ziratha, chaotic female devilish Ice Mage --- |.-- --..- ---- --.... |..--- --....- --...-- |..... |.....| ---....- |.|.--- ---- |......| |.|-- -- |..| --......----.| . |..| |.......`.<..| ----. |.-| ---- --.....*.*----- ..... |..----..| |%...|.....| -..... --..--...| |.)|.|--...| |.....--- --.....----%--.| --.-- |.......| ##----..|....| .| --- -.....----##,,##|....---- -- -......--,--,--...----- --- -......|..................- |..........----.---- --- - ----...............- |..Z........------.. --..........-| .-- --....G.......| -- |....%&.......- |..............- --................- -,--.............- , |............... - |.|............... ..|................- ..................-- .....------..--.|.... ..... .-- ------ |...K- -- --.--- --- [Ziratha the Chiller] St5 Dx5 Co9 In10 Wi7 Ch6 IceDevFemCha Min:5 $102 HP-1(100) Pw125(129) AC6 Xp8/1887 T4419 Sat Latest messages [-4 -> 20] You hit the better clockwork soldier. The better clockwork soldier thrusts her crude spear. The better clockwork soldier hits you! [-3 -> 18] Warning: HP low! The better clockwork soldier thrusts her crude spear. The better clockwork soldier misses. The freezing sphere explodes! The ice ent butts you! You hear the howling of the CwnAnnwn... [-13 -> 6] Warning: HP low! # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Of course it doesn't work if teleportation is prohibited on the current dungeon level. Use this technique? [yn] (n) Your body is transported to another location! You see here a crude spear {12}. The ice ent butts you! You die... Your inventory Amulets K - an uncursed amulet versus stone {0} Weapons # - an uncursed +0 orcish spear {12} # - an uncursed +0 crossbow {20} # - a blessed +1 bow {12} # - 16 uncursed +0 crossbow bolts {0} # - 21 heavily cursed +2 bullets {0} # - a cursed +0 rifle {12} # - a blessed +0 flintlock {10} # - 25 uncursed +0 arrows {0} # - a blessed +0 dagger {4} a - a blessed +1 quarterstaff (weapon in foreclaws) {16} j - 2 uncursed +1 silver spears {24} w - 42 uncursed +0 lead bullets {1} x - a cursed +0 short blade {12} D - an uncursed +0 fourdent {10} F - the uncursed +0 dwarvish spear named Jellywhack {12} G - 18 uncursed +1 orcish arrows named Power Ammo {0} O - 20 uncursed +0 orcish arrows {0} P - a heavily cursed -1 flintlock {10} S - an uncursed +0 silver long sword {16} Armor # - an uncursed +0 dwarvish cloak {4} # - an uncursed +0 elven mithril-coat (being worn) {60} # - an uncursed +0 enchanted (of full nutrients) gnomish suit {20} # - an uncursed +1 pair of sneakers {2} # - an uncursed greased +0 ring mail {100} # - an uncursed +0 magical shield {40} e - the uncursed -1 pair of leather gloves named Property Completion {4} n - an uncursed +0 splint mail {160} z - a blessed +0 studded leather armor {80} C - a cursed -1 pair of low boots {4} L - an uncursed +0 pair of speed boots {8} Comestibles # - an uncursed cream pie {0} s - 2 uncursed fortune cookies {0} t - a blessed pear {0} V - 2 uncursed food rations {0} Y - 5 cursed slime molds {0} Scrolls # - an uncursed scroll of enchant armor {0} # - an uncursed scroll of healing {0} # - an uncursed scroll of phase door {0} # - an uncursed scroll of mana {0} # - an uncursed scroll of warping {0} # - an uncursed scroll of consecration {0} c - an uncursed finalized scroll of stinking cloud {0} i - an uncursed finalized scroll of identify {0} o - an uncursed scroll of enchant weapon {0} p - an uncursed scroll of charging {0} q - an uncursed scroll of enchant weapon {0} A - an uncursed scroll of teleportation {0} B - a blessed scroll of magic mapping {0} R - 2 uncursed scrolls of WC {0} T - an uncursed finalized scroll of remove curse {0} U - an uncursed finalized scroll of enchant armor {0} Z - 2 uncursed scrolls of identify {0} Spellbooks # - an uncursed spellbook of flame sphere (0:2) {0} H - an uncursed finalized spellbook of detect treasure (0:1) {0} Potions # - an uncursed potion of oil (400) {0} # - a blessed finalized potion of extreme power {0} d - an uncursed potion of full healing {0} m - an uncursed finalized potion of invisibility {0} u - an uncursed finalized potion of gain ability {0} v - an uncursed potion of monster detection {0} E - a cursed finalized potion of restore ability {0} J - an uncursed potion of fire {0} W - an uncursed potion of water {0} Rings # - an uncursed ring of sustain ability {0} g - an uncursed ring of warning (on right foreclaw) {0} h - a cursed ring of polymorph {0} M - an uncursed ring of free action {0} Wands # - an uncursed wand of slow monster called slow monster (0:5) {0} f - an uncursed wand of cold (0:2) {0} Q - an uncursed wand of fire (0:9) {0} X - an uncursed wand of healing called healing (0:9) {0} Tools # - the * uncursed mirror named Fairest In The Land {0} # - an uncursed tooled horn {0} # - an uncursed skeleton key {0} b - an uncursed bag of holding {27} k - an uncursed oil lamp (1178) {0} l - a heavily cursed stethoscope {0} y - an uncursed transistor {1} I - a cursed blindfold {0} N - an uncursed lock pick {0} Gems # - 2 blessed +0 worthless pieces of blue glass {2} # - a heavily cursed +2 worthless piece of orange glass {1} r - 5 cursed -1 worthless pieces of radiant glass {5} Contents of the bag of holding: an uncursed +2 flame mountain {24} 27 blessed +2 crossbow bolts {0} 32 uncursed +1 darts {1} 6 uncursed +0 knives {12} 18 uncursed greased +0 arrows {0} an uncursed +0 flail {7} 2 uncursed food rations {0} an uncursed finalized scroll of identify {0} a cursed scroll of enchant weapon {0} a blessed scroll of healing {0} an uncursed finalized scroll of mass murder {0} a blessed finalized scroll of taming {0} 2 uncursed scrolls of standard id {0} 3 uncursed scrolls of phase door {0} 4 uncursed scrolls of mana {0} 6 uncursed scrolls of healing {0} an uncursed finalized scroll of teleportation {0} a blessed spellbook of slow monster (0:3) {0} a blessed finalized spellbook of cone of cold (2:5) {0} a blessed finalized spellbook of freeze sphere (0:5) {0} an uncursed potion of water {0} an uncursed finalized potion of healing {0} an uncursed finalized potion of gain energy {0} an uncursed potion of monster detection {0} a heavily cursed potion of levitation {0} a blessed potion of restore ability {0} an uncursed potion of gain ability {0} an uncursed finalized potion of see invisible {0} an uncursed ring of see invisible {0} an uncursed wand of remove curse (0:1) {0} Final attributes You were piously aligned Your alignment was 28 Your max alignment was 28 You carried 1 sins You could not have this property at all: reflection You could not have this property extrinsically: drain resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 19 Implant identification only worked 1 times out of 23 Armor identification only worked 15 times out of 38 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 11 Monsters only dropped their musable items with 55% chance Monsters only dropped their equipment with 91% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 93% Potion drop chance was reduced to 83% Armor drop chance was reduced to 79% Food drop chance was reduced to 81% Concealing monsters were spawned underneath items 34% of the time only The following skill was limited to skilled proficiency: sexy flats The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: general combat (turn 679) You had blown your chance of training the general combat skill The following skill couldn't be trained before a certain turn number is reached: bow (turn 56684) Heavy curses were more common by 27% Number of artifacts generated was 4 Number of fake artifacts generated was 2 Monster spawn increase started at turn 187878 Monster spawn increase reached its maximum at turn 228685 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 9649560 The monster class that cannot be genocided was major demon The monster species that spawned more often: lag defense tower (freq bonus 3) The monster species that spawned more often: dismal kobold (freq bonus 2) The monster species that spawned more often: floating stalk (freq bonus 2) The monster species that spawned more often: tu-tara backup soldier (freq bonus 10) The monster species that spawned more often: mana hound (freq bonus 2) The monster species that spawned more often: psytex (freq bonus 12) The monster species that spawned more often: venom eye (freq bonus 2) The monster species that spawned more often: nine dart garfish (freq bonus 24) The monster species that spawned more often: supervised unforgettable (freq bonus 4) The monster species that spawned more often: buttasmin (freq bonus 7) The monster species that spawned more often: pirate devil (freq bonus 2) The monster species that spawned more often: Mim, Betrayer of Turin (freq bonus 2) The monster species that spawned more often: outsider force patch (freq bonus 1) The monster species that spawned more often: master banelar (freq bonus 32) The monster species that spawned more often: spill vortex (freq bonus 8) The monster species that spawned more often: battle girl (freq bonus 4) The monster species that spawned more often: firebrate warp fungus (freq bonus 10) The monster species that spawned more often: explosive breeder (freq bonus 12) The monster species that spawned more often: partner skippering (freq bonus 2) The monster species that spawned more often: reddish colony (freq bonus 2) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 2) The monster trait that was more common: monsters that count as major demon (freq bonus 3) The monster trait that was more common: monsters that count as prince (freq bonus 2) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 4) The monster trait that was more common: monsters that squawk (freq bonus 2) The monster species that never randomly spawned: great crystal drake The monster species that never randomly spawned: lightning grue The monster species that never randomly spawned: ice patch The monster species that never randomly spawned: Urbaldi The monster species that never randomly spawned: disaffiliating depopulator The monster species that never randomly spawned: petro permamimic The monster species that never randomly spawned: little grey alien The monster species that never randomly spawned: lunation chalah The monster species that never randomly spawned: sportier civilly The monster species that never randomly spawned: groper The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: amulet of depetrify (charmed) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: amulet versus poison (pyramidal) The RNG hath decreed that this item was never generated: lump of royal jelly ((null)) The RNG hath decreed that this item was never generated: cloak of grounding (granite cloak) The RNG hath decreed that this item was never generated: catapult ((null)) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: mushroom ((null)) The RNG hath decreed that this item was never generated: huge chunk of meat ((null)) The RNG hath decreed that this item was never generated: reflection (withered) The RNG hath decreed that this item was generated more often: blacky stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: brick pick ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: snow (TUXIE WANTS TO HACK UP MARIOS FINGERS, freq bonus 40) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: shimmering dragon scale mail ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 36) The RNG hath decreed that this item was generated more often: cloak of nakedness (wafer-thin cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: silver nunchiaku ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 14) The RNG hath decreed that this item was generated more often: bulky flesh ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: repair weapon (fine-printed, freq bonus 110) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: implant of king beefcake (cream, freq bonus 3) The RNG hath decreed that this item was generated more often: platinum spell boots (ballet heels, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of starlight (stardust, freq bonus 7) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 7) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 82) The RNG hath decreed that this item was generated more often: dilithium crystal (white, freq bonus 10) The RNG hath decreed that this item was generated more often: lenses ((null), freq bonus 6) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this item was always generated cursed: charm monster (magenta) The RNG hath decreed that this item was always generated cursed: chatbox cloak (weeb cloak) The RNG hath decreed that this item was always generated cursed: oldest staff ((null)) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this item was always generated cursed: spell memory stone (gray) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this item was always generated cursed: preaching (actionistic) The RNG hath decreed that this item was always generated cursed: brick missile ((null)) The RNG hath decreed that this item was always generated cursed: orcish shield (red-eyed shield) The RNG hath decreed that this trap was always invisible: spreading trap The RNG hath decreed that this trap was generated more often: doorning trap (freq bonus 5) Trap randomization happened for 1 in 539 traps Next attribute increase check would have come at turn 7504 Strength training was 50 Dexterity training was 50 Wisdom training was 46 Constitution training was 50 Your sanity was 0 You were fire resistant You were cold resistant You were poison resistant You were level-drain resistant You had not decided on your sexuality yet You were being chased by the kops. (14763) You were prevented from having reflection (0) You were warned You had infravision You had 3024 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Air, Frost and Smoke Your deity was Smoke The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 + matter 0% 131% b - cone of cold 5 + matter 95% 361% Techniques known in the end Name Level Status reinforce memory 