ziratha, chaotic female devilish Ice Mage --------### ###################### |....<..,,###########,,,,,,,,,,,,,,,,,,,,,##--------------------- |......|,,,,,,,,,,,,,,####---------------,#%-%..................| |....... #,,,,######### |.{...........|,#,|%..%..........$....| -------- ###,# -..............,),-...................| ---------------,,&|%.......%......*...| ,,,,.%..%%..............| #---------------- ---- . [Ziratha the Chiller] St6 Dx14 Co6 In17 Wi13 Ch8 IceDevFemCha Dlvl:2 $83 HP-9(81) Pw165(165) AC4 Xp7/742 T1524 Bli Latest messages The wand misses you. The winter wolf cub misses the Kop Sergeant. You see here 9 rocks {0}. You hear some noises. You hear a distant zap. You hit the Kop Lieutenant! The Kop Lieutenant throws a cream pie! You are hit by a cream pie. Yecch! You've been creamed. You hear a nearby zap. The wand hits you! [-19 -> 17] You hit it. It hits you! [-6 -> 12] Warning: HP low! You kill it! You hear a nearby zap. The wand hits you! You die... Your inventory Amulets r - an uncursed amulet of ESP {0} D - a cursed amulet of strangulation {0} Weapons a - a blessed +1 quarterstaff {16} p - the uncursed +8 short sword named Clarent (weapon in foreclaw) {12} s - an uncursed +0 shotgun {15} x - an uncursed +1 short blade {12} I - 16 uncursed +0 elven arrows {0} K - the cursed -1 rubber hose named The System of the Heavens {8} L - 32 uncursed +0 needles {1} N - a cursed -1 randospear {12} Armor z - an uncursed +0 studded leather armor (being worn) {80} Comestibles c - 3 uncursed food rations {0} v - a blessed tin of negative thing meat {0} J - 17 uncursed cream pies {0} Scrolls e - 2 uncursed scrolls of identify {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - an uncursed scroll of standard id {0} o - an uncursed scroll of cure {0} q - an uncursed finalized scroll of identify {0} t - a blessed scroll of lockout {0} u - an uncursed finalized scroll of magic mapping {0} y - an uncursed scroll of magic mapping {0} E - 6 uncursed scrolls of healing {0} F - a cursed scroll of charging {0} H - 2 blessed scrolls of standard id {0} Spellbooks h - a blessed spellbook of freeze sphere (1:5) {0} i - a blessed spellbook of cone of cold (3:5) {0} j - a blessed finalized spellbook of confuse monster (0:4) {0} w - an uncursed spellbook of cure stun (0:3) {0} Potions d - an uncursed potion of gain ability {0} B - 2 uncursed finalized potions of water {0} G - an uncursed finalized potion of speed {0} Rings g - an uncursed ring of free action (on right foreclaw) {0} Wands f - an uncursed wand of cold (0:8) {0} M - an uncursed wand of digging (0:2) {0} Tools b - an uncursed bag of holding {5} k - an uncursed skeleton key {0} A - an uncursed oilskin sack {5} C - 3 cursed wax candle (2000)'s {0} The bag of holding is empty. The oilskin sack is empty. Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins Scroll identification only worked 100 times out of 197 Ring identification only worked 4 times out of 15 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 19 Monsters only dropped their equipment with 25% chance Scroll drop chance was reduced to 85% Ring drop chance was reduced to 55% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 67% Implant drop chance was reduced to 86% Weapon drop chance was reduced to 95% Armor drop chance was reduced to 89% Tool drop chance was reduced to 91% Food drop chance was reduced to 93% The following skill was trained at half the usual rate: lance The following skill was trained at one fifth the usual rate: trident The following skill became untrainable if you tried to train it too early: polearms (turn 2) The following skill became untrainable if you tried to train it too early: symbiosis (turn 1440) The following skill became untrainable after a while: morning star (turn 25055) Number of artifacts generated was 4 Number of fake artifacts generated was 5 Monster spawn increase started at turn 38632 Monster spawn increase reached its maximum at turn 122052 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 9190756 The monster class that cannot be genocided was lich The monster species that spawned more often: binah sephirah (freq bonus 1) The monster species that spawned more often: savage mafia type (freq bonus 12) The monster species that spawned more often: mean warp patch (freq bonus 6) The monster species that spawned more often: decimalized joule (freq bonus 8) The monster species that spawned more often: zoftig calcification (freq bonus 12) The monster species that spawned more often: Infested Tulani (freq bonus 24) The monster species that spawned more often: chain smoker asshole (freq bonus 16) The monster species that spawned more often: autobahnen awkward (freq bonus 6) The monster species that spawned more often: Stella (freq bonus 2) The monster species that spawned more often: smilerena (freq bonus 20) The monster species that spawned more often: Koplich (freq bonus 12) The monster species that spawned more often: kobold normalswinger (freq bonus 4) The monster species that spawned more often: queen gi-ant (freq bonus 2) The