ziratha, chaotic female devilish Ice Mage $ ----- $ -------.^.------- |...............| $ |...............| $ $ |...............| / $ |...............| ) |...............| . ` -------...------- #### -.--- ` #,,`############,# ` $ $ #,,,,,,,,,,,,,,,,# ,,,------------------ #,, |..................| #,,, $ |..................| #,,,# |..................| #,,,,# $ $ |..................| ##,,,, $ ---------------.---- ##,,,, $ $ ################ #,# ##,,,# $ ( $ ,,,,,,,,,,,,,,,###,######,,#,, % ###########-##,,,,,,,,,,,,,,,# #--------|-,#,,,, $ |.........,, ! |.##.(...|, $ |.........,#### $ % #-##-.-.--.-.-,&,,, % #,,,,,,,,,,, ,,d,| % ####,,########,##,###,####### " #,,,,## #,,,,,,,*,,,,,,,`######## ` = #,#### #,#####-.------,,,,,,,,,########### #,# -------|-- |......|####,,,,`,,,,,,,,,,# ------,#$ |........| |......| ######+######,# ---- |...$-,# $ |........| |......| `$ ` ``` #,##### |.} |[.[.|## |........| |......| ` ` ` ` #,%,,,######### |}# |[.[[| |........| |......| ` ` ` ` ` ` #####,,,,,,,,,#######-##-######-#--##,# |.[..| ---------- |......| ` ` ` ````$ #########,,,,,,,,,,,,,,,,,,,,,,,,`# |....| |....\.| `` ` ` `` `` ########################## $ ------ $ |......| ``` `` ` ` $ -------- * [Ziratha the Condenser] St6 Dx15 Co12 In19 Wi3 Ch5 IceDevFemCha Dlvl:2 $48 HP63(63) Pw13(74) AC4 Xp5/183 T2254 Latest messages Goodbye level 5. You lose the ability to perform draw energy! You hit the grab kop! You still feel deathly sick. You kill the grab kop! Welcome to experience level 5. You learn how to perform draw energy! You hear some noises. The Undead Kop throws a cream pie! It is missed. You destroy the Undead Kop! What do you want to read? [eg-nqrzCGKMN or ?*] (2x) Never mind. What do you want to eat? [csvDO or ?*] That tripe ration was surprisingly good! You finish eating the tripe ration. You still feel deathly sick. (4x) There is a wall in the way! You still feel deathly sick. You die from your illness. Your inventory Weapons a - a blessed +1 quarterstaff (weapon in foreclaws) {16} A - 9 uncursed +0 unknown knives {18} B - 27 cursed -3 darts {0} Armor b - a cursed +0 studded leather armor (being worn) {80} t - an uncursed +0 nano suit {40} Comestibles c - an uncursed food ration {0} s - 2 uncursed cream pies {0} D - an uncursed peanut bag {0} O - an uncursed tin of hobbit reveller meat {0} Scrolls e - 2 uncursed finalized scrolls of teleportation {0} k - 6 uncursed scrolls of healing {0} l - 4 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 3 uncursed scrolls of standard id {0} r - a blessed scroll of mana {0} G - a blessed finalized scroll of magic mapping {0} K - an uncursed scroll of remove curse {0} M - a blessed scroll of healing {0} N - a blessed finalized scroll of mass murder {0} Spellbooks h - an uncursed spellbook of freeze sphere (0:5) {0} i - a blessed finalized spellbook of cone of cold (0:5) {0} j - a blessed finalized spellbook of confuse monster (0:3) {0} z - an uncursed spellbook of detect unseen (0:3) {0} C - an uncursed spellbook of detect treasure (0:2) {0} Potions d - a blessed finalized potion of hallucination {0} w - an uncursed potion of fire {0} E - a blessed greased finalized potion of fruit juice {0} H - an uncursed potion of object detection {0} L - a blessed potion of object detection {0} Rings g - an uncursed ring of polymorph control (on right foreclaw) {0} q - a ^ uncursed ring of stealth {0} Wands f - an uncursed wand of cold (0:6) {0} F - an uncursed wand of secret door detection (0:14) {0} Tools u - an uncursed chest {750} Gems p - an uncursed +0 worthless piece of red glass {1} I - a blessed +0 worthless piece of cyan glass {1} Contents of the chest: 24 gold pieces {0} Final attributes You were piously aligned Your alignment was 22 Your max alignment was 27 You carried 1 sins You could not have this property at all: confusion resistance Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 49 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 15 Monsters only dropped their equipment with 68% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 3% Potion drop chance was reduced to 92% Weapon drop chance was reduced to 87% Armor drop chance was reduced to 71% Tool drop chance was reduced to 78% Food drop chance was reduced to 93% The following skill could not be trained at all: chaos spells The following skill was trained at one