6 Xp5/227 T2303 Latest messages You hear a flinging sound. You are hit by a shotgun shell! [-16 -> 51] It misses. Your studded leather armor blocks its attack. It just misses! It hits you! [-7 -> 44] # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! You hear a flinging sound. You are hit by a shotgun shell! [-13 -> 32] You are hit by a shotgun shell! [-23 -> 9] Warning: HP low! It hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff {16} t - the uncursed +2 stygian pike named Queeb Butt {10} x - an uncursed +0 rifle {12} C - an uncursed +0 axe {24} E - a cursed -1 scimitar (weapon in foreclaw) {16} J - a blessed +1 weighted flail {7} K - an uncursed +0 brittle spear {50} M - an uncursed +0 rocket launcher {250} Armor u - an uncursed +0 studded leather armor (being worn) {80} I - an uncursed +0 pair of low boots {4} N - an uncursed +0 small shield {12} Comestibles c - 4 uncursed food rations {0} p - 5 uncursed apples {0} q - an uncursed carrot {0} y - an uncursed tin of evasive fox meat {0} z - an uncursed clove of garlic {0} A - a blessed tin of nolor rat meat {0} H - 22 uncursed slime molds {0} R - an uncursed tripe ration {0} Scrolls e - an uncursed scroll of identify {0} k - 7 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 2 uncursed scrolls of standard id {0} o - 2 uncursed scrolls of cure {0} r - 2 uncursed scrolls of enchant weapon {0} v - an uncursed scroll of remove curse {0} w - a cursed scroll of blank paper {0} G - 2 uncursed scrolls of teleportation {0} L - an uncursed finalized scroll of astralcension {0} S - a heavily cursed scroll of standard id {0} Spellbooks h - a blessed spellbook of freeze sphere (0:1) {0} i - a blessed finalized spellbook of cone of cold (0:5) {0} j - a blessed spellbook of confuse monster (0:5) {0} Potions d - an uncursed potion of object detection {0} D - an uncursed potion of gain energy {0} O - an uncursed potion of healing {0} Rings g - an uncursed ring of stealth (on right foreclaw) {0} Wands f - an uncursed wand of cold (0:11) {0} s - an uncursed wand of speed monster (0:0) {0} B - an uncursed wand of make visible (0:11) {0} P - an uncursed wand of healing (0:4) {0} Tools b - an uncursed chest {750} Gems Q - the uncursed +1 worthless piece of teal glass named Kuko Shakaku {1} The chest is empty. Final attributes You were devoutly aligned Your alignment was 19 Your max alignment was 24 You carried 0 sins You could not have this property at all: freezopathy You could not have this property intrinsically: burnopathy Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 27 Implant identification only worked 1 times out of 24 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 10 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 81% Ring drop chance was reduced to 92% Wand drop chance was reduced to 76% Amulet drop chance was reduced to 28% Potion drop chance was reduced to 68% Armor drop chance was reduced to 96% Tool drop chance was reduced to 82% Food drop chance was reduced to 97% Monster death drops spawned with only 99% chance The following skill could not be trained at all: devices The following skill was limited to basic proficiency: attack spells The following skill became untrainable after a while: axe (turn 5523) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 20777) Items were more likely to be generated cursed by 3% Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 20466 Monster spawn increase reached its maximum at turn 98899 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1075003 The monster class that cannot be genocided was (null) The monster class that was spawned more often: wall monster (freq bonus 2) The monster species that spawned more often: snoopiest scrutinized mesomorphic (freq bonus 15) The monster species that spawned more often: kobold shaman (freq bonus 12) The monster species that spawned more often: growlithe (freq bonus 18) The monster species that spawned more often: ogre (freq bonus 12) The monster species that spawned more often: kathy zikurat (freq bonus 15) The monster species that spawned more often: yerles machine infantry (freq bonus 42) The monster species that spawned more often: ungraceful stingy (freq bonus 7) The monster species that spawned more often: coin ideologic proctological purist milliard kedging (freq bonus 4) The monster species that spawned more often: carnivorous gel (freq bonus 3) The monster species that spawned more often: tu-tara backup soldier (freq bonus 24) The monster species that spawned more often: hardcore lich (freq bonus 16) The monster species that spawned more often: crunchy fungus (freq bonus 12) The monster species that spawned more often: darth dragon (freq bonus 60) The monster species that spawned more often: fishing rod (freq bonus 18) The monster species that spawned more often: maelstorm (freq bonus 12) The monster species that spawned more often: euphony drat (freq bonus 18) The monster species that spawned more often: carnality finickier tessellated trusteeship (freq bonus 12) The monster species that spawned more often: beige fungus (freq bonus 6) The monster species that spawned more often: hophead obsequy undershot lather (freq