ziratha, neutral female maymes Drunk ----- |...| |...| |...| |...| |.@f. ----- [Ziratha the Drinker] St14 Dx13 Co16 In9 Wi8 Ch8 DruMayFemNeu Dlvl:1 $0 HP14(14) Pw4(4) AC8 Xp1/0 T1 Latest messages Hello ziratha, welcome to SlashEMExtended! You are a neutral female maymes Drunk. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Attention: You're playing BIGslex, where the dungeon levels are bigger than normal. Recommended terminal size is 125x45. Also, savebreaks will happen without warning in this version. If you have a far-progressed savegame that you want to finish, contact me on the IRC. If your savegame seems to be gone, contact me on the IRC too. Have fun! Message of the day: Remember to try out the #monster extended command - there are some roles and races that can use it to activate special abilities even while in their normal form! The moon is waxing tonight. # (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +0 rubber hose (weapon in hand) {8} Scrolls r - 5 uncursed scrolls of healing {0} s - 4 uncursed scrolls of mana {0} t - 3 uncursed scrolls of phase door {0} u - 2 uncursed scrolls of standard id {0} v - an uncursed scroll of cure {0} Potions b - 2 uncursed finalized potions of booze {0} c - 4 uncursed potions of booze {0} d - a blessed potion of ESP {0} e - an uncursed potion of healing {0} f - a blessed potion of sickness {0} g - an uncursed finalized potion of paralysis {0} h - an uncursed potion of full healing {0} i - an uncursed potion of monster detection {0} j - a blessed potion of fruit juice {0} k - an uncursed potion of oil (400) {0} l - an uncursed finalized potion of confusion {0} m - an uncursed potion of see invisible {0} n - an uncursed finalized potion of heroism {0} o - an uncursed potion of object detection {0} p - an uncursed finalized potion of acid {0} q - an uncursed potion of levitation {0} Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: stunnopathy You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 108 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 7 Implant identification only worked 1 times out of 40 Wand identification only worked 3 times out of 9 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 42% chance Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 70% Musable item generation frequency had a negative bias of 5% Amulet drop chance was reduced to 70% Potion drop chance was reduced to 95% Weapon drop chance was reduced to 86% Armor drop chance was reduced to 75% Tool drop chance was reduced to 89% Food drop chance was reduced to 90% Monster death drops spawned with only 85% chance The following skill could not be trained at all: matter spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to skilled proficiency: bare-handed combat The following skill became untrainable if you tried to train it too early: divination spells (turn 11) The following skill couldn't be trained before a certain turn number is reached: knife (turn 19913) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 70738 Monster spawn increase reached its maximum at turn 335194 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 284328 The monster class that cannot be genocided was angelic being The monster species that spawned more often: damnify mesopotamian (freq bonus 6) The monster species that spawned more often: petty galltrit (freq bonus 64) The monster species that spawned more often: wood wight (freq bonus 24) The monster species that spawned more often: yellow mold (freq bonus 16) The monster species that spawned more often: petty volcano play figure (freq bonus 12) The monster species that spawned more often: chaos vortex (freq bonus 12) The monster species that spawned more often: layoff outleap (freq bonus 6) The monster species that spawned more often: selenite administrator (freq bonus 2) The monster species that spawned more often: black hole (freq bonus 24) The monster species that spawned more often: whored hore (freq bonus 12) The monster species that spawned more often: late teacher asshole (freq bonus 4) The monster species that spawned more often: How about a pupil experiment - cut off your ears. (freq bonus 8) The monster species that spawned more often: Kop Tienant (freq bonus 12) The monster species that spawned more often: helmet of percenti (freq bonus 8) The monster species that spawned more often: unconstitutionality phrasing (freq bonus 9) The monster species that spawned more often: short worm (freq bonus 3) The monster species that spawned more often: reinvestigated peccary (freq bonus 4) The monster species that spawned more often: old bear (freq bonus 3) The monster species that spawned more often: purulence rejudging (freq bonus 7) The monster species that spawned more often: red dragonfly (freq bonus 12) The monster trait that was more common: monsters that produce loud farting noises (freq bonus 2) The monster species that never randomly spawned: moment of clarity The monster species that never randomly spawned: hemp monism The monster species that never randomly spawned: colorful stalk The monster species that never randomly spawned: shapeshifter The monster species that never randomly spawned: evasive infantryman The monster species that never randomly spawned: nether growth The monster species that never randomly spawned: forsaken lady The monster species that never randomly spawned: demon steed The monster species that never randomly spawned: squeezer The monster species