ziratha, chaotic female devilish Ice Mage ---------------- ##----- |..............| #,+...| |...........<..| #,|...| |.....8.......#| ###,-...| |....t&...#....| ##,,,,|...| ------C---------###,[##,----- #%#########,,[,###,# ,##,1,,,,,,,,,#### #,# ---- `,,,,########## #,# .... |##,1---------------#,# |....|,,,,....##........|#,# .....|,#,,|.......#.....|#,# |.....,,,,|..#...........,,# -....|,,,,|...#.........|#,# ,,,,,,-----#,,,,---------------#,# ---------------------,,,,,,,,,,,,,,,,,,,,,,,,# ,%# -- - |................{..-,#,########,-|-----|---.-- ### |..$. ....................|,,,,,#####%,|b...........| |...................|,##,,,,,,,,,.v...........| |....................,,,,,,,,##),|............| ........$.......-----,##,,,,,,,,,.............| |...............|,,,,,,,,,,,,,,,,-------------- |...............| ##,-------.-,,,,, |...............| # |......._,,,,###### ----------------- # |.......|,,,,,,,%,# |........,##-----,######## |....----,# |...|,,%,,,,,, |....| #%---[..---,#-.-|------ |....| #,........|,--.....I.(-- |....| ##---...---,|......(...| ------ |...| #,|...----...| ----- #,|...| =..| #,%%..---- $.| #|.%.......=| --........-- ---------- [Ziratha the Chiller] St11 Dx6 Co17 In12 Wi4 Ch6 IceDevFemCha Dlvl:4 $180 HP-4(134) Pw123(132) AC7 Xp9/3270 T6379 Leg Latest messages The monster misses. It explodes! The monster is covered in frost! The monster misses. The monster changes into a human. The monster throws a gray stone! You are hit by a gray stone! You hear the howling of the CwnAnnwn... [-23 -> 7] Warning: HP low! A gray stone lands in your knapsack! # - a gray stone. The monster scratches your left rear limb! [-2 -> 5] Warning: HP low! The monster picks up a hugging boot {5}. The monster wields a hugging boot {5}! The monster swings her hugging boot. The monster hits you! (2x) You die... Your inventory Weapons # - an uncursed +0 battle-axe {48} # - an uncursed +0 arrow {0} # - an uncursed +0 bow {12} # - an uncursed +0 elven dagger {4} # - 4 uncursed +0 elven arrows {0} # - a blessed +1 quarterstaff (weapon in foreclaws) {16} # - an uncursed +0 pistol {8} # - 39 uncursed +0 bullets {1} # - the blessed +2 elven broadsword named Boccob's Unfinished Works {30} # - the uncursed +4 elven short sword named Super Long Eddy Wind {12} f - 22 uncursed +0 blaster bolts {0} h - an uncursed +0 battle-axe {48} n - an uncursed +0 long sword {16} o - 13 uncursed +0 silver arrows {0} q - an uncursed +0 crossbow {20} r - 18 uncursed +0 darts {0} s - 3 uncursed +0 orcish daggers {12} t - 8 uncursed +0 crossbow bolts {0} N - an uncursed +0 dwarvish spear {12} Armor # - an uncursed +0 elven shield {20} # - an uncursed +0 elven leather helm {2} # - an uncursed +0 pair of sweet mocassins {1} # - an uncursed +0 elven leather helm {2} # - an uncursed +0 metal lamellar armor {160} # - an uncursed +0 leather cloak {7} # - an uncursed +0 elven shield {20} # - an uncursed +0 pair of elven boots {8} u - an uncursed +0 pair of leather gloves (being worn) {4} H - an uncursed +0 elven mithril-coat {60} O - an uncursed +0 studded leather armor (being worn) {80} Comestibles # - a blessed tripe ration {0} # - an uncursed bota mochi {0} # - a blessed eucalyptus leaf {0} # - an uncursed tripe ration {0} d - 3 uncursed carrots {0} v - an uncursed tripe ration {0} B - an uncursed tin of rabbit meat {0} C - 2 uncursed food rations {0} K - an uncursed tin of hound meat {0} M - a blessed tin of vile hunter meat {0} Scrolls # - a cursed scroll of healing {0} # - a blessed scroll of terraforming {0} # - an uncursed finalized scroll of taming {0} # - an uncursed scroll of sinking {0} # - 2 uncursed scrolls of mana {0} a - an uncursed scroll of greater mana restoration {0} l - a blessed finalized scroll of remove curse {0} m - an uncursed scroll of identify {0} x - a blessed scroll of identify {0} z - a blessed scroll of remove curse {0} E - a cursed scroll of cure {0} I - an uncursed scroll of inferior material {0} R - a blessed scroll of standard id {0} S - an uncursed scroll of crystallization {0} Y - 3 uncursed scrolls of healing {0} Spellbooks j - an uncursed spellbook of cure sickness (0:1) {0} p - an uncursed fireproof spellbook of restore ability (0:3) {0} F - an uncursed finalized spellbook of swimming (0:4) {0} J - an