fifth the usual rate: shuriken The following skill was limited to basic proficiency: implants The following skill was limited to expert proficiency: sexy flats The following skill became untrainable if you tried to train it too early: healing spells (turn 296) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 34862 Monster spawn increase reached its maximum at turn 386402 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 885870 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: jabberwock (freq bonus 4) The monster species that spawned more often: +3 al barrier (freq bonus 42) The monster species that spawned more often: elder orb (freq bonus 32) The monster species that spawned more often: ferrumach (freq bonus 7) The monster species that spawned more often: cloture smuggled (freq bonus 36) The monster species that spawned more often: angry prostitute (freq bonus 36) The monster species that spawned more often: dark creature (freq bonus 18) The monster species that spawned more often: thundershock eel (freq bonus 30) The monster species that spawned more often: large harpy (freq bonus 30) The monster species that spawned more often: gravel golem (freq bonus 12) The monster species that spawned more often: ultra hulk (freq bonus 10) The monster species that spawned more often: star kobold (freq bonus 21) The monster species that spawned more often: nexus growth (freq bonus 48) The monster species that spawned more often: such antipathetic (freq bonus 24) The monster species that spawned more often: merman (freq bonus 30) The monster species that spawned more often: winged horror (freq bonus 18) The monster species that spawned more often: terrible hobbit (freq bonus 6) The monster species that spawned more often: adult xan (freq bonus 10) The monster species that spawned more often: Shelby (freq bonus 24) The monster species that spawned more often: fife warp patch (freq bonus 6) The monster species that spawned more often: undead zookeeper (freq bonus 16) The monster trait that was more common: monsters that have explosion attacks (freq bonus 1) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 2) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 1) The monster trait that was more common: monsters with poison resistance (freq bonus 8) The monster trait that was more common: monsters that can be seen with infravision (freq bonus 3) The monster trait that was more common: monsters whose attacks digest you (freq bonus 8) The monster trait that was more common: monsters whose attacks aggravate monsters (freq bonus 9) The monster species that never randomly spawned: dark starlit sky The monster species that never randomly spawned: luxury yacht The monster species that never randomly spawned: rodding unlit The monster species that never randomly spawned: flesh-eating scarab beetle The monster species that never randomly spawned: Jessica's mocassin The monster species that never randomly spawned: wallaby The monster species that never randomly spawned: emerald dragom The monster species that never randomly spawned: drain ghost The monster species that never randomly spawned: magnetic wort The monster species that never randomly spawned: really thirsty vampire bat The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was never generated: amulet of prism (prismatic) The RNG hath decreed that this item was never generated: lightless boots (sharp-edged sandals) The RNG hath decreed that this item was never generated: bright cyan spell stone (gray) The RNG hath decreed that this item was never generated: meatball ((null)) The RNG hath decreed that this item was never generated: obsidian hostage chain ((null)) The RNG hath decreed that this item was never generated: implant of corruption (wailing) The RNG hath decreed that this item was never generated: form shifting (constant) The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was never generated: parasol ((null)) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 18) The RNG hath decreed that this item was generated more often: fleecy terrain (multihued, freq bonus 16) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 43) The RNG hath decreed that this item was generated more often: diminished bleeding (smeared, freq bonus 59) The RNG hath decreed that this item was generated more often: amulet of second