bonus 4) The monster species that spawned more often: friendly fire (freq bonus 10) The monster trait that was more common: shapeshifting monsters (freq bonus 12) The monster trait that was more common: monsters whose attacks increase the sin counter (freq bonus 2) The monster trait that was more common: monsters with drain resistance (freq bonus 2) The monster trait that was more common: monsters with a game-specific regular attack (freq bonus 2) The monster trait that was more common: monsters that squeek (freq bonus 24) The monster trait that was more common: monsters with illusion attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 1) The monster species that never randomly spawned: flinger lineup The monster species that never randomly spawned: mean force patch The monster species that never randomly spawned: drrdrrdrr vampire The monster species that never randomly spawned: otted golem The monster species that never randomly spawned: disintegrating hc alien The monster species that never randomly spawned: sharpfish The monster species that never randomly spawned: hardened warrior The monster species that never randomly spawned: aligned wreaking foreigner degenerately The monster species that never randomly spawned: great bar slayer The monster species that never randomly spawned: unexcused concertedly The monster class that always generated with extra speed: turret The RNG hath decreed that this item was never generated: amethyst (violet) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was never generated: towel ((null)) The RNG hath decreed that this item was never generated: greyout cloak (colorfade cloak) The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was never generated: helm of storms (padded helmet) The RNG hath decreed that this item was never generated: dwarvish roundshield (large round shield) The RNG hath decreed that this item was never generated: disintegration beam (bursting) The RNG hath decreed that this item was never generated: bestest cloak (slexual cloak) The RNG hath decreed that this item was never generated: implant of credit (consecrated) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 63) The RNG hath decreed that this item was generated more often: crossbow bolt ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 3) The RNG hath decreed that this item was generated more often: implant of badass (pestilent, freq bonus 16) The RNG hath decreed that this item was generated more often: grain scythe ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: boots of interruption (velcro sandals, freq bonus 5) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 24) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 26) The RNG hath decreed that this item was generated more often: slime (slimy, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 53) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 6) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 10) The RNG hath decreed that this item was generated more often: green gown ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: grassland (deitificial, freq bonus 7) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 9) The RNG hath decreed that this item was generated more often: shield of reflection (polished silver shield, freq bonus 8) The RNG hath decreed that this item was generated more often: EVC stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: polymorph (golden, freq bonus 4) The RNG hath decreed that this item was always generated cursed: full healing (black) The RNG hath decreed that this item was always generated cursed: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was always generated cursed: large box of digestion (wooden box) The RNG hath decreed that this item was always generated cursed: low stat stone (gray) The RNG hath decreed that this item was always generated cursed: swimming (aquatic) The RNG hath decreed that this item was always generated cursed: implant of envy (timeless) The RNG hath decreed that this item was always generated cursed: wishing (sorrowful) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this item was always generated cursed: vulnerability cloak (flax cloak) The RNG hath decreed that this trap was always invisible: tron trap The RNG hath decreed that this trap was generated more often: shifting sand trap (freq bonus 5) The spell school whose books are more common was divination spells (freq bonus 9) Trap randomization happened for 1 in 85 traps Next attribute increase check would have come at turn 4332 Strength training was 26 Dexterity training was 3 Wisdom training was 14 Constitution training was 1 Your sanity was 2 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were prevented from having freezopathy (0) You had infravision You had 646 points of nutrition remaining You were stealthy You were fast You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.5.7 (58c4af88) - last build Sat Nov 9 14:46:16 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 + matter 0% 77% b - cone of cold 5 + matter 95% 377% c - confuse monster 2 + enchant 0% 107% d - mutation 6 + body 98% 92% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Reloading(167) invoke