uncursed spellbook of magic missile (0:4) {0} Potions e - an uncursed finalized potion of water {0} i - an uncursed finalized potion of clairvoyance {0} A - an uncursed potion of sickness {0} G - an uncursed finalized potion of healing {0} Q - 3 uncursed potions of gain energy {0} T - an uncursed potion of full healing {0} Rings # - an uncursed ring of warning called warning {0} c - an uncursed ring of warning called warning (on left foreclaw) {0} g - a blessed +2 ring of adornment {0} k - an uncursed ring of invisibility {0} w - an uncursed ring of regeneration {0} Wands # - an uncursed wand of detect monsters (0:5) {0} P - an uncursed wand of teleportation called vanishes (0:5) {0} U - an uncursed wand of remove curse (0:3) {0} V - an uncursed wand of cold (5:0) {0} Tools # - an uncursed +0 conglomerate pick {32} # - an uncursed figurine of a baby umber hulk {0} b - an uncursed large box {581} y - a cursed tinning kit (0:46) {0} L - an uncursed tallow candle called one (2000) {0} W - 3 uncursed +0 torch (613)'s {60} Gems # - a cursed +0 monster glyph stone # - a cursed +0 monster glyph stone # - a cursed +0 monster glyph stone D - an uncursed +0 worthless piece of pink glass {1} X - an uncursed +0 garnet stone {1} Z - a cursed +0 monster glyph stone Contents of the large box: 78 gold pieces {0} a cursed amulet of change {0} 107 uncursed +0 shuriken {3} an uncursed +5 dwarvish mithril-coat {60} a blessed +0 robe {16} an uncursed candy bar {0} a cursed melon {0} an uncursed lembas wafer {0} a blessed food ration {0} 3 uncursed food rations {0} an uncursed scroll of earth {0} an uncursed scroll of cure {0} 3 uncursed scrolls of standard id {0} 4 uncursed scrolls of mana {0} an uncursed scroll of scare monster {0} a blessed finalized spellbook of confuse monster (0:4) {0} a blessed fireproof spellbook of cone of cold (0:2) {0} a blessed spellbook of freeze sphere (0:2) {0} an uncursed potion of Jolt Cola {0} an uncursed potion of ESP {0} a blessed potion of ice {0} an uncursed potion of blindness {0} an uncursed finalized potion of clairvoyance {0} an uncursed finalized potion of gain ability {0} an uncursed finalized potion of restore ability {0} an uncursed +1 ring of increase accuracy {0} a cursed ring of see invisible {0} an uncursed wand of polymorph called polymorph (0:0) {0} an uncursed wand of summon undead (0:8) {0} an uncursed wand of cancellation called vanishes (0:1) {0} an uncursed tinning kit (0:14) {0} an uncursed relay {2} Final attributes You were piously aligned Your alignment was 36 Your max alignment was 36 You carried 0 sins You could not have this property at all: magical breathing You could not have this property extrinsically: technicality Scroll identification only worked 100 times out of 190 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 36 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 6 Monsters only dropped their musable items with 81% chance Scroll drop chance was reduced to 80% Musable item generation frequency had a negative bias of 43% Wand drop chance was reduced to 89% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 26% Armor drop chance was reduced to 74% Food drop chance was reduced to 95% Concealing monsters were spawned underneath items 89% of the time only The following skill could not be trained at all: techniques The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: trident The following skill was limited to expert proficiency: body spells The following skill couldn't be trained before a certain turn number is reached: protection spells (turn 8449) The following skill became harder to train at higher skill levels: matter spells Number of artifacts generated was 2 Number of fake artifacts generated was 4 Monster spawn increase started at turn 19184 Monster spawn increase reached its maximum at turn 149274 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 659820 The monster class that cannot be genocided was pile of coins Today, this monster class was always generated invisible: arachnid or centipede The monster species that spawned more often: solvegina (freq bonus 9) The monster species that spawned more often: brown faerie (freq bonus 3) The monster species that spawned more often: termite runtier (freq bonus 6) The monster species that