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(88) invoke deity 8 R LIMIT(0) draw energy 4X LIMIT(0) disarm 2 O LIMIT(0) Discoveries Amulets amulet versus stone (azure) Weapons quarterstaff (staff) orcish spear (crude spear) dwarvish spear (stout spear) orcish arrow (crude arrow) Armor dwarvish cloak (hooded cloak) gnomish suit (little blue vest) sneakers (turning shoes) leather gloves (digger gloves) low boots (walking shoes) speed boots (hot boots) Scrolls scroll of teleportation (ZA WARUDO) scroll of healing (ASCENSION IS IMPOSSIBLE) scroll of phase door (MORPH BALL) scroll of standard id (TO MENY SHOTING TO BE AVOID) scroll of cure (GET SLEX TODAY) * scroll of extra healing (MOMOMO MELASOUT PEU PHRE) * scroll of greater mana restoration (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of fire (YSKNAB) scroll of amnesia (MANDEVILHACK WILL BE A VARIANT OF FIQHACK) scroll of enchant armor (POPO LILI TIKTIK) scroll of mana (ABERAMENTHOOULERTHEXANAXETHRELUOTHENEMAREBA AEMINA) scroll of warping (HEAVY ELF CANT FLEW) scroll of consecration (ZIPPERS CAN DO GREAT HARM) scroll of stinking cloud (DER AFFE MACHT 4 SCHADEN) scroll of identify (MIS DES SBIL DE BRUNSEZEN) scroll of enchant weapon (VALLEY RAL AND PLACE) scroll of charging (TO CAJOLE TO AT SAME TIME GIVE UP SO LOOKS) scroll of magic mapping (SHENME SHIHOU TENGTONG FABU) scroll of WC (PERKELEEN AMY MITAE VITUN HELVETTIAE TAEMAEKIN SAATANAN PASKAPERSE ON TARKOITTAVINAAN) scroll of remove curse (FLY LIKE AN EAGLE FLIEGEN WIE EIN IGEL) scroll of mass murder (ASCEND WITH PURPLE RAIN TO GET INTO HDFS INNER CIRCLE) scroll of taming (NOTHINGOFFPULL) Spellbooks spellbook of freeze sphere (dull) spellbook of cone of cold (mottled) spellbook of slow monster (pergament) spellbook of flame sphere (sparking) spellbook of detect treasure (encased) Potions potion of see invisible (forget-me-not) potion of oil (instant coffee) potion of blindness (steamy) potion of speed (orange) potion of extreme power (pungent) potion of full healing (gooey) potion of invisibility (camping) potion of gain ability (cornflower) potion of monster detection (concocted) potion of restore ability (deep blue) potion of fire (present) potion of water (clear) potion of healing (dark green) potion of gain energy (creamy) potion of levitation (finicky) Rings ring of warning (platinum) ring of sustain ability (high) ring of polymorph (beryl) ring of free action (cashed) ring of see invisible (hardened) Wands wand of cold (underestimated) wand of remove curse (clunky) wand of slow monster called slow monster (noticeable) wand of fire (pecan) wand of healing called healing (gelatinous) Tools oil lamp (lamp) bag of holding (bag) mirror (looking glass) tooled horn (horn) skeleton key (key) transistor (three-wired thing) Gems gray stone called ok worthless piece of blue glass (blue) worthless piece of orange glass (orange) worthless piece of radiant glass (radiant) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: levels 4 to 5 Level 5: <- You are here Vanquished creatures a slow ant a bee 0 red blobs (1 created) 2 turkey chicks a jackal a coyote an ae a gang guy 0 winter wolf cubs (1 created) a gas spore a floating eye 9 freezing spheres a wussy cat a backbringer a younger cat sister a slowlaine a group hobbit a midgety dwarf (2 created) a cucumgappa a hurkle a si-oh-wee bugbear a large hobbit a dolgsman 0 dwarf lords (1 created) a dwarven wizard 0 manes (4 created) a giant improach a mins 0 mover jellies (1 created) 0 bummies (1 created) 0 tucholds (1 created) 2 knifolds 0 pack kobolds (2 created) a small kobold a small group kobold 0 kobold loads (1 created) a kobold chieftain 0 gizards (1 created) a fast mimicker a mynock a small mimic 0 lickety nymphs (1 created) 0 cute nymphs (1 created) 0 plains nymphs (2 created) 0 playful girls (1 created) 0 humanoid dryads (1 created) 0 hiding wood nymphs (1 created) a goblin a group goblin 0 submarine goblins (1 created) a si-oh-wee orc 0 rothes (1 created) 0 large rothes (1 created) 2 sewer rats a large rat a giant rat 2 GRs a broad rat 0 little spiders (2 created) 0 hole spiders (2 created) an easy opponent 0 white centipedes (1 created) 0 starter lurkers (1 created) a baby metroid a black metroid a rock treppor 0 newl clouds (1 created) 0 warpzoners (1 created) 3 death maggots 0 grid bugs (2 created) a tron bug 3 group bugs 0 dash bugs (1 created) 0 one-winged bats (1 created) a nightingale a weak crow a foul crow a space (2 created) 2 lichens (1 created) 0 score growths (1 created) a cribo 0 yellow growths (1 created) 0 yellow mushrooms (1 created) 0 mean mushrooms (1 created) 0 blink spores (1 created) a golden patch (0 created) a golden