ziratha, chaotic female devilish Ice Mage ------- |.<...| |.....- |.....| -|-+--- #,#,#,,, #,,,,,,# ####,,### #,,,,,# #,###, #,# #,,# #,## #,# #,# #,# #,# #,# #,# #,# #,# #,############## #,,,,,,,,,,,,,,# ##############,# #,# -----------,, |.........|,, |......@.%.,, |......)..|, ----------- [Ziratha the Chiller] St9 Dx9 Co9 In9 Wi8 Ch6 IceDevFemCha Dlvl:3 $59 HP-4(102) Pw121(126) AC-1 Xp7/770 T3832 Latest messages You are hit by a gas grenade. [-1 -> 29] Marian is caught in the poison gas cloud! You are caught in the poison gas cloud! Marian swings her spiked club at the freezing sphere. Marian hits the freezing sphere. The freezing sphere is killed! Marian throws a gas grenade! You are almost hit by a gas grenade. Marian swings her spiked club. Marian hits you! [-16 -> 14] Warning: HP low! What do you want to zap? [#fFL or ?*] In what direction? [47896321><] The bolt of cold hits Marian. You kill the flup bat! Marian swings her spiked club. Marian hits you! You die... Your inventory Weapons a - a blessed +1 quarterstaff {16} q - an uncursed +0 scalpel {2} r - an uncursed -3 dark elven short sword {12} t - an uncursed +0 mill pail {12} u - 25 uncursed poisoned +0 darts {0} y - 45 uncursed +0 darts {0} G - an uncursed +0 course javelin {40} H - an uncursed greased +0 orcish short sword {12} I - 45 uncursed +0 inka stingers {1} N - an uncursed +0 elven dagger {4} S - an uncursed +0 stack javelin {8} W - 23 uncursed +0 silver arrows {0} Armor b - a blessed +0 studded leather armor (being worn) {80} v - an uncursed +0 scale mail {100} z - an uncursed +0 leather jacket {12} K - an uncursed +0 Hawaiian shirt (being worn) {2} M - a cursed +1 pair of plasteel boots {2} O - a cursed +0 unwanted helmet (being worn) {20} T - an uncursed +0 cloak of invisibility (being worn) {4} Comestibles # - an uncursed tin of lichen {0} c - 3 uncursed food rations {0} A - 3 uncursed lemons {0} E - an uncursed sandwich {0} P - 7 uncursed slime molds {0} X - an uncursed candy bar {0} Scrolls e - an uncursed scroll of enchant armor {0} l - 7 uncursed scrolls of healing {0} m - 4 uncursed scrolls of mana {0} n - 3 uncursed scrolls of phase door {0} o - 2 uncursed scrolls of standard id {0} p - an uncursed scroll of cure {0} s - a cursed scroll of clouds {0} w - an uncursed scroll of identify {0} D - 2 uncursed scrolls of teleportation {0} Y - an uncursed scroll of enchant weapon {0} Spellbooks h - a blessed spellbook of freeze sphere (0:4) {0} i - a blessed finalized spellbook of cone of cold (0:5) {0} j - a blessed finalized spellbook of slow monster (3:1) {0} Potions # - an uncursed potion of oil (400) {0} d - an uncursed potion of monster detection {0} C - an uncursed potion of see invisible {0} Z - an uncursed finalized potion of hallucination {0} Rings g - an uncursed ring of levitation {0} B - an uncursed +1 ring of gain strength {0} V - a cursed -2 ring of protection {0} Wands # - an uncursed wand of enlightenment (0:0) {0} f - an uncursed wand of cold (0:5) {0} F - an uncursed wand of teleportation called vanishes (0:6) {0} L - an uncursed wand of polymorph called polymorph (0:7) {0} Tools k - a cursed skeleton key {0} x - an uncursed oil lamp (1306) {0} J - a cursed lock pick {0} Q - the uncursed +0 brick pick named Silver Spark (weapon in foreclaw) {32} R - an uncursed brass lantern (1200) {0} Gems U - an uncursed +0 worthless piece of blue glass {1} Final attributes You were piously aligned Your alignment was 24 Your max alignment was 24 You carried 0 sins Scroll identification only worked 100 times out of 171 Implant identification only worked 1 times out of 48 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 37 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 219 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 96% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 66% Musable item generation frequency had a negative bias of 98% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 83% Armor drop chance was reduced to 85% Concealing monsters were spawned underneath items 62% of the time only Monster death drops spawned with only 80% chance The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: symbiosis The following skill became untrainable if you tried to train it too early: quarterstaff (turn 2) The following skill couldn't