spawned more often: alienee bowling (freq bonus 15) The monster species that spawned more often: waived potato (freq bonus 9) The monster species that spawned more often: industrialism fetchingly (freq bonus 10) The monster species that spawned more often: radiating blue sentai (freq bonus 6) The monster species that spawned more often: orange bulb (freq bonus 48) The monster species that spawned more often: baby thunderbird (freq bonus 3) The monster species that spawned more often: +3 gmd barrier (freq bonus 16) The monster species that spawned more often: course moss (freq bonus 14) The monster species that spawned more often: pack cat (freq bonus 12) The monster species that spawned more often: upswell presley (freq bonus 10) The monster species that spawned more often: caressing eloquent chiefly (freq bonus 12) The monster species that spawned more often: gnome watcher (freq bonus 16) The monster species that spawned more often: doily tarted (freq bonus 24) The monster species that spawned more often: stairway to hell (freq bonus 8) The monster species that spawned more often: demijohn prank measurer (freq bonus 24) The monster species that spawned more often: oldster hefting (freq bonus 12) The monster species that spawned more often: baby krokodile (freq bonus 40) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 4) The monster trait that was more common: monsters that laugh (freq bonus 6) The monster trait that was more common: monsters that are uncommon by a factor 2 (freq bonus 7) The monster trait that was more common: monsters whose attacks remove Elbereth engravings underneath you (freq bonus 2) The monster trait that was more common: monsters whose attacks steal the amulet (freq bonus 4) The monster species that never randomly spawned: bloodthirsty piranha The monster species that never randomly spawned: polyinitor The monster species that never randomly spawned: ten of hearts The monster species that never randomly spawned: cinquefoil req The monster species that never randomly spawned: gastrolavage anglophobe The monster species that never randomly spawned: girl who hates latin teachers The monster species that never randomly spawned: small-penis animal The monster species that never randomly spawned: real mirage hound The monster species that never randomly spawned: geckechaun The monster species that never randomly spawned: packing human The monster class that always generated with extra speed: Zouthern animal The monster class that more likely to generate with musable stuff: long worm tail The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: bubbling hole (frightful) The RNG hath decreed that this item was never generated: citrine (yellow) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: stone chain ((null)) The RNG hath decreed that this item was never generated: elvis shoes (velvet pumps) The RNG hath decreed that this item was never generated: wooden harp (harp) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: manler stone (gray) The RNG hath decreed that this item was never generated: implant of elusion (dense) The RNG hath decreed that this item was generated more often: implant of abrasion (smiting, freq bonus 36) The RNG hath decreed that this item was generated more often: gauntlets (odd pair of gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: monster glyph stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: low stat stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: randospear ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: illness (cancerous, freq bonus 8) The RNG hath decreed that this item was generated more often: deconstruction (dozed, freq bonus 39) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 9) The RNG hath decreed that this item was generated more often: partial plate mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 12) The RNG hath decreed that this item was generated more often: chaos terrain (illusory, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of banishing fear (magenta cloak, freq bonus 70) The RNG hath decreed that this item was generated more often: mystery lightsaber (lightsaber, freq bonus 5) The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 87) The RNG hath decreed that this item