chance (tetraedrical, freq bonus 11) The RNG hath decreed that this item was generated more often: copper dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: boots of molasses (thigh boots, freq bonus 16) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: orange dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 11) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 11) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of quick attack (leftangular, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of scent (panting, freq bonus 3) The RNG hath decreed that this item was generated more often: numbness (constricting, freq bonus 12) The RNG hath decreed that this item was generated more often: magic flute (flute, freq bonus 20) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 19) The RNG hath decreed that this item was always generated cursed: frag grenade ((null)) The RNG hath decreed that this item was always generated cursed: ruffled shirt ((null)) The RNG hath decreed that this item was always generated cursed: cure burn (fiery) The RNG hath decreed that this item was always generated cursed: blood loss (romantic) The RNG hath decreed that this item was always generated cursed: robe (red robe) The RNG hath decreed that this item was always generated cursed: negative dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: stiletto sandals (feminine sandals) The RNG hath decreed that this item was always generated cursed: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was always generated cursed: fast metabolism (drained) The RNG hath decreed that this item was always generated cursed: frequentation spawn stone (gray) The RNG hath decreed that this trap was always invisible: punishment trap The RNG hath decreed that this trap was generated more often: banana trap (freq bonus 1) Trap randomization happened for 1 in 603 traps Next attribute increase check would have come at turn 4530 Strength training was 48 Dexterity training was 6 Wisdom training was 34 Constitution training was 50 Your sanity was 0 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You were paralyzed (125) You had not decided on your sexuality yet You were prevented from having confusion resistance (0) You had infravision You had 1128 points of nutrition remaining You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.5.7 (5b6a8f17) - last build Wed Nov 6 11:22:26 2019. Smoke was angry with you (1) You could not have safely prayed (64) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 + matter 0% 78% b - cone of cold 5 + matter 20% 378% c - confuse monster 2 + enchant 0% 88% d - detect unseen 3 + divine 0% 165% e - detect treasure 4 + divine 0% 141% Techniques known in the end Name Level Status reinforce memory 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Not Ready(6991) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) draw energy 1X Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of teleportation (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) scroll of healing (ON ON ON KHA KHA KHA YA SMEYUS NAD VAMI TRUSLIVOGO SMERTNYY) scroll of mana (TDTTOSTBDTECONWIALACI) scroll of phase door (HALLS OF MANDOS) scroll of standard id (AMICHAMCHOU CHOUCHAO CHEROEI OUEIACHO ODOU PROSEIOGGES) scroll of cure (AUTOEXEC BAT) * scroll of extra healing (WAND OF REMOVE RESISTANCE CAN STEAL YOUR POLYMORPH CONTROL) * scroll of greater mana restoration (GOOD LUCK CATCHING RARE POKEMON ON A HIGHWAY) scroll of magic mapping (PRINTING CONDEMNED THEIR DUMB MANS) scroll of remove curse (I COMPLETED HAZARDOUS COURSE 2 WITHOUT CHEATING) scroll of mass murder (PRIUS SA) Spellbooks spellbook of freeze sphere (unlucky) spellbook of cone of cold (magnum) spellbook of confuse monster (light green) spellbook of detect unseen (mossy) spellbook of detect treasure (amazing) Potions potion of hallucination (squishy) potion of fire (sparkly) potion of fruit juice (bitter) potion of object detection (infusion) Rings ring of polymorph control (glittery) ring of stealth (black glass) Wands wand of cold (needle-like) wand of secret door detection (cinnabar) Tools chest (wooden container) Gems worthless piece of red glass (red) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 effect butterflies (1 created) 0 acid blobs (1 created) 0 flightless birds (1 created) 2 cocks (3 created) 0 parrot