ziratha, chaotic female warping Feminist -----$---- |.Q..@...| |@.......| |......... ---------- [Ziratha the Rebel Woman] St6 Dx8 Co12 In7 Wi5 Ch20 FemWarFemCha Dlvl:1 $0 HP17(17) Pw14(14) AC0 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a chaotic female warping Feminist. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. Pick an object. Q a quantum mechanic or other scientist (warping feminist called ziratha, on a staircase) Accessing Pokedex entry for feminist... Base statistics of this monster type: Base level = 10, difficulty = 12, AC = 10, magic resistance = 1, alignment 0. Normal speed (12). Normal generation, with frequency 1. Uncommon (by factor 2). No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous. Is the same race as you. Can be seen with infravision. Is a playable role and thus likely to be well-armed. Is not a valid polymorph form. Attacks: 1d6, uses weapon - ordinary physical 1d6, kick - ordinary physical # Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 high-heeled sandal (weapon in hand) {1} b - 20 uncursed +0 shuriken (in quiver) {0} c - a blessed +1 lance (alternate weapon; not wielded) {75} Armor d - a cursed +2 pair of killer heels (being worn) {8} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} l - 2 uncursed scrolls of standard id {0} m - an uncursed scroll of cure {0} Tools e - a blessed leather leash {0} f - an uncursed stethoscope {0} Gems g - 37 uncursed +0 rocks {0} h - an uncursed +0 worthless piece of orange glass {1} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property at all: improved vision You could not have this property extrinsically: fire resistance Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 25 Gem identification only worked 100 times out of 143 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 96% Musable item generation frequency had a negative bias of 70% Potion drop chance was reduced to 96% Armor drop chance was reduced to 85% Food drop chance was reduced to 95% Monster death drops spawned with only 90% chance The following skill was trained at half the usual rate: protection spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: shuriken The following skill became untrainable if you tried to train it too early: dart (turn 16) The following skill couldn't be trained before a certain turn number is reached: elemental spells (turn 23095) The following skill became harder to train at higher skill levels: morning star Number of artifacts generated was 1 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 5 Monster spawn increase started at turn 39615 Monster spawn increase reached its maximum at turn 198796 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 425376 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: kobold (freq bonus 4) The monster species that spawned more often: unbeliever nursed (freq bonus 42) The monster species that spawned more often: amagappa (freq bonus 42) The monster species that spawned more often: dictator wight (freq bonus 24) The monster species that spawned more often: shakiest masturbator (freq bonus 10) The monster species that spawned more often: quantum fungus (freq bonus 24) The monster species that spawned more often: pseudo professor (freq bonus 48) The monster species that spawned more often: wiretap scalper (freq bonus 10) The monster species that spawned more often: all-rocking woman (freq bonus 16) The monster species that spawned more often: spiral wyvern (freq bonus 48) The monster species that spawned more often: snoopiest scrutinized mesomorphic (freq bonus 8) The monster species that spawned more often: hispeed chicken (freq bonus 18) The monster species that spawned more often: adsorbate cogitated (freq bonus 8) The monster species that spawned more often: celled force patch (freq bonus 36) The monster species that spawned more often: fro (freq bonus 20) The monster species that spawned more often: attractive babe (freq bonus 27) The monster species that spawned more often: legwa (freq bonus 14) The monster species that spawned more often: on-heaver (freq bonus 8) The monster species that spawned more often: coin from the dirt (freq bonus 12) The monster species that spawned more often: minocentaur (freq bonus 12) The monster species that spawned more often: adult blue dragon (freq bonus 54) The monster trait that was more common: monsters who attack with mana, which is completely irresistible (freq bonus 3) The monster trait that was more common: monsters that regenerate health (freq bonus 4) The monster trait that was more common: monsters with djinni dialogue (freq bonus 3) The monster trait that was more common: monsters that have beam attacks (freq bonus 1) The monster species that never randomly spawned: master blaster The monster species that never randomly spawned: celled stalk The monster species that never randomly spawned: cemetery disabling The monster species that never randomly spawned: river stalker The monster species that never randomly spawned: half-dragon mummy The monster species that never randomly spawned: reserve marine The monster species that never randomly spawned: ringmaster culture pawning hieratically The monster species that never randomly spawned: cave crawler The monster species that never randomly spawned: erotic elenette The monster species that never randomly spawned: girl minima fruiter The RNG hath decreed that this item was never generated: splint mail ((null)) The RNG hath decreed that this item was never generated: uncalled stone (gray) The RNG hath decreed that this item was never generated: bubbling hole (frightful) The RNG hath decreed that this item was never generated: epidote (green) The