was generated more often: heavy leather ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 8) The RNG hath decreed that this item was generated more often: unlevitate (posh, freq bonus 13) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 4) The RNG hath decreed that this item class was generated more often: Chains (freq bonus 19) The RNG hath decreed that this item was always generated cursed: mushroom ((null)) The RNG hath decreed that this item was always generated cursed: wax candle (candle) The RNG hath decreed that this item was always generated cursed: moorland (KREM QUAY) The RNG hath decreed that this item was always generated cursed: enlightenment (swirly) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: stat decay stone (gray) The RNG hath decreed that this item was always generated cursed: spec lance ((null)) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this item was always generated cursed: sand (KALIMARI DESERT) The RNG hath decreed that this item was always generated cursed: desert sword ((null)) The RNG hath decreed that this trap was always invisible: leg trap The RNG hath decreed that this trap was generated more often: maximum damage trap (freq bonus 9) The spell school whose books are more common was enchantment spells (freq bonus 16) Trap randomization happened for 1 in 693 traps Next attribute increase check would have come at turn 6402 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 50 Your sanity was 3 You were tremling, reducing your to-hit and spellcasting chances. Amount: 1 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You had the following problem: Monsters rapidly change glyphs. (0) You were heterosexual You were prevented from having magical breathing (0) You had wounded rear limbs (1626) You were warned You had infravision You had 1713 points of nutrition remaining You were a werejackal You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.5.7 (5b6a8f17) - last build Wed Nov 6 11:22:26 2019. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 + matter 0% 97% b - cone of cold 5 + matter 95% 337% c - confuse monster 2 + enchant 0% 122% d - cure sickness 3 + healing 89% 70% e - swimming 2 + elemental 0% 84% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) appraisal 9 R Prepared(0) panic digging 9 R Reloading(404) phase door 9 R Reloading(607) invoke deity 9 R Reloading(275) draw energy 5X Prepared(0) disarm 2 O Prepared(0) Discoveries Amulets amulet of change (attractive) Weapons quarterstaff (staff) battle-axe (double-headed axe) elven dagger (runed dagger) elven arrow (runed arrow) elven broadsword (runed broadsword) elven short sword (runed short sword) orcish dagger (crude dagger) dwarvish spear (stout spear) shuriken (throwing star) Armor orcish chain mail (crude chain mail) elven shield (blue and green shield) elven leather helm (leather hat) sweet mocassins (womens footwear) elven boots (sharp-edged sandals) leather gloves (boxing gloves) robe (blue robe) Scrolls scroll of scare monster (OWERED HITTING BY LOOK SOUP) scroll of healing (THE SCROLL RESISTED YOUR IDENTIFICATION ATTEMPT) scroll of mana (AMAZING AFRO HEAD RUSH ATTACK) scroll of phase door (BYE BITCH) scroll of standard id (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) scroll of cure (CAN I BECOME A BEEFSTEAK) * scroll of extra healing (CHANGED CELLS TO BE LIKE AS ELF) * scroll of greater mana restoration (PLEASE YOU HAVE TO REALIZE THAT THE VARIANT SUXX0RZ) scroll of terraforming (IAOMORMOROTOKONBAI) scroll of taming (SUTSI) scroll of sinking (AOSDICTITO STENNOITO PAVELITO LITTLE TIN OPENERS) scroll of remove curse (THE SHITTY SLIDING ZIP CLOSURE SLITS EVERYTHING) scroll of identify (MAVIS BACON) scroll of inferior material (FALLBACK PANICBUTTON GETOUTOFJAILCARD) scroll of crystallization (WHIRL WITH VACUUM PERFORATO TO FIRST) scroll of earth (BIG NOISE BY SHAKE WING MAYBE LOW SP) Spellbooks spellbook of freeze sphere (crying) spellbook of cone of cold (scintillating) spellbook of confuse monster (pornographic) spellbook of cure sickness (waving) spellbook of swimming (geological) spellbook of restore ability (purple) spellbook of magic missile (tame) Potions potion of clairvoyance (laurel) potion called amn (sparkling) potion called cnf (brown oolong tea) potion