deity 5 R Prepared(0) draw energy 1X Prepared(0) Discoveries Weapons quarterstaff (staff) scimitar (curved sword) Armor low boots (walking shoes) Scrolls scroll of identify (HP LOWED BY HOT AND HEAL BY WATE) scroll of healing (NIPPLE MARIO) scroll of mana (WITH ENOUGH LIGHTNING RES THE GLOAMS ARE IRRELEVANT) scroll of phase door (IS THE ALL SO CLASS) scroll of standard id (ERIKISEPHEARARACHARAPHTHISKERA) scroll of cure (REMOVING CONTENT IS NOT PART OF THE SLEX DESIGN PHILOSOPHY) * scroll of extra healing (HZLRC KSTSBD MPFNG) * scroll of greater mana restoration (ABRA KA DABRA) scroll of grave (NDNH WILL HAVE RADOBAN OR IOKOBAN INSTEAD OF SOKOBAN) scroll of enchant weapon (THE LITTLE GIRL SMILES AT THE SIGHT OF THE STUPID TRANSLATOR) scroll of remove curse (AMANITA FIASCO) scroll of blank paper (unlabeled) scroll of teleportation (ZOUCH ZOUKI TO PARY) scroll of astralcension (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) Spellbooks spellbook of freeze sphere (deep) spellbook of cone of cold (crepuscle) spellbook of confuse monster (forgotten) spellbook of mutation (orange) Potions potion of object detection (yellow) potion called cnf (flowing) potion of gain energy (instant coffee) potion of healing (iris) Rings ring of stealth (tortoise shell) Wands wand of cold (elasthan) wand of speed monster (vivardoradorium) wand of make visible (nickel) wand of healing (glistening) Tools chest (wooden container) Gems worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: <- You are here Vanquished creatures a normal ant (2 created) 0 large ants (1 created) a pestyblob 0 launchblobs (1 created) an eatblat 0 regular blobs (1 created) 0 smart bombs (1 created) 0 fogses (1 created) 0 winter wolf cubs (1 created) 0 notons (2 created) a mover jelly 0 kobold lords (1 created) 0 geckechauns (1 created) a mynock a cool goblin 2 koks an imipig 0 roffs (1 created) 2 sewer rats 3 sua rats 0 snag rats (1 created) 0 nimble rats (1 created) a rishrash rat 0 black rats (1 created) 2 scavengers 2 field mice 0 sand rats (1 created) 0 wild rabbits (1 created) 0 giant white cave mice (1 created) a large rat 0 sextarian cuties (1 created) 2 GRs 0 bus drivers (1 created) a snow rabbit a rattata 0 spideroids (1 created) a little webmaker 0 carrion crawlers (1 created) a bugger error 0 one-winged bats (1 created) 2 vultures 0 fat bats (1 created) a lame bat a porter lichen a yellow mold a yellow wort 0 green molds (1 created) 2 sub-gnomes (3 created) 0 intercromes (1 created) 0 creep mummies (1 created) a snide naga 0 grid xorns (1 created) a kobold zombie 0 gecko zombies (1 created) 0 orc zombies (1 created) 0 dwarf zombies (1 created) 0 grunthack zombies (1 created) a human adventurer a hallucinating survivor a karate scrub 0 item masters (6 created) 0 shopkeepers (1 created) a minighost a confined ghost 0 bu twos (1 created) a paper weight 0 newts (1 created) 0 iguanas (1 created) 0 drag mewlips (1 created) a green mushroom patch a pile of pennies 0 yerles machine infantries (1 created) 0 floor grues (1 created) 0 danger vapors (1 created) a novice medium wall a +2 nm barricade 0 mini rumb monsters (1 created) 0 thirsty fish (1 created) a health trove 96 creatures born. 47 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 12 times You eaten food with animal by-products 9 times You eaten meat 9 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 56 times You killed 46 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 1 time You successfully cast spells 4 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 24 You had a maximum sanity of 3 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 11 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 5 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (5 of 20) body armor [Basic] (max Expert) (21 of 160) devices [Basic] (max Expert) (20 of 160) memorization [Unskilled] (max Expert) (6 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (9 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (67 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (32 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye ziratha the Ice Mage... You died in The Dungeons of Doom on dungeon level 2 with 1008 points, and 0 pieces of gold, after 2303 moves. Killer: a monster (invisible Mr. Kabalebo, the shopkeeper) You were level 5 with a maximum of 72 hit points when you died. You reached the 97th place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 3 802632 ziratha-Ice-Dev-Mal-Cha died in The Dungeons of Doom on level 50 [max 80]. Killed by a monster (invisible golden naga), while sleeping. - [174] 95 1107 Darian-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (hallucinogen-distorted darker grue). - [78] 96 1034 ziratha-Ele-Dev-Fem-Cha died in The Dungeons of Doom on level 5. Killed by a monster (watch captain). - [66] *97 1008 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (invisible Mr. Kabalebo, the shopkeeper). - [72] 98 995 ziratha-Mam-Mum-Fem-Cha died in Space Base on level 10. Killed by a monster (paper weight). - [32] 99 982 ziratha-Mam-Dev-Fem-Cha died in Space Base on level 20. Killed by a system shock. - [17]