chicks (1 created) a checkal 0 baby huskies (1 created) 0 foxes (1 created) 0 winter wolf cubs (1 created) 0 not just a watchers (1 created) 0 hobbit gentlemen (1 created) a hobbit slingerer 0 normal jellies (1 created) 0 kobolds (1 created) 0 tucholds (1 created) an unknifold (2 created) 0 carvers (1 created) an armorpierce kobold 0 fast permamimickers (1 created) a sillymondaine 0 clubbelgoblins (1 created) a sewer rat a visor sewer rat 2 pack rabbits 0 sand rats (1 created) 2 little spiders (3 created) a little cheatspider 0 baby metroids (1 created) an electro ball 0 armored larvae (2 created) 0 maggots (2 created) 0 grid bugs (2 created) a bugger error 0 group bugs (1 created) 2 generic errors (3 created) 0 colorless wasers (1 created) 0 beginner elementals (1 created) 0 lichens (1 created) a spore lichen 0 immobile molds (1 created) 0 immobile mushrooms (1 created) 2 immobile colonies 0 hahaha growths (1 created) 0 score molds (1 created) 0 score fungi (1 created) 0 brown growths (1 created) 0 sucker mushrooms (1 created) a spore shrieker (0 created) 0 memo patches (1 created) a sub-gnome (2 created) 0 thrower children (1 created) 0 pw stealers (1 created) 0 New Kops (1 created) 0 low grab kops (1 created) a grab kop a Keystone Kop 2 Undead Kops an adom mummy a sanity mummy 0 minor ogres (1 created) 0 mub things (1 created) 0 disenchanting things (1 created) 0 hap snakes (1 created) a tiny troll 0 dbl claw hulks (1 created) a beginner horror (2 created) a noob horror a sinorn 0 humapes (1 created) a new zombie (2 created) a tasloi zombie (2 created) a regular human 0 hc beginners (1 created) 0 sad survivors (1 created) 0 hielers (2 created) 0 shopkeepers (1 created) 0 flying rogues (1 created) 0 scortas (1 created) 0 swim hatas (2 created) 0 regular plants (1 created) a burning fern spore a shrieker mushroom patch 0 novice roll walls (1 created) a novice medium wall 0 novice dark walls (1 created) 0 newborn rub monsters (1 created) a winged fish 0 cold troves (1 created) 106 creatures born. 40 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 7 times You eaten food with animal by-products 5 times You eaten meat 5 times You have communicated with the gods 4 times You prayed to the gods 2 times You hit with a wielded weapon 42 times You killed 36 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 2 times You successfully cast spells 14 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 0 times You levelported 1 time You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -1 You had a maximum alignment of 22 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 1 time You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 2 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 2 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 2 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 4 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 1 critical hit You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (4 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (23 of 160) memorization [Unskilled] (max Expert) (7 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (62 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (65 of 160) enchantment spells [Basic] (max Expert) (24 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (20 of 160) Goodbye ziratha the Ice Mage... You were poisoned in The Dungeons of Doom on dungeon level 2 with 887 points, and 72 pieces of gold, after 2254 moves. Killer: negative food poisoning You were level 5 with a maximum of 63 hit points when you were poisoned. You reached the 80th place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 3 802632 ziratha-Ice-Dev-Mal-Cha died in The Dungeons of Doom on level 50 [max 80]. Killed by a monster (invisible golden naga), while sleeping. - [174] 78 903 ProzacElf-Soc-Uri-Mal-Cha starved to death in The Dungeons of Doom on level 1. 60 [60] 79 896 ziratha-Fla-Hca-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (Mr. Iskenderun, the shopkeeper). - [68] *80 887 ziratha-Ice-Dev-Fem-Cha was poisoned in The Dungeons of Doom on level 2. Poisoned by a negative food poisoning. 63 [63] 81 841 BSOD2-Yau-Fie-Mal-Cha died in Space Base on level 6. Killed by a strength drain. - [80] 82 841 ziratha-Mys-Jel-Fem-Neu died in The Dungeons of Doom on level 1. Dissolved in molten lava. 37 [37]