force patch 0 red growths (1 created) a cyan fungus 2 cyan mushrooms (1 created) 0 slow mushrooms (1 created) 0 back pews (1 created) 2 gnomes a gnome stalker a bowme a pt gnome 3 pat gnomes 2 intermediate gnomes (5 created) 0 rock gnomes (2 created) 2 gnome lords a gnome macer a grabber 0 angsty gnomes (1 created) 2 deep gnomes a dotz gnome 0 better clockwork soldiers (1 created) a little squeaker a kestrel (2 created) a Kop 0 grab kops (1 created) 3 Keystone Kops (6 created) a Kop Sergeant (3 created) 0 grab sergeants (1 created) 0 Yendorian Sergeants (2 created) 0 Warder Sergeants (1 created) a Kop Lieutenant (2 created) 0 Officer Lieutenants (1 created) a Warder Lieutenant 0 Kop Kaptains (1 created) a grab kaptain (2 created) a koldier 0 kopyguards (1 created) 2 early mummies 0 blob mummies (1 created) an imp mummy 0 humanoid mummies (1 created) a snakel naga a wimpy naga hatchling 2 red naga hatchlings a blue naga hatchling 2 low oozes a putit 2 gray oozes (3 created) a lava ooze a negative thing a rattlesnake a garden snake 0 mk2 clolls (1 created) 0 mini xorns (1 created) 0 wood bear cubs (1 created) an ant zombie a dog zombie a police officer an orc zombie (2 created) 0 cat zombies (1 created) 0 human zombies (1 created) 0 zombies (2 created) 0 orgarain zombies (1 created) a skeletal diver a busy-looking merchant a human a suxxor a graver 0 shopkeepers (2 created) 0 soldiers (1 created) an angry watchman 2 minighosts a gun spirit 0 gargars (1 created) 0 slonch hatas (1 created) an oyster mussle a twen 0 geckos (1 created) a deminewt a burning fern spore an oval food a grey mushroom patch a fried chicken 0 ice ents (1 created) a pile of copper coins a floor grue a novice roll wall a rain elbow a hola-hola blurter 0 low gurglers (1 created) a low rumb monster a biem turret 0 deduct turrets (1 created) 0 crude turrets (1 created) 0 dart turrets (1 created) a firefish a very warm fish 0 small item troves (1 created) 238 creatures born. 148 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 19 times You eaten food with animal by-products 15 times You eaten meat 12 times You have communicated with the gods 6 times You prayed to the gods 1 time You hit with a wielded weapon 239 times You killed 109 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 10 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 6 times You read scrolls 3 times You read spellbooks 0 times You successfully cast spells 12 times You failed to cast a spell 2 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 4 times You phase doored 2 times You teleported 4 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 1 time You had a minimum alignment of -4 You had a maximum alignment of 28 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 7 times You heard farting noises 1 time You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 1 monster with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 5 times You used the force against an enemy 0 times Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (7 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (23 of 160) devices [Basic] (max Expert) (29 of 160) memorization [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (12 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (247 of 540) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (26 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Expert) (49 of 160) Goodbye ziratha the Ice Mage... You died in The Gnomish Mines on dungeon level 5 with 7710 points, and 102 pieces of gold, after 4419 moves. Killer: a monster (ice ent) You were level 8 with a maximum of 100 hit points when you died. You reached the 47th place on the top 10000 list. No Points Name Hp [max] 1 3029169 Alucard-Blo-Ske-Fem-Law died in Gehennom on level 57. Killed by a monster (bone beetle), while paralyzed by a monster attack. - [257] 2 1987129 Marian-Dis-Tro-Fem-Cha died in The Dungeons of Doom on level 47 [max 52]. Killed by a monster (black poison). - [195] 3 621667 ziratha-Aci-Dev-Fem-Cha choked on her food in The Dungeons of Doom on level 19. Choked on a petro giant corpse. 173 [183] 45 9159 ziratha-Aci-Dev-Fem-Cha died in The Dungeons of Doom on level 3. Killed by a monster (cigarette faggot), while dragging an iron ball. - [110] 46 8550 ziratha-Wan-Roo-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a solar beam. - [51] 47 7710 ziratha-Ice-Dev-Fem-Cha died in The Gnomish Mines on level 5. Killed by a monster (ice ent). - [100] 48 7005 ziratha-Ele-Dev-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (Yendorian Kchief). - [94] 49 6214 ziratha-Elm-Vee-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a monster (aro sephirah). - [66]