of invisibility (fizzy) potion of water (clear) potion of sickness (forget-me-not) potion of healing (reddish) potion of gain energy (gray) potion of full healing (infusion) potion of Jolt Cola (vapor) potion of ESP (peppermint) potion of ice (feeding) potion of blindness (carcinogenic) potion of gain ability (jackpot) potion of restore ability (pink) Rings ring of adornment (cellulose) ring of invisibility (cryptolocker) ring of warning called warning (citrine) ring of regeneration (bloodstone) ring of increase accuracy (cashed) ring of see invisible (pinewood) Wands wand of cold (spiraling) wand of cancellation called vanishes (bulging) wand of summon undead (carved) wand of polymorph called polymorph (monochrome) wand of teleportation called vanishes (alabaster) wand of ice beam (color-shifting) wand of remove curse (starfish) wand of detect monsters (beaming) Tools tallow candle called one (candle) large box (wooden box) relay (four-wired thing) Gems monster glyph stone (gray) worthless piece of pink glass (pink) garnet stone (red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Vanquished creatures a memant a trainant 3 mithril beetles a gokiburi 2 effect butterflies (3 created) a giant flea a blat 4 acid blobs 0 wereacidblobs (1 created) a chick 3 jackals 0 baby huskies (1 created) a pack jackal 2 thick jackals 0 werefoxes (1 created) 0 coyotes (1 created) a stalking coyote a hunt canine a scrape coyote a winter wolf cub a small gas spore a touch spore (2 created) a grep spore 0 floating eyes (1 created) a porter floating eye 0 insane gazes (1 created) 11 freezing spheres (12 created) a really mean kitten 0 regular cats (1 created) 0 panther cubs (1 created) an unnoticed predator a hobbit reveller 0 si-oh-wee bugbears (1 created) a mins 0 imps (1 created) a white jelly (0 created) a fallen a small kobold a pewsounder a cross kobold a baby leprechaun (2 created) 0 baby krokodiles (1 created) 0 baby mimics (4 created) 0 fast mimickers (5 created) 0 round tuits (2 created) 0 mynocks (7 created) 0 mini mimics (4 created) 0 tropical sunsets (1 created) 0 arctic sunsets (2 created) a tuski mimic (8 created) 0 tuski permamimics (1 created) a perfidious albion (4 created) 0 petit mimics (1 created) 0 mimics (5 created) 0 normal mimics (2 created) 0 small mimics (1 created) 0 small healing mimics (2 created) 0 small flying mimics (2 created) 0 lil mimics (1 created) 0 floating mimics (1 created) 0 large mimics (2 created) 0 large phasing mimics (1 created) 0 regular mimics (2 created) 0 big mimics (1 created) 0 giant group mimics (1 created) 0 porter mimics (1 created) an inept nymph 0 teapot grannies (1 created) an attractive demimondaine a plains nymph a wimpgoblin 0 gobstealers (1 created) a descent orc 2 noob stonebiters 0 rothes (5 created) 3 drains rats 0 black rats (1 created) 0 large rats (1 created) 0 porcupines (1 created) a metallic green centipede (2 created) 0 decipedes (1 created) 0 confident spiders (2 created) 0 rock treppors (1 created) 2 grain vortices a cancel watcher 0 psytexes (4 created) 0 force fog clouds (1 created) a larva a grid bug a grid error a stone bug a ratbot 3 xans (6 created) a colorless waser an echidna a penance angel 0 bats (1 created) a large bat 0 evil birds (1 created) a drop elemental 0 illusion casters (3 created) a death lichen 2 immobile spores (1 created) a kazwo lichen 0 brown molds (1 created) a brown growth (0 created) 2 brown spores (1 created) a waring 0 green growths (1 created) 0 reddish mushrooms (1 created) 0 cheese molds (3 created) 0 cheese stalks (1 created) 0 cheese mushrooms (1 created) 0 cheese spores (1 created) 0 cheese force fungi (1 created) 0 san gnomes (5 created) 0 gnomish sanitizers (1 created) a Keystone Kop (2 created) a Detective Sergeant a mummy an imp mummy a mininaga 0 black naga hatchlings (1 created) 0 play naga hatchlings (1 created) a gray ooze 0 hap snakes (1 created) 0 outs of mind snake (1 created) 0 noob horrors (4 created) 0 sanoids (2 created) 0 appear vampires (1 created) a shamble walk a tron xorn a space monkey 3 brash monkeys (4 created) a kobold zombie a gnome zombie a tasloi zombie 0 bat zombies (1 created) a fite zombie an orc zombie a dwarf zombie 0 elf zombies (1 created) a drow zombie a gauntpeeker a