RNG hath decreed that this item was never generated: maid dress (little black dress) The RNG hath decreed that this item was never generated: mountains (VERY FUNNY FACIAL EXPRESSION) The RNG hath decreed that this item was never generated: aggravate monster (grating) The RNG hath decreed that this item was never generated: soiltype stone (gray) The RNG hath decreed that this item was never generated: elven boots (mud boots) The RNG hath decreed that this item was never generated: discount action (cashed) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 25) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: possession (possessive, freq bonus 558) The RNG hath decreed that this item was generated more often: dripping tread (dripping, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal helm (fish bowl, freq bonus 19) The RNG hath decreed that this item was generated more often: spelldrain gloves (bise gloves, freq bonus 23) The RNG hath decreed that this item was generated more often: amulet of sanity treble (tremolo, freq bonus 20) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 21) The RNG hath decreed that this item was generated more often: razor whip ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: sanity (squirting, freq bonus 118) The RNG hath decreed that this item was generated more often: lagging (delayed, freq bonus 10) The RNG hath decreed that this item was generated more often: purple dragon scale shield (purple dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: checkerboard stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 4) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: woolen shirt ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 6) The RNG hath decreed that this item was generated more often: memory (turquoise, freq bonus 4) The RNG hath decreed that this item was generated more often: unwieldy gloves (graffiti gloves, freq bonus 6) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 51) The RNG hath decreed that this item was always generated cursed: nether beam (underworld) The RNG hath decreed that this item was always generated cursed: food ration ((null)) The RNG hath decreed that this item was always generated cursed: leadbar ((null)) The RNG hath decreed that this item was always generated cursed: fog horn (horn) The RNG hath decreed that this item was always generated cursed: antilevel stone (gray) The RNG hath decreed that this item was always generated cursed: hide ((null)) The RNG hath decreed that this item was always generated cursed: amber (yellowish brown) The RNG hath decreed that this item was always generated cursed: ice beam (nebulous) The RNG hath decreed that this item was always generated cursed: amulet of real screwery (mech-tech) The RNG hath decreed that this item was always generated cursed: cream pie ((null)) The RNG hath decreed that this trap was always invisible: elemental portal The RNG hath decreed that this trap was generated more often: leg trap (freq bonus 4) Trap randomization happened for 1 in 861 traps Trap difficulty was increased by 47 Next attribute increase check would have come at turn 1045 Strength training was 0 Dexterity training was 0 Wisdom training was 5 Constitution training was 0 Your sanity was 0 You had the following problem: Monsters build new traps for you to blunder into. (0) You had not decided on your sexuality yet You were prevented from having a sight bonus (0) You had 1500 points of nutrition remaining You had teleportitis You had polymorphitis Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 100 spells Your pantheon consisted of Tinanya, Helen and Rejda Your deity was Rejda The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could have safely prayed (156) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) polyform 1 R Prepared(0) s-pressing 1 O Prepared(0) Discoveries Weapons shuriken (throwing star) Armor killer heels (chess boots) Scrolls scroll of healing (HILLARY RODHAM CLINTON WANTS TO BAN THE HOT COFFEE MOD) scroll of mana (MAVIS BACON) scroll of phase door (IT IS LITERALLY SATANIC TO MAKE DISINTEGRATION RESISTANCE NOT PROTECT YOUR ITEMS) scroll of standard id (SUCCUBI CAN CONTRACT SLEXUALLY TRANSMITTED DISEASES) scroll of cure (OH CAPTAIN MY CAPTAIN) * scroll of extra healing (VOMIT TO MELT ENEMY) * scroll of greater mana restoration (THIS CHANGE TO DUALWIELDING IN K MEASURER SUCKS MONKEYBALLS) Tools leather leash (leash) Gems worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 foxes (1 created) 0 kobolds (2 created) 0 mine kobolds (1 created) 0 small kobolds (1 created) 0 crawling elementals (1 created) 0 drop elementals (1 created) 0 green spores (1 created) 0 carollian monsters (1 created) 0 shambling wights (1 created) 0 child nurses (1 created) 0 sanctimonious-looking preachers (1 created) 0 block-heeled girls (1 created) 0 eh ghosts (1 created) 0 regular plants (1 created) 0 perfume dispensers (1 created) 16 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Expert) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) sexy flats [Basic] (max Master) (20 of 160) memorization [Basic] (max Grand Master) (20 of 160) squeaking [Basic] (max Grand Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Basic] (max Master) (20 of 160) martial arts [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (20 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Master) (20 of 160) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Expert) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Feminist... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 17 hit points when you quit. Since you quit, the score list will not be checked.