be trained before a certain turn number is reached: enchantment spells (turn 30157) Number of artifacts generated was 0 Number of fake artifacts generated was 6 Monster spawn increase started at turn 74520 Monster spawn increase reached its maximum at turn 217854 In this game, Eevee's evolution was volareon Your limit for ascension was at turn 481180 The monster class that cannot be genocided was kobold The monster species that spawned more often: simplifying sheaving (freq bonus 2) The monster species that spawned more often: petty darker grue (freq bonus 9) The monster species that spawned more often: defication fish (freq bonus 26) The monster species that spawned more often: brick living rallye (freq bonus 30) The monster species that spawned more often: Lilith (freq bonus 6) The monster species that spawned more often: ceramic force patch (freq bonus 6) The monster species that spawned more often: snow king (freq bonus 3) The monster species that spawned more often: two-foot mummy (freq bonus 8) The monster species that spawned more often: giant copper dragonfly (freq bonus 6) The monster species that spawned more often: integral fungus (freq bonus 4) The monster species that spawned more often: porter magnetic fungus (freq bonus 192) The monster species that spawned more often: bow bug (freq bonus 16) The monster species that spawned more often: leased yachting (freq bonus 6) The monster species that spawned more often: vermicious knid (freq bonus 3) The monster species that spawned more often: wimpy orange dragon (freq bonus 2) The monster species that spawned more often: brown centipede (freq bonus 6) The monster species that spawned more often: iceblock bug (freq bonus 8) The monster species that spawned more often: high-elven ranger (freq bonus 2) The monster species that spawned more often: doom fire (freq bonus 6) The monster species that spawned more often: gray patch (freq bonus 12) The monster trait that was more common: monsters of small size (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 1) The monster trait that was more common: monsters that hit as a +2 weapon (freq bonus 4) The monster trait that was more common: monsters that mumble (freq bonus 2) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 1) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2) The monster trait that was more common: monsters whose attacks can drain experience levels (freq bonus 4) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 1) The monster trait that was more common: monsters that can hide (freq bonus 6) The monster species that never randomly spawned: drydrip mushroom The monster species that never randomly spawned: sanguine spore The monster species that never randomly spawned: centraler deadlocking neighborhood The monster species that never randomly spawned: mazewalker The monster species that never randomly spawned: insist expandable The monster species that never randomly spawned: magic eye The monster species that never randomly spawned: maud mold The monster species that never randomly spawned: Alexia's soft sneaker The monster species that never randomly spawned: dreamer cockatrice The monster species that never randomly spawned: orangie The RNG hath decreed that this item was never generated: The Nemean Lion hide ((null)) The RNG hath decreed that this item was never generated: respawn stone (gray) The RNG hath decreed that this item was never generated: elesde cloak (unostentatious cloak) The RNG hath decreed that this item was never generated: implant of insulation (visionary) The RNG hath decreed that this item was never generated: banded mail ((null)) The RNG hath decreed that this item was never generated: implant of blitzen (trump) The RNG hath decreed that this item was never generated: amulet of vulnerability (eating) The RNG hath decreed that this item was never generated: nastypole ((null)) The RNG hath decreed that this item was never generated: mining helm (round helmet) The RNG hath decreed that this item was never generated: incorrectly adjusted helmet (mechanical helmet) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 36) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 7) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: nonintrinsical stone (gray, freq bonus 34) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of paralysis (red cloak, freq bonus 45) The RNG hath decreed that this item was generated more often: pet AI stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: brown shit cloak (rifling power cloak, freq bonus 31) The RNG hath decreed that this item was generated more often: anticall cloak (cursed called cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of conflict (politician cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of increased frequency (mastist, freq bonus 6) The RNG hath decreed that this item was generated more often: shiny star ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: taming (PRIRUTSENIE, freq bonus 9) The RNG hath decreed that this item was generated more often: lion cloak (barley cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 10) The RNG hath decreed that this item was generated more often: contingency (difficult, freq bonus 14) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 8) The RNG hath decreed that this item was always generated cursed: lucern hammer (pronged polearm) The RNG hath decreed that this item was always generated cursed: charger ((null)) The RNG hath decreed that this item was always generated cursed: offlevel item (READ IDENTIFY AT YOUR OWN PERIL) The RNG hath decreed that this item was always generated cursed: bow ((null)) The RNG hath decreed that this item was always generated cursed: DSTW stone (gray) The RNG hath decreed that this item was always generated cursed: flicker strip stone (gray) The RNG hath decreed that this item was always generated cursed: gain intelligence (plain) The RNG hath decreed that this item was always generated cursed: heavy tar ball ((null)) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this item was always generated cursed: amulet of polymorph (wired) The RNG hath decreed that this trap was always invisible: training trap The RNG hath decreed that this trap was generated more often: lootcut trap (freq bonus 3) Trap randomization happened for 1 in 746 traps Next attribute increase check would have come at turn 6395 Strength training was 50 Dexterity training was 50 Wisdom training was 14 Constitution training was 50 Your sanity was 0 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You were not going to get death drops from monsters (0) You had not decided on your sexuality yet You were a drunken boxer You had infravision You had 1245 points of nutrition remaining You were invisible You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.5.7 (58c4af88) - last build Sat Nov 9 14:46:16 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 + matter 0% 77% b - cone of cold 5 + matter 95% 362% c - slow monster 2 + enchant 0% 62% Techniques known in the end Name Level Status reinforce memory 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) draw energy 3X Prepared(0) Discoveries Weapons quarterstaff (staff) dark elven short sword (black runed short sword) orcish short sword (crude short sword) elven dagger (runed dagger) Armor cloak of invisibility (flax cloak) plasteel boots (white boots) unwanted helmet (frequent helmet) Scrolls scroll of enchant armor (NOU LEO ZOU JE NOG STEEDS BLEEF HOMIES MET ONS) scroll of healing (OUCH THAT REALLY HURT MY FEFES) scroll of mana (GARVEN DEH) scroll of phase door (ELBERETH WAS ORIGINALLY A CHEAT CODE) scroll of standard id (CHRISTINA AGUILERA IS THE AUNT OF AMYS BROTHER) scroll of cure (WET WITH WATER) * scroll of extra healing (BAIOCH THACH DERPHO PHIRBSAT SOTHORAI) * scroll of greater mana restoration (POWER DAMAGE BY HEALTH POINT) scroll called ? (CEST UNE OCCASION UNIQUE DETRE LE PREMIER) scroll of clouds (TSVETOCHNYYE SHORTY I LEY) scroll of identify (YOU DIED ON THE ASTRAL PLANE) scroll of teleportation (MEGAKILL HOLYSHIT KILLINGSPREE) scroll of enchant weapon (ASSTRAELOS CHRAELOS) Spellbooks spellbook of freeze sphere (indigo) spellbook of cone of cold (actionistic) spellbook of slow monster (mountainous) Potions potion of monster detection (frothing) potion of oil (sticky) potion of paralysis (smoky) potion of see invisible (greasy) potion of hallucination (tangerine) Rings ring of levitation (illegible) ring of gain strength (chrysoberyl) ring of protection (black signet) Wands wand of cold (redwood) wand of teleportation called vanishes (leek) wand of polymorph called polymorph (platinum) wand of magic missile (cloth) wand of enlightenment (patterned) Tools oil lamp (lamp) skeleton key (key) Gems worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures 0 checkals (1 created) 4 jackals 0 group hounds (2 created) a winter wolf cub 3 freezing spheres a backer serval 0 lion cubs (1 created) a slowlaine a hurkle a minidemon a talc demon a mins 0 evasive homunculi (1 created) a kobold a tuchold an aqua kobold 2 small kobolds a mud kobold a baby leprechaun 0 baby mimics (1 created) 0 cute nymphs (1 created) a plains nymph 0 clubbelgoblins (1 created) 0 nooby piercers (1 created) 0 little lambs (1 created) 0 sewer rats (1 created) 2 pack rabbits a wild rabbit a giant garbage rat 2 giant field mice (1 created) an eevee a spideroid 0 early thievers (1 created) 12 dung worms 0 grid bugs (1 created) 0 white lights (1 created) a housebat 0 fat bats (1 created) 2 flup bats a drop elemental an emu a lichen a sicklichen 0 score stalks (2 created) a kazwo lichen 0 golden spores (1 created) a red spore 2 spore shriekers (1 created) a faker (0 created) a sufferer a giant child (2 created) 0 grab sergeants (1 created) 2 Policeman Sergeants 0 tanglederp mummies (1 created) 0 putits (1 created) a mini er 0 water moccasins (1 created) a baby umber hulk an umber pony a grid xorn a monkey a new zombie a hobbit zombie (2 created) 0 elf zombies (2 created) 0 straw golems (1 created) 0 interceptor dolls (1 created) an insane survivor a score thief a mangy-looking leper a human 0 wereacidblobs (1 created) 0 undead dissidents (1 created) 0 shopkeepers (1 created) a bu 0 solidows (1 created) 0 drowner eels (1 created) 0 giant crabs (1 created) 0 newts (1 created) a resurrected plant a creeperflower 0 oval foods (1 created) a green play figure 0 piles of slimmer coins (1 created) 0 piles of silver coins (1 created) a pile of puffed coins 0 novice light walls (1 created) a +1 nm wall a +2 nd barricade 2 deduct turrets 114 creatures born. 78 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 15 times You eaten food with animal by-products 14 times You eaten meat 14 times You have communicated with the gods 10 times You never prayed to the gods You hit with a wielded weapon 138 times You killed 67 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 2 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 3 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 24 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 9 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 1 time You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 2 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 1 time You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 6 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 10 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 55 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (11 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (13 of 20) body armor [Basic] (max Expert) (24 of 160) devices [Basic] (max Expert) (22 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (70 of 160) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (88 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (24 of 160) Goodbye ziratha the Ice Mage... You died in The Dungeons of Doom on dungeon level 3 with 2684 points, and 59 pieces of gold, after 3832 moves. Killer: a monster (undead dissident called Marian) You were level 7 with a maximum of 102 hit points when you died. You reached the 85th place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 3 802632 ziratha-Ice-Dev-Mal-Cha died in The Dungeons of Doom on level 50 [max 80]. Killed by a monster (invisible golden naga), while sleeping. - [174] 83 2797 ziratha-Lib-Elf-Mal-Neu died in The Dungeons of Doom on level 3 [max 4]. Killed by a monster (monkey). - [56] 84 2712 Newt-Dol-Nym-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (pager golem), while praying unsuccessfully. - [69] *85 2684 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (undead dissident called Marian). - [102] 86 2599 ziratha-Dru-Hem-Mal-Cha died in The Dungeons of Doom on level 5. Killed by a monster (rub monster), while praying unsuccessfully. - [64] 87 1846 Ishchenko-Loc-Ske-Fem-Cha quit in The Dungeons of Doom on level 3. 63 [63]