monster species that spawned more often: kobold cleric (freq bonus 8) The monster species that spawned more often: barcarole dan (freq bonus 12) The monster species that spawned more often: thiever snail (freq bonus 24) The monster species that spawned more often: ex-sling banger (freq bonus 30) The monster species that spawned more often: alien plasomorph (freq bonus 4) The monster species that spawned more often: suku sephirah (freq bonus 36) The monster species that spawned more often: intervention sphere (freq bonus 8) The monster trait that was more common: monsters that have scratch attacks (freq bonus 8) The monster trait that was more common: monsters whose attacks blind you (freq bonus 1) The monster trait that was more common: monsters that are always female (freq bonus 2) The monster species that never randomly spawned: fetish shaman The monster species that never randomly spawned: clock owlbear The monster species that never randomly spawned: ammo commy The monster species that never randomly spawned: companied interpret The monster species that never randomly spawned: journalist mummied succubi mousse The monster species that never randomly spawned: unpoetically oily The monster species that never randomly spawned: desire The monster species that never randomly spawned: void monster The monster species that never randomly spawned: retorting endomorphic The monster species that never randomly spawned: green thunderlord The monster class that always generated with extra speed: xorn The RNG hath decreed that this item was never generated: lucern hammer (pronged polearm) The RNG hath decreed that this item was never generated: grayout stone (gray) The RNG hath decreed that this item was never generated: katana (samurai sword) The RNG hath decreed that this item was never generated: covelline (black) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: acquirement (gained) The RNG hath decreed that this item was never generated: bad shirt ((null)) The RNG hath decreed that this item was never generated: cloak of nonfollowing (erudite cloak) The RNG hath decreed that this item was never generated: finger of death (stained) The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 7) The RNG hath decreed that this item was generated more often: brown shit cloak (rifling power cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: dimness (viva, freq bonus 6) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 55) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 7) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dark elven dagger (black runed dagger, freq bonus 27) The RNG hath decreed that this item was generated more often: diamond dragon scales ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: doom (one, freq bonus 4) The RNG hath decreed that this item was generated more often: mattress sleeping (MASTERING THE FLEEING MINE, freq bonus 51) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: high boots (jackboots, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: endure cold (deep, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of enforcing (underwhelming, freq bonus 8) The RNG hath decreed that this item was generated more often: magic dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mage plate mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: statcrease stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 51) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 53) The RNG hath decreed that this item was always generated cursed: poison blast (tattered) The RNG hath decreed that this item was always generated cursed: sensor cloak (minded cloak) The RNG hath decreed that this item was always generated cursed: bath towel ((null)) The RNG hath decreed that this item was always generated cursed: chaos bolt (credited) The RNG hath decreed that this item was always generated cursed: mommy stone (gray) The RNG hath decreed that this item was always generated cursed: draining (ceramic) The RNG hath decreed that this item was always generated cursed: ether horn (horn) The RNG hath decreed that this item was always generated cursed: cyanide (vermillion) The RNG hath decreed that this item was always generated cursed: airstep boots (calf-leather sandals) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this trap was always invisible: land mine The RNG hath decreed that this trap was generated more often: low stats trap (freq bonus 15) Trap randomization happened for 1 in 31 traps Next attribute increase check would have come at turn 2566 Strength training was 44 Dexterity training was 19 Wisdom training was 7 Constitution training was 39 Your sanity was 0 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You were blinded (12) You had not decided on your sexuality yet You had infravision You had 830 points of nutrition remaining You had free action You were lucky (2) You had extra luck Bad luck did not time out for you Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.5.7 (58c4af88) - last build Sat Nov 9 14:46:16 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 + matter 0% 85% b - cone of cold 5 + matter 35% 385% c - confuse monster 2 + enchant 0% 85% d - cure stun 3 + healing 45% 91% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Not Ready(2040) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) draw energy 3X Prepared(0) Discoveries Amulets amulet of ESP (eternal) amulet of strangulation (prince) Weapons quarterstaff (staff) elven arrow (runed arrow) Scrolls scroll of identify (GOOD CORDIAL NIGHTINGALE) scroll of healing (MAYBE GIVE FELLOW THE PROP) scroll of mana (DSCHLSCHLSCH) scroll of phase door (R U READY) scroll of standard id (I AM SO FUCKING TIRED) scroll of cure (ASCEND WITH PURPLE RAIN TO GET INTO HDFS INNER CIRCLE) * scroll of extra healing (WHAT THE FUCK IS THIS) * scroll of greater mana restoration (PANEMORFA TRAVMATA) scroll of lockout (SHIFTLY ITEM TRICK HIT CONTINUE) scroll of magic mapping (PFAZER) scroll of charging (HIRAGANA LETTER YA) Spellbooks spellbook of freeze sphere (noble) spellbook of cone of cold (historic) spellbook of confuse monster (linear) spellbook of cure stun (watery) Potions potion of gain ability (hibiscus) potion of water (clear) potion of speed (forget-me-not) Rings ring of free action (transparent) Wands wand of cold (pine) wand of digging (darkened) wand of striking (refracted) Tools bag of holding (bag) skeleton key (key) oilskin sack (bag) wax candle (candle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures a brown ant 0 winter wolf cubs (1 created) 0 grep spores (1 created) a hobbit merchant 0 minidemons (1 created) a wanter demon a small kobold 0 mynocks (1 created) 0 strokemondaines (1 created) 0 uncommon orcs (1 created) a papier-mache cow 0 baby wild boars (2 created) 2 pack rabbits 0 wimpdag bangers (1 created) 0 fog clouds (1 created) a spore lichen 0 yellow growths (1 created) 4 New Kops (7 created) a low minator a low grab kop 3 little squeakers (4 created) a kestrel (6 created) 0 grab kops (1 created) 12 Keystone Kops (26 created) 0 Yendorian Kops (1 created) 0 Officer Jennies (1 created) 0 Uniform Kops (3 created) 2 Keystone Officers a Keystone Detective (2 created) a Spectral Kop 0 killer kops (1 created) 4 Kop Sergeants (8 created) a grab sergeant (3 created) 0 Yendorian Sergeants (1 created) a Foolish Kop an Inspector Sergeant 3 Kop Lieutenants (5 created) a Succubus Lieutenant 0 Bulletproof Lieutenants (1 created) 0 Policeman Lieutenants (1 created) a RNG Lieutenant a Traffic Kop a grab kaptain 0 bobbies on the beat (1 created) an Intermediate Kop 0 koldiers (1 created) a creep mummy 0 ble ogres (1 created) 0 garter snakes (1 created) 0 snakes (1 created) a tiny troll 0 dbl claw hulks (1 created) 0 morning vamps (1 created) 0 shamble swings (1 created) a grid xorn a kobold zombie an orc zombie (2 created) a spit golem a scratchy girl a yakuza member a beginner 0 shopkeepers (1 created) a minighost an eh ghost 0 demonoids (1 created) a flying frog 0 piles of worthless coins (1 created) 0 floor grues (13 created) 0 weyt grues (1 created) 0 danger vapors (1 created) 0 easy grues (5 created) 0 dot grues (6 created) 0 part men (2 created) 0 midgrues (5 created) 0 mem grues (2 created) 0 mesgrues (1 created) 0 drowzees (2 created) 0 dark grues (3 created) 0 agro grues (1 created) 0 mindist grues (1 created) 0 normgrues (1 created) 0 sparkle grues (1 created) a novice roll wall 0 nevap speakers (1 created) a null 0 low rub monsters (1 created) 0 small loudspeakers (1 created) 0 crude turrets (1 created) 0 health troves (1 created) 178 creatures born. 63 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 70 times You killed 59 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 1 time You read spellbooks 1 time You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (7 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (23 of 160) memorization [Unskilled] (max Expert) (3 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (68 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (22 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye ziratha the Ice Mage... You died in The Dungeons of Doom on dungeon level 2 with 3103 points, and 83 pieces of gold, after 1524 moves. Killer: wand of striking You were level 7 with a maximum of 81 hit points when you died. You reached the 83rd place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 3 802632 ziratha-Ice-Dev-Mal-Cha died in The Dungeons of Doom on level 50 [max 80]. Killed by a monster (invisible golden naga), while sleeping. - [174] 81 3364 ziratha-Ama-Ita-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a monster (tiger), while praying unsuccessfully. - [74] 82 3288 metanite64-Zyb-Asg-Mal-Cha was poisoned in The Gnomish Mines on level 3. Poisoned by a pestyblob. 105 [105] 83 3103 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a wand of striking. - [81] 84 2797 ziratha-Lib-Elf-Mal-Neu died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (monkey). - [56] 85 2712 Newt-Dol-Nym-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (pager golem), while praying unsuccessfully. - [69]