gravel golem a human adventurer a dumb human 0 regular humans (1 created) a dualwield human 0 insane survivors (1 created) 0 hallucinating survivors (11 created) a chimney sweep 0 sad survivors (1 created) a white friar a holographic survivor a messenger of yendor a filthy street urchin a village idiot a pitiful-looking beggar 0 innkeepers (1 created) 2 beginners 0 bretons (1 created) a nord a yokuda a curser a poisoner a navi (2 created) a hieler a naive fool a wereacidblob (0 created) a werefox (0 created) a mugger a smirking sneak thief a werejackal a weremonkey a werenymph a Shattered Ziggurat cultist a dark archer a little girl an asian girl an estrella girl an enemy trooper a Woodland-elf a flying Woodland-elf a wererabbit 0 novice nurses (1 created) 2 Green-elves a wereboar a Grey-elf a spammer a magyar 0 werexans (1 created) a werexorn a levelscaler 0 occult masters (1 created) 0 shopkeepers (3 created) a minighost 2 confined ghosts a bu 2 baby boos a sqaaker a deminewt a demitwen an iguana a regular plant a poison creeper a walking green flower 2 oval foods 2 lime killer tomatoes a kogepan an attack food a kentucky chicken 2 goombas a roast goose a chock mochi 2 firefoods a killer tripe ration a tangleweed a green play figure a pile of pennies 0 blue play figures (1 created) 0 bungee play figures (1 created) a floor grue 0 stationary walls (1 created) 0 novice light walls (1 created) 0 +2 nd barricades (1 created) 0 rain elbows (1 created) 3 small turrets a deduct turret a crude turret a winged fish 0 jumping jellyfish (1 created) 0 disintegration troves (1 created) 0 energy troves (1 created) a 42 trove a dummy monster needed for visual interface 349 creatures born. 190 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 30 times You eaten food with animal by-products 25 times You eaten meat 24 times You have communicated with the gods 2 times You prayed to the gods 1 time You hit with a wielded weapon 273 times You killed 165 monsters You read items or engraved 25 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 6 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 9 times You read scrolls 11 times You read spellbooks 2 times You successfully cast spells 23 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 4 times You phase doored 6 times You teleported 2 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 1 time You had a minimum alignment of 0 You had a maximum alignment of 36 You had a maximum sanity of 3 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 3 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 3 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 5 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 1 time You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 1 time You kicked doors or locked containers 6 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (3 of 20) general combat [Basic] (max Expert) (27 of 160) body armor [Basic] (max Expert) (26 of 160) devices [Basic] (max Expert) (43 of 160) memorization [Unskilled] (max Expert) (5 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (293 of 540) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (56 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (24 of 160) Goodbye ziratha the Ice Mage... You died in The Dungeons of Doom on dungeon level 4 with 13283 points, and 258 pieces of gold, after 6379 moves. Killer: a monster (werexan) You were level 9 with a maximum of 134 hit points when you died. You reached the 44th place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 3 802632 ziratha-Ice-Dev-Mal-Cha died in The Dungeons of Doom on level 50 [max 80]. Killed by a monster (invisible golden naga), while sleeping. - [174] 42 14812 ziratha-Ice-Dev-Fem-Cha died in The Gnomish Mines on level 4. Killed by a monster (dwarf king permamimic). - [100] 43 13403 Myka-Psy-Fre-Fem-Cha died in Space Base on level 50. Killed by bleedout. - [30] 44 13283 ziratha-Ice-Dev-Fem-Cha died in The Dungeons of Doom on level 4. Killed by a monster (werexan). - [134] 45 12762 cartwheel-Ele-Wis-Fem-Neu died in The Dungeons of Doom on level 50. Killed by a monster (hallucinogen-distorted interhack horror). - [29] 46 12154 Myka-Psy-Fre-Fem-Cha died in Space Base on level 44. Killed by a monster (radio plant). - [10]