that never randomly spawned: chemical spore The RNG hath decreed that this item was never generated: terere (nanika) The RNG hath decreed that this item was never generated: asbestos javelin ((null)) The RNG hath decreed that this item was never generated: impossibly heavy elysium ball ((null)) The RNG hath decreed that this item was never generated: chrome blade ((null)) The RNG hath decreed that this item was never generated: heavy gold ball ((null)) The RNG hath decreed that this item was never generated: implant of evisceration (screaming) The RNG hath decreed that this item was never generated: energy bolt (infinity plus one) The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: backhand mace ((null)) The RNG hath decreed that this item was never generated: brass dragon scales ((null)) The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 2) The RNG hath decreed that this item was generated more often: time use stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: identify (KERNOD WEL, freq bonus 6) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 3) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 15) The RNG hath decreed that this item was generated more often: implant of dusk (volcanic, freq bonus 60) The RNG hath decreed that this item was generated more often: diamond smasher ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: holy wafer ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy nuclear ball ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: dark elven arrow (black runed arrow, freq bonus 5) The RNG hath decreed that this item was generated more often: frilled apron (apron, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of freedom (continuous, freq bonus 15) The RNG hath decreed that this item was generated more often: rebel stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of item teleportation (starwars, freq bonus 4) The RNG hath decreed that this item was generated more often: striking (ebony, freq bonus 10) The RNG hath decreed that this item was generated more often: purification (fresh, freq bonus 8) The RNG hath decreed that this item was generated more often: whispering helmet (spired helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: guisarme (pruning hook, freq bonus 11) The RNG hath decreed that this item was always generated cursed: straw hat ((null)) The RNG hath decreed that this item was always generated cursed: heavy hammer ((null)) The RNG hath decreed that this item was always generated cursed: bronze plate mail ((null)) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this item was always generated cursed: dark elven bow (black runed bow) The RNG hath decreed that this item was always generated cursed: flood tide (TEKMAKMAYACON) The RNG hath decreed that this item was always generated cursed: implant of enforcing (underwhelming) The RNG hath decreed that this item was always generated cursed: walking stick ((null)) The RNG hath decreed that this item was always generated cursed: fluckering boots (spooky boots) The RNG hath decreed that this item was always generated cursed: jacinth (orange) The RNG hath decreed that this trap was always invisible: ludgera trap The RNG hath decreed that this trap was generated more often: girliness trap (freq bonus 1) Trap randomization happened for 1 in 351 traps Next attribute increase check would have come at turn 165 Strength training was 0 Dexterity training was 0 Wisdom training was 2 Constitution training was 0 Your sanity was 0 You were poison resistant You had not decided on your sexuality yet You were prevented from having stunnopathy (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 30 spells Your pantheon consisted of Apollo, Dionysus and Pan Your deity was Dionysus The version you were playing was: Unix SlashEMExtended Version 2.5.5 (fbd9ceb9) - last build Wed Oct 2 00:48:46 2019. You could not have safely prayed (197) You survived You didn't know any spells. Techniques known in the end Name Level Status booze 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (SP00KOFTHENECROSP00KER) scroll of mana (FELLOW LEAF ELF STAT CANNT LOWED) scroll of phase door (LOREM IPSUM SIT AMET) scroll of standard id (I REALIZE THAT GENOCIDE IS MEANT TO BE USED BY THE PLAYER ONLY) scroll of cure (IAO ASTO IOPHE) * scroll of extra healing (BU MISH MISH EMAS) * scroll of greater mana restoration (NUMB IF HITTED SERIOUS IF HURT) Potions potion of booze (plasmatic) potion of ESP (radiating) potion of healing (acai berry) potion of sickness (tan) potion of paralysis (lavender) potion of full healing (dark) potion of monster detection (cacao) potion of fruit juice (cyan) potion of oil (steamy) potion of confusion (sky blue) potion of see invisible (iffy) potion of heroism (sparkly) potion of object detection (colorless) potion of acid (creamy) potion of levitation (sizzling) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 kittens (1 created) 0 y kobolds (1 created) 0 strokemondaines (1 created) 0 wimpgoblins (1 created) 0 low grab kops (1 created) 0 snakel nagas (1 created) 0 aggravating wallwalkers (1 created) 0 dumb humans (1 created) 0 newts (3 created) 0 dwens (1 created) 12 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye ziratha the Drunk... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 1 move. Killer: quit You were level 1 with a maximum of 14 hit points when you quit. Since you quit, the score list will not be checked.